l2j_mobius/trunk/dist/game/data/scripts/ai/individual/GuardSoldier.java
2015-02-07 23:48:56 +00:00

71 lines
2.0 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Guard Soldier AI.
* @author Gladicek
*/
public final class GuardSoldier extends AbstractNpcAI
{
// NPCs
private static final int GUARD_SOLDIER = 33286;
private GuardSoldier()
{
super(GuardSoldier.class.getSimpleName(), "ai/individual");
addSpawnId(GUARD_SOLDIER);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
npc.broadcastSocialAction(3);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.LADY_YOU_MUST_GO_IN, 1000);
}
else if (event.equals("SOCIAL_ACTION") && (npc != null))
{
npc.broadcastSocialAction(2);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 12000, npc, null, true);
startQuestTimer("SOCIAL_ACTION", 15000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new GuardSoldier();
}
}