Files
l2j_mobius/trunk/dist/game/data/stats/npcs/18300-18400.xml
mobius a6a3718849
2015-01-01 20:02:50 +00:00

5103 lines
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XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="18300" level="33" type="L2Npc" name="Offering of the Branded, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="1" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="PhysicalSpecial" id="4572" level="3" /> <!-- NPC Triple Sonic Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="21735" /> <!-- rhand: Tarbar - Event -->
<acquire expRate="1.608" sp="100" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="78.2854098527333" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="155" />
</speed>
<hit_time>480</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4572" level="3" /> <!--NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="21" />
</collision>
</npc>
<npc id="18301" level="46" type="L2Npc" name="Flame of Apostates">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="2" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="DDMagic" id="4614" level="5" /> <!-- NPC Death Bomb -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="3.99504" sp="599" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3689.36034" hpRegen="16.5" mp="637.8" mpRegen="2.1" />
<attack physical="248.0526" magical="169.38777" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="182.18816" magical="110.365783306098" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="19" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="5" /> <!--NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18302" level="44" type="L2Npc" name="Apostate's Offering, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="2" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="PhysicalSpecial" id="4572" level="4" /> <!-- NPC Triple Sonic Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="172" /> <!-- rhand: Heavy Bone Club -->
<acquire expRate="1.608" sp="213" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1138.62924" hpRegen="5.5" mp="584.0" mpRegen="2.1" />
<attack physical="222.23112" magical="151.75505" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="173.43552" magical="105.063618563116" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="160" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4572" level="4" /> <!--NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" grown="14" />
<height normal="22" grown="26.4" />
</collision>
</npc>
<npc id="18303" level="57" type="L2Npc" name="Flame of the Witch">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="3" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="DDMagic" id="4614" level="6" /> <!-- NPC Death Bomb -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="3.99504" sp="1079" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="5329.74054" hpRegen="19.5" mp="948.0" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="141.260653361756" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="19" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="6" /> <!--NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18304" level="55" type="L2Npc" name="Witch's Offering, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="3" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="PhysicalSpecial" id="4572" level="5" /> <!-- NPC Triple Sonic Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="91" /> <!-- rhand: Heavy War Axe -->
<acquire expRate="1.608" sp="393" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="135.474142874948" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="165" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4572" level="5" /> <!--NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="9" />
<height normal="21.5" />
</collision>
</npc>
<npc id="18305" level="68" type="L2Npc" name="Flame of Dark Omen">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="4" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="DDMagic" id="4614" level="7" /> <!-- NPC Death Bomb -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="3.99504" sp="1784" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7037.30094" hpRegen="22.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="173.471817575614" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="19" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="7" /> <!--NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18306" level="66" type="L2Npc" name="Offering of Dark Omen, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="4" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="PhysicalSpecial" id="4572" level="6" /> <!-- NPC Triple Sonic Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2503" /> <!-- rhand: Yaksa Mace -->
<acquire expRate="1.608" sp="659" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="167.635752432965" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4572" level="6" /> <!--NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="9" />
<height normal="21.5" />
</collision>
</npc>
<npc id="18307" level="78" type="L2Npc" name="Flame of Forbidden Path">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="5" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="DDMagic" id="4614" level="9" /> <!-- NPC Death Bomb -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="4.09813357001972" sp="2763" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="8612.3322261" hpRegen="25.755" mp="1657.41" mpRegen="3.03" />
<attack physical="884.2525659" magical="609.868172336" random="50" critical="1" accuracy="10" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="340.4407808" magical="206.231917983858" evasion="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="19" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="9" /> <!--NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18308" level="77" type="L2Npc" name="Offering of Forbidden Path, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="5" />
<param name="SSQPart" value="TWILIGHT" />
<skill name="PhysicalSpecial" id="4572" level="8" /> <!-- NPC Triple Sonic Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="175" /> <!-- rhand: Art of Battle Axe -->
<acquire expRate="1.608" sp="1032" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2762.08447" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="835.75573" magical="570.71283" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="198.859549127918" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="175" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4572" level="8" /> <!--NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="20" />
</collision>
</npc>
<npc id="18309" level="35" type="L2Npc" name="Flame of the Branded">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="1" />
<param name="SSQPart" value="DAWN" />
<skill name="DDMagic" id="4614" level="4" /> <!-- NPC Death Bomb -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="3.99504" sp="290" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2318.21406" hpRegen="13.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="82.8278636923005" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="19" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="4" /> <!--NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18310" level="33" type="L2Npc" name="Offering of the Branded, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="1" />
<param name="SSQPart" value="DAWN" />
<skill name="PhysicalSpecial" id="4572" level="3" /> <!-- NPC Triple Sonic Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="21735" /> <!-- rhand: Tarbar - Event -->
<acquire expRate="1.608" sp="100" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="78.2854098527333" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="155" />
</speed>
<hit_time>480</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4572" level="3" /> <!--NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="21" />
</collision>
</npc>
<npc id="18311" level="46" type="L2Npc" name="Flame of Apostates">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="2" />
<param name="SSQPart" value="DAWN" />
<skill name="DDMagic" id="4614" level="5" /> <!-- NPC Death Bomb -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="3.99504" sp="599" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3689.36034" hpRegen="16.5" mp="637.8" mpRegen="2.1" />
<attack physical="248.0526" magical="169.38777" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="182.18816" magical="110.365783306098" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="19" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="5" /> <!--NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18312" level="44" type="L2Npc" name="Apostate's Offering, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="2" />
<param name="SSQPart" value="DAWN" />
<skill name="PhysicalSpecial" id="4572" level="4" /> <!-- NPC Triple Sonic Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="172" /> <!-- rhand: Heavy Bone Club -->
<acquire expRate="1.608" sp="213" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1138.62924" hpRegen="5.5" mp="584.0" mpRegen="2.1" />
<attack physical="222.23112" magical="151.75505" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="173.43552" magical="105.063618563116" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="160" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4572" level="4" /> <!--NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" grown="14" />
<height normal="22" grown="26.4" />
</collision>
</npc>
<npc id="18313" level="57" type="L2Npc" name="Flame of the Witch">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="3" />
<param name="SSQPart" value="DAWN" />
<skill name="DDMagic" id="4614" level="6" /> <!-- NPC Death Bomb -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="3.99504" sp="1079" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="5329.74054" hpRegen="19.5" mp="948.0" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="141.260653361756" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="19" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="6" /> <!--NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18314" level="55" type="L2Npc" name="Witch's Offering, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="3" />
<param name="SSQPart" value="DAWN" />
<skill name="PhysicalSpecial" id="4572" level="5" /> <!-- NPC Triple Sonic Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="91" /> <!-- rhand: Heavy War Axe -->
<acquire expRate="1.608" sp="393" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="135.474142874948" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="165" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4572" level="5" /> <!--NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="9" />
<height normal="21.5" />
</collision>
</npc>
<npc id="18315" level="68" type="L2Npc" name="Flame of Dark Omen">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="4" />
<param name="SSQPart" value="DAWN" />
<skill name="DDMagic" id="4614" level="7" /> <!-- NPC Death Bomb -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="3.99504" sp="1784" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7037.30094" hpRegen="22.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="173.471817575614" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="19" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="7" /> <!--NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18316" level="66" type="L2Npc" name="Offering of Dark Omen, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="4" />
<param name="SSQPart" value="DAWN" />
<skill name="PhysicalSpecial" id="4572" level="6" /> <!-- NPC Triple Sonic Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2503" /> <!-- rhand: Yaksa Mace -->
<acquire expRate="1.608" sp="659" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="167.635752432965" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4572" level="6" /> <!--NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="9" />
<height normal="21.5" />
</collision>
</npc>
<npc id="18317" level="78" type="L2Npc" name="Flame of Forbidden Path">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="5" />
<param name="SSQPart" value="DAWN" />
<skill name="DDMagic" id="4614" level="9" /> <!-- NPC Death Bomb -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="4.09813357001972" sp="2763" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="8527.06161" hpRegen="25.5" mp="1641.0" mpRegen="3" />
<attack physical="875.49759" magical="609.868172336" random="50" critical="1" accuracy="10" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="204.1900178058" evasion="1" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="48" />
<run ground="30" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="19" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4444" level="2" /> <!--Higher Resist Bow/Crossbow Weapons -->
<skill id="4614" level="9" /> <!--NPC Death Bomb -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="13" />
</collision>
</npc>
<npc id="18318" level="77" type="L2Npc" name="Offering of Forbidden Path, Evoked Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RoomIndex" value="5" />
<param name="SSQPart" value="DAWN" />
<skill name="PhysicalSpecial" id="4572" level="8" /> <!-- NPC Triple Sonic Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="175" /> <!-- rhand: Art of Battle Axe -->
<acquire expRate="1.608" sp="1032" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2762.08447" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="835.75573" magical="570.71283" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="198.859549127918" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="175" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4572" level="8" /> <!--NPC Triple Sonic Slash -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="20" />
</collision>
</npc>
<npc id="18319" level="10" type="L2Monster" name="Caught Frog">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SayType" value="0" />
<skill name="PhysicalSpecial" id="4382" level="1" /> <!-- Curse of Lake Ghost -->
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire expRate="4.219488" sp="14" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
<attack physical="19.33758" magical="13.20506" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="52.5514795" magical="37.4524577768779" evasion="10" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>350</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="1" /> <!--Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="4" /> <!--Animals -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="0.11590000241994858">
<item id="6529" min="1" max="1" chance="100" /> <!-- Baby Duck Rod -->
</group>
<group chance="33.81489944458008">
<item id="6535" min="12" max="36" chance="35.7143" /> <!-- Fishing Shot (No-Grade) -->
<item id="6520" min="1" max="1" chance="25.7143" /> <!-- Green Colored Lure -->
<item id="6523" min="1" max="1" chance="17.1429" /> <!-- Purple Colored Lure -->
<item id="6526" min="1" max="1" chance="21.4285" /> <!-- Yellow Colored Lure -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="10" />
</collision>
</npc>
<npc id="18320" level="20" type="L2Monster" name="Caught Undine">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SayType" value="1" />
<skill name="PhysicalSpecial" id="4382" level="2" /> <!-- Curse of Lake Ghost -->
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<acquire expRate="2.109744" sp="37" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="73.8399165" magical="52.6243330671097" evasion="10" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>350</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="2" /> <!--Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="0.05270000174641609">
<item id="6530" min="1" max="1" chance="100" /> <!-- Albatross Rod -->
</group>
<group chance="43.90399932861328">
<item id="6536" min="12" max="36" chance="25" /> <!-- Fishing Shot (D-Grade) -->
<item id="6520" min="1" max="1" chance="30" /> <!-- Green Colored Lure -->
<item id="6523" min="1" max="1" chance="20" /> <!-- Purple Colored Lure -->
<item id="6526" min="1" max="1" chance="25" /> <!-- Yellow Colored Lure -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="27" />
</collision>
</npc>
<npc id="18321" level="30" type="L2Monster" name="Caught Rakul">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SayType" value="2" />
<skill name="PhysicalSpecial" id="4382" level="3" /> <!-- Curse of Lake Ghost -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="156" /> <!-- rhand: Hand Axe -->
<acquire expRate="1.72224" sp="85" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="604.08419" hpRegen="3.5" mp="329.4" mpRegen="1.5" />
<attack physical="92.64226" magical="63.26266" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="100.6946295" magical="71.7631875602859" evasion="10" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="53" />
</attribute>
<speed>
<walk ground="60" />
<run ground="130" />
</speed>
<hit_time>590</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="3" /> <!--Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="0.019999999552965164">
<item id="6531" min="1" max="1" chance="100" /> <!-- Pelican Rod -->
</group>
<group chance="39.58409881591797">
<item id="6537" min="12" max="36" chance="30" /> <!-- Fishing Shot (C-Grade) -->
<item id="6520" min="2" max="6" chance="8.4" /> <!-- Green Colored Lure -->
<item id="6523" min="1" max="1" chance="28" /> <!-- Purple Colored Lure -->
<item id="6526" min="1" max="1" chance="33.6" /> <!-- Yellow Colored Lure -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="39" />
</collision>
</npc>
<npc id="18322" level="40" type="L2Monster" name="Caught Sea Giant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SayType" value="3" />
<skill name="PhysicalSpecial" id="4382" level="4" /> <!-- Curse of Lake Ghost -->
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="131" /> <!-- rhand: Spirit Sword -->
<acquire expRate="1.72224" sp="178" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="133.0677975" magical="94.8349307253096" evasion="10" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="35" />
<run ground="140" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="4" /> <!--Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="11" /> <!--Giants -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="0.01080000028014183">
<item id="6532" min="1" max="1" chance="100" /> <!-- KingFisher Rod -->
</group>
<group chance="32.69430160522461">
<item id="6538" min="15" max="45" chance="13.2231" /> <!-- Fishing Shot (B-Grade) -->
<item id="6520" min="2" max="6" chance="20.6612" /> <!-- Green Colored Lure -->
<item id="6523" min="1" max="1" chance="55.0964" /> <!-- Purple Colored Lure -->
<item id="6526" min="3" max="9" chance="11.0193" /> <!-- Yellow Colored Lure -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="44" />
</collision>
</npc>
<npc id="18323" level="50" type="L2Monster" name="Caught Sea Horse Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SayType" value="4" />
<skill name="PhysicalSpecial" id="4382" level="5" /> <!-- Curse of Lake Ghost -->
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<equipment rhand="291" /> <!-- rhand: Trident -->
<acquire expRate="1.72224" sp="324" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="170.202674" magical="121.300264676839" evasion="10" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="150" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="5" /> <!--Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="11" /> <!--Spears -->
<skill id="4416" level="7" /> <!--Spirits -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="0.004100000020116568">
<item id="6533" min="1" max="1" chance="100" /> <!-- Cygnus Pole -->
</group>
<group chance="48.48109817504883">
<item id="6539" min="3" max="9" chance="34.8837" /> <!-- Fishing Shot (A-Grade) -->
<item id="6520" min="2" max="6" chance="13.9535" /> <!-- Green Colored Lure -->
<item id="6523" min="1" max="1" chance="41.8605" /> <!-- Purple Colored Lure -->
<item id="6526" min="2" max="6" chance="9.3023" /> <!-- Yellow Colored Lure -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="32" />
</collision>
</npc>
<npc id="18324" level="60" type="L2Monster" name="Caught Homunculus">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SayType" value="5" />
<skill name="PhysicalSpecial" id="4382" level="6" /> <!-- Curse of Lake Ghost -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="1.72224" sp="538" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1933.24044" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
<attack physical="481.34551" magical="328.69659" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="210.502568" magical="150.021245531891" evasion="10" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="6" /> <!--Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="0.006099999882280827">
<item id="6533" min="1" max="1" chance="100" /> <!-- Cygnus Pole -->
</group>
<group chance="58.48109817504883">
<item id="6539" min="3" max="9" chance="34.8837" /> <!-- Fishing Shot (A-Grade) -->
<item id="6520" min="2" max="6" chance="13.9535" /> <!-- Green Colored Lure -->
<item id="6523" min="1" max="1" chance="41.8605" /> <!-- Purple Colored Lure -->
<item id="6526" min="2" max="6" chance="9.3023" /> <!-- Yellow Colored Lure -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="32.5" />
</collision>
</npc>
<npc id="18325" level="70" type="L2Monster" name="Caught Flava">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SayType" value="6" />
<skill name="PhysicalSpecial" id="4382" level="7" /> <!-- Curse of Lake Ghost -->
</parameters>
<race>PLANT</race>
<sex>MALE</sex>
<acquire expRate="1.72224" sp="837" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="251.5285745" magical="179.259718906208" evasion="10" />
<attribute>
<defence fire="-13" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="7" /> <!--Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="5" /> <!--Plants -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="0.0017000000225380063">
<item id="6534" min="1" max="1" chance="100" /> <!-- Triton Pole -->
</group>
<group chance="47.18220138549805">
<item id="6540" min="3" max="9" chance="30" /> <!-- Fishing Shot (S-Grade) -->
<item id="6520" min="2" max="6" chance="15" /> <!-- Green Colored Lure -->
<item id="6523" min="1" max="1" chance="45" /> <!-- Purple Colored Lure -->
<item id="6526" min="2" max="6" chance="10" /> <!-- Yellow Colored Lure -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="18" />
<height normal="34" />
</collision>
</npc>
<npc id="18326" level="78" type="L2Monster" name="Caught Gigantic Eye">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SayType" value="7" />
<skill name="PhysicalSpecial" id="4382" level="9" /> <!-- Curse of Lake Ghost -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="1.81169230769231" sp="1237" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2880.37628" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="894.75854" magical="635.688655236" random="50" critical="1" accuracy="11" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="290.16875" magical="206.797845445097" evasion="12" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<hit_time>540</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4382" level="9" /> <!--Curse of Lake Ghost -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="0.003000000026077032">
<item id="6534" min="1" max="1" chance="100" /> <!-- Triton Pole -->
</group>
<group chance="57.18220138549805">
<item id="6540" min="3" max="9" chance="30" /> <!-- Fishing Shot (S-Grade) -->
<item id="6520" min="2" max="6" chance="15" /> <!-- Green Colored Lure -->
<item id="6523" min="1" max="1" chance="45" /> <!-- Purple Colored Lure -->
<item id="6526" min="2" max="6" chance="10" /> <!-- Yellow Colored Lure -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="55" />
</collision>
</npc>
<npc id="18327" level="58" type="L2Monster" name="Freya's Servant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="PhysicalSpecial" id="4032" level="5" /> <!-- NPC Strike -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1828.68266" hpRegen="6.5" mp="977.4" mpRegen="2.4" />
<attack physical="387.5368" magical="302.44274" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="237.99429" magical="158.4514992" />
<attribute>
<defence fire="20" water="20" wind="-13" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="140" />
<run ground="140" />
</speed>
<hit_time>370</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="5" /> <!--NPC Strike -->
<skill id="4379" level="5" /> <!--Resist Spear Weapons -->
<skill id="4408" level="16" /> <!--HP Increase (8x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="19" /> <!--Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="20" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="1" /> <!--Heavy Armor Type -->
<skill id="4415" level="7" /> <!--Daggers -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4417" level="5" /> <!--Beasts -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="1000" clanHelpRange="300">
<clan_list>
<clan>ICE</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="50" />
</collision>
</npc>
<npc id="18328" level="83" type="L2Monster" name="Hall Alarm Device">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="TDoorName1" value="grave_pathway_1" />
<param name="TDoorName2" value="grave_pathway_2" />
<param name="WallDoorName1" value="wall_door_a_center_1" />
<param name="WallDoorName2" value="wall_door_a_center_2" />
<param name="WallDoorName3" value="wall_door_a_center_3" />
<param name="WallDoorName4" value="wall_door_a_center_4" />
<param name="WallDoorName5" value="wall_door_a_center_5" />
<param name="WallDoorName6" value="wall_door_a_center_6" />
<param name="WallDoorName7" value="wall_door_a_center_7" />
<param name="WallDoorName8" value="wall_door_a_center_8" />
<param name="dmgzone" value="25_15_frintessaE_01" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="100000" hpRegen="8.8" mp="1846.8" mpRegen="3.1" />
<attack physical="1034.34087" magical="760.9193205984" random="30" critical="4" accuracy="11.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="378.92625" magical="277.281785" evasion="7" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="16" /> <!--HP Increase (8x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="16" /> <!--Very Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="CORPSE" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="21" />
</collision>
</npc>
<npc id="18329" level="83" type="L2Monster" name="Hall Keeper Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="PhysicalSpecial" id="4032" level="9" /> <!-- NPC Strike -->
<skill name="SelfBuff" id="4028" level="3" /> <!-- NPC Might -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="78" /> <!-- rhand: Great Sword -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="150" />
<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" default="100" />
</attribute>
<speed>
<walk ground="40" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!--NPC Might -->
<skill id="4032" level="9" /> <!--NPC Strike -->
<skill id="4408" level="13" /> <!--HP Increase (5x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="1" /> <!--Heavy Armor Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4417" level="35" /> <!--Undead -->
<skill id="4438" level="5" /> <!--Greater Resist Sleep -->
<skill id="4439" level="5" /> <!--Greater Resist Hold -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="250" clanHelpRange="4000" isAggressive="false">
<clan_list>
<clan>HALLGUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" grown="25" />
<height normal="40" grown="48" />
</collision>
</npc>
<npc id="18330" level="83" type="L2Monster" name="Hall Keeper Wizard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="114" />
<param name="MoveAroundSocial1" value="114" />
<param name="MoveAroundSocial2" value="114" />
<skill name="W_LongRangeDDMagic" id="4137" level="9" /> <!-- Hydro Screw -->
<skill name="W_ShortRangeDDMagic" id="4560" level="9" /> <!-- NPC Fire Burn -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="326" /> <!-- rhand: Heathen's Book -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="150" />
<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" default="100" />
</attribute>
<speed>
<walk ground="70" />
<run ground="175" />
</speed>
<hit_time>740</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4137" level="9" /> <!--Hydro Screw -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="9" /> <!--Demons -->
<skill id="4417" level="34" /> <!--Undead -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4560" level="9" /> <!--NPC Fire Burn -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="MAGE" aggroRange="250" clanHelpRange="4000" isAggressive="false">
<clan_list>
<clan>HALLGUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="40" />
</collision>
</npc>
<npc id="18331" level="83" type="L2Monster" name="Hall Keeper Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="74" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="74" />
<skill name="PhysicalSpecial" id="4032" level="9" /> <!-- NPC Strike -->
<skill name="SelfBuff" id="4028" level="3" /> <!-- NPC Might -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="142" /> <!-- rhand: Keshanberk -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="150" />
<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" default="100" />
</attribute>
<speed>
<walk ground="27" />
<run ground="110" />
</speed>
<hit_time>710</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!--NPC Might -->
<skill id="4032" level="9" /> <!--NPC Strike -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4417" level="36" /> <!--Undead -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="5" /> <!--Greater Resist Hold -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="250" clanHelpRange="4000" isAggressive="false">
<clan_list>
<clan>HALLGUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" grown="14.5" />
<height normal="31" grown="36" />
</collision>
</npc>
<npc id="18332" level="83" type="L2Monster" name="Hall Keeper Patrol">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<skill name="PhysicalSpecial" id="4101" level="9" /> <!-- NPC Spinning Slash -->
<skill name="SelfBuff" id="4028" level="3" /> <!-- NPC Might -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="124" /> <!-- rhand: Two-Handed Sword -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="150" />
<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" default="100" />
</attribute>
<speed>
<walk ground="70" />
<run ground="170" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!--NPC Might -->
<skill id="4101" level="9" /> <!--NPC Spinning Slash -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4417" level="36" /> <!--Undead -->
<skill id="4438" level="5" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="250" clanHelpRange="4000" isAggressive="false">
<clan_list>
<clan>HALLGUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" grown="24" />
<height normal="31" grown="38" />
</collision>
</npc>
<npc id="18333" level="83" type="L2Monster" name="Hall Keeper Suicidal Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="111" />
<skill name="SelfRangeDDMagic" id="4614" level="9" /> <!-- NPC Death Bomb -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="170" />
<defence fire="170" water="170" wind="170" earth="170" holy="130" dark="200" default="150" />
</attribute>
<speed>
<walk ground="30" />
<run ground="150" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4256" level="1" /> <!--100% stun resistance. -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4417" level="13" /> <!--Demons -->
<skill id="4438" level="5" /> <!--Greater Resist Sleep -->
<skill id="4439" level="5" /> <!--Greater Resist Hold -->
<skill id="4614" level="9" /> <!--NPC Death Bomb -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="250" clanHelpRange="4000" isAggressive="false">
<clan_list>
<clan>HALLGUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="25.8" />
</collision>
</npc>
<npc id="18334" level="83" type="L2Monster" name="Dark Choir Captain">
<!-- Confirmed CT2.5 -->
<race>DEMONIC</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="170" />
<defence fire="150" water="150" wind="150" earth="150" holy="130" dark="170" default="120" />
</attribute>
<speed>
<walk ground="31" />
<run ground="150" />
</speed>
<hit_time>480</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4246" level="1" /> <!--Strong in "nan" activity magic DOT -->
<skill id="4256" level="1" /> <!--100% stun resistance. -->
<skill id="4286" level="1" /> <!--Greater Resist Sleep -->
<skill id="4408" level="13" /> <!--HP Increase (5x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="6" /> <!--Blunt Weapons -->
<skill id="4416" level="9" /> <!--Demons -->
<skill id="4417" level="14" /> <!--Demons -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="700" clanHelpRange="1500" isAggressive="false">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" grown="24" />
<height normal="50" grown="60" />
</collision>
</npc>
<npc id="18335" level="83" type="L2Monster" name="Dark Choir Prima Donna">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="PhysicalSpecial" id="4032" level="9" /> <!-- NPC Strike -->
<skill name="SelfBuff" id="4028" level="3" /> <!-- NPC Might -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="170" />
<defence fire="150" water="150" wind="150" earth="150" holy="130" dark="170" default="120" />
</attribute>
<speed>
<walk ground="30" />
<run ground="200" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!--NPC Might -->
<skill id="4032" level="9" /> <!--NPC Strike -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="9" /> <!--Demons -->
<skill id="4417" level="14" /> <!--Demons -->
<skill id="4438" level="5" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="700" clanHelpRange="1500" isAggressive="false">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="23" grown="32" />
<height normal="40" grown="50" />
</collision>
</npc>
<npc id="18336" level="83" type="L2Monster" name="Dark Choir Lancer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<skill name="PhysicalSpecial" id="4032" level="9" /> <!-- NPC Strike -->
<skill name="SelfBuff" id="4028" level="3" /> <!-- NPC Might -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="1472" /> <!-- rhand: Dreadbane -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="170" />
<defence fire="150" water="150" wind="150" earth="150" holy="130" dark="170" default="120" />
</attribute>
<speed>
<walk ground="100" />
<run ground="180" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="3" /> <!--NPC Might -->
<skill id="4032" level="9" /> <!--NPC Strike -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4417" level="14" /> <!--Demons -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="5" /> <!--Greater Resist Hold -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="700" clanHelpRange="1500" isAggressive="false">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" grown="25" />
<height normal="45" grown="52" />
</collision>
</npc>
<npc id="18337" level="83" type="L2Monster" name="Dark Choir Archer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<skill name="PhysicalSpecial" id="4040" level="9" /> <!-- NPC Bow Attack -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="279" /> <!-- rhand: Reinforced Long Bow -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="170" />
<defence fire="150" water="150" wind="150" earth="150" holy="130" dark="170" default="120" />
</attribute>
<speed>
<walk ground="40" />
<run ground="140" />
</speed>
<hit_time>800</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="9" /> <!--NPC Bow Attack -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4417" level="36" /> <!--Undead -->
<skill id="4438" level="2" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="ARCHER" aggroRange="700" clanHelpRange="500" dodge="15" isAggressive="false">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="32.5" />
</collision>
</npc>
<npc id="18338" level="83" type="L2Monster" name="Dark Choir Witch Doctor">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="W_LongRangeDDMagic" id="4137" level="9" /> <!-- Hydro Screw -->
<skill name="W_ShortRangeDDMagic" id="4560" level="9" /> <!-- NPC Fire Burn -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="170" />
<defence fire="150" water="150" wind="150" earth="150" holy="110" dark="170" default="120" />
</attribute>
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4137" level="9" /> <!--Hydro Screw -->
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="15" /> <!--Strong M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="9" /> <!--Demons -->
<skill id="4417" level="14" /> <!--Demons -->
<skill id="4438" level="5" /> <!--Greater Resist Sleep -->
<skill id="4439" level="2" /> <!--Greater Resist Hold -->
<skill id="4560" level="9" /> <!--NPC Fire Burn -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="700" clanHelpRange="500" isAggressive="false">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="23" />
<height normal="40" />
</collision>
</npc>
<npc id="18339" level="83" type="L2Monster" name="Dark Choir Player">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="167" />
<param name="MoveAroundSocial1" value="167" />
<param name="MoveAroundSocial2" value="167" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="150" lhand="103" /> <!-- rhand: Elemental Sword lhand: Tower Shield -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="170" />
<defence fire="150" water="150" wind="150" earth="150" holy="130" dark="170" default="120" />
</attribute>
<speed>
<walk ground="60" />
<run ground="140" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4417" level="36" /> <!--Undead -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="700" clanHelpRange="1500" isAggressive="false">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" grown="13" />
<height normal="25" grown="31" />
</collision>
</npc>
<npc id="18340" level="83" type="L2Monster" name="Hall Keeper Suicidal Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="SelfRangeDDMagic" id="5042" level="9" /> <!-- NPC Dispel Bomb -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="170" />
<defence fire="150" water="150" wind="150" earth="150" holy="110" dark="170" default="120" />
</attribute>
<speed>
<walk ground="30" />
<run ground="100" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4256" level="1" /> <!--100% stun resistance. -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4417" level="13" /> <!--Demons -->
<skill id="4438" level="5" /> <!--Greater Resist Sleep -->
<skill id="4439" level="5" /> <!--Greater Resist Hold -->
<skill id="5042" level="9" /> <!--NPC Dispel Bomb -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="false">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="25.8" />
</collision>
</npc>
<npc id="18341" level="83" type="L2Monster" name="Hall Keeper Suicidal Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="SelfRangeDDMagic" id="5042" level="9" /> <!-- NPC Dispel Bomb -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="UNHOLY" value="170" />
<defence fire="150" water="150" wind="150" earth="150" holy="110" dark="170" default="120" />
</attribute>
<speed>
<walk ground="30" />
<run ground="150" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4256" level="1" /> <!--100% stun resistance. -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4417" level="13" /> <!--Demons -->
<skill id="4438" level="5" /> <!--Greater Resist Sleep -->
<skill id="4439" level="5" /> <!--Greater Resist Hold -->
<skill id="5042" level="9" /> <!--NPC Dispel Bomb -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="false">
<clan_list>
<clan>DARKBAND</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="25.8" />
</collision>
</npc>
<npc id="18342" level="1" type="L2Monster" name="Gremlin">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>FAIRY</race>
<sex>MALE</sex>
<acquire expRate="29.39" sp="2" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="29.59016164" />
<attribute>
<defence fire="20" water="20" wind="53" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="50" />
</speed>
<hit_time>370</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="13" /> <!--Fairies -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="100">
<item id="57" min="7" max="13" chance="100" /> <!-- Adena -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="15" />
</collision>
</npc>
<npc id="18343" level="78" type="L2Monster" name="Doorman Zombie">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="pass1" value="8064" /> <!-- Visitor's Mark -->
<param name="pass2" value="8065" /> <!-- Faded Visitor's Mark -->
<param name="pass3" value="8067" /> <!-- Pagan's Mark -->
<param name="SkillRange" value="700" />
<skill name="DDMagic" id="5043" level="10" /> <!-- NPC Super Sonic Blaster -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8217" /> <!-- rhand: Monster Only (Zombie Gateguard Spear) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2985.1835" hpRegen="8.65" mp="1777.4" mpRegen="3.05" />
<attack physical="1025.486" magical="742.0569674364" random="50" critical="1" accuracy="14" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="373.32382" magical="273.1822" evasion="5" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-83" dark="103" />
</attribute>
<speed>
<walk ground="33" />
<run ground="120" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="16" /> <!--HP Increase (8x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="15" /> <!--Strong M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4417" level="35" /> <!--Undead -->
<skill id="5043" level="10" /> <!--NPC Super Sonic Blaster -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="700" clanHelpRange="1200">
<clan_list>
<clan>TRIOLL</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="30.5" />
</collision>
</npc>
<npc id="18344" level="78" type="L2Monster" name="Ancient Egg">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="BroadCastRange" value="300" />
<param name="ProbBroadCast" value="80" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="10" hpRegen="8.5" mp="1881.8" mpRegen="3" />
<attack physical="998.77667" magical="709.589203596" random="50" critical="1" accuracy="11" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="365.6202" magical="267.545" evasion="2" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!--HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="24" /> <!--Unknown Creature -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="53" />
<height normal="11.5" />
</collision>
</npc>
<npc id="18345" level="78" type="L2Monster" name="Sprigant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="DeBuff_interval" value="15" />
<param name="ProbSelfRangeDeBuff1" value="100" />
<param name="Social1" value="1" />
<param name="Social1_Frame" value="2" />
<skill name="SelfRangeDeBuff1" id="5085" level="1" /> <!-- Anesthesia -->
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire expRate="1.35877764628534" sp="961" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="-13" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="165" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4285" level="5" /> <!--Resist Sleep Attacks -->
<skill id="4408" level="8" /> <!--HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="24" /> <!--Unknown Creature -->
<skill id="4417" level="33" /> <!--Plants -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="39.7599983215332">
<item id="8787" min="1" max="1" chance="100" /> <!-- Sprigant's Fruit -->
</group>
</death>
<corpse>
<item id="960" min="1" max="1" chance="0.0931" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<item id="1894" min="1" max="1" chance="8.168" /> <!-- Crafted Leather -->
<item id="4039" min="1" max="1" chance="7.7596" /> <!-- Mold Glue -->
</corpse>
</drop_lists>
<collision>
<radius normal="45" />
<height normal="67" />
</collision>
</npc>
<npc id="18346" level="78" type="L2Monster" name="Sprigant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="DeBuff_interval" value="15" />
<param name="ProbSelfRangeDeBuff1" value="100" />
<param name="Social1" value="1" />
<param name="Social1_Frame" value="2" />
<skill name="SelfRangeDeBuff1" id="5086" level="1" /> <!-- Deadly Poison -->
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire expRate="1.35877764628534" sp="961" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="-13" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="150" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4285" level="5" /> <!--Resist Sleep Attacks -->
<skill id="4408" level="8" /> <!--HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="24" /> <!--Unknown Creature -->
<skill id="4417" level="33" /> <!--Plants -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="39.7599983215332">
<item id="8787" min="1" max="1" chance="100" /> <!-- Sprigant's Fruit -->
</group>
</death>
<corpse>
<item id="6701" min="1" max="1" chance="0.6885" /> <!-- Sealed Imperial Crusader Breastplate Part -->
<item id="6901" min="1" max="1" chance="0.2328" /> <!-- Recipe: Shining Arrow (100%) -->
<item id="6702" min="1" max="1" chance="0.8863" /> <!-- Sealed Imperial Crusader Gaiters Pattern -->
</corpse>
</drop_lists>
<collision>
<radius normal="45" />
<height normal="67" />
</collision>
</npc>
<npc id="18347" level="20" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="4078" level="2" /> <!-- NPC Flamestrike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="1.76988" sp="31" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="120" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4078" level="2" /> <!--NPC Flamestrike -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18348" level="21" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="2.15172" sp="35" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="65.66095" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!--NPC Strike -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18349" level="21" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="165" />
<param name="MoveAroundSocial1" value="165" />
<param name="MoveAroundSocial2" value="165" />
<param name="AttackRange" value="1" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="5492" level="2" /> <!-- NPC CrossBow Attack -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="10128" /> <!-- rhand: For Monster only (Crossbow) -->
<acquire expRate="2.05634" sp="41" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="10" critical="10" accuracy="4.75" attackSpeed="253" reuseDelay="400" type="BOW" range="700" distance="10" width="0" />
<defence physical="89.73059" magical="65.66095" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>510</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="5492" level="2" /> <!--NPC CrossBow Attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="24.5" />
</collision>
</npc>
<npc id="18350" level="21" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4077" level="2" /> <!-- NPC Aura Burn -->
<skill name="Skill02_ID" id="4001" level="2" /> <!-- NPC Windstrike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="2.26672" sp="35" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="65.66095" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4001" level="2" /> <!--NPC Windstrike -->
<skill id="4077" level="2" /> <!--NPC Aura Burn -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18351" level="21" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="Party_OneShot" value="10" />
<param name="Skill01_Target" value="3" />
<param name="Skill01_AttackSplash" value="1" />
<param name="Skill01_Check_Dist" value="1" />
<param name="Skill01_Dist_Max" value="200" />
<skill name="Skill01_ID" id="4033" level="2" /> <!-- NPC Burn -->
<skill name="Skill02_ID" id="4066" level="2" /> <!-- NPC Twister -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="2.15872" sp="35" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="65.66095" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4033" level="2" /> <!--NPC Burn -->
<skill id="4066" level="2" /> <!--NPC Twister -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18352" level="22" type="L2Monster" name="Kamael Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="3.7346" sp="68" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!--NPC Strike -->
<skill id="4408" level="10" /> <!--HP Increase (2x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<item id="9703" min="1" max="1" chance="100" /> <!-- Gate Key: Kamael -->
</death>
</drop_lists>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18353" level="22" type="L2Monster" name="Guardian of Records">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<param name="Skill01_Probablity" value="1000" />
<param name="Skill01_Type" value="2" />
<skill name="Skill01_ID" id="5260" level="2" /> <!-- Disarm -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="4.9614" sp="99" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="5260" level="2" /> <!--Disarm -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<item id="9704" min="1" max="1" chance="100" /> <!-- Gate Key: Archives -->
</death>
</drop_lists>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18354" level="22" type="L2Monster" name="Guardian of Observation">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="3.7346" sp="68" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!--NPC Strike -->
<skill id="4408" level="10" /> <!--HP Increase (2x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<item id="9705" min="1" max="1" chance="100" /> <!-- Gate Key: Observation -->
</death>
</drop_lists>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18355" level="22" type="L2Monster" name="Spicula's Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<param name="Skill02_AttackSplash" value="1" />
<skill name="Skill01_ID" id="4077" level="2" /> <!-- NPC Aura Burn -->
<skill name="Skill02_ID" id="4137" level="2" /> <!-- Hydro Screw -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="5.2514" sp="99" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4077" level="2" /> <!--NPC Aura Burn -->
<skill id="4137" level="2" /> <!--Hydro Screw -->
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<item id="9706" min="1" max="1" chance="100" /> <!-- Gate Key: Spicula -->
</death>
</drop_lists>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18356" level="22" type="L2Monster" name="Harkilgamed's Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="165" />
<param name="MoveAroundSocial1" value="165" />
<param name="MoveAroundSocial2" value="165" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="AttackRange" value="1" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="5262" level="2" /> <!-- NPC - Rise Shot -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="10128" /> <!-- rhand: For Monster only (Crossbow) -->
<acquire expRate="5.103" sp="111" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="10" accuracy="4.75" attackSpeed="253" reuseDelay="400" type="BOW" range="700" distance="10" width="0" />
<defence physical="92.65694" magical="67.80232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>510</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="5262" level="2" /> <!--NPC - Rise Shot -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<item id="9707" min="1" max="1" chance="100" /> <!-- Gate Key: Harkilgamed -->
</death>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="24.5" />
</collision>
</npc>
<npc id="18357" level="22" type="L2Monster" name="Rodenpicula's Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="5263" level="2" /> <!-- NPC _ Chain Lightning -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="4.9614" sp="99" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="5263" level="2" /> <!--NPC _ Chain Lightning -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<item id="9708" min="1" max="1" chance="100" /> <!-- Gate Key: Rodenpicula -->
</death>
</drop_lists>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18358" level="22" type="L2Monster" name="Guardian of Secrets">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="3.7346" sp="68" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!--NPC Strike -->
<skill id="4408" level="10" /> <!--HP Increase (2x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<item id="9713" min="1" max="1" chance="100" /> <!-- Nornil's Power -->
</death>
</drop_lists>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18359" level="22" type="L2Monster" name="Arviterre's Guardian">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="3.7346" sp="68" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!--NPC Strike -->
<skill id="4408" level="10" /> <!--HP Increase (2x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<item id="9709" min="1" max="1" chance="100" /> <!-- Gate Key: Arviterre -->
</death>
</drop_lists>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18360" level="22" type="L2Monster" name="Katenar's Gatekeeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<skill name="Skill01_ID" id="4032" level="2" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="3.7346" sp="68" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!--NPC Strike -->
<skill id="4408" level="10" /> <!--HP Increase (2x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<item id="9710" min="1" max="1" chance="100" /> <!-- Gate Key: Katenar -->
</death>
</drop_lists>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18361" level="22" type="L2Monster" name="Guardian of Prediction">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_OneShot" value="10" />
<param name="Skill01_Type" value="2" />
<skill name="Skill01_ID" id="5264" level="2" /> <!-- Death Mark -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="4.9614" sp="99" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="130" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!--HP Increase (3x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="5264" level="2" /> <!--Death Mark -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<item id="9711" min="1" max="1" chance="100" /> <!-- Gate Key: Prediction -->
</death>
</drop_lists>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18362" level="19" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="150" />
<param name="MoveAroundSocial1" value="150" />
<param name="MoveAroundSocial2" value="150" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="MoveArounding" value="0" />
<skill name="Skill01_ID" id="4032" level="2" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire expRate="2.0562" sp="30" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" />
<attack physical="40.96915" magical="27.97662" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="84.07638" magical="61.52345" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="120" />
</speed>
<hit_time>470</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4032" level="2" /> <!--NPC Strike -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="6" /> <!--Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="18363" level="19" type="L2Monster" name="Garden Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="165" />
<param name="MoveAroundSocial1" value="165" />
<param name="MoveAroundSocial2" value="165" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="AttackRange" value="1" />
<param name="MovingAttack" value="0" />
<skill name="Skill01_ID" id="5492" level="2" /> <!-- NPC CrossBow Attack -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="10128" /> <!-- rhand: For Monster only (Crossbow) -->
<acquire expRate="1.8569" sp="29" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" />
<attack physical="40.96915" magical="27.97662" random="10" critical="10" accuracy="4.75" attackSpeed="253" reuseDelay="400" type="BOW" range="700" distance="10" width="0" />
<defence physical="84.07638" magical="61.52345" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="110" />
</speed>
<hit_time>510</hit_time>
</stats>
<status undying="false" canMove="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4416" level="6" /> <!--Humanoids -->
<skill id="5492" level="2" /> <!--NPC CrossBow Attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="300" clanHelpRange="300">
<clan_list>
<clan>NDG</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="24.5" />
</collision>
</npc>
<npc id="18364" level="79" type="L2Monster" name="Witch Warder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<skill name="PhysicalSpecial" id="5334" level="2" /> <!-- NPC(party) - Physical Single Close Range Attack -->
<skill name="selfbuff" id="4471" level="10" /> <!-- NPC Anger -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2842.35387" hpRegen="8.5" mp="1641.0" mpRegen="3" />
<attack physical="875.49759" magical="597.85136" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" default="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>240</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4085" level="1" /> <!--Critical Damage -->
<skill id="4095" level="1" /> <!--Damage Shield -->
<skill id="4332" level="1" /> <!--Mental Aegis -->
<skill id="4408" level="13" /> <!--HP Increase (5x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="3" /> <!--Beasts -->
<skill id="4471" level="10" /> <!--NPC Anger -->
<skill id="5334" level="2" /> <!--NPC(party) - Physical Single Close Range Attack -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="14" />
<height normal="14.5" />
</collision>
</npc>
<npc id="18365" level="80" type="L2Monster" name="Witch Warder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<skill name="W_ShortRangeDDMagic" id="5393" level="2" /> <!-- NPC MP Burn -->
<skill name="W_LongRangeDDMagic" id="5374" level="2" /> <!-- NPC(party) -Magic Range Long Range DD - Fire -->
<skill name="selfbuff" id="4471" level="10" /> <!-- NPC Anger -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2880.37628" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="894.75854" magical="611.00409" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="50" water="50" wind="50" earth="50" holy="50" dark="50" default="50" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>240</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4085" level="1" /> <!--Critical Damage -->
<skill id="4095" level="1" /> <!--Damage Shield -->
<skill id="4332" level="1" /> <!--Mental Aegis -->
<skill id="4408" level="13" /> <!--HP Increase (5x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="3" /> <!--Beasts -->
<skill id="4471" level="10" /> <!--NPC Anger -->
<skill id="5374" level="2" /> <!--NPC(party) -Magic Range Long Range DD - Fire -->
<skill id="5393" level="2" /> <!--NPC MP Burn -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="14" />
<height normal="14.5" />
</collision>
</npc>
<npc id="18366" level="82" type="L2Monster" name="Witch Warder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<skill name="PhysicalSpecial" id="5334" level="3" /> <!-- NPC(party) - Physical Single Close Range Attack -->
<skill name="W_LongRangeDDMagic" id="5374" level="3" /> <!-- NPC(party) -Magic Range Long Range DD - Fire -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<defence fire="50" water="50" wind="50" earth="50" holy="50" dark="50" default="50" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>240</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4085" level="1" /> <!--Critical Damage -->
<skill id="4095" level="1" /> <!--Damage Shield -->
<skill id="4332" level="1" /> <!--Mental Aegis -->
<skill id="4408" level="13" /> <!--HP Increase (5x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="1" /> <!--Bare Hands -->
<skill id="4416" level="3" /> <!--Beasts -->
<skill id="5334" level="3" /> <!--NPC(party) - Physical Single Close Range Attack -->
<skill id="5374" level="3" /> <!--NPC(party) -Magic Range Long Range DD - Fire -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="14" />
<height normal="14.5" />
</collision>
</npc>
<npc id="18367" level="80" type="L2Monster" name="Prison Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="119" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8217" /> <!-- rhand: Monster Only (Zombie Gateguard Spear) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2880.37628" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="894.75854" magical="611.00409" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="30" water="30" wind="30" earth="30" holy="30" dark="30" default="30" />
</attribute>
<speed>
<walk ground="33" />
<run ground="50" />
</speed>
<hit_time>430</hit_time>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="400" isAggressive="false">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="30.5" />
</collision>
</npc>
<npc id="18368" level="80" type="L2Monster" name="Prison Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="119" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="7" />
<param name="Skill01_Target" value="3" />
<param name="Skill01_AttackSplash" value="1" />
<param name="Skill01_Check_Dist" value="1" />
<param name="Skill01_Dist_Max" value="150" />
<skill name="Skill01_ID" id="5360" level="3" /> <!-- NPC(party) - Physical Range Close Range Attack - Dark -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8217" /> <!-- rhand: Monster Only (Zombie Gateguard Spear) -->
<acquire expRate="1.3404" sp="962" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2880.37628" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="894.75854" magical="611.00409" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="50" water="50" wind="50" earth="50" holy="50" dark="50" default="50" />
</attribute>
<speed>
<walk ground="33" />
<run ground="160" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="5360" level="3" /> <!--NPC(party) - Physical Range Close Range Attack - Dark -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="400">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="30.5" />
</collision>
</npc>
<npc id="18369" level="82" type="L2Monster" name="Chromatic Crystalline Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="126" />
<param name="MoveAroundSocial1" value="126" />
<param name="MoveAroundSocial2" value="126" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="0" />
<param name="Skill01_Target" value="3" />
<param name="Skill01_AttackSplash" value="1" />
<skill name="Skill01_ID" id="4101" level="9" /> <!-- NPC Spinning Slash -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="1.3843035" sp="1017" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<defence fire="30" water="30" wind="30" earth="30" holy="30" dark="30" default="30" />
</attribute>
<speed>
<walk ground="54" />
<run ground="170" />
</speed>
<hit_time>340</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4101" level="9" /> <!--NPC Spinning Slash -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" clanHelpRange="500" isAggressive="false">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="34" />
<height normal="47" />
</collision>
</npc>
<npc id="18370" level="82" type="L2Monster" name="Chromatic Crystalline Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="126" />
<param name="MoveAroundSocial1" value="126" />
<param name="MoveAroundSocial2" value="126" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="0" />
<param name="AttackRange" value="2" />
<param name="Skill01_MainAttack" value="1" />
<param name="Skill02_AttackSplash" value="1" />
<skill name="Skill01_ID" id="4597" level="10" /> <!-- Bleed -->
<skill name="Skill02_ID" id="4477" level="10" /> <!-- NPC Frost Wall -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire expRate="1.270836" sp="934" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<defence fire="30" water="30" wind="30" earth="30" holy="30" dark="30" default="30" />
</attribute>
<speed>
<walk ground="54" />
<run ground="170" />
</speed>
<hit_time>340</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="4477" level="10" /> <!--NPC Frost Wall -->
<skill id="4597" level="10" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="450" clanHelpRange="500" isAggressive="false">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="34" />
<height normal="47" />
</collision>
</npc>
<npc id="18371" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8217" /> <!-- rhand: Monster Only (Zombie Gateguard Spear) -->
<acquire expRate="1.144761" sp="841" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<defence fire="30" water="30" wind="30" earth="30" holy="30" dark="30" default="30" />
</attribute>
<speed>
<walk ground="33" />
<run ground="50" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="30.5" />
</collision>
</npc>
<npc id="18372" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="123" /> <!-- rhand: Saber -->
<acquire expRate="1.144761" sp="841" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<defence fire="30" water="30" wind="30" earth="30" holy="30" dark="30" default="30" />
</attribute>
<speed>
<walk ground="36" />
<run ground="180" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="24.6" />
</collision>
</npc>
<npc id="18373" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire expRate="1.144761" sp="841" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<defence fire="30" water="30" wind="30" earth="30" holy="30" dark="30" default="30" />
</attribute>
<speed>
<walk ground="38" />
<run ground="200" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="22.3" />
</collision>
</npc>
<npc id="18374" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8215" /> <!-- rhand: Monster Only (Zombie Enlisted Man Sword) -->
<acquire expRate="1.144761" sp="841" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<defence fire="30" water="30" wind="30" earth="30" holy="30" dark="30" default="30" />
</attribute>
<speed>
<walk ground="38" />
<run ground="200" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="22.3" />
</collision>
</npc>
<npc id="18375" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- rhand: Skeleton Dagger lhand: Skeleton Buckler -->
<acquire expRate="1.144761" sp="841" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<defence fire="30" water="30" wind="30" earth="30" holy="30" dark="30" default="30" />
</attribute>
<speed>
<walk ground="80" />
<run ground="15" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="18376" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="205" /> <!-- rhand: Ghoul's Staff -->
<acquire expRate="1.144761" sp="841" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<defence fire="30" water="30" wind="30" earth="30" holy="30" dark="30" default="30" />
</attribute>
<speed>
<walk ground="70" />
<run ground="155" />
</speed>
<hit_time>740</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="40" />
</collision>
</npc>
<npc id="18377" level="82" type="L2Monster" name="Beleth's Sample">
<!-- Confirmed CT2.5 -->
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="150" lhand="103" /> <!-- rhand: Elemental Sword lhand: Tower Shield -->
<acquire expRate="1.144761" sp="841" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2951.85588" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="931.81944" magical="636.31188" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<defence fire="30" water="30" wind="30" earth="30" holy="30" dark="30" default="30" />
</attribute>
<speed>
<walk ground="40" />
<run ground="160" />
</speed>
<hit_time>170</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORACLE</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="25" />
</collision>
</npc>
<npc id="18378" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="MAGE" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="19" />
<height normal="13" />
</collision>
</npc>
<npc id="18379" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5422" level="9" /> <!--Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18380" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5422" level="9" /> <!--Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18381" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5422" level="9" /> <!--Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18382" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5422" level="9" /> <!--Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18383" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5422" level="9" /> <!--Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18384" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5422" level="9" /> <!--Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18385" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5422" level="9" /> <!--Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18386" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="1" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="1" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5422" level="9" /> <!--Flame -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18387" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18388" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18389" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18390" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18391" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18392" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18393" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18394" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18395" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18396" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18397" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18398" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18399" level="78" type="L2Npc" name="Trap">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="show_created" value="0" />
<param name="show_detected" value="0" />
<param name="show_activated" value="0" />
<param name="show_step_in" value="0" />
<param name="show_step_out" value="0" />
<param name="show_defused" value="0" />
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill1" id="5423" level="9" /> <!-- Poison -->
<skill name="trap_skill2" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2802.89989" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="160" />
</speed>
</stats>
<status />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="2" /> <!--Magic Creatures -->
<skill id="5423" level="9" /> <!--Poison -->
<skill id="5424" level="9" /> <!--Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="30" />
<height normal="13" />
</collision>
</npc>
<npc id="18400" level="85" type="L2Npc" name="Trap" title="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
</list>