l2j_mobius/trunk/java/com/l2jserver/gameserver/model/variables/NpcVariables.java
2015-02-07 23:48:56 +00:00

73 lines
1.8 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.variables;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* NPC Variables implementation.
* @author GKR
*/
public class NpcVariables extends AbstractVariables
{
@Override
public int getInt(String key)
{
return super.getInt(key, 0);
}
@Override
public boolean restoreMe()
{
return true;
}
@Override
public boolean storeMe()
{
return true;
}
@Override
public boolean deleteMe()
{
return true;
}
/**
* Gets the stored player.
* @param name the name of the variable
* @return the stored player or {@code null}
*/
public L2PcInstance getPlayer(String name)
{
return getObject(name, L2PcInstance.class);
}
/**
* Gets the stored summon.
* @param name the name of the variable
* @return the stored summon or {@code null}
*/
public L2Summon getSummon(String name)
{
return getObject(name, L2Summon.class);
}
}