l2j_mobius/trunk/java/com/l2jserver/gameserver/model/entity/AppearanceStone.java
erlandys56 eb8567590a - Implemented Appearance Stones with engine.
- Fixed Private Stores, not showing items enchant level, attributes, appearance.
 - Fixed RelationChange packet, with reputation, for green name for normal players on login.
2015-01-26 21:09:25 +00:00

98 lines
1.9 KiB
Java

/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.entity;
/**
* @author Erlandas
*/
public class AppearanceStone
{
public enum StoneType
{
None,
Normal,
Blessed,
Fixed,
Restore
}
public enum AppearanceItemType
{
None,
Weapon,
Armor,
Accessory,
All
}
int _itemId;
StoneType _type;
AppearanceItemType _itemType;
int _maxGrade;
long _price;
int _targetItem;
long _timeForAppearance;
public AppearanceStone(int itemId, StoneType type, AppearanceItemType itemType, int maxGrade, long price, int targetItem, long timeForAppearance)
{
_itemId = itemId;
_type = type;
_itemType = itemType;
_maxGrade = maxGrade;
_price = price;
_targetItem = targetItem;
_timeForAppearance = timeForAppearance;
}
public int getItemId()
{
return _itemId;
}
public StoneType getType()
{
return _type;
}
public AppearanceItemType getItemType()
{
return _itemType;
}
public int getMaxGrade()
{
return _maxGrade;
}
public long getPrice()
{
return _price;
}
public int getTargetItem()
{
return _targetItem;
}
public long getTimeForAppearance()
{
return _timeForAppearance;
}
}