96 lines
2.6 KiB
Java
96 lines
2.6 KiB
Java
/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.loginserver.network;
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import java.nio.ByteBuffer;
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import java.util.logging.Logger;
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import commons.mmocore.IPacketHandler;
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import commons.mmocore.ReceivablePacket;
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import com.l2jserver.loginserver.network.L2LoginClient.LoginClientState;
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import com.l2jserver.loginserver.network.clientpackets.AuthGameGuard;
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import com.l2jserver.loginserver.network.clientpackets.RequestAuthLogin;
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import com.l2jserver.loginserver.network.clientpackets.RequestServerList;
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import com.l2jserver.loginserver.network.clientpackets.RequestServerLogin;
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/**
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* Handler for packets received by Login Server
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* @author KenM
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*/
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public final class L2LoginPacketHandler implements IPacketHandler<L2LoginClient>
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{
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protected static final Logger _log = Logger.getLogger(L2LoginPacketHandler.class.getName());
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@Override
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public ReceivablePacket<L2LoginClient> handlePacket(ByteBuffer buf, L2LoginClient client)
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{
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int opcode = buf.get() & 0xFF;
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ReceivablePacket<L2LoginClient> packet = null;
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LoginClientState state = client.getState();
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switch (state)
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{
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case CONNECTED:
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switch (opcode)
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{
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case 0x07:
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packet = new AuthGameGuard();
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break;
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default:
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debugOpcode(opcode, state);
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break;
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}
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break;
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case AUTHED_GG:
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switch (opcode)
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{
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case 0x00:
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packet = new RequestAuthLogin();
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break;
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default:
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debugOpcode(opcode, state);
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break;
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}
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break;
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case AUTHED_LOGIN:
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switch (opcode)
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{
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case 0x02:
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packet = new RequestServerLogin();
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break;
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case 0x05:
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packet = new RequestServerList();
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break;
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default:
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debugOpcode(opcode, state);
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break;
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}
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break;
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}
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return packet;
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}
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private void debugOpcode(int opcode, LoginClientState state)
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{
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_log.info("Unknown Opcode: " + opcode + " for state: " + state.name());
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}
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}
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