Files
l2j_mobius/trunk/dist/game/data/stats/items/46500-46599.xml
MobiusDev c72d27bc10 Item stats rework.
Contributed by Matts.
2015-12-09 16:21:57 +00:00

1156 lines
54 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="46500" name="Pantheon's Soul Crystal - Stage 12" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="14" />
<set name="compoundItem" val="46501" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46501" name="Pantheon's Soul Crystal - Stage 13" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="14" />
<set name="compoundItem" val="46502" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46502" name="Pantheon's Soul Crystal - Stage 14" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="14" />
<set name="compoundItem" val="46503" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46503" name="Pantheon's Soul Crystal - Stage 15" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46504" name="Lionel's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="60" />
<set name="compoundItem" val="46505" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46505" name="Lionel's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="51" />
<set name="compoundItem" val="46506" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46506" name="Lionel's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="35" />
<set name="compoundItem" val="46507" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46507" name="Lionel's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="27" />
<set name="compoundItem" val="46508" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46508" name="Lionel's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="23" />
<set name="compoundItem" val="46509" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46509" name="Lionel's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="20" />
<set name="compoundItem" val="46510" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46510" name="Lionel's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="18" />
<set name="compoundItem" val="46511" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46511" name="Lionel's Soul Crystal - Stage 8" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="17" />
<set name="compoundItem" val="46512" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46512" name="Lionel's Soul Crystal - Stage 9" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="16" />
<set name="compoundItem" val="46513" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46513" name="Lionel's Soul Crystal - Stage 10" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="15" />
<set name="compoundItem" val="46514" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46514" name="Lionel's Soul Crystal - Stage 11" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="15" />
<set name="compoundItem" val="46515" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46515" name="Lionel's Soul Crystal - Stage 12" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="14" />
<set name="compoundItem" val="46516" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46516" name="Lionel's Soul Crystal - Stage 13" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="14" />
<set name="compoundItem" val="46517" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46517" name="Lionel's Soul Crystal - Stage 14" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="compoundChance" val="14" />
<set name="compoundItem" val="46518" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46518" name="Lionel's Soul Crystal - Stage 15" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46519" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a soul, and use a Soul Crystal Stage 1-4 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46520" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a soul, and use a Soul Crystal Stage 1-5 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46521" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a soul, and use a Soul Crystal Stage 1-6 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46522" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a soul, and use a Soul Crystal Stage 1-7 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46523" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a soul, and use a Soul Crystal Stage 1-8 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46524" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a soul, and use a Soul Crystal Stage 1-9 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46525" name="Practice Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within, received from a blacksmith to get some practice with Soul Crystals. Double-click to summon a Soul and use the Practice Soul Crystal Stage 1 to absorb the Soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="46526" name="Practice Soul Crystal" additionalName="Stage 1" type="EtcItem">
<!-- A Soul Crystal received from a blacksmith for practice. Use this to bestow an effect on to the Practice StormBringer you received from the blacksmith. -->
<set name="icon" val="icon.ensoul_big_old" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46527" name="Agathion - Shiny" type="Armor">
<!-- Can summon an Agathion - Shiny when equipped.. . <Active Skill>. 1. Agathion Teleport: Lets you teleport to Town of Aden / Town of Rune / Talking Island Village / Town of Giran / Town of Goddard / Town of Schuttgart. (Cooldown 30 minutes). . <Item Skill>. -->
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
<set name="bodypart" val="lbracelet" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SILVER" />
<set name="weight" val="30" />
</item>
<item id="46528" name="Server Keeper's Magic Pencil" type="Weapon">
<!-- Magic pencil with a sharp tip. Provided to and only used by Server Keepers. -->
<set name="icon" val="BranchSys2.icon.g_pencil_of_servermaster" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="random_damage" val="1" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="100" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="1" />
<set stat="pAtk" val="1" />
</for>
</item>
<item id="46529" name="Manor Scholar's Hat" type="Armor">
<!-- Scholar's hat showing knowledge. Gold tassel is attached. -->
<set name="icon" val="BranchSys2.icon.g_graduation_cap_gold" />
<set name="bodypart" val="hairall" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="46530" name="Top-grade Love Potion - Party" type="EtcItem">
<!-- For 15 sec., P./M. Atk. and Atk./Casting Spd. of party members are increased. A strange power changes the appearance of your weapon. Does not stack with Battle Rhapsody Dance. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.love_potion_party" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
</item>
<item id="46531" name="Flash Grenade" type="EtcItem">
<!-- A flash grenade that will let you identify hidden targets. -->
<set name="icon" val="icon.etc_fairy_fire_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="WOOD" />
<set name="weight" val="100" />
</item>
<item id="46532" name="For NPC_Right Hand Ladle" type="Weapon">
<!-- For NPC. -->
<set name="icon" val="icon.weapon_iron_hammer_i00" />
<set name="bodypart" val="rhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="1850" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="21" />
<set stat="pAtk" val="31" />
</for>
</item>
<item id="46533" name="Hansel's Weapon Crafting Potion" additionalName="Event" type="EtcItem">
<!-- Changes the appearance of a weapon to that of White Day for 1 hour. Deleted after event. -->
<set name="icon" val="icon.etc_whiteday_herb" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="46534" name="Gretel's Friend Summon Candy" additionalName="Event" type="EtcItem">
<!-- Item imbued with Gretel's magic. Can summon a friend every 30 minutes. Target a party member and double-click to use the skill. Deleted after event. -->
<set name="icon" val="icon.etc_whiteday_candy" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
</item>
<item id="46535" name="Rare Accessory Box" additionalName="7-day" type="EtcItem">
<!-- Double-click to get one of the following: Blessed Antharas' Earring, Blessed Valakas' Necklace, Tauti's Ring, Earth Wyrm Heart Ring, or Blessed Zaken's Earring (7-day). Cannot be used in the Olympiad. Deleted after event. -->
<set name="icon" val="icon.etc_marguene_collection_box_i00" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
<set name="time" val="10080" />
</item>
<item id="46536" name="Expertise Rune Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to get one of the following: Expertise Rune Pack R, R95, or R99. Deleted after event. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="46537" name="Mystic Soul Crystal Fragment" type="EtcItem">
<!-- Crystal fragment containing the soul of one of the progatonists of the stories told in the Mystic Tavern. Take 10 of these to Settlen in the Mystic Tavern to exchange for a Mystic Soul Crystal. -->
<set name="icon" val="icon.etc_broken_crystal_green_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="46538" name="Tauti Breastplate - No Ertheia" additionalName="Heavy Armor" type="Armor">
<set name="icon" val="icon.tauti_heavy_upbody" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="chest" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="BRONZE" />
<set name="weight" val="7520" />
<for>
<add stat="pDef" val="400" order="0" />
</for>
</item>
<item id="46539" name="Tauti Gaiters - No Ertheia" additionalName="Heavy Armor" type="Armor">
<set name="icon" val="icon.tauti_heavy_downbody" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="legs" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="3170" />
<for>
<add stat="pDef" val="250" order="0" />
</for>
</item>
<item id="46540" name="Tauti Gauntlets - No Ertheia" additionalName="Heavy Armor" type="Armor">
<set name="icon" val="icon.tauti_heavy_gloves" />
<set name="bodypart" val="gloves" />
<set name="commissionItemType" val="GLOVES" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="weight" val="510" />
<for>
<add stat="pDef" val="100" order="0" />
</for>
</item>
<item id="46541" name="Tauti Boots - No Ertheia" additionalName="Heavy Armor" type="Armor">
<set name="icon" val="icon.tauti_heavy_shoes" />
<set name="bodypart" val="feet" />
<set name="commissionItemType" val="FEET" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="weight" val="1070" />
<for>
<add stat="pDef" val="100" order="0" />
</for>
</item>
<item id="46542" name="Kelbim Leather Helmet" additionalName="Not In Use" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="bodypart" val="head" />
<set name="commissionItemType" val="HELMET" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
<set name="weight" val="530" />
<for>
<add stat="pDef" val="150" order="0" />
</for>
</item>
<item id="46543" name="Kelbim Leather Armor" additionalName="Light Armor" type="Armor">
<set name="icon" val="icon.kelbim_light_upbody" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="chest" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="BRONZE" />
<set name="weight" val="4140" />
<for>
<add stat="rEvas" val="5" />
<add stat="pDef" val="320" order="0" />
</for>
</item>
<item id="46544" name="Kelbim Leather Leggings" additionalName="Light Armor" type="Armor">
<set name="icon" val="icon.kelbim_light_downbody" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="legs" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="1320" />
<for>
<add stat="rEvas" val="3" />
<add stat="pDef" val="200" order="0" />
</for>
</item>
<item id="46545" name="Kelbim Leather Gloves" additionalName="Light Armor" type="Armor">
<set name="icon" val="icon.kelbim_light_gloves" />
<set name="bodypart" val="gloves" />
<set name="commissionItemType" val="GLOVES" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="weight" val="510" />
<for>
<add stat="pDef" val="100" order="0" />
</for>
</item>
<item id="46546" name="Kelbim Leather Boots" additionalName="Light Armor" type="Armor">
<set name="icon" val="icon.kelbim_light_shoes" />
<set name="bodypart" val="feet" />
<set name="commissionItemType" val="FEET" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="weight" val="1070" />
<for>
<add stat="pDef" val="100" order="0" />
</for>
</item>
<item id="46547" name="Freya Circlet" additionalName="Not In Use" type="Armor">
<set name="icon" val="icon.armor_circlet_i00" />
<set name="bodypart" val="head" />
<set name="commissionItemType" val="HELMET" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
<set name="weight" val="530" />
<for>
<add stat="pDef" val="150" order="0" />
</for>
</item>
<item id="46548" name="Freya Tunic" additionalName="Robe" type="Armor">
<set name="icon" val="icon.freya_robe_upbody" />
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="chest" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="BRONZE" />
<set name="weight" val="1750" />
<for>
<add stat="pDef" val="220" order="0" />
<add stat="mDef" val="49" order="0" />
</for>
</item>
<item id="46549" name="Freya Stockings" additionalName="Robe" type="Armor">
<set name="icon" val="icon.freya_robe_downbody" />
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="legs" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="850" />
<for>
<add stat="pDef" val="137" order="0" />
<add stat="mDef" val="33" order="0" />
</for>
</item>
<item id="46550" name="Freya Gloves" additionalName="Robe" type="Armor">
<set name="icon" val="icon.freya_robe_gloves" />
<set name="bodypart" val="gloves" />
<set name="commissionItemType" val="GLOVES" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="weight" val="510" />
<for>
<add stat="pDef" val="100" order="0" />
</for>
</item>
<item id="46551" name="Freya Shoes" additionalName="Robe" type="Armor">
<set name="icon" val="icon.freya_robe_shoes" />
<set name="bodypart" val="feet" />
<set name="commissionItemType" val="FEET" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="weight" val="1070" />
<for>
<add stat="pDef" val="100" order="0" />
</for>
</item>
<item id="46552" name="Practice Soul Crystal" additionalName="Stage 2" type="EtcItem">
<!-- Item obtained from succeeding at the Soul Crystal practice. -->
<set name="icon" val="icon.etc_soul_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46553" name="Mystic Soul Crystal" type="EtcItem">
<!-- Crystal fragment containing the soul of one of the progatonists of the stories told in the Mystic Tavern. Since it contains the soul of a legend within the stories, it can bestow a special Soul Crystal effect to weapons. -->
<set name="icon" val="icon.ensoul_big_ep" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46554" name="Flame Flower" type="EtcItem">
<!-- Mystic Tavern - Item that can only be used in Tauti's dungeon. Use it near the Sealed Tablet to reduce the defense of the tablet. Deleted 1 hour after acquisition. -->
<set name="icon" val="icon.etc_flower_i01" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="46555" name="Altar of Earth Sealing Stone" type="EtcItem">
<!-- Mystic Tavern - Use it on the Altar of Earth in Kelbim's dungeon to seal the altar. -->
<set name="icon" val="icon.etc_black_freezing_core_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
</item>
<item id="46556" name="Altar of Wind Sealing Stone" type="EtcItem">
<!-- Mystic Tavern - Use it on the Altar of Wind in Kelbim's dungeon to seal the altar. -->
<set name="icon" val="icon.sealed_bluelycan_neckalce_gem" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
</item>
<item id="46557" name="High-grade Fragment of Chaos" type="EtcItem">
<!-- Item obtained from defeating the monsters in Hellbound's Phantasmal Ridge. Collect these and take them to Leona Blackbird in the Refugee Village. -->
<set name="icon" val="icon.etc_debris_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="46558" name="Leona's Reward Box (High-grade)" type="EtcItem">
<!-- Reward box received from Leona Blackbird for helping her in Hellbound. Double-click to open. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="46559" name="Leona's Reward Box" type="EtcItem">
<!-- Reward box received from Leona Blackbird for helping her in Hellbound. Double-click to open. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="46560" name="Curtiz's Reward Box" type="EtcItem">
<!-- Reward box received from Captain Kurtiz for helping him with the monsters of the Nightmare Kamaloka. Double-click to open. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="46561" name="Blue Dynasty" type="EtcItem">
<!-- L2 Assist App item. Blue Dynasty armor. -->
<set name="icon" val="icon.armor_t2000_ul_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="46562" name="Red Zubei" type="EtcItem">
<!-- L2 Assist App item. Red Zubei armor. -->
<set name="icon" val="icon.armor_t2000_ul_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="46563" name="Epic Tale Pouch" additionalName="Not In Use" type="EtcItem">
<!-- Pouch received as reward for listening to Freya's story and enjoying your time at the epic tales pub. Double-click to use. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="46564" name="Scroll of Escape: Mystic Tavern" type="EtcItem">
<!-- Teleports you to the Mystic Tavern. -->
<set name="icon" val="icon.etc_scroll_of_return_i03" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
</item>
<item id="46565" name="Soul Crystal Coupon" additionalName="Stage 1" type="EtcItem">
<!-- Exchange it through the blacksmiths of each village for either a Kain's Soul Crystal Stage 1 or Mermoden's Soul Crystal Stage 1. -->
<set name="icon" val="icon.etc_roll_of_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="46566" name="Soul Crystal Coupon" additionalName="Stage 2" type="EtcItem">
<!-- Exchange it through the blacksmiths of each village for either a Kain's Soul Crystal Stage 2 or Mermoden's Soul Crystal Stage 2. -->
<set name="icon" val="icon.etc_roll_of_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="46567" name="Soul Crystal Coupon" additionalName="Stage 3" type="EtcItem">
<!-- Exchange it through the blacksmiths of each village for either a Kain's Soul Crystal Stage 3 or Mermoden's Soul Crystal Stage 3. -->
<set name="icon" val="icon.etc_roll_of_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="46568" name="Soul Crystal Coupon" additionalName="Stage 4" type="EtcItem">
<!-- Exchange it through the blacksmiths of each village for either a Kain's Soul Crystal Stage 4 or Mermoden's Soul Crystal Stage 4. -->
<set name="icon" val="icon.etc_roll_of_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="46569" name="Soul Crystal Coupon" additionalName="Stage 5" type="EtcItem">
<!-- Exchange it through the blacksmiths of each village for either a Kain's Soul Crystal Stage 5 or Mermoden's Soul Crystal Stage 5. -->
<set name="icon" val="icon.etc_roll_of_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="46570" name="Soul Crystal Coupon Pack" additionalName="Stage 5" type="EtcItem">
<!-- Double-click to get a Soul Crystal Coupon Stage 5. There's a chance that you might not get anything. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="capsuled_items" val="46569,1,1,100" /> <!-- Soul Crystal Coupon - Stage 5 -->
<set name="default_action" val="PEEL" />
<set name="handler" val="ExtractableItems" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="46571" name="For NPC_Left Hand Meat Plate" type="Weapon">
<!-- For NPC. -->
<set name="icon" val="icon.weapon_iron_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="weapon_type" val="FIST" />
<set name="weight" val="1850" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="21" />
<set stat="pAtk" val="31" />
</for>
</item>
<item id="46572" name="Tauti's Helmet Appearance Stone" additionalName="Not In Use" type="EtcItem">
<!-- Can change the appearance of helmets into Tauti's Helmet. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46573" name="Tauti's Breastplate Appearance Stone" type="EtcItem">
<!-- Can change the appearance of breastplates into Tauti's Breastplate. Changed items cannot be equipped by Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46574" name="Tauti's Gaiters Appearance Stone" type="EtcItem">
<!-- Can change the appearance of gaiters into Tauti's Gaiters. Changed items cannot be equipped by Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46575" name="Tauti's Gauntlets Appearance Stone" type="EtcItem">
<!-- Can change the appearance of gauntlets into Tauti's Gauntlets. Changed items cannot be equipped by Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46576" name="Tauti's Boots Appearance Stone" type="EtcItem">
<!-- Can change the appearance of boots into Tauti's Boots. Changed items cannot be equipped by Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46577" name="Kelbim's Leather Helmet Appearance Stone" additionalName="Not In Use" type="EtcItem">
<!-- Can change the appearance of leather helmets into Kelbim's Leather Helmet. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46578" name="Kelbim's Leather Armor Appearance Stone" type="EtcItem">
<!-- Can change the appearance of leather armor into Kelbim's Leather Armor. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46579" name="Kelbim's Leather Leggings Appearance Stone" type="EtcItem">
<!-- Can change the appearance of leather leggings into Kelbim's Leather Leggings. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46580" name="Kelbim's Leather Gloves Appearance Stone" type="EtcItem">
<!-- Can change the appearance of leather gloves into Kelbim's Leather Gloves. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46581" name="Kelbim's Leather Boots Appearance Stone" type="EtcItem">
<!-- Can change the appearance of leather boots into Kelbim's Leather Boots. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46582" name="Freya's Circlet Appearance Stone" additionalName="Not In Use" type="EtcItem">
<!-- Can change the appearance of circlets into Freya's Circlet. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46583" name="Freya's Tunic Appearance Stone" type="EtcItem">
<!-- Can change the appearance of tunics into Freya's Tunic. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46584" name="Freya's Stockings Appearance Stone" type="EtcItem">
<!-- Can change the appearance of stockings into Freya's Stockings. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46585" name="Freya's Gloves Appearance Stone" type="EtcItem">
<!-- Can change the appearance of gloves into Freya's Gloves. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46586" name="Freya's Shoes Appearance Stone" type="EtcItem">
<!-- Can change the appearance of shoes into Freya's Shoes. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="46587" name="Mystic Armor Piece" type="EtcItem">
<!-- Go to Settlen to exchange for a Tauti/Kelbim/Freya Outfit Appearance Stone. -->
<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="46588" name="For UI Test_Special Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- Will be deleted on 3/13. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46589" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a Soul, and use a Soul Crystal Stage 1-10 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46590" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a Soul, and use a Soul Crystal Stage 1-11 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46591" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a Soul, and use a Soul Crystal Stage 1-12 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46592" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a Soul, and use a Soul Crystal Stage 1-13 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46593" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a Soul, and use a Soul Crystal Stage 1-14 to absorb the soul. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="commissionItemType" val="CRYSTAL" />
<set name="default_action" val="CALL_SKILL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="46594" name="Ice Crystal Shard" additionalName="Mystic Tavern - Freya" type="EtcItem">
<!-- Shards of a shattered Ice Crystal. The knights and monsters of the Labyrinth have turned violent because of the effect of the Ice Crystal, and Melissa's health has deteriorated. Collect these and take them to Sayan. -->
<set name="icon" val="icon.etc_broken_crystal_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="46595" name="Blue Dynasty" type="Armor">
<set name="icon" val="icon.armor_t91_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="material" val="BRONZE" />
<for>
<add stat="pDef" val="400" order="0" />
</for>
</item>
<item id="46596" name="Blue Dynasty" type="Armor">
<set name="icon" val="icon.armor_t92_ub_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="material" val="BRONZE" />
<for>
<add stat="pDef" val="400" order="0" />
</for>
</item>
<item id="46597" name="Blue Dynasty" type="Armor">
<set name="icon" val="icon.armor_t93_uw_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="material" val="BRONZE" />
<for>
<add stat="pDef" val="400" order="0" />
</for>
</item>
<item id="46598" name="Red Zubei" type="Armor">
<set name="icon" val="icon.armor_t64_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="material" val="BRONZE" />
<for>
<add stat="pDef" val="400" order="0" />
</for>
</item>
<item id="46599" name="Red Zubei" type="Armor">
<set name="icon" val="icon.armor_t65_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="material" val="BRONZE" />
<for>
<add stat="pDef" val="400" order="0" />
</for>
</item>
</list>