Files
l2j_mobius/trunk/dist/game/data/stats/items/39300-39399.xml
MobiusDev 0f63734fe9 Item stats and order update.
Contributed by Matts.
2015-12-05 20:37:59 +00:00

913 lines
48 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="39300" name="+ 6 Twilight Circlet Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 6 Twilight Circlet. Deleted after event. -->
<set name="icon" val="icon.armor_circlet_i00" />
<set name="bodypart" val="head" />
<set name="commissionItemType" val="HELMET" />
<set name="default_action" val="EQUIP" />
<set name="material" val="BONE" />
<set name="weight" val="530" />
</item>
<item id="39301" name="+ 6 Twilight Tunic Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 6 Twilight Tunic. Deleted after event. -->
<set name="icon" val="icon.armor_t603_u_i00" />
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="chest" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="default_action" val="EQUIP" />
<set name="material" val="BRONZE" />
<set name="weight" val="1750" />
</item>
<item id="39302" name="+ 6 Twilight Stockings Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 6 Twilight Stockings. Deleted after event. -->
<set name="icon" val="icon.armor_t603_l_i00" />
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="legs" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="default_action" val="EQUIP" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="850" />
</item>
<item id="39303" name="+ 6 Twilight Gloves Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 6 Twilight Gloves. Deleted after event. -->
<set name="icon" val="icon.armor_t603_g_i00" />
<set name="bodypart" val="gloves" />
<set name="commissionItemType" val="GLOVES" />
<set name="default_action" val="EQUIP" />
<set name="material" val="LEATHER" />
<set name="weight" val="510" />
</item>
<item id="39304" name="+ 6 Twilight Shoes Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 6 Twilight Shoes. Deleted after event. -->
<set name="icon" val="icon.armor_t603_b_i00" />
<set name="bodypart" val="feet" />
<set name="commissionItemType" val="FEET" />
<set name="default_action" val="EQUIP" />
<set name="material" val="LEATHER" />
<set name="weight" val="1070" />
</item>
<item id="39305" name="+ 6 Twilight Sigil Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 6 Twilight Sigil. Deleted after event. -->
<set name="icon" val="icon.weapon_dynaksus_i00" />
<set name="bodypart" val="lhand" />
<set name="commissionItemType" val="SHIELD" />
<set name="default_action" val="EQUIP" />
<set name="material" val="STEEL" />
<set name="weight" val="920" />
</item>
<item id="39306" name="+ 8 Twilight Helmet Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Helmet. Deleted after event. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="bodypart" val="head" />
<set name="commissionItemType" val="HELMET" />
<set name="default_action" val="EQUIP" />
<set name="material" val="BONE" />
<set name="weight" val="530" />
</item>
<item id="39307" name="+ 8 Twilight Breastplate Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Breastplate. Deleted after event. -->
<set name="icon" val="icon.armor_t601_u_i00" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="chest" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="default_action" val="EQUIP" />
<set name="material" val="BRONZE" />
<set name="weight" val="7520" />
</item>
<item id="39308" name="+ 8 Twilight Gaiters Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Gaiters. Deleted after event. -->
<set name="icon" val="icon.armor_t601_l_i00" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="legs" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="default_action" val="EQUIP" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="3170" />
</item>
<item id="39309" name="+ 8 Twilight Gauntlets Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Gauntlets. Deleted after event. -->
<set name="icon" val="icon.armor_t601_g_i00" />
<set name="bodypart" val="gloves" />
<set name="commissionItemType" val="GLOVES" />
<set name="default_action" val="EQUIP" />
<set name="material" val="LEATHER" />
<set name="weight" val="510" />
</item>
<item id="39310" name="+ 8 Twilight Boots Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Boots. Deleted after event. -->
<set name="icon" val="icon.armor_t601_b_i00" />
<set name="bodypart" val="feet" />
<set name="commissionItemType" val="FEET" />
<set name="default_action" val="EQUIP" />
<set name="material" val="LEATHER" />
<set name="weight" val="1070" />
</item>
<item id="39311" name="+ 8 Twilight Shield Coupon" additionalName="Heavy Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Shield. Deleted after event. -->
<set name="icon" val="icon.kratere_i00" />
<set name="bodypart" val="lhand" />
<set name="commissionItemType" val="SHIELD" />
<set name="default_action" val="EQUIP" />
<set name="material" val="DAMASCUS" />
<set name="weight" val="1130" />
</item>
<item id="39312" name="+ 8 Twilight Leather Helmet Coupon" additionalName="Light Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Leather Helmet. Deleted after event. -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="bodypart" val="head" />
<set name="commissionItemType" val="HELMET" />
<set name="default_action" val="EQUIP" />
<set name="material" val="BONE" />
<set name="weight" val="530" />
</item>
<item id="39313" name="+ 8 Twilight Leather Armor Coupon" additionalName="Light Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Leather Armor. Deleted after event. -->
<set name="icon" val="icon.armor_t602_u_i00" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="chest" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="default_action" val="EQUIP" />
<set name="material" val="BRONZE" />
<set name="weight" val="4140" />
</item>
<item id="39314" name="+ 8 Twilight Leather Leggings Coupon" additionalName="Light Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Leather Leggings. Deleted after event. -->
<set name="icon" val="icon.armor_t602_l_i00" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="legs" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="default_action" val="EQUIP" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="1320" />
</item>
<item id="39315" name="+ 8 Twilight Leather Gloves Coupon" additionalName="Light Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Leather Gloves. Deleted after event. -->
<set name="icon" val="icon.armor_t602_g_i00" />
<set name="bodypart" val="gloves" />
<set name="commissionItemType" val="GLOVES" />
<set name="default_action" val="EQUIP" />
<set name="material" val="LEATHER" />
<set name="weight" val="510" />
</item>
<item id="39316" name="+ 8 Twilight Leather Boots Coupon" additionalName="Light Armor" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Leather Boots. Deleted after event. -->
<set name="icon" val="icon.armor_t602_b_i00" />
<set name="bodypart" val="feet" />
<set name="commissionItemType" val="FEET" />
<set name="default_action" val="EQUIP" />
<set name="material" val="LEATHER" />
<set name="weight" val="1070" />
</item>
<item id="39317" name="+ 8 Twilight Circlet Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Circlet. Deleted after event. -->
<set name="icon" val="icon.armor_circlet_i00" />
<set name="bodypart" val="head" />
<set name="commissionItemType" val="HELMET" />
<set name="default_action" val="EQUIP" />
<set name="material" val="BONE" />
<set name="weight" val="530" />
</item>
<item id="39318" name="+ 8 Twilight Tunic Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Tunic. Deleted after event. -->
<set name="icon" val="icon.armor_t603_u_i00" />
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="chest" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="default_action" val="EQUIP" />
<set name="material" val="BRONZE" />
<set name="weight" val="1750" />
</item>
<item id="39319" name="+ 8 Twilight Stockings Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Stockings. Deleted after event. -->
<set name="icon" val="icon.armor_t603_l_i00" />
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="legs" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="default_action" val="EQUIP" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="850" />
</item>
<item id="39320" name="+ 8 Twilight Gloves Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Gloves. Deleted after event. -->
<set name="icon" val="icon.armor_t603_g_i00" />
<set name="bodypart" val="gloves" />
<set name="commissionItemType" val="GLOVES" />
<set name="default_action" val="EQUIP" />
<set name="material" val="LEATHER" />
<set name="weight" val="510" />
</item>
<item id="39321" name="+ 8 Twilight Shoes Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for + 8 Twilight Shoes. Deleted after event. -->
<set name="icon" val="icon.armor_t603_b_i00" />
<set name="bodypart" val="feet" />
<set name="commissionItemType" val="FEET" />
<set name="default_action" val="EQUIP" />
<set name="material" val="LEATHER" />
<set name="weight" val="1070" />
</item>
<item id="39322" name="+ 8 Twilight Sigil Coupon" additionalName="Robe" type="Armor">
<!-- Bring this to the Memory Fragment manager Chaotic Chronicle to exchange it for a + 8 Twilight Sigil. Deleted after event. -->
<set name="icon" val="icon.weapon_dynaksus_i00" />
<set name="bodypart" val="lhand" />
<set name="commissionItemType" val="SHIELD" />
<set name="default_action" val="EQUIP" />
<set name="material" val="STEEL" />
<set name="weight" val="920" />
</item>
<item id="39323" name="Designer Eternal Armor Pack" type="EtcItem">
<!-- Double-click to acquire one of the following: Eternal Armor Crafting Pack, Eternal Armor Pack, or Eternal Armor Pack with an item enchanted to 5, 6, or 8. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39324" name="Eternal Armor Crafting Pack" type="EtcItem">
<!-- Double-click to acquire a pack for crafting one Eternal armor piece. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="capsuled_items" val="" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ExtractableItems" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39325" name="Eternal Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Eternal armor piece. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39326" name="+5 Eternal Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Eternal armor piece that has been enchanted to + 5. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39327" name="+6 Eternal Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Eternal armor piece that has been enchanted to + 6. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39328" name="+8 Eternal Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Eternal armor piece that has been enchanted to + 8. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39329" name="Designer Seraph Armor Pack" type="EtcItem">
<!-- Double-click to acquire one of the following: Seraph Armor Crafting Pack, Seraph Armor Pack, or Seraph Armor Pack with an item enchanted to 5, 6, or 8. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39330" name="Seraph Armor Crafting Pack" type="EtcItem">
<!-- Double-click to acquire a pack for crafting one Seraph armor piece. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="capsuled_items" val="" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ExtractableItems" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39331" name="Seraph Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Seraph armor piece. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39332" name="+5 Seraph Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Seraph armor piece that has been enchanted to + 5. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39333" name="+6 Seraph Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Seraph armor piece that has been enchanted to + 6. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39334" name="+8 Seraph Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Seraph armor piece that has been enchanted to + 8. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39335" name="Designer Twilight Armor Pack" type="EtcItem">
<!-- Double-click to acquire one of the following: Twilight Armor Crafting Pack, Twilight Armor Pack, or Twilight Armor Pack with an item enchanted to 5, 6, or 8. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39336" name="Twilight Armor Crafting Pack" type="EtcItem">
<!-- Double-click to acquire a pack for crafting one Twilight armor piece. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="capsuled_items" val="" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ExtractableItems" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39337" name="Twilight Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Twilight armor piece. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39338" name="+5 Twilight Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Twilight armor piece that has been enchanted to + 5. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39339" name="+6 Twilight Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Twilight armor piece that has been enchanted to + 6. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39340" name="+8 Twilight Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Twilight armor piece that has been enchanted to + 8. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39341" name="Elegia Armor Pack" type="EtcItem">
<!-- Double-click to acquire one Elegia armor piece. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39342" name="Crafting Ingredients Pack" type="EtcItem">
<!-- Can acquire 10 units of an ingredient needed for item crafting. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="capsuled_items" val="" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ExtractableItems" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39343" name="Designer Amaranthine Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one of the following: Amaranthine Weapon Pack, Amaranthine Weapon Crafting Pack, or Amaranthine Weapon Pack with an item enchanted to 4, 5, 6, 7, or 8. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39344" name="Amaranthine Weapon Crafting Pack" type="EtcItem">
<!-- Double-click to acquire a pack for crafting one Amaranthine weapon. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="capsuled_items" val="" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ExtractableItems" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39345" name="Amaranthine Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Amaranthine weapon. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39346" name="+4 Amaranthine Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 4. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39347" name="+5 Amaranthine Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 5. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39348" name="+6 Amaranthine Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 6. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39349" name="+7 Amaranthine Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 7. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39350" name="+8 Amaranthine Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 8. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39351" name="Designer Specter Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one of the following: Specter Weapon Pack, Specter Weapon Crafting Pack, or Specter Weapon Pack with an item enchanted to 4, 5, 6, 7, or 8. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39352" name="Specter Weapon Crafting Pack" type="EtcItem">
<!-- Double-click to acquire a pack for crafting one Specter weapon. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="capsuled_items" val="" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ExtractableItems" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39353" name="Specter Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Specter weapon. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39354" name="+4 Specter Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Specter weapon that has been enchanted to + 4. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39355" name="+5 Specter Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Specter weapon that has been enchanted to + 5. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39356" name="+6 Specter Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Specter weapon that has been enchanted to + 6. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39357" name="+7 Specter Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Specter weapon that has been enchanted to + 7. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39358" name="+8 Specter Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Specter weapon that has been enchanted to + 8. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39359" name="Designer Apocalypse Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one of the following: Apocalypse Weapon Pack, Apocalypse Weapon Crafting Pack, or Apocalypse Weapon Pack with an item enchanted to 4, 5, 6, 7, or 8. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39360" name="Apocalypse Weapon Crafting Pack" type="EtcItem">
<!-- Double-click to acquire a pack for crafting one Apocalypse weapon. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="capsuled_items" val="" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ExtractableItems" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39361" name="Apocalypse Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Apocalypse weapon. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39362" name="+4 Apocalypse Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Apocalypse weapon that has been enchanted to + 4. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39363" name="+5 Apocalypse Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Apocalypse weapon that has been enchanted to + 5. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39364" name="+6 Apocalypse Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Apocalypse weapon that has been enchanted to + 6. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39365" name="+7 Apocalypse Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Apocalypse weapon that has been enchanted to + 7. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39366" name="+8 Apocalypse Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Apocalypse weapon that has been enchanted to + 8. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39367" name="Orc Supply Box" type="EtcItem">
<!-- Box containing items that were collected over a long period of time by the Aspiring Orc Ruler of Aden. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="is_auctionable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39368" name="1st Week Gift Box" type="EtcItem">
<!-- 1st Week Gift Box prepared for those who truly love Lineage II. -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39369" name="2nd Week Gift Box" type="EtcItem">
<!-- 2nd Week Gift Box prepared for those who truly love Lineage II. -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39370" name="3rd Week Gift Box" type="EtcItem">
<!-- 3rd Week Gift Box prepared for those who truly love Lineage II. -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39371" name="4th Week Gift Box" type="EtcItem">
<!-- 4th Week Gift Box prepared for those who truly love Lineage II. -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39372" name="Vesper Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Vesper weapon. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39373" name="Scroll: 1,000,000 SP" type="EtcItem">
<!-- Scroll that replenishes 1,000,000 SP. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
</item>
<item id="39374" name="Scroll: 5,000,000 SP" additionalName="Event" type="EtcItem">
<!-- Scroll with 5,000,000 SP. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
</item>
<item id="39375" name="Scroll: 10,000,000 SP" additionalName="Event" type="EtcItem">
<!-- Scroll with 10,000,000 SP. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
</item>
<item id="39376" name="Defeat's Gift Box" type="EtcItem">
<!-- Gift box prepared for the warriors who were unfortunately defeated by the Aspiring Orc Ruler of Aden. -->
<set name="icon" val="icon.etc_pi_gift_box_i03" />
<set name="default_action" val="CAPSULE" />
<set name="is_auctionable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39377" name="10th Anniversary Festival's Cloak Pack" type="EtcItem">
<!-- Dimensional Item Pack. Lineage II 10th Anniversary item. It contains 1 of 3 10th Anniversary Festival's Cloaks. Cannot be shared once opened. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="CAPSULE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
</item>
<item id="39378" name="Victory's Fortune Box" type="EtcItem">
<!-- Fortune box prepared for the warriors who were victorious against the Aspiring Orc Ruler of Aden. -->
<set name="icon" val="icon.etc_pi_gift_box_i03" />
<set name="default_action" val="CAPSULE" />
<set name="is_auctionable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="39379" name="Formal Wear" type="Armor">
<!-- Formal Wear appears as a tuxedo for men and a wedding dress for women. -->
<set name="icon" val="icon.armor_t2000_ul_i00" />
<set name="bodypart" val="onepiece" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="CLOTH" />
<set name="price" val="5000000" />
<set name="weight" val="1000" />
</item>
<item id="39380" name="NC Dinos Uniform" type="Armor">
<!-- Appears in an NC Dinos Uniform when equipped. -->
<set name="icon" val="icon.london_olympic_bikini" />
<set name="bodypart" val="onepiece" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
</item>
<item id="39381" name="Lv. 1 Windy CHA Dye" additionalName="CHA + 1" type="EtcItem">
<!-- Lv. 1 Windy CHA Dye (CHA + 1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_wind_dye_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39382" name="Lv. 2 Windy CHA Dye" additionalName="CHA + 2" type="EtcItem">
<!-- Lv. 1 Windy CHA Dye (CHA + 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_wind_dye_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39383" name="Lv. 3 Windy CHA Dye" additionalName="CHA + 3" type="EtcItem">
<!-- Lv. 1 Windy CHA Dye (CHA + 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_wind_dye_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39384" name="Lv. 4 Windy CHA Dye" additionalName="CHA + 4" type="EtcItem">
<!-- Lv. 1 Windy CHA Dye (CHA + 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_wind_dye_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39385" name="Lv. 5 Windy CHA Dye" additionalName="CHA + 5" type="EtcItem">
<!-- Lv. 1 Windy CHA Dye (CHA + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_wind_dye_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39386" name="Lv. 1 Windy LUC Dye" additionalName="LUC + 1" type="EtcItem">
<!-- Lv. 1 Windy LUC Dye (LUC + 1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_wind_dye_luc" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39387" name="Lv. 2 Windy LUC Dye" additionalName="LUC + 2" type="EtcItem">
<!-- Lv. 1 Windy LUC Dye (LUC + 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_wind_dye_luc" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39388" name="Lv. 3 Windy LUC Dye" additionalName="LUC + 3" type="EtcItem">
<!-- Lv. 1 Windy LUC Dye (LUC + 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_wind_dye_luc" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39389" name="Lv. 4 Windy LUC Dye" additionalName="LUC + 4" type="EtcItem">
<!-- Lv. 1 Windy LUC Dye (LUC + 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_wind_dye_luc" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39390" name="Lv. 5 Windy LUC Dye" additionalName="LUC + 5" type="EtcItem">
<!-- Lv. 1 Windy LUC Dye (LUC + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_wind_dye_luc" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39391" name="Lv. 1 Legendary STR Dye (Charisma)" additionalName="STR + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary STR Dye (Charisma) (STR + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_str_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39392" name="Lv. 1 Legendary DEX Dye (Charisma)" additionalName="DEX + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary DEX Dye (Charisma) (DEX + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_dex_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39393" name="Lv. 1 Legendary CON Dye (Charisma)" additionalName="CON + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary CON Dye (Charisma) (CON + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_con_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39394" name="Lv. 1 Legendary INT Dye (Charisma)" additionalName="INT + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary INT Dye (Charisma) (INT + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_int_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39395" name="Lv. 1 Legendary WIT Dye (Charisma)" additionalName="WIT + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary WIT Dye (Charisma) (WIT + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_wit_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39396" name="Lv. 1 Legendary MEN Dye (Charisma)" additionalName="MEN + 3 CHA + 1" type="EtcItem">
<!-- Lv. 1 Legendary MEN Dye (Charisma) (MEN + 3 CHA + 1). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_unique_dye_men_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39397" name="Lv. 2 Legendary STR Dye (Charisma)" additionalName="STR + 4 CHA + 2" type="EtcItem">
<!-- Lv. 2 Legendary STR Dye (Charisma) (STR + 4 CHA + 2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_unique_dye_str_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39398" name="Lv. 2 Legendary DEX Dye (Charisma)" additionalName="DEX + 4 CHA + 2" type="EtcItem">
<!-- Lv. 2 Legendary DEX Dye (Charisma) (DEX + 4 CHA + 2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_unique_dye_dex_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
<item id="39399" name="Lv. 2 Legendary CON Dye (Charisma)" additionalName="CON + 4 CHA + 2" type="EtcItem">
<!-- Lv. 2 Legendary CON Dye (Charisma) (CON + 4 CHA + 2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_unique_dye_con_cha" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
</item>
</list>