Files
l2j_mobius/trunk/dist/game/data/stats/items/18100-18199.xml

533 lines
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XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="18100" name="Blessed Eternal Necklace" additionalName="" type="Armor">
<!-- Blessed Eternal Necklace. MP + 65 effect. -->
<set name="icon" val="icon.r991_necklace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="crystal_type" val="R99" />
<set name="crystal_count" val="2346" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="150" />
<set name="price" val="109972000" />
<for>
<add stat="mDef" val="178.0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="18101" name="Blessed Eternal Earring" additionalName="" type="Armor">
<!-- Blessed Eternal Earring. MP + 49 effect. -->
<set name="icon" val="icon.r991_earring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="crystal_type" val="R99" />
<set name="crystal_count" val="1759" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="150" />
<set name="price" val="82479000" />
<for>
<add stat="mDef" val="133.0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="18102" name="Blessed Eternal Ring" additionalName="" type="Armor">
<!-- Blessed Eternal Ring. MP + 33 effect. -->
<set name="icon" val="icon.r991_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="crystal_type" val="R99" />
<set name="crystal_count" val="1173" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="150" />
<set name="price" val="54986000" />
<for>
<add stat="mDef" val="89.0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="18103" name="Unidentified Requiem Shaper" additionalName="" type="EtcItem">
<!-- A Requiem Shaper in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / dagger) -->
<set name="icon" val="icon.weapon_aspeda_i00" />
<set name="price" val="6284000" />
</item>
<item id="18104" name="Unidentified Requiem Cutter" additionalName="" type="EtcItem">
<!-- A Requiem Cutter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_estia_i00" />
<set name="price" val="6284000" />
</item>
<item id="18105" name="Unidentified Requiem Slasher" additionalName="" type="EtcItem">
<!-- A Requiem Slasher in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / sword) -->
<set name="icon" val="icon.weapon_polion_i00" />
<set name="price" val="6284000" />
</item>
<item id="18106" name="Unidentified Requiem Avenger" additionalName="" type="EtcItem">
<!-- A Requiem Avenger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_batista_i00" />
<set name="price" val="6284000" />
</item>
<item id="18107" name="Unidentified Requiem Fighter" additionalName="" type="EtcItem">
<!-- A Requiem Fighter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / combat) -->
<set name="icon" val="icon.weapon_fantasma_i00" />
<set name="price" val="6284000" />
</item>
<item id="18108" name="Unidentified Requiem Stormer" additionalName="" type="EtcItem">
<!-- A Requiem Stormer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / spear) -->
<set name="icon" val="icon.weapon_soryu_i00" />
<set name="price" val="6284000" />
</item>
<item id="18109" name="Unidentified Requiem Thrower" additionalName="" type="EtcItem">
<!-- A Requiem Thrower in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / bow) -->
<set name="icon" val="icon.weapon_grabathus_i00" />
<set name="price" val="6284000" />
</item>
<item id="18110" name="Unidentified Requiem Shooter" additionalName="" type="EtcItem">
<!-- A Requiem Shooter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / crossbow / bow) -->
<set name="icon" val="icon.weapon_shyayaka_i00" />
<set name="price" val="6284000" />
</item>
<item id="18111" name="Unidentified Requiem Buster" additionalName="" type="EtcItem">
<!-- A Requiem Buster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_kaynon_i00" />
<set name="price" val="6284000" />
</item>
<item id="18112" name="Unidentified Requiem Caster" additionalName="" type="EtcItem">
<!-- A Requiem Caster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_anatrian_i00" />
<set name="price" val="6284000" />
</item>
<item id="18113" name="Unidentified Requiem Retributer" additionalName="" type="EtcItem">
<!-- A Requiem Retributer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_grangkaz_i00" />
<set name="price" val="6284000" />
</item>
<item id="18114" name="Unidentified Requiem Dualsword" additionalName="" type="EtcItem">
<!-- A Requiem Dualsword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="price" val="7540800" />
</item>
<item id="18115" name="Unidentified Requiem Dual Dagger" additionalName="" type="EtcItem">
<!-- A Requiem Dual Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / dagger) -->
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
<set name="price" val="7540800" />
</item>
<item id="18116" name="Unidentified Requiem Dual Blunt Weapon" additionalName="" type="EtcItem">
<!-- A Requiem Dual Blunt Weapon in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / blunt) -->
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
<set name="price" val="7540800" />
</item>
<item id="18117" name="Unidentified Immortal Helmet" additionalName="Heavy Armor" type="EtcItem">
<!-- An Immortal Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: helmet / heavy armor) -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="price" val="1231000" />
</item>
<item id="18118" name="Unidentified Immortal Breastplate" additionalName="Heavy Armor" type="EtcItem">
<!-- An Immortal Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / heavy armor) -->
<set name="icon" val="icon.armor_t501_u_i00" />
<set name="price" val="3283000" />
</item>
<item id="18119" name="Unidentified Immortal Gaiters" additionalName="Heavy Armor" type="EtcItem">
<!-- Immortal Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / heavy armor) -->
<set name="icon" val="icon.armor_t501_l_i00" />
<set name="price" val="2052000" />
</item>
<item id="18120" name="Unidentified Immortal Gauntlets" additionalName="Heavy Armor" type="EtcItem">
<!-- Immortal Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / heavy armor) -->
<set name="icon" val="icon.armor_t501_g_i00" />
<set name="price" val="820000" />
</item>
<item id="18121" name="Unidentified Immortal Boots" additionalName="Heavy Armor" type="EtcItem">
<!-- Immortal Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / heavy armor) -->
<set name="icon" val="icon.armor_t501_b_i00" />
<set name="price" val="820000" />
</item>
<item id="18122" name="Unidentified Immortal Shield" additionalName="Heavy Armor" type="EtcItem">
<!-- An Immortal Shield in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: shield / heavy armor) -->
<set name="icon" val="icon.weapon_sacon_i00" />
<set name="price" val="861000" />
</item>
<item id="18123" name="Unidentified Immortal Leather Helmet" additionalName="Light Armor" type="EtcItem">
<!-- An Immortal Leather Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: helmet / light armor) -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="price" val="1231000" />
</item>
<item id="18124" name="Unidentified Immortal Leather Armor" additionalName="Light Armor" type="EtcItem">
<!-- An Immortal Leather Armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / light armor) -->
<set name="icon" val="icon.armor_t502_u_i00" />
<set name="price" val="3283000" />
</item>
<item id="18125" name="Unidentified Immortal Leather Leggings" additionalName="Light Armor" type="EtcItem">
<!-- Immortal Leather Leggings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / light armor) -->
<set name="icon" val="icon.armor_t502_l_i00" />
<set name="price" val="2052000" />
</item>
<item id="18126" name="Unidentified Immortal Leather Gloves" additionalName="Light Armor" type="EtcItem">
<!-- Immortal Leather Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / light armor) -->
<set name="icon" val="icon.armor_t502_g_i00" />
<set name="price" val="820000" />
</item>
<item id="18127" name="Unidentified Immortal Leather Boots" additionalName="Light Armor" type="EtcItem">
<!-- Immortal Leather Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / light armor) -->
<set name="icon" val="icon.armor_t502_b_i00" />
<set name="price" val="820000" />
</item>
<item id="18128" name="Unidentified Immortal Circlet" additionalName="Robe" type="EtcItem">
<!-- An Immortal Circlet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: helmet / robe) -->
<set name="icon" val="icon.armor_circlet_i00" />
<set name="price" val="1231000" />
</item>
<item id="18129" name="Unidentified Immortal Tunic" additionalName="Robe" type="EtcItem">
<!-- An Immortal Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / robe) -->
<set name="icon" val="icon.armor_t503_u_i00" />
<set name="price" val="3283000" />
</item>
<item id="18130" name="Unidentified Immortal Stockings" additionalName="Robe" type="EtcItem">
<!-- An Immortal Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / robe) -->
<set name="icon" val="icon.armor_t503_l_i00" />
<set name="price" val="2052000" />
</item>
<item id="18131" name="Unidentified Immortal Gloves" additionalName="Robe" type="EtcItem">
<!-- Immortal Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / robe) -->
<set name="icon" val="icon.armor_t503_g_i00" />
<set name="price" val="820000" />
</item>
<item id="18132" name="Unidentified Immortal Shoes" additionalName="Robe" type="EtcItem">
<!-- Immortal Shoes in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / robe) -->
<set name="icon" val="icon.armor_t503_b_i00" />
<set name="price" val="820000" />
</item>
<item id="18133" name="Unidentified Immortal Sigil" additionalName="Robe" type="EtcItem">
<!-- An Immortal Sigil in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: shield / robe) -->
<set name="icon" val="icon.weapon_karyen_i00" />
<set name="price" val="861000" />
</item>
<item id="18134" name="Unidentified Immortal Necklace" additionalName="" type="EtcItem">
<!-- An Immortal Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Necklace) -->
<set name="icon" val="icon.r1_necklace_i00" />
<set name="price" val="855000" />
</item>
<item id="18135" name="Unidentified Immortal Earring" additionalName="" type="EtcItem">
<!-- An Immortal Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Earring) -->
<set name="icon" val="icon.r1_earring_i00" />
<set name="price" val="641000" />
</item>
<item id="18136" name="Unidentified Immortal Ring" additionalName="" type="EtcItem">
<!-- An Immortal Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Ring) -->
<set name="icon" val="icon.r1_ring_i00" />
<set name="price" val="427000" />
</item>
<item id="18137" name="Unidentified Apocalypse Shaper" additionalName="" type="EtcItem">
<!-- Apocalypse Shaper in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / dagger) -->
<set name="icon" val="icon.weapon_phasian_i00" />
<set name="price" val="15219000" />
</item>
<item id="18138" name="Unidentified Apocalypse Cutter" additionalName="" type="EtcItem">
<!-- Apocalypse Cutter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="price" val="15219000" />
</item>
<item id="18139" name="Unidentified Apocalypse Slasher" additionalName="" type="EtcItem">
<!-- Apocalypse Slasher in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / sword) -->
<set name="icon" val="icon.weapon_volver_i00" />
<set name="price" val="15219000" />
</item>
<item id="18140" name="Unidentified Apocalypse Avenger" additionalName="" type="EtcItem">
<!-- Apocalypse Avenger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_raksilion_i00" />
<set name="price" val="15219000" />
</item>
<item id="18141" name="Unidentified Apocalypse Fighter" additionalName="" type="EtcItem">
<!-- Apocalypse Fighter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / combat) -->
<set name="icon" val="icon.weapon_kirche_i00" />
<set name="price" val="15219000" />
</item>
<item id="18142" name="Unidentified Apocalypse Stormer" additionalName="" type="EtcItem">
<!-- Apocalypse Stormer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / spear) -->
<set name="icon" val="icon.weapon_grave_i00" />
<set name="price" val="15219000" />
</item>
<item id="18143" name="Unidentified Apocalypse Thrower" additionalName="" type="EtcItem">
<!-- Apocalypse Thrower in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / bow) -->
<set name="icon" val="icon.weapon_spina_i00" />
<set name="price" val="15219000" />
</item>
<item id="18144" name="Unidentified Apocalypse Shooter" additionalName="" type="EtcItem">
<!-- Apocalypse Shooter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / crossbow / bow) -->
<set name="icon" val="icon.weapon_medianox_i00" />
<set name="price" val="15219000" />
</item>
<item id="18145" name="Unidentified Apocalypse Buster" additionalName="" type="EtcItem">
<!-- Apocalypse Buster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_imerose_i00" />
<set name="price" val="15219000" />
</item>
<item id="18146" name="Unidentified Apocalypse Caster" additionalName="" type="EtcItem">
<!-- Apocalypse Caster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_yuke_i00" />
<set name="price" val="15219000" />
</item>
<item id="18147" name="Unidentified Apocalypse Retributer" additionalName="" type="EtcItem">
<!-- Apocalypse Retributer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_herencia_i00" />
<set name="price" val="15219000" />
</item>
<item id="18148" name="Unidentified Apocalypse Dualsword" additionalName="" type="EtcItem">
<!-- Apocalypse Dualsword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / Dualsword) -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="price" val="18262800" />
</item>
<item id="18149" name="Unidentified Apocalypse Dual Dagger" additionalName="" type="EtcItem">
<!-- Apocalypse Dual Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / dagger) -->
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
<set name="price" val="18262800" />
</item>
<item id="18150" name="Unidentified Apocalypse Dual Blunt Weapon" additionalName="" type="EtcItem">
<!-- Apocalypse Dual Blunt Weapon in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / blunt) -->
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
<set name="price" val="18262800" />
</item>
<item id="18151" name="Unidentified Twilight Helmet" additionalName="Heavy Armor" type="EtcItem">
<!-- A Twilight Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / heavy armor) -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="price" val="2981000" />
</item>
<item id="18152" name="Unidentified Twilight Breastplate" additionalName="Heavy Armor" type="EtcItem">
<!-- A Twilight Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / heavy armor) -->
<set name="icon" val="icon.armor_t601_u_i00" />
<set name="price" val="7951000" />
</item>
<item id="18153" name="Unidentified Twilight Gaiters" additionalName="Heavy Armor" type="EtcItem">
<!-- Twilight Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / heavy armor) -->
<set name="icon" val="icon.armor_t601_l_i00" />
<set name="price" val="4969000" />
</item>
<item id="18154" name="Unidentified Twilight Gauntlets" additionalName="Heavy Armor" type="EtcItem">
<!-- A Twilight Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / heavy armor) -->
<set name="icon" val="icon.armor_t601_g_i00" />
<set name="price" val="1987000" />
</item>
<item id="18155" name="Unidentified Twilight Boots" additionalName="Heavy Armor" type="EtcItem">
<!-- Twilight Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / heavy armor) -->
<set name="icon" val="icon.armor_t601_b_i00" />
<set name="price" val="1987000" />
</item>
<item id="18156" name="Unidentified Twilight Shield" additionalName="Heavy Armor" type="EtcItem">
<!-- A Twilight Shield in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Shield / heavy armor) -->
<set name="icon" val="icon.kratere_i00" />
<set name="price" val="2087000" />
</item>
<item id="18157" name="Unidentified Twilight Leather Helmet" additionalName="Light Armor" type="EtcItem">
<!-- A Twilight leather Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / light armor) -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="price" val="2981000" />
</item>
<item id="18158" name="Unidentified Twilight Leather Armor" additionalName="Light Armor" type="EtcItem">
<!-- A Twilight leather armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / light armor) -->
<set name="icon" val="icon.armor_t602_u_i00" />
<set name="price" val="7951000" />
</item>
<item id="18159" name="Unidentified Twilight Leather Leggings" additionalName="Light Armor" type="EtcItem">
<!-- Twilight leather Leggings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / light armor) -->
<set name="icon" val="icon.armor_t602_l_i00" />
<set name="price" val="4969000" />
</item>
<item id="18160" name="Unidentified Twilight Leather Gloves" additionalName="Light Armor" type="EtcItem">
<!-- Twilight leather Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / light armor) -->
<set name="icon" val="icon.armor_t602_g_i00" />
<set name="price" val="1987000" />
</item>
<item id="18161" name="Unidentified Twilight Leather Boots" additionalName="Light Armor" type="EtcItem">
<!-- Twilight leather Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / light armor) -->
<set name="icon" val="icon.armor_t602_b_i00" />
<set name="price" val="1987000" />
</item>
<item id="18162" name="Unidentified Twilight Circlet" additionalName="Robe" type="EtcItem">
<!-- A Twilight Circlet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / robe) -->
<set name="icon" val="icon.armor_circlet_i00" />
<set name="price" val="2981000" />
</item>
<item id="18163" name="Unidentified Twilight Tunic" additionalName="Robe" type="EtcItem">
<!-- A Twilight Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / robe) -->
<set name="icon" val="icon.armor_t603_u_i00" />
<set name="price" val="7951000" />
</item>
<item id="18164" name="Unidentified Twilight Stockings" additionalName="Robe" type="EtcItem">
<!-- Twilight Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / robe) -->
<set name="icon" val="icon.armor_t603_l_i00" />
<set name="price" val="4969000" />
</item>
<item id="18165" name="Unidentified Twilight Gloves" additionalName="Robe" type="EtcItem">
<!-- Twilight Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / robe) -->
<set name="icon" val="icon.armor_t603_g_i00" />
<set name="price" val="1987000" />
</item>
<item id="18166" name="Unidentified Twilight Shoes" additionalName="Robe" type="EtcItem">
<!-- Twilight Shoes in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / robe) -->
<set name="icon" val="icon.armor_t603_b_i00" />
<set name="price" val="1987000" />
</item>
<item id="18167" name="Unidentified Twilight Sigil" additionalName="Robe" type="EtcItem">
<!-- A Twilight Sigil in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Shield / robe) -->
<set name="icon" val="icon.weapon_dynaksus_i00" />
<set name="price" val="2087000" />
</item>
<item id="18168" name="Unidentified Twilight Necklace" additionalName="" type="EtcItem">
<!-- A Twilight Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Necklace) -->
<set name="icon" val="icon.r2_necklace_i00" />
<set name="price" val="2070000" />
</item>
<item id="18169" name="Unidentified Twilight Earring" additionalName="" type="EtcItem">
<!-- A Twilight Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Earring) -->
<set name="icon" val="icon.r2_earring_i00" />
<set name="price" val="1553000" />
</item>
<item id="18170" name="Unidentified Twilight Ring" additionalName="" type="EtcItem">
<!-- A Twilight Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Ring) -->
<set name="icon" val="icon.r2_ring_i00" />
<set name="price" val="1035000" />
</item>
<item id="18171" name="Unidentified Specter Shaper" additionalName="" type="EtcItem">
<!-- A Specter Shaper in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / dagger) -->
<set name="icon" val="icon.weapon_ignicion_i00" />
<set name="price" val="32828000" />
</item>
<item id="18172" name="Unidentified Specter Cutter" additionalName="" type="EtcItem">
<!-- A Specter Cutter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_ninfea_i00" />
<set name="price" val="32828000" />
</item>
<item id="18173" name="Unidentified Specter Slasher" additionalName="" type="EtcItem">
<!-- A Specter Slasher in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / sword) -->
<set name="icon" val="icon.weapon_skia_i00" />
<set name="price" val="32828000" />
</item>
<item id="18174" name="Unidentified Specter Avenger" additionalName="" type="EtcItem">
<!-- A Specter Avenger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_ikeon_i00" />
<set name="price" val="32828000" />
</item>
<item id="18175" name="Unidentified Specter Fighter" additionalName="" type="EtcItem">
<!-- A Specter Fighter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / combat) -->
<set name="icon" val="icon.weapon_deodos_i00" />
<set name="price" val="32828000" />
</item>
<item id="18176" name="Unidentified Specter Stormer" additionalName="" type="EtcItem">
<!-- A Specter Stormer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / spear) -->
<set name="icon" val="icon.weapon_transgredi_i00" />
<set name="price" val="32828000" />
</item>
<item id="18177" name="Unidentified Specter Thrower" additionalName="" type="EtcItem">
<!-- A Specter Thrower in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / bow) -->
<set name="icon" val="icon.weapon_solenas_i00" />
<set name="price" val="32828000" />
</item>
<item id="18178" name="Unidentified Specter Shooter" additionalName="" type="EtcItem">
<!-- A Specter Shooter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / crossbow / bow) -->
<set name="icon" val="icon.weapon_lapis_i00" />
<set name="price" val="32828000" />
</item>
<item id="18179" name="Unidentified Specter Buster" additionalName="" type="EtcItem">
<!-- A Specter Buster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_zihel_i00" />
<set name="price" val="32828000" />
</item>
<item id="18180" name="Unidentified Specter Caster" additionalName="" type="EtcItem">
<!-- A Specter Caster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_alacer_i00" />
<set name="price" val="32828000" />
</item>
<item id="18181" name="Unidentified Specter Retributer" additionalName="" type="EtcItem">
<!-- A Specter Retributer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_rupe_i00" />
<set name="price" val="32828000" />
</item>
<item id="18182" name="Unidentified Specter Dualsword" additionalName="" type="EtcItem">
<!-- A Specter Dualsword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="price" val="39393600" />
</item>
<item id="18183" name="Unidentified Specter Dual Dagger" additionalName="" type="EtcItem">
<!-- A Specter Dual Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / dagger) -->
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
<set name="price" val="39393600" />
</item>
<item id="18184" name="Unidentified Specter Dual Blunt Weapon" additionalName="" type="EtcItem">
<!-- A Specter Dual Blunt Weapon in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / blunt) -->
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
<set name="price" val="39393600" />
</item>
<item id="18185" name="Unidentified Seraph Helmet" additionalName="Heavy Armor" type="EtcItem">
<!-- A Seraph Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / heavy armor) -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="price" val="6431000" />
</item>
<item id="18186" name="Unidentified Seraph Breastplate" additionalName="Heavy Armor" type="EtcItem">
<!-- A Seraph Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / heavy armor) -->
<set name="icon" val="icon.armor_t401_u_i00" />
<set name="price" val="17151000" />
</item>
<item id="18187" name="Unidentified Seraph Gaiters" additionalName="Heavy Armor" type="EtcItem">
<!-- Seraph Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / heavy armor) -->
<set name="icon" val="icon.armor_t401_l_i00" />
<set name="price" val="10719000" />
</item>
<item id="18188" name="Unidentified Seraph Gauntlets" additionalName="Heavy Armor" type="EtcItem">
<!-- A Seraph Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / heavy armor) -->
<set name="icon" val="icon.armor_t401_g_i00" />
<set name="price" val="4287000" />
</item>
<item id="18189" name="Unidentified Seraph Boots" additionalName="Heavy Armor" type="EtcItem">
<!-- Seraph Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / heavy armor) -->
<set name="icon" val="icon.armor_t401_b_i00" />
<set name="price" val="4287000" />
</item>
<item id="18190" name="Unidentified Seraph Shield" additionalName="Heavy Armor" type="EtcItem">
<!-- A Seraph Shield in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Shield / heavy armor) -->
<set name="icon" val="icon.beranka_i00" />
<set name="price" val="4502000" />
</item>
<item id="18191" name="Unidentified Seraph Leather Helmet" additionalName="Light Armor" type="EtcItem">
<!-- A Seraph leather Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / light armor) -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="price" val="6431000" />
</item>
<item id="18192" name="Unidentified Seraph Leather Armor" additionalName="Light Armor" type="EtcItem">
<!-- Seraph leather armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / light armor) -->
<set name="icon" val="icon.armor_t402_u_i00" />
<set name="price" val="17151000" />
</item>
<item id="18193" name="Unidentified Seraph Leather Leggings" additionalName="Light Armor" type="EtcItem">
<!-- Seraph leather Leggings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / light armor) -->
<set name="icon" val="icon.armor_t402_l_i00" />
<set name="price" val="10719000" />
</item>
<item id="18194" name="Unidentified Seraph Leather Gloves" additionalName="Light Armor" type="EtcItem">
<!-- Seraph leather Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / light armor) -->
<set name="icon" val="icon.armor_t402_g_i00" />
<set name="price" val="4287000" />
</item>
<item id="18195" name="Unidentified Seraph Leather Boots" additionalName="Light Armor" type="EtcItem">
<!-- Seraph leather Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots / light armor) -->
<set name="icon" val="icon.armor_t402_b_i00" />
<set name="price" val="4287000" />
</item>
<item id="18196" name="Unidentified Seraph Circlet" additionalName="Robe" type="EtcItem">
<!-- A Seraph Circlet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / robe) -->
<set name="icon" val="icon.armor_circlet_i00" />
<set name="price" val="6431000" />
</item>
<item id="18197" name="Unidentified Seraph Tunic" additionalName="Robe" type="EtcItem">
<!-- A Seraph Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper / robe) -->
<set name="icon" val="icon.armor_t403_u_i00" />
<set name="price" val="17151000" />
</item>
<item id="18198" name="Unidentified Seraph Stockings" additionalName="Robe" type="EtcItem">
<!-- Seraph Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower / robe) -->
<set name="icon" val="icon.armor_t403_l_i00" />
<set name="price" val="10719000" />
</item>
<item id="18199" name="Unidentified Seraph Gloves" additionalName="Robe" type="EtcItem">
<!-- Seraph Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves / robe) -->
<set name="icon" val="icon.armor_t403_g_i00" />
<set name="price" val="4287000" />
</item>
</list>