255 lines
6.9 KiB
Java
255 lines
6.9 KiB
Java
/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.instancemanager;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.atomic.AtomicInteger;
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import com.l2jserver.gameserver.enums.PrivateStoreType;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.Duel;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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public final class DuelManager
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{
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private final Map<Integer, Duel> _duels = new ConcurrentHashMap<>();
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private final AtomicInteger _currentDuelId = new AtomicInteger();
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protected DuelManager()
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{
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}
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public Duel getDuel(int duelId)
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{
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return _duels.get(duelId);
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}
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public void addDuel(L2PcInstance playerA, L2PcInstance playerB, boolean partyDuel)
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{
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if ((playerA == null) || (playerB == null))
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{
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return;
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}
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// return if a player has PvPFlag
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String engagedInPvP = "The duel was canceled because a duelist engaged in PvP combat.";
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if (partyDuel)
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{
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boolean playerInPvP = false;
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for (L2PcInstance temp : playerA.getParty().getMembers())
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{
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if (temp.getPvpFlag() != 0)
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{
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playerInPvP = true;
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break;
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}
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}
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if (!playerInPvP)
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{
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for (L2PcInstance temp : playerB.getParty().getMembers())
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{
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if (temp.getPvpFlag() != 0)
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{
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playerInPvP = true;
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break;
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}
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}
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}
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// A player has PvP flag
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if (playerInPvP)
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{
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for (L2PcInstance temp : playerA.getParty().getMembers())
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{
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temp.sendMessage(engagedInPvP);
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}
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for (L2PcInstance temp : playerB.getParty().getMembers())
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{
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temp.sendMessage(engagedInPvP);
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}
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return;
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}
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}
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else
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{
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if ((playerA.getPvpFlag() != 0) || (playerB.getPvpFlag() != 0))
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{
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playerA.sendMessage(engagedInPvP);
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playerB.sendMessage(engagedInPvP);
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return;
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}
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}
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final int duelId = _currentDuelId.incrementAndGet();
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_duels.put(duelId, new Duel(playerA, playerB, partyDuel, duelId));
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}
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public void removeDuel(Duel duel)
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{
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_duels.remove(duel.getId());
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}
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public void doSurrender(L2PcInstance player)
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{
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if ((player == null) || !player.isInDuel())
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{
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return;
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}
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final Duel duel = getDuel(player.getDuelId());
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duel.doSurrender(player);
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}
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/**
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* Updates player states.
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* @param player - the dying player
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*/
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public void onPlayerDefeat(L2PcInstance player)
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{
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if ((player == null) || !player.isInDuel())
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{
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return;
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}
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final Duel duel = getDuel(player.getDuelId());
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if (duel != null)
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{
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duel.onPlayerDefeat(player);
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}
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}
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/**
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* Registers a buff which will be removed if the duel ends
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* @param player
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* @param buff
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*/
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public void onBuff(L2PcInstance player, Skill buff)
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{
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if ((player == null) || !player.isInDuel() || (buff == null))
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{
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return;
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}
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final Duel duel = getDuel(player.getDuelId());
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if (duel != null)
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{
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duel.onBuff(player, buff);
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}
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}
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/**
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* Broadcasts a packet to the team opposing the given player.
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* @param player
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* @param packet
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*/
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public void broadcastToOppositTeam(L2PcInstance player, L2GameServerPacket packet)
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{
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if ((player == null) || !player.isInDuel())
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{
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return;
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}
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final Duel duel = getDuel(player.getDuelId());
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if (duel == null)
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{
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return;
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}
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if (duel.getTeamA().contains(player))
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{
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duel.broadcastToTeam2(packet);
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}
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else
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{
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duel.broadcastToTeam1(packet);
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}
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}
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/**
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* Checks if this player might join / start a duel.<br>
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* @param player
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* @param target
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* @param partyDuel
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* @return true if the player might join/start a duel.
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*/
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public static boolean canDuel(L2PcInstance player, L2PcInstance target, boolean partyDuel)
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{
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SystemMessageId reason = null;
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if (target.isInCombat() || target.isJailed())
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{
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reason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_ENGAGED_IN_BATTLE;
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}
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else if (target.isTransformed())
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{
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reason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_POLYMORPHED;
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}
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else if (target.isDead() || target.isAlikeDead() || ((target.getCurrentHp() < (target.getMaxHp() / 2)) || (target.getCurrentMp() < (target.getMaxMp() / 2))))
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{
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reason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_S_HP_OR_MP_IS_BELOW_50;
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}
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else if (target.isInDuel())
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{
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reason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_ALREADY_ENGAGED_IN_A_DUEL;
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}
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else if (target.isInOlympiadMode())
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{
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reason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_PARTICIPATING_IN_THE_OLYMPIAD_OR_THE_CEREMONY_OF_CHAOS;
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}
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else if (target.isCursedWeaponEquipped())
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{
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reason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_IN_A_CHAOTIC_OR_PURPLE_STATE;
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}
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else if (target.getPrivateStoreType() != PrivateStoreType.NONE)
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{
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reason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE;
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}
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else if (target.isMounted() || target.isInBoat())
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{
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reason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_RIDING_A_BOAT_FENRIR_OR_STRIDER;
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}
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else if (target.isFishing())
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{
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reason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_FISHING;
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}
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else if ((!partyDuel && target.isInsideZone(ZoneId.PEACE)) || target.isInsideZone(ZoneId.PVP) || target.isInsideZone(ZoneId.SIEGE))
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{
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reason = SystemMessageId.C1_CANNOT_MAKE_A_CHALLENGE_TO_A_DUEL_BECAUSE_C1_IS_CURRENTLY_IN_A_DUEL_PROHIBITED_AREA_PEACEFUL_ZONE_BATTLE_ZONE_NEAR_WATER_RESTART_PROHIBITED_AREA;
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}
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if (reason != null)
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{
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SystemMessage msg = SystemMessage.getSystemMessage(reason);
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msg.addString(target.getName());
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player.sendPacket(msg);
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return false;
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}
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return true;
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}
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public static final DuelManager getInstance()
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{
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return SingletonHolder._instance;
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}
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private static class SingletonHolder
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{
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protected static final DuelManager _instance = new DuelManager();
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}
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} |