192 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package ai.individual;
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| 
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| import java.util.ArrayList;
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| import java.util.Map;
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| 
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| import com.l2jmobius.gameserver.ai.CtrlIntention;
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| import com.l2jmobius.gameserver.model.Location;
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| import com.l2jmobius.gameserver.model.actor.L2Npc;
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| import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jmobius.gameserver.model.holders.SkillHolder;
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| import com.l2jmobius.gameserver.model.quest.QuestTimer;
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| 
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| import ai.npc.AbstractNpcAI;
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| 
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| /**
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|  * Anais AI.
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|  * @author nonom
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|  */
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| final class Anais extends AbstractNpcAI
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| {
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| 	// NPCs
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| 	private static final int ANAIS = 25701;
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| 	private static final int DIVINE_BURNER = 18915;
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| 	private static final int GRAIL_WARD = 18929;
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| 	// Skill
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| 	private static SkillHolder DIVINE_NOVA = new SkillHolder(6326, 1);
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| 	// Instances
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| 	ArrayList<L2Npc> _divineBurners = new ArrayList<>(4);
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| 	private L2PcInstance _nextTarget = null;
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| 	private L2Npc _current = null;
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| 	private int _pot = 0;
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| 	
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| 	private Anais()
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| 	{
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| 		super(Anais.class.getSimpleName(), "ai/individual");
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| 		addAttackId(ANAIS);
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| 		addSpawnId(DIVINE_BURNER);
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| 		addKillId(GRAIL_WARD);
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| 	}
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| 	
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| 	private void burnerOnAttack(int pot, L2Npc anais)
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| 	{
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| 		final L2Npc npc = _divineBurners.get(pot);
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| 		npc.setDisplayEffect(1);
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| 		npc.setIsRunning(false);
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| 		if (pot < 4)
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| 		{
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| 			_current = npc;
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| 			final QuestTimer checkAround = getQuestTimer("CHECK", anais, null);
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| 			if (checkAround == null) // || !checkAround.getIsActive()
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| 			{
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| 				startQuestTimer("CHECK", 3000, anais, null);
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| 			}
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| 		}
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| 		else
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| 		{
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| 			cancelQuestTimer("CHECK", anais, null);
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| 		}
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| 	}
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| 	
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| 	@Override
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| 	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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| 	{
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| 		switch (event)
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| 		{
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| 			case "CHECK":
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| 			{
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| 				if (!npc.isAttackingNow())
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| 				{
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| 					cancelQuestTimer("CHECK", npc, null);
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| 				}
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| 				if ((_current != null) || (_pot < 4))
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| 				{
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| 					final Map<Integer, L2PcInstance> players = npc.getKnownList().getKnownPlayers();
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| 					final L2PcInstance target = players.get(getRandom(players.size() - 1));
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| 					_nextTarget = target;
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| 					if (_nextTarget == null)
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| 					{
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| 						_nextTarget = (L2PcInstance) npc.getTarget();
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| 					}
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| 					final L2Npc b = _divineBurners.get(_pot);
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| 					_pot = _pot + 1;
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| 					b.setDisplayEffect(1);
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| 					b.setIsRunning(false);
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| 					final L2Npc ward = addSpawn(GRAIL_WARD, new Location(b.getX(), b.getY(), b.getZ()), true, 0);
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| 					addAttackDesire(ward, _nextTarget);
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| 					startQuestTimer("GUARD_ATTACK", 1000, ward, _nextTarget, true);
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| 					startQuestTimer("SUICIDE", 20000, ward, null);
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| 					ward.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, _nextTarget);
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| 				}
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| 				break;
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| 			}
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| 			case "GUARD_ATTACK":
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| 			{
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| 				if (_nextTarget != null)
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| 				{
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| 					final double distance = npc.calculateDistance(_nextTarget, false, false);
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| 					if (distance < 100)
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| 					{
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| 						npc.doCast(DIVINE_NOVA.getSkill());
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| 					}
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| 					else if (distance > 2000)
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| 					{
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| 						npc.doDie(null);
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| 						cancelQuestTimer("GUARD_ATTACK", npc, player);
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| 					}
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| 				}
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| 				break;
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| 			}
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| 			case "SUICIDE":
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| 			{
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| 				npc.doCast(DIVINE_NOVA.getSkill());
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| 				cancelQuestTimer("GUARD_ATTACK", npc, _nextTarget);
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| 				if (_current != null)
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| 				{
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| 					_current.setDisplayEffect(2);
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| 					_current.setIsRunning(false);
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| 					_current = null;
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| 				}
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| 				npc.doDie(null);
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| 				break;
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| 			}
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| 		}
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| 		return super.onAdvEvent(event, npc, player);
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| 	}
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| 	
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| 	@Override
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| 	public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
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| 	{
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| 		if (_pot == 0)
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| 		{
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| 			burnerOnAttack(0, npc);
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| 		}
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| 		else if ((npc.getCurrentHp() <= (npc.getMaxRecoverableHp() * 0.75)) && (_pot == 1))
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| 		{
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| 			burnerOnAttack(1, npc);
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| 		}
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| 		else if ((npc.getCurrentHp() <= (npc.getMaxRecoverableHp() * 0.5)) && (_pot == 2))
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| 		{
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| 			burnerOnAttack(2, npc);
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| 		}
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| 		else if ((npc.getCurrentHp() <= (npc.getMaxRecoverableHp() * 0.25)) && (_pot == 3))
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| 		{
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| 			burnerOnAttack(3, npc);
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| 		}
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| 		return super.onAttack(npc, attacker, damage, isSummon);
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| 	}
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| 	
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| 	@Override
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| 	public String onSpawn(L2Npc npc)
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| 	{
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| 		_divineBurners.add(npc);
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| 		return super.onSpawn(npc);
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| 	}
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| 	
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| 	@Override
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| 	public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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| 	{
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| 		npc.doCast(DIVINE_NOVA.getSkill());
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| 		cancelQuestTimer("GUARD_ATTACK", npc, _nextTarget);
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| 		cancelQuestTimer("CHECK", npc, null);
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| 		if (_current != null)
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| 		{
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| 			_current.setDisplayEffect(2);
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| 			_current.setIsRunning(false);
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| 			_current = null;
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| 		}
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| 		return super.onKill(npc, killer, isSummon);
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| 	}
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| 	
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| 	public static void main(String[] args)
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| 	{
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| 		new Anais();
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| 	}
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| }
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