Files
l2j_mobius/trunk/dist/game/data/stats/options/17200-17299.xml
mobius a6a3718849
2015-01-01 20:02:50 +00:00

627 lines
19 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd">
<option id="17200" name="o_f_61_1g_acc_ring_4">
<!-- M. Def. + 1.3 Increase M. Atk. 2.0 -->
<for>
<add stat="mDef" val="1.3" />
<add stat="mAtk" val="2.0" />
</for>
</option>
<option id="17201" name="o_f_61_1g_acc_ring_5">
<!-- M. Def. + 1.3 HP Regeneration + 0.75 -->
<for>
<add stat="mDef" val="1.3" />
<add stat="regHp" val="0.75" />
</for>
</option>
<option id="17202" name="o_f_61_1g_acc_ring_6">
<!-- M. Def. + 1.3 MP Regeneration + 0.025 -->
<for>
<add stat="mDef" val="1.3" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17203" name="o_f_61_1g_acc_ring_7">
<!-- Increase Max HP 27.0 MP Regeneration + 0.025 -->
<for>
<add stat="maxHp" val="27.0" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17204" name="o_f_61_1g_acc_ring_8">
<!-- Increase Max HP 13.5 Max MP + 9.0 -->
<for>
<add stat="maxHp" val="13.5" />
<add stat="maxMp" val="9.0" />
</for>
</option>
<option id="17205" name="o_f_61_1g_acc_ring_9">
<!-- Increase Max HP 13.5 Increase M. Atk. 2.0 -->
<for>
<add stat="maxHp" val="13.5" />
<add stat="mAtk" val="2.0" />
</for>
</option>
<option id="17206" name="o_f_61_1g_acc_ring_10">
<!-- Increase Max HP 13.5 HP Regeneration + 0.75 -->
<for>
<add stat="maxHp" val="13.5" />
<add stat="regHp" val="0.75" />
</for>
</option>
<option id="17207" name="o_f_61_1g_acc_ring_11">
<!-- Increase Max HP 13.5 MP Regeneration + 0.025 -->
<for>
<add stat="maxHp" val="13.5" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17208" name="o_f_61_1g_acc_ring_12">
<!-- Max MP + 18.0 -->
<for>
<add stat="maxMp" val="18.0" />
</for>
</option>
<option id="17209" name="o_f_61_1g_acc_ring_13">
<!-- Max MP + 9.0 Increase M. Atk. 2.0 -->
<for>
<add stat="maxMp" val="9.0" />
<add stat="mAtk" val="2.0" />
</for>
</option>
<option id="17210" name="o_f_61_1g_acc_ring_14">
<!-- Max MP + 9.0 HP Regeneration + 0.75 -->
<for>
<add stat="maxMp" val="9.0" />
<add stat="regHp" val="0.75" />
</for>
</option>
<option id="17211" name="o_f_61_1g_acc_ring_15">
<!-- Max MP + 9.0 MP Regeneration + 0.025 -->
<for>
<add stat="maxMp" val="9.0" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17212" name="o_f_61_1g_acc_ring_16">
<!-- Increase M. Atk. 4.0 -->
<for>
<add stat="mAtk" val="4.0" />
</for>
</option>
<option id="17213" name="o_f_61_1g_acc_ring_17">
<!-- Increase M. Atk. 2.0 HP Regeneration + 0.75 -->
<for>
<add stat="mAtk" val="2.0" />
<add stat="regHp" val="0.75" />
</for>
</option>
<option id="17214" name="o_f_61_1g_acc_ring_18">
<!-- Increase M. Atk. 2.0 MP Regeneration + 0.025 -->
<for>
<add stat="mAtk" val="2.0" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17215" name="o_f_61_2g_acc_ring_19">
<!-- HP Regeneration + 0.15 -->
<for>
<add stat="regHp" val="0.15" />
</for>
</option>
<option id="17216" name="o_f_61_2g_acc_ring_20">
<!-- MP Regeneration + 0.05 -->
<for>
<add stat="regMp" val="0.05" />
</for>
</option>
<option id="17217" name="o_f_61_2g_acc_ring_21">
<!-- HP Regeneration + 0.75 MP Regeneration + 0.025 -->
<for>
<add stat="regHp" val="0.75" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17218" name="o_f_61_2s_acc_ring_1">
<!-- M. Def. + 3.0 -->
<for>
<add stat="mDef" val="3.0" />
</for>
</option>
<option id="17219" name="o_f_61_2s_acc_ring_2">
<!-- M. Def. + 1.5 Increase Max HP 16.0 -->
<for>
<add stat="mDef" val="1.5" />
<add stat="maxHp" val="16.0" />
</for>
</option>
<option id="17220" name="o_f_61_2s_acc_ring_3">
<!-- M. Def. + 1.5 Max MP + 10.0 -->
<for>
<add stat="mDef" val="1.5" />
<add stat="maxMp" val="10.0" />
</for>
</option>
<option id="17221" name="o_f_61_2s_acc_ring_4">
<!-- M. Def. + 1.5 Increase M. Atk. 2.4 -->
<for>
<add stat="mDef" val="1.5" />
<add stat="mAtk" val="2.4" />
</for>
</option>
<option id="17222" name="o_f_61_2s_acc_ring_5">
<!-- M. Def. + 1.5 HP Regeneration + 0.09 -->
<for>
<add stat="mDef" val="1.5" />
<add stat="regHp" val="0.09" />
</for>
</option>
<option id="17223" name="o_f_61_2s_acc_ring_6">
<!-- M. Def. + 1.5 MP Regeneration + 0.03 -->
<for>
<add stat="mDef" val="1.5" />
<add stat="regMp" val="0.03" />
</for>
</option>
<option id="17224" name="o_f_61_2s_acc_ring_7">
<!-- Increase Max HP 32.0 -->
<for>
<add stat="maxHp" val="32.0" />
</for>
</option>
<option id="17225" name="o_f_61_2s_acc_ring_8">
<!-- Increase Max HP 16.0 Max MP + 10.0 -->
<for>
<add stat="maxHp" val="16.0" />
<add stat="maxMp" val="10.0" />
</for>
</option>
<option id="17226" name="o_f_61_2s_acc_ring_9">
<!-- Increase Max HP 16.0 Increase M. Atk. 2.4 -->
<for>
<add stat="maxHp" val="16.0" />
<add stat="mAtk" val="2.4" />
</for>
</option>
<option id="17227" name="o_f_61_2s_acc_ring_10">
<!-- Increase Max HP 16.0 HP Regeneration + 0.09 -->
<for>
<add stat="maxHp" val="16.0" />
<add stat="regHp" val="0.09" />
</for>
</option>
<option id="17228" name="o_f_61_2s_acc_ring_11">
<!-- Increase Max HP 16.0 MP Regeneration + 0.03 -->
<for>
<add stat="maxHp" val="16.0" />
<add stat="regMp" val="0.03" />
</for>
</option>
<option id="17229" name="o_f_61_2s_acc_ring_12">
<!-- Max MP + 20.0 -->
<for>
<add stat="maxMp" val="20.0" />
</for>
</option>
<option id="17230" name="o_f_61_2s_acc_ring_13">
<!-- Max MP + 10.0 Increase M. Atk. 2.4 -->
<for>
<add stat="maxMp" val="10.0" />
<add stat="mAtk" val="2.4" />
</for>
</option>
<option id="17231" name="o_f_61_2s_acc_ring_14">
<!-- Max MP + 10.0 HP Regeneration + 0.09 -->
<for>
<add stat="maxMp" val="10.0" />
<add stat="regHp" val="0.09" />
</for>
</option>
<option id="17232" name="o_f_61_2s_acc_ring_15">
<!-- Max MP + 10.0 MP Regeneration + 0.03 -->
<for>
<add stat="maxMp" val="10.0" />
<add stat="regMp" val="0.03" />
</for>
</option>
<option id="17233" name="o_f_61_2s_acc_ring_16">
<!-- Increase M. Atk. 4.8 -->
<for>
<add stat="mAtk" val="4.8" />
</for>
</option>
<option id="17234" name="o_f_61_2s_acc_ring_17">
<!-- Increase M. Atk. 2.4 HP Regeneration + 0.09 -->
<for>
<add stat="mAtk" val="2.4" />
<add stat="regHp" val="0.09" />
</for>
</option>
<option id="17235" name="o_f_61_2s_acc_ring_18">
<!-- Increase M. Atk. 2.4 MP Regeneration + 0.03 -->
<for>
<add stat="mAtk" val="2.4" />
<add stat="regMp" val="0.03" />
</for>
</option>
<option id="17236" name="o_f_61_2s_acc_ring_19">
<!-- HP Regeneration + 0.18 -->
<for>
<add stat="regHp" val="0.18" />
</for>
</option>
<option id="17237" name="o_f_61_2s_acc_ring_20">
<!-- MP Regeneration + 0.06 -->
<for>
<add stat="regMp" val="0.06" />
</for>
</option>
<option id="17238" name="o_f_61_2s_acc_ring_21">
<!-- HP Regeneration + 0.09 MP Regeneration + 0.03 -->
<for>
<add stat="regHp" val="0.09" />
<add stat="regMp" val="0.03" />
</for>
</option>
<option id="17239" name="o_f_61_2r_acc_ring_1">
<!-- M. Def. + 3.7 -->
<for>
<add stat="mDef" val="3.7" />
</for>
</option>
<option id="17240" name="o_f_61_2r_acc_ring_2">
<!-- M. Def. + 1.85 Increase Max HP 19.5 -->
<for>
<add stat="mDef" val="1.85" />
<add stat="maxHp" val="19.5" />
</for>
</option>
<option id="17241" name="o_f_61_2r_acc_ring_3">
<!-- M. Def. + 1.85 Max MP + 9.0 -->
<for>
<add stat="mDef" val="1.85" />
<add stat="maxMp" val="9.0" />
</for>
</option>
<option id="17242" name="o_f_61_2r_acc_ring_4">
<!-- M. Def. + 1.85 Increase M. Atk. 2.9 -->
<for>
<add stat="mDef" val="1.85" />
<add stat="mAtk" val="2.9" />
</for>
</option>
<option id="17243" name="o_f_61_2r_acc_ring_5">
<!-- M. Def. + 1.85 HP Regeneration + 0.11 -->
<for>
<add stat="mDef" val="1.85" />
<add stat="regHp" val="0.11" />
</for>
</option>
<option id="17244" name="o_f_61_2r_acc_ring_6">
<!-- M. Def. + 1.85 MP Regeneration + 0.035 -->
<for>
<add stat="mDef" val="1.85" />
<add stat="regMp" val="0.035" />
</for>
</option>
<option id="17245" name="o_f_61_2r_acc_ring_7">
<!-- Increase Max HP 39.0 -->
<for>
<add stat="maxHp" val="39.0" />
</for>
</option>
<option id="17246" name="o_f_61_2r_acc_ring_8">
<!-- Increase Max HP 19.5 Max MP + 9.0 -->
<for>
<add stat="maxHp" val="19.5" />
<add stat="maxMp" val="9.0" />
</for>
</option>
<option id="17247" name="o_f_61_2r_acc_ring_9">
<!-- Increase Max HP 19.5 Increase M. Atk. 2.9 -->
<for>
<add stat="maxHp" val="19.5" />
<add stat="mAtk" val="2.9" />
</for>
</option>
<option id="17248" name="o_f_61_2r_acc_ring_10">
<!-- Increase Max HP 19.5 HP Regeneration + 0.11 -->
<for>
<add stat="maxHp" val="19.5" />
<add stat="regHp" val="0.11" />
</for>
</option>
<option id="17249" name="o_f_61_2r_acc_ring_11">
<!-- Increase Max HP 19.5 MP Regeneration + 0.035 -->
<for>
<add stat="maxHp" val="19.5" />
<add stat="regMp" val="0.035" />
</for>
</option>
<option id="17250" name="o_f_61_2r_acc_ring_12">
<!-- Max MP + 18.0 -->
<for>
<add stat="maxMp" val="18.0" />
</for>
</option>
<option id="17251" name="o_f_61_2r_acc_ring_13">
<!-- Max MP + 9.0 Increase M. Atk. 2.9 -->
<for>
<add stat="maxMp" val="9.0" />
<add stat="mAtk" val="2.9" />
</for>
</option>
<option id="17252" name="o_f_61_2r_acc_ring_14">
<!-- Max MP + 9.0 HP Regeneration + 0.11 -->
<for>
<add stat="maxMp" val="9.0" />
<add stat="regHp" val="0.11" />
</for>
</option>
<option id="17253" name="o_f_61_2r_acc_ring_15">
<!-- Max MP + 9.0 MP Regeneration + 0.035 -->
<for>
<add stat="maxMp" val="9.0" />
<add stat="regMp" val="0.035" />
</for>
</option>
<option id="17254" name="o_f_61_2r_acc_ring_16">
<!-- Increase M. Atk. 5.8 -->
<for>
<add stat="mAtk" val="5.8" />
</for>
</option>
<option id="17255" name="o_f_61_2r_acc_ring_17">
<!-- Increase M. Atk. 2.9 HP Regeneration + 0.11 -->
<for>
<add stat="mAtk" val="2.9" />
<add stat="regHp" val="0.11" />
</for>
</option>
<option id="17256" name="o_f_61_2r_acc_ring_18">
<!-- Increase M. Atk. 2.9 MP Regeneration + 0.035 -->
<for>
<add stat="mAtk" val="2.9" />
<add stat="regMp" val="0.035" />
</for>
</option>
<option id="17257" name="o_f_61_2r_acc_ring_19">
<!-- HP Regeneration + 0.22 -->
<for>
<add stat="regHp" val="0.22" />
</for>
</option>
<option id="17258" name="o_f_61_2r_acc_ring_20">
<!-- MP Regeneration + 0.07 -->
<for>
<add stat="regMp" val="0.07" />
</for>
</option>
<option id="17259" name="o_f_61_2r_acc_ring_21">
<!-- HP Regeneration + 0.11 MP Regeneration + 0.035 -->
<for>
<add stat="regHp" val="0.11" />
<add stat="regMp" val="0.035" />
</for>
</option>
<option id="17260" name="o_f_61_2u_acc_ring_1">
<!-- M. Def. + 4.4 -->
<for>
<add stat="mDef" val="4.4" />
</for>
</option>
<option id="17261" name="o_f_61_2u_acc_ring_2">
<!-- M. Def. + 2.2 Increase Max HP 23.0 -->
<for>
<add stat="mDef" val="2.2" />
<add stat="maxHp" val="23.0" />
</for>
</option>
<option id="17262" name="o_f_61_2u_acc_ring_3">
<!-- M. Def. + 2.2 Max MP + 10.5 -->
<for>
<add stat="mDef" val="2.2" />
<add stat="maxMp" val="10.5" />
</for>
</option>
<option id="17263" name="o_f_61_2u_acc_ring_4">
<!-- M. Def. + 2.2 Increase M. Atk. 3.4 -->
<for>
<add stat="mDef" val="2.2" />
<add stat="mAtk" val="3.4" />
</for>
</option>
<option id="17264" name="o_f_61_2u_acc_ring_5">
<!-- M. Def. + 2.2 HP Regeneration + 0.125 -->
<for>
<add stat="mDef" val="2.2" />
<add stat="regHp" val="0.125" />
</for>
</option>
<option id="17265" name="o_f_61_2u_acc_ring_6">
<!-- M. Def. + 2.2 MP Regeneration + 0.04 -->
<for>
<add stat="mDef" val="2.2" />
<add stat="regMp" val="0.04" />
</for>
</option>
<option id="17266" name="o_f_61_2u_acc_ring_7">
<!-- Increase Max HP 46.0 MP Regeneration + 0.04 -->
<for>
<add stat="maxHp" val="46.0" />
<add stat="regMp" val="0.04" />
</for>
</option>
<option id="17267" name="o_f_61_2u_acc_ring_8">
<!-- Increase Max HP 23.0 Max MP + 10.5 -->
<for>
<add stat="maxHp" val="23.0" />
<add stat="maxMp" val="10.5" />
</for>
</option>
<option id="17268" name="o_f_61_2u_acc_ring_9">
<!-- Increase Max HP 23.0 Increase M. Atk. 3.4 -->
<for>
<add stat="maxHp" val="23.0" />
<add stat="mAtk" val="3.4" />
</for>
</option>
<option id="17269" name="o_f_61_2u_acc_ring_10">
<!-- Increase Max HP 23.0 HP Regeneration + 0.125 -->
<for>
<add stat="maxHp" val="23.0" />
<add stat="regHp" val="0.125" />
</for>
</option>
<option id="17270" name="o_f_61_2u_acc_ring_11">
<!-- Increase Max HP 23.0 MP Regeneration + 0.04 -->
<for>
<add stat="maxHp" val="23.0" />
<add stat="regMp" val="0.04" />
</for>
</option>
<option id="17271" name="o_f_61_2u_acc_ring_12">
<!-- Max MP + 21.0 -->
<for>
<add stat="maxMp" val="21.0" />
</for>
</option>
<option id="17272" name="o_f_61_2u_acc_ring_13">
<!-- Max MP + 10.5 Increase M. Atk. 3.4 -->
<for>
<add stat="maxMp" val="10.5" />
<add stat="mAtk" val="3.4" />
</for>
</option>
<option id="17273" name="o_f_61_2u_acc_ring_14">
<!-- Max MP + 10.5 HP Regeneration + 0.125 -->
<for>
<add stat="maxMp" val="10.5" />
<add stat="regHp" val="0.125" />
</for>
</option>
<option id="17274" name="o_f_61_2u_acc_ring_15">
<!-- Max MP + 10.5 MP Regeneration + 0.04 -->
<for>
<add stat="maxMp" val="10.5" />
<add stat="regMp" val="0.04" />
</for>
</option>
<option id="17275" name="o_f_61_2u_acc_ring_16">
<!-- Increase M. Atk. 6.8 -->
<for>
<add stat="mAtk" val="6.8" />
</for>
</option>
<option id="17276" name="o_f_61_2u_acc_ring_17">
<!-- Increase M. Atk. 3.4 HP Regeneration + 0.125 -->
<for>
<add stat="mAtk" val="3.4" />
<add stat="regHp" val="0.125" />
</for>
</option>
<option id="17277" name="o_f_61_2u_acc_ring_18">
<!-- Increase M. Atk. 3.4 MP Regeneration + 0.04 -->
<for>
<add stat="mAtk" val="3.4" />
<add stat="regMp" val="0.04" />
</for>
</option>
<option id="17278" name="o_f_61_2u_acc_ring_19">
<!-- HP Regeneration + 0.25 -->
<for>
<add stat="regHp" val="0.25" />
</for>
</option>
<option id="17279" name="o_f_61_2u_acc_ring_20">
<!-- MP Regeneration + 0.08 -->
<for>
<add stat="regMp" val="0.08" />
</for>
</option>
<option id="17280" name="o_f_61_2u_acc_ring_21">
<!-- HP Regeneration + 0.125 MP Regeneration + 0.04 -->
<for>
<add stat="regHp" val="0.125" />
<add stat="regMp" val="0.04" />
</for>
</option>
<option id="17281" name="o_s_64_2g_acc_ring_1">
<!-- Passive: Increase Earth P. Def. -->
<passive_skill id="8036" level="1" /> <!-- Augment Option - Earth Resistance -->
</option>
<option id="17282" name="o_s_64_2g_acc_ring_2">
<!-- Passive: Increase Fire P. Def. -->
<passive_skill id="8033" level="1" /> <!-- Augment Option - Fire Resistance -->
</option>
<option id="17283" name="o_s_64_2g_acc_ring_3">
<!-- Passive: Increase Holy P. Def. -->
<passive_skill id="8031" level="1" /> <!-- Augment Option - Resistance to Holy -->
</option>
<option id="17284" name="o_s_64_2g_acc_ring_4">
<!-- Passive: Increase Dark P. Def. -->
<passive_skill id="8032" level="1" /> <!-- Augment Option - Dark Resistance -->
</option>
<option id="17285" name="o_s_64_2g_acc_ring_5">
<!-- Passive: Increase Water P. Def. -->
<passive_skill id="8034" level="1" /> <!-- Augment Option - Water Resistance -->
</option>
<option id="17286" name="o_s_64_2g_acc_ring_6">
<!-- Passive: Increase Wind P. Def. -->
<passive_skill id="8035" level="1" /> <!-- Augment Option - Wind Resistance -->
</option>
<option id="17287" name="o_s_64_2g_acc_ring_7">
<!-- Passive: Increase Bleed P. Atk. -->
<passive_skill id="8074" level="1" /> <!-- Augment Option - Enhance Bleed -->
</option>
<option id="17288" name="o_s_64_2g_acc_ring_8">
<!-- Passive: Increase Bleed P. Def. -->
<passive_skill id="8080" level="1" /> <!-- Augment Option - Bleed Resistance -->
</option>
<option id="17289" name="o_s_64_2g_acc_ring_9">
<!-- Passive: Increase Mental Abnormal P. Atk. -->
<passive_skill id="8078" level="1" /> <!-- Augment Option - Enhance Mental Attack -->
</option>
<option id="17290" name="o_s_64_2g_acc_ring_10">
<!-- Passive: Increase Mental Abnormal P. Def. -->
<passive_skill id="8084" level="1" /> <!-- Augment Option - Mental Attack Resistance -->
</option>
<option id="17291" name="o_s_64_2g_acc_ring_11">
<!-- Passive: Increases the power of paralysis-type attacks. -->
<passive_skill id="8077" level="1" /> <!-- Augment Option - Enhance Paralysis -->
</option>
<option id="17292" name="o_s_64_2g_acc_ring_12">
<!-- Passive: Increases your defense against paralysis-type attacks. -->
<passive_skill id="8083" level="1" /> <!-- Augment Option - Paralysis Resistance -->
</option>
<option id="17293" name="o_s_64_2g_acc_ring_13">
<!-- Passive: Increase Poison P. Atk. -->
<passive_skill id="8075" level="1" /> <!-- Augment Option - Enhance Poison -->
</option>
<option id="17294" name="o_s_64_2g_acc_ring_14">
<!-- Passive: Increase Poison P. Def. -->
<passive_skill id="8081" level="1" /> <!-- Augment Option - Poison Resistance -->
</option>
<option id="17295" name="o_s_64_2g_acc_ring_15">
<!-- Passive: Increase Stun P. Atk. -->
<passive_skill id="8073" level="1" /> <!-- Augment Option - Enhance Stun -->
</option>
<option id="17296" name="o_s_64_2g_acc_ring_16">
<!-- Passive: Increase Stun P. Def. -->
<passive_skill id="8079" level="1" /> <!-- Augment Option - Stun Resistance -->
</option>
<option id="17297" name="o_s_64_2g_acc_ring_17">
<!-- Passive: Increase Sleep P. Atk. -->
<passive_skill id="8076" level="1" /> <!-- Augment Option - Enhance Sleep -->
</option>
<option id="17298" name="o_s_64_2g_acc_ring_18">
<!-- Passive: Increase Sleep P. Def. -->
<passive_skill id="8082" level="1" /> <!-- Augment Option - Sleep Resistance -->
</option>
<option id="17299" name="o_f_64_1g_acc_ring_1">
<!-- M. Def. + 2.67 -->
<for>
<add stat="mDef" val="2.67" />
</for>
</option>
</list>