586 lines
21 KiB
XML
586 lines
21 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd">
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<option id="14500" name="o_w_75_2u_31">
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<!-- M. Def. increases by 10.56. HP Regen increases by 0.18. -->
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<for>
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<add stat="mDef" val="10.56" />
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<add stat="regHp" val="0.18018" />
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</for>
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</option>
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<option id="14501" name="o_w_75_2u_32">
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<!-- M. Def. increases by 10.56. MP Regen increases by 0.12. -->
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<for>
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<add stat="mDef" val="10.56" />
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<add stat="regMp" val="0.11715" />
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</for>
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</option>
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<option id="14502" name="o_w_75_2u_33">
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<!-- M. Def. increases by 10.56. CP Regen increases by 0.18. -->
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<for>
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<add stat="mDef" val="10.56" />
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<add stat="regCp" val="0.18018" />
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</for>
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</option>
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<option id="14503" name="o_w_75_2u_34">
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<!-- M. Def. increases by 10.56. Evasion increases by 0.96. -->
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<for>
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<add stat="mDef" val="10.56" />
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<add stat="rEvas" val="0.957361" />
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</for>
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</option>
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<option id="14504" name="o_w_75_2u_35">
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<!-- M. Def. increases by 10.56. Accuracy increases by 0.96. -->
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<for>
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<add stat="mDef" val="10.56" />
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<add stat="accCombat" val="0.957361" />
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</for>
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</option>
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<option id="14505" name="o_w_75_2u_36">
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<!-- M. Def. increases by 10.56. Critical increases by 10.37. -->
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<for>
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<add stat="mDef" val="10.56" />
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<add stat="critRate" val="10.366304908" />
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</for>
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</option>
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<option id="14506" name="o_w_75_2u_37">
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<!-- Max HP increases by 33.24 Max HP increases by 36.19. -->
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<for>
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<add stat="maxHp" val="33.24" />
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<add stat="maxMp" val="36.19" />
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</for>
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</option>
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<option id="14507" name="o_w_75_2u_38">
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<!-- Max HP increases by 33.24 Max CP increases by 45.99. -->
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<for>
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<add stat="maxHp" val="33.24" />
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<add stat="maxCp" val="45.9921" />
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</for>
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</option>
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<option id="14508" name="o_w_75_2u_39">
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<!-- Max HP increases by 33.24 P. Atk. increases by 7.61. -->
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<for>
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<add stat="maxHp" val="33.24" />
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<add stat="pAtk" val="7.612" />
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</for>
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</option>
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<option id="14509" name="o_w_75_2u_40">
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<!-- Max HP increases by 33.24 M. Atk. increases by 8.89. -->
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<for>
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<add stat="maxHp" val="33.24" />
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<add stat="mAtk" val="8.888" />
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</for>
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</option>
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<option id="14510" name="o_w_75_2u_41">
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<!-- Max HP increases by 33.24 HP Regen increases by 0.18. -->
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<for>
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<add stat="maxHp" val="33.24" />
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<add stat="regHp" val="0.18018" />
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</for>
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</option>
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<option id="14511" name="o_w_75_2u_42">
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<!-- Max HP increases by 33.24 MP Regen increases by 0.12. -->
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<for>
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<add stat="maxHp" val="33.24" />
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<add stat="regMp" val="0.11715" />
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</for>
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</option>
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<option id="14512" name="o_w_75_2u_43">
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<!-- Max HP increases by 33.24 CP Regen increases by 0.18. -->
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<for>
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<add stat="maxHp" val="33.24" />
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<add stat="regCp" val="0.18018" />
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</for>
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</option>
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<option id="14513" name="o_w_75_2u_44">
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<!-- Max HP increases by 33.24 Evasion increases by 0.96. -->
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<for>
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<add stat="maxHp" val="33.24" />
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<add stat="rEvas" val="0.957361" />
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</for>
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</option>
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<option id="14514" name="o_w_75_2u_45">
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<!-- Max HP increases by 33.24 Accuracy increases by 0.96. -->
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<for>
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<add stat="maxHp" val="33.24" />
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<add stat="accCombat" val="0.957361" />
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</for>
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</option>
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<option id="14515" name="o_w_75_2u_46">
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<!-- Max HP increases by 33.24 Critical increases by 10.37. -->
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<for>
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<add stat="maxHp" val="33.24" />
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<add stat="critRate" val="10.366304908" />
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</for>
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</option>
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<option id="14516" name="o_w_75_2u_47">
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<!-- Max HP increases by 39.48. Max CP increases by 45.99. -->
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<for>
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<add stat="maxMp" val="39.48" />
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<add stat="maxCp" val="45.9921" />
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</for>
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</option>
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<option id="14517" name="o_w_75_2u_48">
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<!-- Max HP increases by 39.48. P. Atk. increases by 7.61. -->
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<for>
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<add stat="maxMp" val="39.48" />
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<add stat="pAtk" val="7.612" />
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</for>
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</option>
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<option id="14518" name="o_w_75_2u_49">
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<!-- Max HP increases by 39.48. M. Atk. increases by 8.89. -->
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<for>
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<add stat="maxMp" val="39.48" />
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<add stat="mAtk" val="8.888" />
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</for>
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</option>
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<option id="14519" name="o_w_75_2u_50">
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<!-- Max HP increases by 39.48. HP Regen increases by 0.18. -->
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<for>
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<add stat="maxMp" val="39.48" />
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<add stat="regHp" val="0.18018" />
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</for>
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</option>
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<option id="14520" name="o_w_75_2u_51">
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<!-- Max HP increases by 39.48. MP Regen increases by 0.12. -->
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<for>
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<add stat="maxMp" val="39.48" />
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<add stat="regMp" val="0.11715" />
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</for>
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</option>
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<option id="14521" name="o_w_75_2u_52">
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<!-- Max HP increases by 39.48. CP Regen increases by 0.18. -->
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<for>
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<add stat="maxMp" val="39.48" />
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<add stat="regCp" val="0.18018" />
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</for>
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</option>
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<option id="14522" name="o_w_75_2u_53">
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<!-- Max HP increases by 39.48. Evasion increases by 0.96. -->
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<for>
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<add stat="maxMp" val="39.48" />
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<add stat="rEvas" val="0.957361" />
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</for>
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</option>
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<option id="14523" name="o_w_75_2u_54">
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<!-- Max HP increases by 39.48. Accuracy increases by 0.96. -->
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<for>
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<add stat="maxMp" val="39.48" />
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<add stat="accCombat" val="0.957361" />
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</for>
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</option>
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<option id="14524" name="o_w_75_2u_55">
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<!-- Max HP increases by 39.48. Critical increases by 10.37. -->
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<for>
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<add stat="maxMp" val="39.48" />
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<add stat="critRate" val="10.366304908" />
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</for>
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</option>
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<option id="14525" name="o_w_75_2u_56">
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<!-- Max CP increases by 50.17. P. Atk. increases by 7.61. -->
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<for>
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<add stat="maxCp" val="50.1732" />
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<add stat="pAtk" val="7.612" />
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</for>
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</option>
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<option id="14526" name="o_w_75_2u_57">
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<!-- Max CP increases by 50.17. M. Atk. increases by 8.89. -->
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<for>
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<add stat="maxCp" val="50.1732" />
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<add stat="mAtk" val="8.888" />
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</for>
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</option>
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<option id="14527" name="o_w_75_2u_58">
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<!-- Max CP increases by 50.17. HP Regen increases by 0.18. -->
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<for>
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<add stat="maxCp" val="50.1732" />
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<add stat="regHp" val="0.18018" />
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</for>
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</option>
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<option id="14528" name="o_w_75_2u_59">
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<!-- Max CP increases by 50.17. MP Regen increases by 0.12. -->
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<for>
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<add stat="maxCp" val="50.1732" />
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<add stat="regMp" val="0.11715" />
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</for>
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</option>
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<option id="14529" name="o_w_75_2u_60">
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<!-- Max CP increases by 50.17. CP Regen increases by 0.18. -->
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<for>
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<add stat="maxCp" val="50.1732" />
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<add stat="regCp" val="0.18018" />
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</for>
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</option>
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<option id="14530" name="o_w_75_2u_61">
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<!-- Max CP increases by 50.17. Evasion increases by 0.96. -->
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<for>
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<add stat="maxCp" val="50.1732" />
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<add stat="rEvas" val="0.957361" />
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</for>
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</option>
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<option id="14531" name="o_w_75_2u_62">
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<!-- Max CP increases by 50.17. Accuracy increases by 0.96. -->
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<for>
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<add stat="maxCp" val="50.1732" />
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<add stat="accCombat" val="0.957361" />
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</for>
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</option>
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<option id="14532" name="o_w_75_2u_63">
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<!-- Max CP increases by 50.17. Critical increases by 10.37. -->
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<for>
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<add stat="maxCp" val="50.1732" />
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<add stat="critRate" val="10.366304908" />
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</for>
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</option>
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<option id="14533" name="o_w_75_2u_64">
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<!-- P. Atk. increases by 8.3. M. Atk. increases by 8.89. -->
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<for>
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<add stat="pAtk" val="8.304" />
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<add stat="mAtk" val="8.888" />
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</for>
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</option>
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<option id="14534" name="o_w_75_2u_65">
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<!-- P. Atk. increases by 8.3. HP Regen increases by 0.18. -->
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<for>
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<add stat="pAtk" val="8.304" />
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<add stat="regHp" val="0.18018" />
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</for>
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</option>
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<option id="14535" name="o_w_75_2u_66">
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<!-- P. Atk. increases by 8.3. MP Regen increases by 0.12. -->
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<for>
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<add stat="pAtk" val="8.304" />
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<add stat="regMp" val="0.11715" />
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</for>
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</option>
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<option id="14536" name="o_w_75_2u_67">
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<!-- P. Atk. increases by 8.3. CP Regen increases by 0.18. -->
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<for>
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<add stat="pAtk" val="8.304" />
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<add stat="regCp" val="0.18018" />
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</for>
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</option>
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<option id="14537" name="o_w_75_2u_68">
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<!-- P. Atk. increases by 8.3. Evasion increases by 0.96. -->
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<for>
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<add stat="pAtk" val="8.304" />
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<add stat="rEvas" val="0.957361" />
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</for>
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</option>
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<option id="14538" name="o_w_75_2u_69">
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<!-- P. Atk. increases by 8.3. Accuracy increases by 0.96. -->
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<for>
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<add stat="pAtk" val="8.304" />
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<add stat="accCombat" val="0.957361" />
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</for>
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</option>
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<option id="14539" name="o_w_75_2u_70">
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<!-- P. Atk. increases by 8.3. Critical increases by 10.37. -->
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<for>
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<add stat="pAtk" val="8.304" />
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<add stat="critRate" val="10.366304908" />
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</for>
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</option>
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<option id="14540" name="o_w_75_2u_71">
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<!-- M. Atk. increases by 9.7. HP Regen increases by 0.18. -->
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<for>
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<add stat="mAtk" val="9.696" />
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<add stat="regHp" val="0.18018" />
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</for>
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</option>
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<option id="14541" name="o_w_75_2u_72">
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<!-- M. Atk. increases by 9.7. MP Regen increases by 0.12. -->
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<for>
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<add stat="mAtk" val="9.696" />
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<add stat="regMp" val="0.11715" />
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</for>
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</option>
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<option id="14542" name="o_w_75_2u_73">
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<!-- M. Atk. increases by 9.7. CP Regen increases by 0.18. -->
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<for>
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<add stat="mAtk" val="9.696" />
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<add stat="regCp" val="0.18018" />
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</for>
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</option>
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<option id="14543" name="o_w_75_2u_74">
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<!-- M. Atk. increases by 9.7. Evasion increases by 0.96. -->
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<for>
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<add stat="mAtk" val="9.696" />
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<add stat="rEvas" val="0.957361" />
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</for>
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</option>
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<option id="14544" name="o_w_75_2u_75">
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<!-- M. Atk. increases by 9.7. Accuracy increases by 0.96. -->
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<for>
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<add stat="mAtk" val="9.696" />
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<add stat="accCombat" val="0.957361" />
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</for>
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</option>
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<option id="14545" name="o_w_75_2u_76">
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<!-- M. Atk. increases by 9.7. Critical increases by 10.37. -->
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<for>
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<add stat="mAtk" val="9.696" />
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<add stat="critRate" val="10.366304908" />
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</for>
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</option>
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<option id="14546" name="o_w_75_2u_77">
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<!-- HP Regen increases by 0.2. MP Regen increases by 0.12. -->
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<for>
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<add stat="regHp" val="0.19656" />
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<add stat="regMp" val="0.11715" />
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</for>
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</option>
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<option id="14547" name="o_w_75_2u_78">
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<!-- HP Regen increases by 0.2. CP Regen increases by 0.18. -->
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<for>
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<add stat="regHp" val="0.19656" />
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<add stat="regCp" val="0.18018" />
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</for>
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</option>
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<option id="14548" name="o_w_75_2u_79">
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<!-- HP Regen increases by 0.2. Evasion increases by 0.96. -->
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<for>
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<add stat="regHp" val="0.19656" />
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<add stat="rEvas" val="0.957361" />
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</for>
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</option>
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<option id="14549" name="o_w_75_2u_80">
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<!-- HP Regen increases by 0.2. Accuracy increases by 0.96. -->
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<for>
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<add stat="regHp" val="0.19656" />
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<add stat="accCombat" val="0.957361" />
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</for>
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</option>
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<option id="14550" name="o_w_75_2u_81">
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<!-- HP Regen increases by 0.2. Critical increases by 10.37. -->
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<for>
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<add stat="regHp" val="0.19656" />
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<add stat="critRate" val="10.366304908" />
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</for>
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</option>
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<option id="14551" name="o_w_75_2u_82">
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<!-- MP Regen increases by 0.13. CP Regen increases by 0.18. -->
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<for>
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<add stat="regMp" val="0.1278" />
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<add stat="regCp" val="0.18018" />
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</for>
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</option>
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<option id="14552" name="o_w_75_2u_83">
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<!-- MP Regen increases by 0.13. Evasion increases by 0.96. -->
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|
<for>
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|
<add stat="regMp" val="0.1278" />
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|
<add stat="rEvas" val="0.957361" />
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|
</for>
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</option>
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<option id="14553" name="o_w_75_2u_84">
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<!-- MP Regen increases by 0.13. Accuracy increases by 0.96. -->
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|
<for>
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<add stat="regMp" val="0.1278" />
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|
<add stat="accCombat" val="0.957361" />
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</for>
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</option>
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<option id="14554" name="o_w_75_2u_85">
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<!-- MP Regen increases by 0.13. Critical increases by 10.37. -->
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<for>
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<add stat="regMp" val="0.1278" />
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<add stat="critRate" val="10.366304908" />
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</for>
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</option>
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<option id="14555" name="o_w_75_2u_86">
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<!-- CP Regen increases by 0.2. Evasion increases by 0.96. -->
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<for>
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<add stat="regCp" val="0.19656" />
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<add stat="rEvas" val="0.957361" />
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</for>
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</option>
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<option id="14556" name="o_w_75_2u_87">
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<!-- CP Regen increases by 0.2. Accuracy increases by 0.96. -->
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<for>
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<add stat="regCp" val="0.19656" />
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<add stat="accCombat" val="0.957361" />
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</for>
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</option>
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<option id="14557" name="o_w_75_2u_88">
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<!-- CP Regen increases by 0.2. Critical increases by 10.37. -->
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<for>
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<add stat="regCp" val="0.19656" />
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<add stat="critRate" val="10.366304908" />
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</for>
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</option>
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<option id="14558" name="o_w_75_2u_89">
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<!-- Evasion increases by 1.06. Accuracy increases by 0.96. -->
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<for>
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|
<add stat="rEvas" val="1.058135" />
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<add stat="accCombat" val="0.957361" />
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</for>
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</option>
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<option id="14559" name="o_w_75_2u_90">
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<!-- Evasion increases by 1.06. Critical increases by 10.37. -->
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<for>
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<add stat="rEvas" val="1.058135" />
|
|
<add stat="critRate" val="10.366304908" />
|
|
</for>
|
|
</option>
|
|
<option id="14560" name="o_w_75_2u_91">
|
|
<!-- Accuracy increases by 1.06. Critical increases by 10.37. -->
|
|
<for>
|
|
<add stat="accCombat" val="1.058135" />
|
|
<add stat="critRate" val="10.366304908" />
|
|
</for>
|
|
</option>
|
|
<option id="14561" name="o_s_46_2s_1">
|
|
<!-- Active: Temporarily increases the size of your head. -->
|
|
<active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill -->
|
|
</option>
|
|
<option id="14562" name="o_s_46_2s_2">
|
|
<!-- Active: Temporarily increases lung capacity. -->
|
|
<active_skill id="3143" level="1" /> <!-- Item Skill: Kiss of Eva -->
|
|
</option>
|
|
<option id="14563" name="o_s_46_2s_3">
|
|
<!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. -->
|
|
<active_skill id="3144" level="1" /> <!-- Item Skill: Acrobatics -->
|
|
</option>
|
|
<option id="14564" name="o_s_46_2s_4">
|
|
<!-- Active: Increases Resistance to damage from falling. -->
|
|
<active_skill id="3145" level="1" /> <!-- Item Skill: Iron Body -->
|
|
</option>
|
|
<option id="14565" name="o_s_46_2s_5">
|
|
<!-- Active: Ignites a firecracker. -->
|
|
<active_skill id="3156" level="1" /> <!-- Item Skill: Firework -->
|
|
</option>
|
|
<option id="14566" name="o_s_46_2s_6">
|
|
<!-- Active: Temporarily plays music. -->
|
|
<active_skill id="3206" level="1" /> <!-- Item Skill: Music -->
|
|
</option>
|
|
<option id="14567" name="o_s_46_2s_7">
|
|
<!-- Active: Ignites a large firecracker. -->
|
|
<active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework -->
|
|
</option>
|
|
<option id="14568" name="o_s_46_2s_8">
|
|
<!-- Chance: During a physical attack, decreases the target's attacking desire for oneself by a fixed rate. -->
|
|
<attack_skill id="3081" level="1" chance="1.0" /> <!-- Item Skill: Charm -->
|
|
</option>
|
|
<option id="14569" name="o_s_46_2s_9">
|
|
<!-- Chance: During a physical attack, stimulates the target's attacking desire by a fixed rate. -->
|
|
<attack_skill id="3080" level="1" chance="1.0" /> <!-- Item Skill: Aggression -->
|
|
</option>
|
|
<option id="14570" name="o_s_46_2s_10">
|
|
<!-- Chance: During a physical attack, decreases the target's moving speed by a fixed rate. -->
|
|
<attack_skill id="3083" level="1" chance="1.0" /> <!-- Item Skill: Slow -->
|
|
</option>
|
|
<option id="14571" name="o_s_46_2s_11">
|
|
<!-- Chance: During a critical attack, decreases the target's attacking desire for oneself by a fixed rate. -->
|
|
<critical_skill id="3109" level="1" chance="5.0" /> <!-- Item Skill: Aggression Down -->
|
|
</option>
|
|
<option id="14572" name="o_s_46_2s_12">
|
|
<!-- Chance: During a critical attack, stimulates the target's attacking desire by a fixed rate. -->
|
|
<critical_skill id="3108" level="1" chance="5.0" /> <!-- Item Skill: Aggression Up -->
|
|
</option>
|
|
<option id="14573" name="o_s_46_2s_13">
|
|
<!-- Chance: During a critical attack, decreases the target's moving speed by a fixed rate. -->
|
|
<critical_skill id="3111" level="1" chance="5.0" /> <!-- Item Skill: Slow -->
|
|
</option>
|
|
<option id="14574" name="o_s_46_2s_14">
|
|
<!-- Chance: During a magic attack, decreases the target's moving speed by a fixed rate. Effect 3. -->
|
|
<magic_skill id="3096" level="1" chance="2.0" /> <!-- Item Skill: Slow -->
|
|
</option>
|
|
<option id="14575" name="o_s_46_2s_15">
|
|
<!-- Passive: Increases lung capacity. -->
|
|
<passive_skill id="3252" level="1" /> <!-- Item Skill: Kiss of Eva -->
|
|
</option>
|
|
<option id="14576" name="o_s_46_2s_16">
|
|
<!-- Passive: Increases the height from which you can jump without sustaining damage. -->
|
|
<passive_skill id="3253" level="1" /> <!-- Item Skill: Acrobatics -->
|
|
</option>
|
|
<option id="14577" name="o_s_46_2s_17">
|
|
<!-- Passive: Increases Resistance to damage from falling. -->
|
|
<passive_skill id="3254" level="1" /> <!-- Item Skill: Iron Body -->
|
|
</option>
|
|
<option id="14578" name="o_s_46_2r_1">
|
|
<!-- Active: Decreases the target's Atk. Spd. By a fixed rate. -->
|
|
<active_skill id="3188" level="1" /> <!-- Item Skill: Winter -->
|
|
</option>
|
|
<option id="14579" name="o_s_46_2r_2">
|
|
<!-- Active: Temporarily increase Evasion. -->
|
|
<active_skill id="3139" level="1" /> <!-- Item Skill: Agility -->
|
|
</option>
|
|
<option id="14580" name="o_s_46_2r_3">
|
|
<!-- Active: Inflicts bleed on the target by a fixed rate. -->
|
|
<active_skill id="3196" level="1" /> <!-- Item Skill: Bleed -->
|
|
</option>
|
|
<option id="14581" name="o_s_46_2r_4">
|
|
<!-- Active: Restores your CP. -->
|
|
<active_skill id="3130" level="1" /> <!-- Item Skill: Ritual -->
|
|
</option>
|
|
<option id="14582" name="o_s_46_2r_5">
|
|
<!-- Active: Inflicts damage by throwing a boulder. -->
|
|
<active_skill id="3169" level="1" /> <!-- Item Skill: Stone -->
|
|
</option>
|
|
<option id="14583" name="o_s_46_2r_6">
|
|
<!-- Active: Inflicts fear on the target by a fixed rate and causes him to flee. -->
|
|
<active_skill id="3194" level="1" /> <!-- Item Skill: Fear -->
|
|
</option>
|
|
<option id="14584" name="o_s_46_2r_7">
|
|
<!-- Active: Condenses air to burst flames. -->
|
|
<active_skill id="3165" level="1" /> <!-- Item Skill: Prominence -->
|
|
</option>
|
|
<option id="14585" name="o_s_46_2r_8">
|
|
<!-- Active: Calms the enemy's heart and causes attacking desire to disappear. -->
|
|
<active_skill id="3151" level="1" /> <!-- Item Skill: Peace -->
|
|
</option>
|
|
<option id="14586" name="o_s_46_2r_9">
|
|
<!-- Active: Decreases the target's attacking desire for oneself. -->
|
|
<active_skill id="3150" level="1" /> <!-- Item Skill: Charm -->
|
|
</option>
|
|
<option id="14587" name="o_s_46_2r_10">
|
|
<!-- Active: Increases your target's will to attack. -->
|
|
<active_skill id="3149" level="1" /> <!-- Item Skill: Aggression -->
|
|
</option>
|
|
<option id="14588" name="o_s_46_2r_11">
|
|
<!-- Active: Temporarily increases accuracy. -->
|
|
<active_skill id="3140" level="1" /> <!-- Item Skill: Guidance -->
|
|
</option>
|
|
<option id="14589" name="o_s_46_2r_12">
|
|
<!-- Active: Inflicts hold on the target by a fixed rate. Additional Hold is not available while the effect lasts. -->
|
|
<active_skill id="3190" level="1" /> <!-- Item Skill: Hold -->
|
|
</option>
|
|
<option id="14590" name="o_s_46_2r_13">
|
|
<!-- Active: Launches a holy magic attack. -->
|
|
<active_skill id="3170" level="1" /> <!-- Item Skill: Solar Flare -->
|
|
</option>
|
|
<option id="14591" name="o_s_46_2r_14">
|
|
<!-- Active: Temporarily increases power of HP recovery magic. -->
|
|
<active_skill id="3138" level="1" /> <!-- Item Skill: Heal Empower -->
|
|
</option>
|
|
<option id="14592" name="o_s_46_2r_15">
|
|
<!-- Active: Temporarily increases effect of HP recovery magic. -->
|
|
<active_skill id="3126" level="1" /> <!-- Item Skill: Prayer -->
|
|
</option>
|
|
<option id="14593" name="o_s_46_2r_16">
|
|
<!-- Active: Regenerates your own HP immediately. -->
|
|
<active_skill id="3123" level="1" /> <!-- Item Skill: Heal -->
|
|
</option>
|
|
<option id="14594" name="o_s_46_2r_17">
|
|
<!-- Active: Temporarily increases M. Atk. -->
|
|
<active_skill id="3133" level="1" /> <!-- Item Skill: Empower -->
|
|
</option>
|
|
<option id="14595" name="o_s_46_2r_18">
|
|
<!-- Active: Temporarily increases Max CP. -->
|
|
<active_skill id="3131" level="1" /> <!-- Item Skill: Cheer -->
|
|
</option>
|
|
<option id="14596" name="o_s_46_2r_19">
|
|
<!-- Active: Temporarily increases Max HP and recovers the amount of increased HP. -->
|
|
<active_skill id="3125" level="1" /> <!-- Item Skill: Battle Roar -->
|
|
</option>
|
|
<option id="14597" name="o_s_46_2r_20">
|
|
<!-- Active: Temporarily increases Max HP. -->
|
|
<active_skill id="3124" level="1" /> <!-- Item Skill: Blessed Body -->
|
|
</option>
|
|
<option id="14598" name="o_s_46_2r_21">
|
|
<!-- Active: Temporarily increases Max MP. -->
|
|
<active_skill id="3128" level="1" /> <!-- Item Skill: Blessed Soul -->
|
|
</option>
|
|
<option id="14599" name="o_s_46_2r_22">
|
|
<!-- Active: Temporarily increases M. Def.. -->
|
|
<active_skill id="3136" level="1" /> <!-- Item Skill: Magic Barrier -->
|
|
</option>
|
|
</list> |