
-Removal of Q00344_1000YearsTheEndOfLamentation. -Fixed starting conditions for Q00144_PailakaInjuredDragon. -Fixed starting conditions for last Seven Sign quests. -Added missing MonasteryOfSilence.xml instance spawns and doors. -Removed many catacomb spawns.
334 lines
7.5 KiB
Java
334 lines
7.5 KiB
Java
/*
|
|
* Copyright (C) 2004-2015 L2J Server
|
|
*
|
|
* This file is part of L2J Server.
|
|
*
|
|
* L2J Server is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* L2J Server is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package com.l2jserver.gameserver.instancemanager;
|
|
|
|
import java.sql.Connection;
|
|
import java.sql.PreparedStatement;
|
|
import java.sql.ResultSet;
|
|
import java.sql.Statement;
|
|
import java.util.ArrayList;
|
|
import java.util.List;
|
|
import java.util.Map;
|
|
import java.util.concurrent.ConcurrentHashMap;
|
|
import java.util.logging.Level;
|
|
import java.util.logging.Logger;
|
|
|
|
import com.l2jserver.L2DatabaseFactory;
|
|
import com.l2jserver.gameserver.InstanceListManager;
|
|
import com.l2jserver.gameserver.model.L2Clan;
|
|
import com.l2jserver.gameserver.model.L2ClanMember;
|
|
import com.l2jserver.gameserver.model.L2Object;
|
|
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
|
import com.l2jserver.gameserver.model.entity.Castle;
|
|
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
|
|
|
public final class CastleManager implements InstanceListManager
|
|
{
|
|
private static final Logger _log = Logger.getLogger(CastleManager.class.getName());
|
|
|
|
private List<Castle> _castles;
|
|
|
|
private final Map<Integer, Long> _castleSiegeDate = new ConcurrentHashMap<>();
|
|
|
|
private static final int _castleCirclets[] =
|
|
{
|
|
0,
|
|
6838,
|
|
6835,
|
|
6839,
|
|
6837,
|
|
6840,
|
|
6834,
|
|
6836,
|
|
8182,
|
|
8183
|
|
};
|
|
|
|
public final int findNearestCastleIndex(L2Object obj)
|
|
{
|
|
return findNearestCastleIndex(obj, Long.MAX_VALUE);
|
|
}
|
|
|
|
public final int findNearestCastleIndex(L2Object obj, long maxDistance)
|
|
{
|
|
int index = getCastleIndex(obj);
|
|
if (index < 0)
|
|
{
|
|
double distance;
|
|
Castle castle;
|
|
for (int i = 0; i < getCastles().size(); i++)
|
|
{
|
|
castle = getCastles().get(i);
|
|
if (castle == null)
|
|
{
|
|
continue;
|
|
}
|
|
distance = castle.getDistance(obj);
|
|
if (maxDistance > distance)
|
|
{
|
|
maxDistance = (long) distance;
|
|
index = i;
|
|
}
|
|
}
|
|
}
|
|
return index;
|
|
}
|
|
|
|
public final Castle getCastleById(int castleId)
|
|
{
|
|
for (Castle temp : getCastles())
|
|
{
|
|
if (temp.getResidenceId() == castleId)
|
|
{
|
|
return temp;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
public final Castle getCastleByOwner(L2Clan clan)
|
|
{
|
|
for (Castle temp : getCastles())
|
|
{
|
|
if (temp.getOwnerId() == clan.getId())
|
|
{
|
|
return temp;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
public final Castle getCastle(String name)
|
|
{
|
|
for (Castle temp : getCastles())
|
|
{
|
|
if (temp.getName().equalsIgnoreCase(name.trim()))
|
|
{
|
|
return temp;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
public final Castle getCastle(int x, int y, int z)
|
|
{
|
|
for (Castle temp : getCastles())
|
|
{
|
|
if (temp.checkIfInZone(x, y, z))
|
|
{
|
|
return temp;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
public final Castle getCastle(L2Object activeObject)
|
|
{
|
|
return getCastle(activeObject.getX(), activeObject.getY(), activeObject.getZ());
|
|
}
|
|
|
|
public final int getCastleIndex(int castleId)
|
|
{
|
|
Castle castle;
|
|
for (int i = 0; i < getCastles().size(); i++)
|
|
{
|
|
castle = getCastles().get(i);
|
|
if ((castle != null) && (castle.getResidenceId() == castleId))
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
public final int getCastleIndex(L2Object activeObject)
|
|
{
|
|
return getCastleIndex(activeObject.getX(), activeObject.getY(), activeObject.getZ());
|
|
}
|
|
|
|
public final int getCastleIndex(int x, int y, int z)
|
|
{
|
|
Castle castle;
|
|
for (int i = 0; i < getCastles().size(); i++)
|
|
{
|
|
castle = getCastles().get(i);
|
|
if ((castle != null) && castle.checkIfInZone(x, y, z))
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
public final List<Castle> getCastles()
|
|
{
|
|
if (_castles == null)
|
|
{
|
|
_castles = new ArrayList<>();
|
|
}
|
|
return _castles;
|
|
}
|
|
|
|
public boolean hasOwnedCastle()
|
|
{
|
|
boolean hasOwnedCastle = false;
|
|
for (Castle castle : getCastles())
|
|
{
|
|
if (castle.getOwnerId() > 0)
|
|
{
|
|
hasOwnedCastle = true;
|
|
break;
|
|
}
|
|
}
|
|
return hasOwnedCastle;
|
|
}
|
|
|
|
public int getCirclet()
|
|
{
|
|
return getCircletByCastleId(1);
|
|
}
|
|
|
|
public int getCircletByCastleId(int castleId)
|
|
{
|
|
if ((castleId > 0) && (castleId < 10))
|
|
{
|
|
return _castleCirclets[castleId];
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// remove this castle's circlets from the clan
|
|
public void removeCirclet(L2Clan clan, int castleId)
|
|
{
|
|
for (L2ClanMember member : clan.getMembers())
|
|
{
|
|
removeCirclet(member, castleId);
|
|
}
|
|
}
|
|
|
|
public void removeCirclet(L2ClanMember member, int castleId)
|
|
{
|
|
if (member == null)
|
|
{
|
|
return;
|
|
}
|
|
L2PcInstance player = member.getPlayerInstance();
|
|
int circletId = getCircletByCastleId(castleId);
|
|
|
|
if (circletId != 0)
|
|
{
|
|
// online-player circlet removal
|
|
if (player != null)
|
|
{
|
|
try
|
|
{
|
|
L2ItemInstance circlet = player.getInventory().getItemByItemId(circletId);
|
|
if (circlet != null)
|
|
{
|
|
if (circlet.isEquipped())
|
|
{
|
|
player.getInventory().unEquipItemInSlot(circlet.getLocationSlot());
|
|
}
|
|
player.destroyItemByItemId("CastleCircletRemoval", circletId, 1, player, true);
|
|
}
|
|
return;
|
|
}
|
|
catch (NullPointerException e)
|
|
{
|
|
// continue removing offline
|
|
}
|
|
}
|
|
// else offline-player circlet removal
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
PreparedStatement ps = con.prepareStatement("DELETE FROM items WHERE owner_id = ? and item_id = ?"))
|
|
{
|
|
ps.setInt(1, member.getObjectId());
|
|
ps.setInt(2, circletId);
|
|
ps.execute();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Failed to remove castle circlets offline for player " + member.getName() + ": " + e.getMessage(), e);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void loadInstances()
|
|
{
|
|
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
|
Statement s = con.createStatement();
|
|
ResultSet rs = s.executeQuery("SELECT id FROM castle ORDER BY id"))
|
|
{
|
|
while (rs.next())
|
|
{
|
|
getCastles().add(new Castle(rs.getInt("id")));
|
|
}
|
|
_log.info(getClass().getSimpleName() + ": Loaded: " + getCastles().size() + " castles");
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.WARNING, "Exception: loadCastleData(): " + e.getMessage(), e);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void updateReferences()
|
|
{
|
|
}
|
|
|
|
@Override
|
|
public void activateInstances()
|
|
{
|
|
for (final Castle castle : _castles)
|
|
{
|
|
castle.activateInstance();
|
|
}
|
|
}
|
|
|
|
public void registerSiegeDate(int castleId, long siegeDate)
|
|
{
|
|
_castleSiegeDate.put(castleId, siegeDate);
|
|
}
|
|
|
|
public int getSiegeDates(long siegeDate)
|
|
{
|
|
int count = 0;
|
|
for (long date : _castleSiegeDate.values())
|
|
{
|
|
if (Math.abs(date - siegeDate) < 1000)
|
|
{
|
|
count++;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
public static final CastleManager getInstance()
|
|
{
|
|
return SingletonHolder._instance;
|
|
}
|
|
|
|
private static class SingletonHolder
|
|
{
|
|
protected static final CastleManager _instance = new CastleManager();
|
|
}
|
|
}
|