1598 lines
76 KiB
XML
1598 lines
76 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
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<item id="9100" name="Shadow Item: Majestic Boots" type="Armor">
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<!-- This Shadow Item contains the mirrored power of Majestic Boots. It cannot be crystallized or granted functions besides enchantment. -->
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<set name="icon" val="icon.armor_t84_b_i00" />
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<set name="bodypart" val="feet" />
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<set name="crystal_type" val="A" />
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<set name="default_action" val="EQUIP" />
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<set name="duration" val="600" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="material" val="BLOOD_STEEL" />
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<set name="weight" val="370" />
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<for>
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<add stat="pDef" val="49" order="0" />
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</for>
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</item>
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<item id="9101" name="Shadow Item: Majestic Robe" type="Armor">
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<!-- This Shadow Item contains the mirrored power of a Majestic Robe. It cannot be crystallized or granted functions besides enchantment. -->
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<set name="icon" val="icon.armor_t85_ul_i00" />
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<set name="armor_type" val="MAGIC" />
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<set name="bodypart" val="onepiece" />
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<set name="crystal_type" val="A" />
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<set name="default_action" val="EQUIP" />
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<set name="duration" val="600" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="material" val="LEATHER" />
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<set name="weight" val="777" />
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<for>
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<add stat="pDef" val="147" order="0" />
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</for>
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</item>
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<item id="9102" name="Shadow Item: Majestic Gauntlets" type="Armor">
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<!-- This Shadow Item contains the mirrored power of Majestic Gauntlets. It cannot be crystallized or granted functions besides enchantment. -->
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<set name="icon" val="icon.armor_t85_g_i00" />
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<set name="bodypart" val="gloves" />
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<set name="crystal_type" val="A" />
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<set name="default_action" val="EQUIP" />
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<set name="duration" val="600" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="material" val="LEATHER" />
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<set name="weight" val="180" />
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<for>
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<add stat="pDef" val="49" order="0" />
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</for>
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</item>
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<item id="9103" name="Shadow Item: Majestic Boots" type="Armor">
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<!-- This Shadow Item contains the mirrored power of Majestic Boots. It cannot be crystallized or granted functions besides enchantment. -->
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<set name="icon" val="icon.armor_t85_b_i00" />
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<set name="bodypart" val="feet" />
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<set name="crystal_type" val="A" />
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<set name="default_action" val="EQUIP" />
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<set name="duration" val="600" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="material" val="BLOOD_STEEL" />
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<set name="weight" val="370" />
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<for>
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<add stat="pDef" val="49" order="0" />
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</for>
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</item>
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<item id="9104" name="Compound Bow and Wooden Arrow" type="EtcItem">
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<!-- One can receive a Compound Bow and wooden arrows by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-1" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9105" name="Gastraphetes and Bone Arrow" type="EtcItem">
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<!-- One can receive a Gastraphetes and bone arrows by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-2" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9106" name="Akat Longbow and Steel Arrow" type="EtcItem">
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<!-- One can receive an Akat Longbow and iron arrows by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-3" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9107" name="Dark Elven Longbow and Silver Arrow" type="EtcItem">
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<!-- One can receive a Dark Elven Longbow and silver arrows by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-4" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9108" name="Carnage Bow and Mithril Arrow" type="EtcItem">
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<!-- One can receive a Carnage Bow and mithril arrows by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-5" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9109" name="Soul Bow and Mithril Arrow" type="EtcItem">
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<!-- One can receive a Soul Bow and mithril arrows by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-6" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9110" name="Shadow Armor Set Pack (No-grade) (Heavy Armor)" type="EtcItem">
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<!-- One can receive a no-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-7" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9111" name="Shadow Armor Set Pack (D-grade) (Heavy Armor)" type="EtcItem">
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<!-- One can receive a D-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-8" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9112" name="Shadow Armor Set Pack (C-grade) (Heavy Armor)" type="EtcItem">
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<!-- One can receive a C-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-9" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9113" name="Shadow Armor Set Pack (B-grade) (Heavy Armor)" type="EtcItem">
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<!-- One can receive a B-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-10" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9114" name="Low-grade Shadow Armor Set Pack (A-grade) (Heavy Armor)" type="EtcItem">
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<!-- One can receive an A-grade Low-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-11" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9115" name="High-grade Shadow Armor Set Pack (A-grade) (Heavy Armor)" type="EtcItem">
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<!-- One can receive an A-grade High-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-12" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9116" name="Shadow Armor Set Pack (No-grade) (Light Armor)" type="EtcItem">
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<!-- One can receive a no-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
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|
<set name="handler" val="ItemSkills" />
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|
<set name="immediate_effect" val="true" />
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|
<set name="is_auctionable" val="false" />
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|
<set name="is_depositable" val="false" />
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|
<set name="is_dropable" val="false" />
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|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
|
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<set name="item_skill" val="2308-13" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9117" name="Shadow Armor Set Pack (D-grade) (Light Armor)" type="EtcItem">
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<!-- One can receive a D-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
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|
<set name="immediate_effect" val="true" />
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|
<set name="is_auctionable" val="false" />
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|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-14" /> <!-- Event Item -->
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<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
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</item>
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<item id="9118" name="Shadow Armor Set Pack (C-grade) (Light Armor)" type="EtcItem">
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<!-- One can receive a C-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
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|
<set name="immediate_effect" val="true" />
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|
<set name="is_auctionable" val="false" />
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|
<set name="is_depositable" val="false" />
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|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
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|
<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="item_skill" val="2308-15" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
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</item>
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<item id="9119" name="Shadow Armor Set Pack (B-grade) (Light Armor)" type="EtcItem">
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<!-- One can receive a B-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
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<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
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|
<set name="default_action" val="CAPSULE" />
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|
<set name="handler" val="ItemSkills" />
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|
<set name="immediate_effect" val="true" />
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|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-16" /> <!-- Event Item -->
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<set name="material" val="FISH" />
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<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9120" name="Low-grade Shadow Armor Set Pack (A-grade) (Light Armor)" type="EtcItem">
|
|
<!-- One can receive an A-grade Low-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-17" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9121" name="High-grade Shadow Armor Set Pack (A-grade) (Light Armor)" type="EtcItem">
|
|
<!-- One can receive an A-grade High-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-18" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9122" name="Shadow Armor Set Pack (No-grade) (Robe)" type="EtcItem">
|
|
<!-- One can receive a no-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-19" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9123" name="Shadow Armor Set Pack (D-grade) (Robe)" type="EtcItem">
|
|
<!-- One can receive a D-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-20" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9124" name="Shadow Armor Set Pack (C-grade) (Robe)" type="EtcItem">
|
|
<!-- One can receive a C-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-21" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9125" name="Shadow Armor Set Pack (B-grade) (Robe)" type="EtcItem">
|
|
<!-- One can receive a B-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-22" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9126" name="Low-grade Shadow Armor Set Pack (A-grade) (Robe)" type="EtcItem">
|
|
<!-- One can receive an A-grade Low-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-23" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9127" name="High-grade Shadow Armor Set Pack (A-grade) (Robe)" type="EtcItem">
|
|
<!-- One can receive an A-grade High-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-24" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9128" name="Shadow Item: Mithril Gauntlets" type="Armor">
|
|
<!-- This Shadow Item contains the mirrored power of Mithril Gauntlets. It cannot be crystallized or granted functions besides enchantment. -->
|
|
<set name="icon" val="icon.armor_t61_g_i00" />
|
|
<set name="bodypart" val="gloves" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="600" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="MITHRIL" />
|
|
<set name="weight" val="200" />
|
|
<for>
|
|
<add stat="pDef" val="36" order="0" />
|
|
</for>
|
|
</item>
|
|
<item id="9129" name="Shadow Item: Shield of Nightmare" type="Armor">
|
|
<!-- This Shadow Item contains the mirrored power of a Shield of Nightmare. It cannot be crystallized or granted functions besides enchantment. -->
|
|
<set name="icon" val="icon.shield_shield_of_nightmare_i00" />
|
|
<set name="bodypart" val="lhand" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="LEATHER" />
|
|
<set name="weight" val="400" />
|
|
<for>
|
|
<set stat="rShld" val="20" />
|
|
<set stat="sDef" val="256" />
|
|
<sub stat="rEvas" val="8" />
|
|
</for>
|
|
</item>
|
|
<item id="9130" name="Item Set Pack (No-grade) (Wizard)" type="EtcItem">
|
|
<!-- One can receive no-grade Supplies for Wizards by Double-clicking. (Can be used when the Weight Gauge is below 80% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-31" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9131" name="Item Set Pack (D-grade) (Wizard)" type="EtcItem">
|
|
<!-- One can receive D-grade Supplies for Wizards by Double-clicking. (Can be used when the Weight Gauge is below 80% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-32" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9132" name="Item Set Pack (C-grade) (Wizard)" type="EtcItem">
|
|
<!-- One can receive C-grade Supplies for Wizards by Double-clicking. (Can be used when the Weight Gauge is below 80% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-33" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9133" name="Item Set Pack (B-grade) (Wizard)" type="EtcItem">
|
|
<!-- One can receive B-grade Supplies for Wizards by Double-clicking. (Can be used when the Weight Gauge is below 80% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-34" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9134" name="Item Set Pack (A-grade) (Wizard)" type="EtcItem">
|
|
<!-- One can receive A-grade Supplies for Wizards by Double-clicking. (Can be used when the Weight Gauge is below 80% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-35" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9135" name="Item Set Pack (A/S-grade) (Wizard)" type="EtcItem">
|
|
<!-- One can receive A- and S-grade Supplies for wizards by Double-clicking. (Can be used when the Weight Gauge is below 80% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="2308-36" /> <!-- Event Item -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9136" name="Sword of Valakas (1-handed)" type="Weapon">
|
|
<set name="icon" val="icon.weapon_monster_i00" />
|
|
<set name="attack_range" val="40" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="commissionItemType" val="ONE_HAND_SWORD" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="damage_range" val="0;0;40;120" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="enchant_enabled" val="1" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="material" val="ORIHARUKON" />
|
|
<set name="random_damage" val="10" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="weight" val="1380" />
|
|
<for>
|
|
<add stat="critRate" val="8" />
|
|
<set stat="pAtkSpd" val="379" />
|
|
<set stat="mAtk" val="83" />
|
|
<set stat="pAtk" val="156" />
|
|
</for>
|
|
</item>
|
|
<item id="9137" name="Sword of Valakas (2-handed)" type="Weapon">
|
|
<set name="icon" val="icon.weapon_monster_i00" />
|
|
<set name="attack_range" val="40" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="commissionItemType" val="ONE_HAND_SWORD" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="damage_range" val="0;0;44;120" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="enchant_enabled" val="1" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="material" val="FINE_STEEL" />
|
|
<set name="random_damage" val="10" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="weight" val="2180" />
|
|
<for>
|
|
<add stat="critRate" val="8" />
|
|
<set stat="pAtkSpd" val="325" />
|
|
<set stat="mAtk" val="39" />
|
|
<set stat="pAtk" val="78" />
|
|
</for>
|
|
</item>
|
|
<item id="9138" name="Santa Hat" type="Armor">
|
|
<!-- Wear it for some holiday fun! Uses 2 hair accessory slots. -->
|
|
<set name="icon" val="icon.accessory_santas_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="material" val="WOOD" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9139" name="Santa Hat" type="EtcItem">
|
|
<!-- Wear it for some holiday fun! -->
|
|
<set name="icon" val="icon.accessory_santas_cap_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9140" name="Salvation Bow" type="Weapon">
|
|
<!-- Shoots a harmless heart-tipped arrow and allows use of the Forgiveness active skill. (Warning: If you use this skill against a monster, you will be flagged for PvP.) -->
|
|
<set name="icon" val="icon.weapon_krono_bow_i00" />
|
|
<set name="attack_range" val="500" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="commissionItemType" val="BOW" />
|
|
<set name="damage_range" val="0;0;10;0" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="item_skill" val="3261-1" /> <!-- Forgiveness -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="mp_consume" val="1" />
|
|
<set name="random_damage" val="1" />
|
|
<set name="reuse_delay" val="1500" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<set name="weapon_type" val="BOW" />
|
|
<set name="weight" val="900" />
|
|
<for>
|
|
<add stat="critRate" val="12" />
|
|
<set stat="pAtkSpd" val="293" />
|
|
<set stat="pAtk" val="1" />
|
|
<set stat="mAtk" val="1" />
|
|
<sub stat="accCombat" val="3.75" />
|
|
</for>
|
|
</item>
|
|
<item id="9141" name="Redemption Bow" type="Weapon">
|
|
<!-- Event item. Send a heart with love to select mutated creatures. The active skills Heart Shot and Double Heart Shot can be used. -->
|
|
<set name="icon" val="icon.weapon_krono_bow_i00" />
|
|
<set name="attack_range" val="500" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="damage_range" val="0;0;10;0" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="230" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3260-1;3262-1" /> <!-- Forgiveness, Pardon -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="mp_consume" val="1" />
|
|
<set name="random_damage" val="1" />
|
|
<set name="reuse_delay" val="1500" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<set name="useSkillDisTime" val="1" />
|
|
<set name="weapon_type" val="BOW" />
|
|
<set name="weight" val="300" />
|
|
<for>
|
|
<add stat="critRate" val="12" />
|
|
<set stat="pAtkSpd" val="293" />
|
|
<set stat="pAtk" val="1" />
|
|
<set stat="mAtk" val="1" />
|
|
<sub stat="accCombat" val="3.75" />
|
|
</for>
|
|
</item>
|
|
<item id="9142" name="Apiga" type="EtcItem">
|
|
<!-- Money used by cursed creatures. Take it to a magic lab for a reward. -->
|
|
<set name="icon" val="icon.etc_pig_adena_i01" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="PAPER" />
|
|
</item>
|
|
<item id="9143" name="Golden Apiga" type="EtcItem">
|
|
<!-- Rare money used by cursed creatures. Depending on the amount, you may use these to earn a reward in a lottery. -->
|
|
<set name="icon" val="icon.etc_pig_adena_i00" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="PAPER" />
|
|
</item>
|
|
<item id="9144" name="Pig Chest" type="EtcItem">
|
|
<!-- One can receive Golden Apigas with a certain chance by Double-clicking. If you are unlucky, you won't receive anything. (Can be used when the Weight Gauge is below 80% and there are 10 or more empty inventory slots.) -->
|
|
<set name="icon" val="icon.etc_jewel_box_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2309-1" /> <!-- Pig Chest -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="9145" name="Little Angel Wings (Event)" type="Armor">
|
|
<!-- Wing-shaped hair accessory. Event item. -->
|
|
<set name="icon" val="icon.accessory_hair_ring_i00" />
|
|
<set name="bodypart" val="hair2" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="WOOD" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9146" name="Scroll: Guidance (Event)" type="EtcItem">
|
|
<!-- Accuracy increases. Event reward item. -->
|
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2310-1" /> <!-- Scroll: Guidance (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="false" />
|
|
</cond>
|
|
</item>
|
|
<item id="9147" name="Scroll: Death Whisper (Event)" type="EtcItem">
|
|
<!-- Increases P. Critical Damage. Event reward item. -->
|
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2311-1" /> <!-- Scroll: Death Whisper (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="false" />
|
|
</cond>
|
|
</item>
|
|
<item id="9148" name="Scroll: Focus (Event)" type="EtcItem">
|
|
<!-- P. Critical Rate increases. Event reward item. -->
|
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2312-1" /> <!-- Scroll: Focus (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="false" />
|
|
</cond>
|
|
</item>
|
|
<item id="9149" name="Scroll: Acumen (Event)" type="EtcItem">
|
|
<!-- Spell Casting Spd. Increases. Event reward item. -->
|
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2313-1" /> <!-- Scroll: Acumen (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="false" />
|
|
</cond>
|
|
</item>
|
|
<item id="9150" name="Scroll: Haste (Event)" type="EtcItem">
|
|
<!-- Increases Atk. Spd. Event reward item. -->
|
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2314-1" /> <!-- Scroll: Haste (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="false" />
|
|
</cond>
|
|
</item>
|
|
<item id="9151" name="Scroll: Agility (Event)" type="EtcItem">
|
|
<!-- Increases Evasion. Event reward item. -->
|
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2315-1" /> <!-- Scroll: Agility (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="false" />
|
|
</cond>
|
|
</item>
|
|
<item id="9152" name="Scroll: Empower (Event)" type="EtcItem">
|
|
<!-- M. Atk. Increases. Event reward item. -->
|
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2316-1" /> <!-- Scroll: Empower (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="false" />
|
|
</cond>
|
|
</item>
|
|
<item id="9153" name="Scroll: Might (Event)" type="EtcItem">
|
|
<!-- P. Atk. Increases. Event reward item. -->
|
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2317-1" /> <!-- Scroll: Might (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="false" />
|
|
</cond>
|
|
</item>
|
|
<item id="9154" name="Scroll: Wind Walk (Event)" type="EtcItem">
|
|
<!-- Speed increases. Event reward item. -->
|
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2318-1" /> <!-- Scroll: Wind Walk (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="false" />
|
|
</cond>
|
|
</item>
|
|
<item id="9155" name="Scroll: Shield (Event)" type="EtcItem">
|
|
<!-- P. Def. Increases. Event reward item. -->
|
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="for_npc" val="true" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2319-1" /> <!-- Scroll: Shield (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="false" />
|
|
</cond>
|
|
</item>
|
|
<item id="9156" name="Blessed Scroll of Escape (Event)" type="EtcItem">
|
|
<!-- Magical scroll that relocates user to the nearest village. Event reward. -->
|
|
<set name="icon" val="icon.etc_scroll_of_return_i01" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2320-1" /> <!-- Blessed Scroll of Escape (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
</item>
|
|
<item id="9157" name="Blessed Scroll of Resurrection (Event)" type="EtcItem">
|
|
<!-- Magic scroll that resurrects a dead character and restores his or her XP completely. Event reward. -->
|
|
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
|
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="SCROLL" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2321-1" /> <!-- Blessed Scroll of Resurrection (Event) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
</item>
|
|
<item id="9158" name="Gold Circlet (Event)" type="Armor">
|
|
<!-- Golden Circlet. Uses 2 hair accessory slots. Event item. -->
|
|
<set name="icon" val="icon.Accessary_gold_circlet_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9159" name="Silver Circlet (Event)" type="Armor">
|
|
<!-- Silver Circlet. Uses 2 hair accessory slots. Event item. -->
|
|
<set name="icon" val="icon.Accessary_gold_circlet_i01" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9160" name="Pig Wrangler's Cap" type="Armor">
|
|
<!-- Top hat made of leather. Uses 2 hair accessory slots. Event item. -->
|
|
<set name="icon" val="icon.Accessary_middle_ages_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9161" name="Santa's Antlers" type="EtcItem">
|
|
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
|
|
<set name="icon" val="icon.accessory_santas_antler_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9162" name="Red Philosopher's Stone Transmutation Circle" type="EtcItem">
|
|
<!-- Usable by all races. Double-click to add the Red Philosopher's Stone Transmutation Circle to your Recipe Book. Requires Create Item (Lv. 1). The success rate is 100%. -->
|
|
<set name="icon" val="icon.etc_sign_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="RECIPE" />
|
|
<set name="etcitem_type" val="RECIPE" />
|
|
<set name="handler" val="Recipes" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="LIQUID" />
|
|
<set name="recipe_id" val="866" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9163" name="Blue Philosopher's Stone Transmutation Circle" type="EtcItem">
|
|
<!-- Usable by all races. Double-click to add the Blue Philosopher's Stone Transmutation Circle to your Recipe Book. Requires Create Item (Lv. 1). The success rate is 100%. -->
|
|
<set name="icon" val="icon.etc_sign_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="RECIPE" />
|
|
<set name="etcitem_type" val="RECIPE" />
|
|
<set name="handler" val="Recipes" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="LIQUID" />
|
|
<set name="recipe_id" val="867" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9164" name="Orange Philosopher's Stone Transmutation Circle" type="EtcItem">
|
|
<!-- Usable by all races. Double-click to add the Orange Philosopher's Stone Transmutation Circle to your Recipe Book. Requires Create Item (Lv. 1). The success rate is 100%. -->
|
|
<set name="icon" val="icon.etc_sign_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="RECIPE" />
|
|
<set name="etcitem_type" val="RECIPE" />
|
|
<set name="handler" val="Recipes" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="LIQUID" />
|
|
<set name="recipe_id" val="868" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9165" name="Black Philosopher's Stone Transmutation Circle" type="EtcItem">
|
|
<!-- Usable by all races. Double-click to add the Black Philosopher's Stone Transmutation Circle to your Recipe Book. Requires Create Item (Lv. 1). The success rate is 100%. -->
|
|
<set name="icon" val="icon.etc_sign_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="RECIPE" />
|
|
<set name="etcitem_type" val="RECIPE" />
|
|
<set name="handler" val="Recipes" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="LIQUID" />
|
|
<set name="recipe_id" val="869" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9166" name="White Philosopher's Stone Transmutation Circle" type="EtcItem">
|
|
<!-- Usable by all races. Double-click to add the White Philosopher's Stone Transmutation Circle to your Recipe Book. Requires Create Item (Lv. 1). The success rate is 100%. -->
|
|
<set name="icon" val="icon.etc_sign_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="RECIPE" />
|
|
<set name="etcitem_type" val="RECIPE" />
|
|
<set name="handler" val="Recipes" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="LIQUID" />
|
|
<set name="recipe_id" val="870" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9167" name="Green Philosopher's Stone Transmutation Circle" type="EtcItem">
|
|
<!-- Usable by all races. Double-click to add the Green Philosopher's Stone Transmutation Circle to your Recipe Book. Requires Create Item (Lv. 1). The success rate is 100%. -->
|
|
<set name="icon" val="icon.etc_sign_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="RECIPE" />
|
|
<set name="etcitem_type" val="RECIPE" />
|
|
<set name="handler" val="Recipes" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="LIQUID" />
|
|
<set name="recipe_id" val="871" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9168" name="Philosopher's Stone Ore" type="EtcItem">
|
|
<!-- Material used to create a colored Philosopher's Stone. -->
|
|
<set name="icon" val="icon.etc_stone_piece_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="etcitem_type" val="MATERIAL" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="LIQUID" />
|
|
<set name="weight" val="2" />
|
|
</item>
|
|
<item id="9169" name="Philosopher's Stone Conversion Formula" type="EtcItem">
|
|
<!-- Material used to create a colored Philosopher's Stone. -->
|
|
<set name="icon" val="icon.etc_trans_form_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="etcitem_type" val="MATERIAL" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="LIQUID" />
|
|
<set name="weight" val="2" />
|
|
</item>
|
|
<item id="9170" name="Magic Reagents" type="EtcItem">
|
|
<!-- Material used to create a colored Philosopher's Stone. -->
|
|
<set name="icon" val="icon.etc_madicine_bottle_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="etcitem_type" val="MATERIAL" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="LIQUID" />
|
|
<set name="weight" val="2" />
|
|
</item>
|
|
<item id="9171" name="Red Philosopher's Stone" type="EtcItem">
|
|
<!-- Double-click to get a random item. -->
|
|
<set name="icon" val="icon.etc_wise_man_stone_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2323-1" /> <!-- Red Philosopher's Stone -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="20" />
|
|
</item>
|
|
<item id="9172" name="Blue Philosopher's Stone" type="EtcItem">
|
|
<!-- Double-click to get a random item. -->
|
|
<set name="icon" val="icon.etc_wise_man_stone_i01" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2324-1" /> <!-- Blue Philosopher's Stone -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="20" />
|
|
</item>
|
|
<item id="9173" name="Orange Philosopher's Stone" type="EtcItem">
|
|
<!-- Double-click to get a random item. -->
|
|
<set name="icon" val="icon.etc_wise_man_stone_i03" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2325-1" /> <!-- Orange Philosopher's Stone -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="20" />
|
|
</item>
|
|
<item id="9174" name="Black Philosopher's Stone" type="EtcItem">
|
|
<!-- Double-click to get a random item. -->
|
|
<set name="icon" val="icon.etc_wise_man_stone_i04" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2326-1" /> <!-- Black Philosopher's Stone -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="20" />
|
|
</item>
|
|
<item id="9175" name="White Philosopher's Stone" type="EtcItem">
|
|
<!-- Double-click to get a random item. -->
|
|
<set name="icon" val="icon.etc_wise_man_stone_i05" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2327-1" /> <!-- White Philosopher's Stone -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="20" />
|
|
</item>
|
|
<item id="9176" name="Green Philosopher's Stone" type="EtcItem">
|
|
<!-- Double-click to get a random item. -->
|
|
<set name="icon" val="icon.etc_wise_man_stone_i02" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="ItemSkills" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="2328-1" /> <!-- Green Philosopher's Stone -->
|
|
<set name="material" val="FISH" />
|
|
<set name="weight" val="20" />
|
|
</item>
|
|
<item id="9177" name="Shadow Item: Teddy Bear Hat" additionalName="Resurrection" type="Armor">
|
|
<!-- Fun, bear-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_bear_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3263-1" /> <!-- Blessed Resurrection -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9178" name="Shadow Item: Piggy Hat" additionalName="Resurrection" type="Armor">
|
|
<!-- Fun, piggy-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_pig_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3263-1" /> <!-- Blessed Resurrection -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9179" name="Shadow Item: Jester Hat" additionalName="Resurrection" type="Armor">
|
|
<!-- Festive, shadow-type jester hat with 2 points. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_jester_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3263-1" /> <!-- Blessed Resurrection -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9180" name="Shadow Item: Wizard Hat" additionalName="Resurrection" type="Armor">
|
|
<!-- Shadow-type wizard hat with a wide brim and bent tip. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_magic_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3263-1" /> <!-- Blessed Resurrection -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9181" name="Shadow Item: Dapper Cap" additionalName="Resurrection" type="Armor">
|
|
<!-- Shadow-type hair accessory with a visor. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_dandy_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3263-1" /> <!-- Blessed Resurrection -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9182" name="Shadow Item: Romantic Chapeau" additionalName="Resurrection" type="Armor">
|
|
<!-- Shadow-type hair accessory adorned with feathers. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3263-1" /> <!-- Blessed Resurrection -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9183" name="Shadow Item: Iron Circlet" additionalName="Resurrection" type="Armor">
|
|
<!-- Shadow-type hair accessory made of iron. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_iron_circlet_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3263-1" /> <!-- Blessed Resurrection -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9184" name="Shadow Item: Teddy Bear Hat" additionalName="Escape" type="Armor">
|
|
<!-- Fun, bear-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_bear_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3264-1" /> <!-- Blessed Escape -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9185" name="Shadow Item: Piggy Hat" additionalName="Escape" type="Armor">
|
|
<!-- Fun, piggy-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_pig_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3264-1" /> <!-- Blessed Escape -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9186" name="Shadow Item: Jester Hat" additionalName="Escape" type="Armor">
|
|
<!-- Festive, shadow-type jester hat with 2 points. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_jester_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3264-1" /> <!-- Blessed Escape -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9187" name="Shadow Item: Wizard Hat" additionalName="Escape" type="Armor">
|
|
<!-- Shadow-type wizard hat with a wide brim and bent tip. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_magic_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3264-1" /> <!-- Blessed Escape -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9188" name="Shadow Item: Dapper Cap" additionalName="Escape" type="Armor">
|
|
<!-- Shadow-type hair accessory with a visor. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_dandy_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3264-1" /> <!-- Blessed Escape -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9189" name="Shadow Item: Romantic Chapeau" additionalName="Escape" type="Armor">
|
|
<!-- Shadow-type hair accessory adorned with feathers. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3264-1" /> <!-- Blessed Escape -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9190" name="Shadow Item: Iron Circlet" additionalName="Escape" type="Armor">
|
|
<!-- Shadow-type hair accessory made of iron. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_iron_circlet_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3264-1" /> <!-- Blessed Escape -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="30" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9191" name="Shadow Item: Teddy Bear Hat" additionalName="Big Head" type="Armor">
|
|
<!-- Fun, bear-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_bear_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3265-1" /> <!-- Mysterious Ability -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="10" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9192" name="Shadow Item: Piggy Hat" additionalName="Big Head" type="Armor">
|
|
<!-- Fun, piggy-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_pig_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3265-1" /> <!-- Mysterious Ability -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="10" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9193" name="Shadow Item: Jester Hat" additionalName="Big Head" type="Armor">
|
|
<!-- Festive, shadow-type jester hat with 2 points. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_jester_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3265-1" /> <!-- Mysterious Ability -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="10" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9194" name="Shadow Item: Wizard Hat" additionalName="Big Head" type="Armor">
|
|
<!-- Shadow-type wizard hat with a wide brim and bent tip. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_magic_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3265-1" /> <!-- Mysterious Ability -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="10" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9195" name="Shadow Item: Dapper Cap" additionalName="Big Head" type="Armor">
|
|
<!-- Shadow-type hair accessory with a visor. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_dandy_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3265-1" /> <!-- Mysterious Ability -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="10" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9196" name="Shadow Item: Romantic Chapeau" additionalName="Big Head" type="Armor">
|
|
<!-- Shadow-type hair accessory adorned with feathers. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3265-1" /> <!-- Mysterious Ability -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="10" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9197" name="Shadow Item: Iron Circlet" additionalName="Big Head" type="Armor">
|
|
<!-- Shadow-type hair accessory made of iron. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_iron_circlet_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3265-1" /> <!-- Mysterious Ability -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="10" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9198" name="Shadow Item: Teddy Bear Hat" additionalName="Firework" type="Armor">
|
|
<!-- Fun, bear-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_bear_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3266-1" /> <!-- Large Firecracker's Ability -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="5" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
<item id="9199" name="Shadow Item: Piggy Hat" additionalName="Firework" type="Armor">
|
|
<!-- Fun, piggy-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
|
|
<set name="icon" val="icon.accessory_pig_cap_i00" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="duration" val="360" />
|
|
<set name="equip_reuse_delay" val="30" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="3266-1" /> <!-- Large Firecracker's Ability -->
|
|
<set name="material" val="WOOD" />
|
|
<set name="useSkillDisTime" val="5" />
|
|
<set name="weight" val="10" />
|
|
</item>
|
|
</list>
|