Files
l2j_mobius/trunk/dist/game/data/stats/items/17700-17799.xml
MobiusDev c72d27bc10 Item stats rework.
Contributed by Matts.
2015-12-09 16:21:57 +00:00

937 lines
45 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="17700" name="Lv. 5 Giant INT Dye" additionalName="INT + 5" type="EtcItem">
<!-- Lv. 5 Giant INT Dye (Int + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="35884300" />
<set name="weight" val="150" />
</item>
<item id="17701" name="Lv. 5 Giant WIT Dye" additionalName="Wit + 5" type="EtcItem">
<!-- Lv. 5 Giant WIT Dye (Wit + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="35884300" />
<set name="weight" val="150" />
</item>
<item id="17702" name="Lv. 5 Giant MEN Dye" additionalName="Men + 5" type="EtcItem">
<!-- Lv. 5 Giant MEN Dye (Men + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="35884300" />
<set name="weight" val="150" />
</item>
<item id="17703" name="Lv. 5 Ancient STR Dye" additionalName="STR + 5 / Fire Resistance + 25" type="EtcItem">
<!-- Lv. 5 Ancient STR Dye (Str + 5 Fire Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="39727000" />
<set name="weight" val="150" />
</item>
<item id="17704" name="Lv. 5 Ancient DEX Dye" additionalName="DEX + 5 / Earth Resistance + 25" type="EtcItem">
<!-- Lv. 5 Ancient DEX Dye (Dex + 5 Earth Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="39727000" />
<set name="weight" val="150" />
</item>
<item id="17705" name="Lv. 5 Ancient CON Dye" additionalName="CON + 5 / Dark Resistance + 25" type="EtcItem">
<!-- Lv. 5 Ancient CON Dye (Con + 5 Dark Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="39727000" />
<set name="weight" val="150" />
</item>
<item id="17706" name="Lv. 5 Ancient INT Dye" additionalName="INT + 5 / Water Resistance + 25" type="EtcItem">
<!-- Lv. 5 Ancient INT Dye (Int + 5 Water Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="39727000" />
<set name="weight" val="150" />
</item>
<item id="17707" name="Lv. 5 Ancient WIT Dye" additionalName="WIT + 5 / Wind Resistance + 25" type="EtcItem">
<!-- Lv. 5 Ancient WIT Dye (Wit + 5 Wind Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="39727000" />
<set name="weight" val="150" />
</item>
<item id="17708" name="Lv. 5 Ancient MEN Dye" additionalName="MEN + 5 / Holy Resistance + 25" type="EtcItem">
<!-- Lv. 5 Ancient MEN Dye (Men + 5 Holy Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="39727000" />
<set name="weight" val="150" />
</item>
<item id="17709" name="Lv. 5 Legendary STR Dye" additionalName="STR + 5 / DEX + 1 / Fire Resistance + 25" type="EtcItem">
<!-- Lv. 5 Legendary STR Dye (Str + 5 Dex + 1 Fire Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv5_3_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="43569700" />
<set name="weight" val="150" />
</item>
<item id="17710" name="Lv. 5 Legendary DEX Dye" additionalName="DEX + 5 / CON + 1 / Earth Resistance + 25" type="EtcItem">
<!-- Lv. 5 Legendary DEX Dye (Dex + 5 Con + 1 Earth Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All class -->
<set name="icon" val="icon.lv5_3_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="43569700" />
<set name="weight" val="150" />
</item>
<item id="17711" name="Lv. 5 Legendary CON Dye" additionalName="CON + 5 / STR + 1 / Dark Resistance + 25" type="EtcItem">
<!-- Lv. 5 Legendary CON Dye (Con + 5 Str + 1 Dark Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv5_3_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="43569700" />
<set name="weight" val="150" />
</item>
<item id="17712" name="Lv. 5 Legendary INT Dye" additionalName="INT + 5 / WIT + 1 / Water Resistance + 25" type="EtcItem">
<!-- Lv. 5 Legendary INT Dye (Int + 5 Wit + 1 Water Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All class -->
<set name="icon" val="icon.lv5_3_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="43569700" />
<set name="weight" val="150" />
</item>
<item id="17713" name="Lv. 5 Legendary WIT Dye" additionalName="WIT + 5 / MEN + 1 / Wind Resistance + 25" type="EtcItem">
<!-- Lv. 5 Legendary WIT Dye (Wit + 5 Men + 1 Wind Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv5_3_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="43569700" />
<set name="weight" val="150" />
</item>
<item id="17714" name="Lv. 5 Legendary MEN Dye" additionalName="MEN + 5 / INT + 1 / Holy Resistance + 25" type="EtcItem">
<!-- Lv. 5 Legendary MEN Dye (Men + 5 Int + 1 Holy Resistance + 25). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv5_3_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="43569700" />
<set name="weight" val="150" />
</item>
<item id="17715" name="G-star Cloak" type="Armor">
<set name="icon" val="icon.vesper_cloack_i00" />
<set name="bodypart" val="back" />
<set name="crystal_type" val="S80" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="material" val="CLOTH" />
<set name="price" val="28671000" />
<set name="weight" val="220" />
<for>
<add stat="pDef" val="20" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="17716" name="Agninoa Dualsword" type="Weapon">
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="bodypart" val="lrhand" />
<set name="commissionItemType" val="DUALSWORD" />
<set name="crystal_count" val="6581" />
<set name="crystal_type" val="S80" />
<set name="default_action" val="EQUIP" />
<set name="material" val="STEEL" />
<set name="price" val="205668000" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="1" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="433" />
<set stat="mAtk" val="192" />
<set stat="pAtk" val="532" />
</for>
</item>
<item id="17717" name="Agninoa Dualsword {PvP}" type="Weapon">
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="bodypart" val="lrhand" />
<set name="crystal_count" val="6581" />
<set name="crystal_type" val="S80" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="1" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="192" />
<set stat="pAtk" val="532" />
</for>
</item>
<item id="17718" name="Petrified Giant's Hand" type="EtcItem">
<!-- Restored petrified hand of Hermuncus. Bring it to Giant's Minion Hadel in Ye Sagira. -->
<set name="icon" val="icon.etc_broken_statue_arm_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="weight" val="1" />
</item>
<item id="17719" name="Petrified Giant's Foot" type="EtcItem">
<!-- Restored petrified foot of Hermuncus. Bring it to the Giant's Minion Hadel in Ye Sagira. -->
<set name="icon" val="icon.etc_broken_statue_leg_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="weight" val="1" />
</item>
<item id="17720" name="Petrified Giant's Hand Piece" type="EtcItem">
<!-- Piece of the petrified hand of Hermuncus. -->
<set name="icon" val="icon.etc_broken_crystal_white_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="weight" val="1" />
</item>
<item id="17721" name="Petrified Giant's Foot Piece" type="EtcItem">
<!-- Piece of the petrified foot of Hermuncus. -->
<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="weight" val="1" />
</item>
<item id="17722" name="Stone of Destiny" type="EtcItem">
<!-- Contains mysterious powers that could change your fate. -->
<set name="icon" val="icon.destiny_stone" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17723" name="Polished Ancient Hero's Shield" type="EtcItem">
<!-- Highly polished shield that reflects all light. -->
<set name="icon" val="icon.shield_shrnoens_shield_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="80" />
</item>
<item id="17724" name="Orbis Ancient Hero's Shield" type="EtcItem">
<!-- Old shield that was used by Orbis' heroes. -->
<set name="icon" val="icon.shield_shrnoens_shield_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="80" />
</item>
<item id="17725" name="Lada's Letter" type="EtcItem">
<!-- Letter containing request from Magmeld delegation leader Lada. Double-click to check its content. -->
<set name="icon" val="icon.etc_permit_card_i00" />
<set name="default_action" val="START_QUEST" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17726" name="Scroll of Escape: Cruma Tower" type="EtcItem">
<!-- Magic scroll that teleports you to Cruma Tower. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
</item>
<item id="17727" name="Scroll of Escape: Tower of Insolence" type="EtcItem">
<!-- Magic scroll that teleports you to the Tower of Insolence. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
</item>
<item id="17728" name="Mertes Core" type="EtcItem">
<!-- Core retrieved from Mertes rubble after defeating it. Bring it to Krasis member Linkes in Cruma Tower. -->
<set name="icon" val="icon.etc_holy_stone_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17729" name="Mertes Core" type="EtcItem">
<!-- Core retrieved from Mertes rubble after defeating it. Bring it to Krasis member Linkes in Cruma Tower. -->
<set name="icon" val="icon.etc_holy_stone_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17730" name="Earth Wyrm Body Fragment" type="EtcItem">
<!-- Item that proves you were successful in inflicting great damage on the Earth Wyrm's body. Bring it to Head Priest of the Earth Daichir in the Town of Schuttgart. -->
<set name="icon" val="icon.etc_bodypart_liver_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17731" name="Earth Wyrm Heart Fragment" type="EtcItem">
<!-- Item that proves you were successful in inflicting great damage on the Earth Wyrm's heart. Bring it to Head Priest of the Earth Daichir in the Town of Schuttgart. -->
<set name="icon" val="icon.etc_bodypart_heart_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17732" name="Earth Wyrm Tail Fragment" type="EtcItem">
<!-- Item that proves you were successful in inflicting great damage on the Earth Wyrm's fail. Bring it to Head Priest of the Earth Daichir in the Town of Schuttgart. -->
<set name="icon" val="icon.etc_scale_of_medusa_green_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17733" name="Curse Residue" type="EtcItem">
<!-- Proof received after defeating the cursed ancient heroes inside Orbis Temple. Bring it to the messenger of the gods, Lydia. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17734" name="Earth Wyrm Remains Fragment" type="EtcItem">
<!-- Fragment obtained from the Earth Wyrm's remains. Bring it to Priest Chichirin in the Town of Schuttgart. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17735" name="Teredor Egg Fragment" type="EtcItem">
<!-- Egg fragment obtained after breaking Teredor's Egg. Collect and bring them to the dwarf Filaur of the Grey Pillar in the Town of Schuttgart. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17736" name="Loyal Servants' Blood" type="EtcItem">
<!-- Item obtained after defeating Vladimir's Warrior, Lazearth' Warrior, Kenneth Bastian, Beastian, Birestian, Heaven Palace Guard Warrior, and Heaven Palace Guard Knight. Bring it to dwarf Ende at the entrance to the Tower of Insolence. -->
<set name="icon" val="icon.etc_potion_red_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17737" name="Truthful One's Blood" type="EtcItem">
<!-- Item obtained after defeating Destroyer Lazearth, Savage Ken, or Executioner Vladimir in the Tower of Insolence. Bring it to dwarf Ender at the entrance to the Tower of Insolence. -->
<set name="icon" val="icon.etc_dragons_blood_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17738" name="Hidden Jewel" type="EtcItem">
<!-- Jewel inside a bundle. -->
<set name="icon" val="icon.campaign_bundle_jewel" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17739" name="Adventurer's Mark - Loyalty" type="EtcItem">
<!-- Adventurer's Mark. Not distributed anymore. Give it to the adventure guildsman inside the instant dungeon. -->
<set name="icon" val="icon.voucher_lev_85" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
</item>
<item id="17740" name="Adventurer's Mark - Pledge" type="EtcItem">
<!-- Adventurer's Mark. Not distributed anymore. Give it to the adventure guildsman inside the instant dungeon. -->
<set name="icon" val="icon.voucher_lev_90" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
</item>
<item id="17741" name="Adventurer's Mark - Sincerity" type="EtcItem">
<!-- Adventurer's Mark. Not distributed anymore. Give it to the adventure guildsman inside the instant dungeon. -->
<set name="icon" val="icon.voucher_lev_95" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
</item>
<item id="17742" name="Adventurer's Mark - Spirit" type="EtcItem">
<!-- Adventurer's Mark. Not distributed anymore. Give it to the adventure guildsman inside the instant dungeon. -->
<set name="icon" val="icon.voucher_lev_97" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
</item>
<item id="17743" name="Seal of Loyalty" type="EtcItem">
<!-- Seal received after completing an adventurer's mission. You can exchange it for items from the Adventure Guildsman inside the instant dungeon. -->
<set name="icon" val="icon.seal_lev_85" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
</item>
<item id="17744" name="Seal of Pledge" type="EtcItem">
<!-- Seal received after completing an adventurer's mission. You can exchange it for items from the Adventure Guildsman inside the instant dungeon. -->
<set name="icon" val="icon.seal_lev_90" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
</item>
<item id="17745" name="Seal of Sincerity" type="EtcItem">
<!-- Seal received after completing an adventurer's mission. You can exchange it for items from the Adventure Guildsman inside the instant dungeon. -->
<set name="icon" val="icon.seal_lev_95" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
</item>
<item id="17746" name="Seal of Spirit" type="EtcItem">
<!-- Seal received after completing an adventurer's mission. You can exchange it for items from the Adventure Guildsman inside the instant dungeon. -->
<set name="icon" val="icon.seal_lev_97" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
</item>
<item id="17747" name="Trace of Decaying Darkness" type="EtcItem">
<!-- Stone with the energy of decaying darkness. Its use is unknown. Double-click. -->
<set name="icon" val="icon.etc_stone_black_i00" />
<set name="default_action" val="START_QUEST" />
<set name="is_auctionable" val="false" />
<set name="is_dropable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
</item>
<item id="17748" name="Vanguard Soldier's Dog Tags" type="EtcItem">
<!-- Vanguard Soldier's Dog Tag. It Has the soldiers' ID numbers and names are written on the tags. -->
<set name="icon" val="icon.vesper_necklace_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17749" name="Vanguard Soldier's Dog Tags" type="EtcItem">
<!-- Vanguard Soldier's Dog Tag. It Has the soldiers' ID numbers and names are written on the tags. -->
<set name="icon" val="icon.vesper_necklace_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17750" name="Vanguard Soldier's Dog Tags" type="EtcItem">
<!-- Vanguard Soldier's Dog Tag. It Has the soldiers' ID numbers and names are written on the tags. -->
<set name="icon" val="icon.vesper_necklace_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17751" name="Vanguard Soldier's Dog Tags" type="EtcItem">
<!-- Vanguard Soldier's Dog Tag. It Has the soldiers' ID numbers and names are written on the tags. -->
<set name="icon" val="icon.vesper_necklace_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17752" name="Vanguard Soldier's Dog Tags" type="EtcItem">
<!-- Vanguard Soldier's Dog Tag. It Has the soldiers' ID numbers and names are written on the tags. -->
<set name="icon" val="icon.vesper_necklace_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17753" name="Vanguard Soldier's Dog Tags" type="EtcItem">
<!-- Vanguard Soldier's Dog Tag. It Has the soldiers' ID numbers and names are written on the tags. -->
<set name="icon" val="icon.vesper_necklace_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17754" name="Soulshot (R-grade)" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its P. Atk. significantly. Can be used with an R-grade weapon. -->
<set name="icon" val="icon.soulshot_r_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="crystal_type" val="R" />
<set name="default_action" val="SOULSHOT" />
<set name="handler" val="SoulShots" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="9193-1" /> <!-- Soulshot (R-grade) -->
<set name="material" val="PAPER" />
<set name="price" val="200" />
<set name="weight" val="1" />
</item>
<item id="17755" name="Human Male Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17756" name="Human Male Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17757" name="Human Male Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17758" name="Human Male Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17759" name="Human Female Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17760" name="Human Female Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17761" name="Human Female Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17762" name="Human Female Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17763" name="Human Male Wizard Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17764" name="Human Male Wizard Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17765" name="Human Male Wizard Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17766" name="Human Male Wizard Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17767" name="Human Female Wizard Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17768" name="Human Female Wizard Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17769" name="Human Female Wizard Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17770" name="Human Female Wizard Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17771" name="Elf Male Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17772" name="Elf Male Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17773" name="Elf Male Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17774" name="Elf Male Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17775" name="Elf Female Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17776" name="Elf Female Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17777" name="Elf Female Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17778" name="Elf Female Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17779" name="Dark Elf Male Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17780" name="Dark Elf Male Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17781" name="Dark Elf Male Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17782" name="Dark Elf Male Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17783" name="Dark Elf Female Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17784" name="Dark Elf Female Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17785" name="Dark Elf Female Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17786" name="Dark Elf Female Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17787" name="Dwarf Male Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17788" name="Dwarf Male Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17789" name="Dwarf Male Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17790" name="Dwarf Male Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17791" name="Dwarf Female Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17792" name="Dwarf Female Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17793" name="Dwarf Female Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17794" name="Dwarf Female Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17795" name="Orc Male Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17796" name="Orc Male Wig - B" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17797" name="Orc Male Wig - C" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17798" name="Orc Male Wig - D" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="17799" name="Orc Female Wig - A" type="Armor">
<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="EQUIP" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
</list>