Files
l2j_mobius/trunk/dist/game/data/stats/items/31800-31899.xml
MobiusDev 0f63734fe9 Item stats and order update.
Contributed by Matts.
2015-12-05 20:37:59 +00:00

807 lines
47 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="31800" name="Unidentified Elven Sword*Sword of Revolution" type="EtcItem">
<!-- Elven Sword*Sword of Revolution in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="276007" />
</item>
<item id="31801" name="Unidentified Elven Sword*Elven Sword" type="EtcItem">
<!-- Elven Sword*Elven Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="218138" />
</item>
<item id="31802" name="Unidentified Elven Sword*Elven Long Sword" type="EtcItem">
<!-- Elven Sword*Elven Long Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="320406" />
</item>
<item id="31803" name="Unidentified Elven Sword" type="EtcItem">
<!-- Elven Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_elven_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="107807" />
</item>
<item id="31804" name="Unidentified Elven Bow" type="EtcItem">
<!-- Elven Bow in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / bow) -->
<set name="icon" val="icon.weapon_elven_bow_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="71847" />
</item>
<item id="31805" name="Unidentified Elven Tunic" type="EtcItem">
<!-- Elven Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / robe) -->
<set name="icon" val="icon.armor_t11_u_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="11150" />
</item>
<item id="31806" name="Unidentified Elven Earring" type="EtcItem">
<!-- Elven Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
<set name="icon" val="icon.accessary_elven_earing_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="10425" />
</item>
<item id="31807" name="Unidentified Elven Earring" type="EtcItem">
<!-- Elven Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
<set name="icon" val="icon.accessary_elven_earing_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="10425" />
</item>
<item id="31808" name="Unidentified Elven Mithril Boots" type="EtcItem">
<!-- Elven Mithril Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
<set name="icon" val="icon.armor_t51_b_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="8323" />
</item>
<item id="31809" name="Unidentified Elven Mithril Gloves" type="EtcItem">
<!-- Elven Mithril Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
<set name="icon" val="icon.armor_t51_g_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="8323" />
</item>
<item id="31810" name="Unidentified Elven Ring" type="EtcItem">
<!-- Elven Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
<set name="icon" val="icon.accessary_elven_ring_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="6945" />
</item>
<item id="31811" name="Unidentified Elven Ring" type="EtcItem">
<!-- Elven Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
<set name="icon" val="icon.accessary_elven_ring_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="6945" />
</item>
<item id="31812" name="Unidentified Elven Long Sword*Elven Long Sword" type="EtcItem">
<!-- Elven Long Sword*Elven Long Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="425792" />
</item>
<item id="31813" name="Unidentified Elven Long Sword" type="EtcItem">
<!-- Elven Long Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_elven_long_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="201115" />
</item>
<item id="31814" name="Unidentified Elven Long Sword" type="EtcItem">
<!-- Elven Long Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_elven_long_sword_i00" />
<set name="default_action" val="CALL_SKILL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="31815" name="Unidentified Elven Necklace" type="EtcItem">
<!-- Elven Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
<set name="icon" val="icon.accessary_elven_necklace_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="13891" />
</item>
<item id="31816" name="Unidentified Elven Necklace" type="EtcItem">
<!-- Elven Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
<set name="icon" val="icon.accessary_elven_necklace_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="13891" />
</item>
<item id="31817" name="Unidentified Elysian" type="EtcItem">
<!-- Elysian in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_elysian_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="3007445" />
</item>
<item id="31818" name="Unidentified Elemental Sword" type="EtcItem">
<!-- Elemental Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_elemental_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="2044210" />
</item>
<item id="31819" name="Unidentified Elemental Bow" type="EtcItem">
<!-- Elemental Bow in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / bow) -->
<set name="icon" val="icon.weapon_elemental_bow_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="320406" />
</item>
<item id="31820" name="Unidentified Eldarake" type="EtcItem">
<!-- Eldarake in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Shield) -->
<set name="icon" val="icon.shield_eldarake_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="14790" />
</item>
<item id="31821" name="Unidentified Angel Slayer" type="EtcItem">
<!-- Angel Slayer in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / dagger) -->
<set name="icon" val="icon.weapon_angel_slayer_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="6200113" />
</item>
<item id="31822" name="Unidentified Épée" type="EtcItem">
<!-- Kamael-exclusive weapon: Sword of revolution conversion, Unidentified epee. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="155730" />
</item>
<item id="31823" name="Unidentified Estoc" type="EtcItem">
<!-- Kamael-exclusive weapon: Crimson Sword conversion, Unidentified Estoc. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="107807" />
</item>
<item id="31824" name="Unidentified Estoc" type="EtcItem">
<!-- Kamael-exclusive weapon: Elven Sword conversion, Unidentified Estoc. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="107807" />
</item>
<item id="31825" name="Unidentified Eminence Bow" type="EtcItem">
<!-- Eminence Bow in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / bow) -->
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="683457" />
</item>
<item id="31826" name="Unidentified Crystallized Ice Bow" type="EtcItem">
<!-- Crystallized Ice Bow in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / bow) -->
<set name="icon" val="icon.weapon_crystallized_ice_bow_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="255620" />
</item>
<item id="31827" name="Unidentified Assassin Knife" type="EtcItem">
<!-- Assassin Knife in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / dagger) -->
<set name="icon" val="icon.weapon_assassin_knife_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="45675" />
</item>
<item id="31828" name="Unidentified Military Talwar" type="EtcItem">
<!-- Military Talwar in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / ancient sword) -->
<set name="icon" val="icon.weapon_tulwar_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="71847" />
</item>
<item id="31829" name="Unidentified Two-handed Sword" type="EtcItem">
<!-- Two-handed Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / sword) -->
<set name="icon" val="icon.weapon_two_handed_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="107807" />
</item>
<item id="31830" name="Unidentified Yaksa Mace" type="EtcItem">
<!-- Yaksa Mace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="683457" />
</item>
<item id="31831" name="Unidentified Dark Necklace" type="EtcItem">
<!-- Dark Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
<set name="icon" val="icon.accessary_necklace_of_darkness_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="18038" />
</item>
<item id="31832" name="Unidentified Arm Breaker" type="EtcItem">
<!-- Kamael-exclusive weapon: Reinforced Longbow conversion, Unidentified Arm Breaker. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / crossbow) -->
<set name="icon" val="icon.weapon_hunting_gun_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="155730" />
</item>
<item id="31833" name="Unidentified Arbalest" type="EtcItem">
<!-- Kamael-exclusive weapon: Crystallized Ice Bow conversion, Unidentified Arbalest. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / crossbow) -->
<set name="icon" val="icon.weapon_arbalest_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="255620" />
</item>
<item id="31834" name="Unidentified Helm of Nightmare" type="EtcItem">
<!-- Helm of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: headgear) -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="294640" />
</item>
<item id="31835" name="Unidentified Shield of Nightmare" type="EtcItem">
<!-- Shield of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Shield) -->
<set name="icon" val="icon.shield_shield_of_nightmare_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="206190" />
</item>
<item id="31836" name="Unidentified Boots of Nightmare" type="EtcItem">
<!-- Boots of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
<set name="icon" val="icon.armor_t80_b_i02" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="196475" />
</item>
<item id="31837" name="Unidentified Robe of Nightmare" type="EtcItem">
<!-- Robe of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece / robe) -->
<set name="icon" val="icon.armor_t82_ul_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="957435" />
</item>
<item id="31838" name="Unidentified Leather Armor of Nightmare" type="EtcItem">
<!-- Leather Armor of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece / light armor) -->
<set name="icon" val="icon.armor_t81_ul_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="957435" />
</item>
<item id="31839" name="Unidentified Sword of Nightmare" type="EtcItem">
<!-- Sword of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_sword_of_nightmare_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="479123" />
</item>
<item id="31840" name="Unidentified Gauntlets of Nightmare" type="EtcItem">
<!-- Gauntlets of nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
<set name="icon" val="icon.armor_t80_g_i02" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="196475" />
</item>
<item id="31841" name="Unidentified Armor of Nightmare" type="EtcItem">
<!-- Armor of Nightmare in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece / heavy armor) -->
<set name="icon" val="icon.armor_t80_ul_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="1276580" />
</item>
<item id="31842" name="Unidentified Demon's Stockings" type="EtcItem">
<!-- Demon's Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower / robe) -->
<set name="icon" val="icon.armor_t54_l_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="51330" />
</item>
<item id="31843" name="Unidentified Demon's Tunic" type="EtcItem">
<!-- Demon's Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / robe) -->
<set name="icon" val="icon.armor_t54_u_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="82070" />
</item>
<item id="31844" name="Unidentified Demon's Staff" type="EtcItem">
<!-- Demon's Staff in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="683457" />
</item>
<item id="31845" name="Unidentified Demon's Gloves" type="EtcItem">
<!-- Demon's Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
<set name="icon" val="icon.armor_t54_g_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="27376" />
</item>
<item id="31846" name="Unidentified Demon's Fangs" type="EtcItem">
<!-- Demon's Fangs in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon) -->
<set name="icon" val="icon.weapon_demon_fangs_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="169925" />
</item>
<item id="31847" name="Unidentified Demon's Boots" type="EtcItem">
<!-- Demon's Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
<set name="icon" val="icon.armor_t54_b_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="27376" />
</item>
<item id="31848" name="Unidentified Demon's Dagger" type="EtcItem">
<!-- Demon's Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / dagger) -->
<set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="1463253" />
</item>
<item id="31849" name="Unidentified Art of Battle Axe" type="EtcItem">
<!-- Art of Battle Axe in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="1463253" />
</item>
<item id="31850" name="Unidentified Atuba Hammer" type="EtcItem">
<!-- Atuba Hammer in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_atuba_hammer_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="201115" />
</item>
<item id="31851" name="Unidentified Atuba Mace" type="EtcItem">
<!-- Atuba Mace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_atuba_mace_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="201115" />
</item>
<item id="31852" name="Unidentified Aquastone Ring" type="EtcItem">
<!-- Aquastone Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
<set name="icon" val="icon.accessary_aquastone_ring_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="11527" />
</item>
<item id="31853" name="Unidentified Aquastone Ring" type="EtcItem">
<!-- Aquastone Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
<set name="icon" val="icon.accessary_aquastone_ring_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="11527" />
</item>
<item id="31854" name="Unidentified Aquastone Necklace" type="EtcItem">
<!-- Aquastone Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
<set name="icon" val="icon.accessary_aquastone_necklace_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="23055" />
</item>
<item id="31855" name="Unidentified Aquastone Necklace" type="EtcItem">
<!-- Aquastone Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
<set name="icon" val="icon.accessary_aquastone_necklace_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="23055" />
</item>
<item id="31856" name="Unidentified Akat Longbow" type="EtcItem">
<!-- Akat Longbow in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / bow) -->
<set name="icon" val="icon.weapon_akat_long_bow_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="479123" />
</item>
<item id="31857" name="Unidentified Ice Storm Hammer" type="EtcItem">
<!-- Ice Storm Hammer in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="968672" />
</item>
<item id="31858" name="Unidentified Aspis" type="EtcItem">
<!-- Aspis in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Shield) -->
<set name="icon" val="icon.shield_aspis_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="3900" />
</item>
<item id="31859" name="Unidentified Arthro Nail" type="EtcItem">
<!-- Arthro Nail in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / fist weapon) -->
<set name="icon" val="icon.weapon_arthro_nail_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="968672" />
</item>
<item id="31860" name="Unidentified Avadon Breastplate" type="EtcItem">
<!-- Avadon Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / heavy armor) -->
<set name="icon" val="icon.armor_t66_u_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="231420" />
</item>
<item id="31861" name="Unidentified Avadon Gaiters" type="EtcItem">
<!-- Avadon Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower / heavy armor) -->
<set name="icon" val="icon.armor_t66_l_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="144666" />
</item>
<item id="31862" name="Unidentified Avadon Shield" type="EtcItem">
<!-- Avadon Shield in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Shield) -->
<set name="icon" val="icon.shield_avadon_shield_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="60755" />
</item>
<item id="31863" name="Unidentified Avadon Circlet" type="EtcItem">
<!-- Avadon Circlet in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: headgear) -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="86797" />
</item>
<item id="31864" name="Unidentified Avadon Boots" type="EtcItem">
<!-- Avadon Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
<set name="icon" val="icon.armor_t66_b_i02" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="57869" />
</item>
<item id="31865" name="Unidentified Avadon Robe" type="EtcItem">
<!-- Avadon Robe in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece / robe) -->
<set name="icon" val="icon.armor_t59_ul_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="282170" />
</item>
<item id="31866" name="Unidentified Avadon Leather Armor" type="EtcItem">
<!-- Avadon Leather Armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece / light armor) -->
<set name="icon" val="icon.armor_t67_ul_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="282170" />
</item>
<item id="31867" name="Unidentified Avadon Gloves" type="EtcItem">
<!-- Avadon Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
<set name="icon" val="icon.armor_t66_g_i02" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="57869" />
</item>
<item id="31868" name="Unidentified Admiral's Estoc" type="EtcItem">
<!-- Kamael-exclusive weapon: Samurai Long Sword conversion, Unidentified Admiral's Estoc. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="683457" />
</item>
<item id="31869" name="Unidentified Arcana Sigil" type="EtcItem">
<!-- Arcana Sigil in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Shield / robe) -->
<set name="icon" val="icon.arcana_sigil_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="486475" />
</item>
<item id="31870" name="Unidentified Arcana Mace" type="EtcItem">
<!-- Arcana Mace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_arcana_mace_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="6200113" />
</item>
<item id="31871" name="Unidentified Adamantite Ring" type="EtcItem">
<!-- Adamantite Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
<set name="icon" val="icon.accessary_adamantite_ring_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="45037" />
</item>
<item id="31872" name="Unidentified Adamantite Necklace" type="EtcItem">
<!-- Adamantite Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
<set name="icon" val="icon.accessary_adamantite_necklace_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="90074" />
</item>
<item id="31873" name="Unidentified Adamantite Earring" type="EtcItem">
<!-- Adamantite Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
<set name="icon" val="icon.accessary_adamantite_earing_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="67555" />
</item>
<item id="31874" name="Unidentified Theca Leather Armor" type="EtcItem">
<!-- Theca Leather Armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / light armor) -->
<set name="icon" val="icon.armor_t63_u_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="92075" />
</item>
<item id="31875" name="Unidentified Theca Leather Boots" type="EtcItem">
<!-- Theca Leather Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
<set name="icon" val="icon.armor_t63_b_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="30682" />
</item>
<item id="31876" name="Unidentified Theca Leather Gloves" type="EtcItem">
<!-- Theca Leather Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
<set name="icon" val="icon.armor_t63_g_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="30682" />
</item>
<item id="31877" name="Unidentified Theca Leather Gaiters" type="EtcItem">
<!-- Theca Leather Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower / light armor) -->
<set name="icon" val="icon.armor_t63_l_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="57521" />
</item>
<item id="31878" name="Unidentified Samurai Long Sword" type="EtcItem">
<!-- Samurai's Long Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_samurai_longsword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="683457" />
</item>
<item id="31879" name="Unidentified Mace of Judgment" type="EtcItem">
<!-- Mace of Judgment in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_mace_of_judgment_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="71847" />
</item>
<item id="31880" name="Unidentified Temptation of Abyss" type="EtcItem">
<!-- Temptation of Abyss in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon) -->
<set name="icon" val="icon.weapon_temptation_of_abyss_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="45675" />
</item>
<item id="31881" name="Unidentified Stick of Faith" type="EtcItem">
<!-- Stick of Faith in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_stick_of_faith_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="255620" />
</item>
<item id="31882" name="Unidentified Divine Tome" type="EtcItem">
<!-- Divine Tome in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon) -->
<set name="icon" val="icon.weapon_divine_tome_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="71847" />
</item>
<item id="31883" name="Unidentified Divine Stockings" type="EtcItem">
<!-- Divine Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower / robe) -->
<set name="icon" val="icon.armor_t57_l_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="74791" />
</item>
<item id="31884" name="Unidentified Divine Tunic" type="EtcItem">
<!-- Divine Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper / robe) -->
<set name="icon" val="icon.armor_t57_u_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="119625" />
</item>
<item id="31885" name="Unidentified Divine Gloves" type="EtcItem">
<!-- Divine Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
<set name="icon" val="icon.armor_t57_g_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="39889" />
</item>
<item id="31886" name="Unidentified Spirit Sword*Spirit Sword" type="EtcItem">
<!-- Spirit Sword*Spirit Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="683457" />
</item>
<item id="31887" name="Unidentified Spirit Sword*Raid Sword" type="EtcItem">
<!-- Spirit Sword*Raid Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="683457" />
</item>
<item id="31888" name="Unidentified Spirit Sword" type="EtcItem">
<!-- Spirit Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_spirits_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="320406" />
</item>
<item id="31889" name="Unidentified Spell Breaker" type="EtcItem">
<!-- Spell Breaker in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_spell_breaker_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="968672" />
</item>
<item id="31890" name="Unidentified Spinebone Sword*Sword of Revolution" type="EtcItem">
<!-- Spinebone Sword*Sword of Revolution in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="236350" />
</item>
<item id="31891" name="Unidentified Spinebone Sword*Crimson Sword" type="EtcItem">
<!-- Spinebone Sword*Crimson Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="184976" />
</item>
<item id="31892" name="Unidentified Spinebone Sword*Artisan's Sword" type="EtcItem">
<!-- Spinebone Sword*Artisan's Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="155730" />
</item>
<item id="31893" name="Unidentified Spinebone Sword*Elven Sword" type="EtcItem">
<!-- Spinebone Sword*Elven Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="184976" />
</item>
<item id="31894" name="Unidentified Spinebone Sword*Elven Long Sword" type="EtcItem">
<!-- Spinebone Sword*Elven Long Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="276007" />
</item>
<item id="31895" name="Unidentified Spinebone Sword*Spinebone Sword" type="EtcItem">
<!-- Spinebone Sword*Spinebone Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="155730" />
</item>
<item id="31896" name="Unidentified Spinebone Sword*Knight's Sword" type="EtcItem">
<!-- Spinebone Sword*Knight's Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="155730" />
</item>
<item id="31897" name="Unidentified Spinebone Sword" type="EtcItem">
<!-- Spinebone Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
<set name="icon" val="icon.weapon_spinebone_sword_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="71847" />
</item>
<item id="31898" name="Unidentified Spiked Club" type="EtcItem">
<!-- Spiked Club in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / blunt) -->
<set name="icon" val="icon.weapon_spike_club_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="107807" />
</item>
<item id="31899" name="Unidentified Stiletto" type="EtcItem">
<!-- Stiletto in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / dagger) -->
<set name="icon" val="icon.weapon_stiletto_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="FISH" />
<set name="price" val="320406" />
</item>
</list>