l2j_mobius/trunk/java/com/l2jserver/gameserver/handler/IItemHandler.java
2015-01-01 20:02:50 +00:00

42 lines
1.5 KiB
Java

/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.handler;
import java.util.logging.Logger;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
/**
* Mother class of all Item Handlers.
*/
public interface IItemHandler
{
public static final Logger _log = Logger.getLogger(IItemHandler.class.getName());
/**
* Launch task associated to the item.
* @param playable the non-NPC character using the item
* @param item L2ItemInstance designating the item to use
* @param forceUse ctrl hold on item use
* @return {@code true} if the item all conditions are met and the item is used, {@code false} otherwise.
*/
public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse);
}