574 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
			
		
		
	
	
			574 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
# ---------------------------------------------------------------------------
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# Custom - non-retail-like systems that have been integrated into the project.
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# Be warned that there may be no support for these mods beyond the original author's assistance.
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# ---------------------------------------------------------------------------
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# Champion mobs - Turn random mobs into Champions
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# ---------------------------------------------------------------------------
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# Enable/Disable Champion Mob System.
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ChampionEnable = False
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# Force Champion mobs to be passive?
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# To leave champion mobs to default/Aggressive, set to False.
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# To set all champion mobs to Passive, set True.
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ChampionPassive = False
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# % chance for a mob to became champion (0 to disable).
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ChampionFrequency = 5
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# Title of all Champion Mobs.
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ChampionTitle = Champion
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# Red aura for Champion Mobs.
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ChampionAura = True
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# Min and max levels allowed for a mob to be a Champion mob.
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ChampionMinLevel = 20
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ChampionMaxLevel = 85
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# Hp multiplier for Champion mobs.
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ChampionHp = 8
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# Hp Regen Multiplier for Champion mobs.
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ChampionHpRegen = 1.0
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# Exp/Sp rewards multiplier for Champion mobs.
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ChampionRewardsExpSp = 8.0
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# Standard rewards chance multiplier for Champion mobs.
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ChampionRewardsChance = 8.0
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# Standard rewards amount multiplier for Champion mobs.
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ChampionRewardsAmount = 1.0
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# Adena & Seal Stone rewards chance multiplier for Champion mobs.
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ChampionAdenasRewardsChance = 1.0
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# Adena & Seal Stone rewards amount multiplier for Champion mobs.
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ChampionAdenasRewardsAmount = 1.0
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# P. Attack and M. Attack bonus for Champion mobs.
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ChampionAtk = 1.0
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# Physical/Magical Attack Speed bonus for Champion mobs.
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ChampionSpdAtk = 1.0
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# Specified reward item ID
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ChampionRewardItemID = 6393
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# The amount of the specified reward a player will receive if they are awarded the item.
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ChampionRewardItemQty = 1
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# % Chance to obtain a specified reward item from a higher level Champion mob.
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# Default: 0
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ChampionRewardLowerLvlItemChance = 0
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# % Chance to obtain a specified reward item from a lower level Champion mob.
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# Default: 0
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ChampionRewardHigherLvlItemChance = 0
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# Do you want to enable the vitality calculation when killing champion mobs?
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# Be aware that it can lead to huge unbalance on your server, your rate for that mob would
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# then be "mobXP x serverRate x vitalityRate x championXpRate
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# Notes:
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#	Works only if EnableVitality = True
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# Default: False
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ChampionEnableVitality = False
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# Enable spawning of the champions in instances
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# Default = False
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ChampionEnableInInstances = False
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# ---------------------------------------------------------------------------
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# L2J Banking System
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# ---------------------------------------------------------------------------
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# Enable/Disable Banking System
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BankingEnabled = False
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# Amount of Goldbars a player gets when they use the ".deposit" command. Also the same amount they will lose with ".withdraw".
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BankingGoldbarCount = 1
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# Amount of Adena a player gets when they use the ".withdraw" command. Also the same amount they will lose with ".deposit".
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BankingAdenaCount = 500000000
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# ---------------------------------------------------------------------------
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# Offline trade/craft
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# ---------------------------------------------------------------------------
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# Option to enable or disable offline trade feature.
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# Enable -> true, Disable -> false
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OfflineTradeEnable = True
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# Option to enable or disable offline craft feature.
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# Enable -> true, Disable -> false
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OfflineCraftEnable = True
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# If set to True, off-line shops will be possible only peace zones.
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# Default: False
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OfflineModeInPeaceZone = True
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# If set to True, players in off-line shop mode wont take any damage, thus they cannot be killed.
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# Default: False
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OfflineModeNoDamage = True
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# If set to True, name color will be changed then entering offline mode
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OfflineSetNameColor = True
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# Color of the name in offline mode (if OfflineSetNameColor = True)
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OfflineNameColor = 808080
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# Allow fame for characters in offline mode
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# Enable -> true, Disable -> false
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OfflineFame = True
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#Restore offline traders/crafters after restart/shutdown. Default: false.
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RestoreOffliners = True
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#Do not restore offline characters, after OfflineMaxDays days spent from first restore.
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#Require server restart to disconnect expired shops.
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#0 = disabled (always restore).
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#Default: 10
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OfflineMaxDays = 10
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#Disconnect shop after finished selling, buying.
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#Default: True
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OfflineDisconnectFinished = True
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#Store offline trader transactions in realtime.
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#Uses more datatabase resources, but helps if server shuts down unexpectedly.
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StoreOfflineTradeInRealtime = True
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# ---------------------------------------------------------------------------
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# Display Server Time
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# ---------------------------------------------------------------------------
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# This option will enable displaying of the local server time for /time command.
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DisplayServerTime = True
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# ---------------------------------------------------------------------------
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# Welcome message
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# ---------------------------------------------------------------------------
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# Show screen welcome message on character login
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# Default: False
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ScreenWelcomeMessageEnable = False
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# Screen welcome message text to show on character login if enabled
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# ('#' for a new line, but message can have max 2 lines)
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ScreenWelcomeMessageText = Welcome to our server!
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# Show screen welcome message for x seconds when character log in to game if enabled
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ScreenWelcomeMessageTime = 10
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# ---------------------------------------------------------------------------
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# Pvp/pk Announce
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# ---------------------------------------------------------------------------
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# Default: False
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AnnouncePkPvP = False
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# Announce this as normal system message
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# Default: True
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AnnouncePkPvPNormalMessage = True
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# PK message template
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# variables: $killer, $target
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AnnouncePkMsg = $killer has slaughtered $target
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# Pvp message template
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# variables: $killer, $target
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AnnouncePvpMsg = $killer has defeated $target
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# ---------------------------------------------------------------------------
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# Chat Moderation
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# ---------------------------------------------------------------------------
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# This option will enable using of the voice commands .banchat and .unbanchat
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# for players with corresponding access level (default: 100).
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# Check access_levels.sql and admin_command_access_rights for details.
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# Default: True
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ChatAdmin = True
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# ---------------------------------------------------------------------------
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# Multilingual support
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# ---------------------------------------------------------------------------
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# Enable or disable multilingual support.
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# Default: False
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MultiLangEnable = False
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# Default language, if not defined.
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# Default: en
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MultiLangDefault = en
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# List of allowed languages, semicolon separated.
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# Default: en;ru
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MultiLangAllowed = en;ru
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# Enable or disable voice command .lang for changing languages on the fly.
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# Default: True
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MultiLangVoiceCommand = True
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# Enable or disable multilingual SystemMessages support.
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# Default: False
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MultiLangSystemMessageEnable = False
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# List of allowed languages for SystemMessages, semicolon separated.
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# Default: 
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MultiLangSystemMessageAllowed = 
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# Enable or disable multilingual NpcStrings support.
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# Default: False
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MultiLangNpcStringEnable = False
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# List of allowed languages for NpcStrings, semicolon separated.
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# Default: 
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MultiLangNpcStringAllowed = 
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# ---------------------------------------------------------------------------
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# Walker/Bot protection
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# ---------------------------------------------------------------------------
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# Basic protection against L2Walker.
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# Default: False
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L2WalkerProtection = False
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# ---------------------------------------------------------------------------
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# Debug enable/disable voice command
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# ---------------------------------------------------------------------------
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# This option will enable voice command .debug allowing players
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# to turn on/off debugging on self only.
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# (admin command //debug can enable debugging on any character)
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# Use admin_command_access_rights table for defining access rights.
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# Default: False
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DebugVoiceCommand = False
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# ---------------------------------------------------------------------------
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# Dualbox Check
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# ---------------------------------------------------------------------------
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# Maximum number of players per IP address allowed to enter game.
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# Default: 0 (unlimited)
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DualboxCheckMaxPlayersPerIP = 0
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# Maximum number of players per IP address allowed to participate in olympiad.
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# Default: 0 (unlimited)
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DualboxCheckMaxOlympiadParticipantsPerIP = 0
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# Maximum number of players per IP address allowed to participate in events using L2J Event Engine (//event).
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# Default: 0 (unlimited)
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DualboxCheckMaxL2EventParticipantsPerIP = 0
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# Whitelist of the addresses for dualbox checks.
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# Format: Address1,Number1;Address2,Number2...
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# Network address can be number (127.0.0.1) or symbolic (localhost) formats.
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# Additional connection number added to the global limits for this address.
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# For example, if number of TvT event participants per IP address set to the 1 (no dualbox)
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# and whitelist contains "l2jmobius.com,2" then number of allowed participants from l2jmobius.com
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# will be 1+2=3. Use 0 or negative value for unlimited number of connections.
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# Default: 127.0.0.1,0 (no limits from localhost)
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DualboxCheckWhitelist = 127.0.0.1,0
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# ---------------------------------------------------------------------------
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# Password Change
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# ---------------------------------------------------------------------------
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# Enables .changepassword voiced command which allows the players to change their account's password ingame.
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# Default: False
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AllowChangePassword = False
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# ---------------------------------------------------------------------------
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# Old Drop Behavior
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# ---------------------------------------------------------------------------
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# Enables L2J old drop behavior
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# The old L2J system used to add amount of items drop per 100% range of chance.
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# For example, if chance is 230% when rate are applied, it will do :
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# amount dropped = (2 * getRandomAmount(min,max)) + 30% chance to get ad additional getRandomAmount(min,max)
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# Default : False
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OldDropBehavior = False
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# ---------------------------------------------------------------------------
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# Allowed Player Races
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# ---------------------------------------------------------------------------
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# Allowing specific races to be created.
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# Default: True
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AllowHuman = True
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AllowElf = True
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AllowDarkElf = True
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AllowOrc = True
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AllowDwarf = True
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AllowKamael = True
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AllowErtheia = True
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# ---------------------------------------------------------------------------
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# Custom Starting Location
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# ---------------------------------------------------------------------------
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# Enable custom starting location.
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# Default: False
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CustomStartingLocation = False
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# Coordinates for custom starting location.
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# Default: 50821, 186527, -3625 (Giran Harbor)
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CustomStartingLocX = 50821
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CustomStartingLocY = 186527
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CustomStartingLocZ = -3625
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# ---------------------------------------------------------------------------
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# Minimum Range for Private Stores
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# ---------------------------------------------------------------------------
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# Minimum distance from player / npc to open a new private store.
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# Default: 0
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ShopMinRangeFromPlayer = 50
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ShopMinRangeFromNpc = 100
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# ---------------------------------------------------------------------------
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# Free Jumps (Sayune) for all Players
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# ---------------------------------------------------------------------------
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# Enable Sayune for players that are not Awakened (4rth class).
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# Default: False
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FreeJumpsForAll = False
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# ---------------------------------------------------------------------------
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# Custom Community Board
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# ---------------------------------------------------------------------------
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# Enable Custom Community Board.
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# Default: False
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CustomCommunityBoard = True
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# Currency used by the Community Board (itemId).
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# Default: 57 (Adena)
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CommunityCurrencyId = 57
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# Enable Multisells.
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# Default: True
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CommunityEnableMultisells = True
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# Enable Teleports.
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# Default: True
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CommunityEnableTeleports = True
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# Enable Buffs.
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# Default: True
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CommunityEnableBuffs = True
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# Price for Teleports.
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# Default: 0 (free)
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CommunityTeleportPrice = 0
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# Price for Buffs.
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# Default: 0 (free)
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CommunityBuffPrice = 0
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# Disable Community Board while in combat.
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# Default: True
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CommunityCombatDisabled = True
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# Disable Community Board while player has Karma.
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# Default: True
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CommunityKarmaDisabled = True
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# ---------------------------------------------------------------------------
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# Faction System (Good vs Evil)
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# ---------------------------------------------------------------------------
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# Enable faction system.
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# Default: False
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EnableFactionSystem = False
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# Starting location for all players.
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# Default: 85332,16199,-1252
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StartingLocation = 85332,16199,-1252
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# Faction manager NPC ID.
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# Default: 500
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FactionManagerNpcId = 500
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# Spawn location for faction manager NPC.
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# Default: 85712,15974,-1260,26808
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ManagerSpawnLocation = 85712,15974,-1260,26808
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# Good base location.
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# Default: 45306,48878,-3058
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GoodBaseLocation = 45306,48878,-3058
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# Evil base location.
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# Default: -44037,-113283,-237
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EvilBaseLocation = -44037,-113283,-237
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# Good team name.
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# Default: Good
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GoodTeamName = Good
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# Evil team name.
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# Default: Evil
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EvilTeamName = Evil
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# Good name color.
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# Default: 00FF00
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GoodNameColor = 00FF00
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# Evil name color.
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# Default: 0000FF
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EvilNameColor = 0000FF
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# Enable faction guards.
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# The NPC template must have faction as clan.
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# Default: True
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EnableFactionGuards = True
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# Good Guard NPC ID.
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# Default: 501
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GoodGuardNpcId = 501
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# Evil Guard NPC ID.
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# Default: 502
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EvilGuardNpcId = 502
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# Upon death, respawn at faction base.
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# Default: True
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RespawnAtFactionBase = True
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# Upon selecting faction, players become nobless.
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# Default: False
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FactionAutoNobless = False
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# Disallow chat between factions.
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# Default: True
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EnableFactionChat = True
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# Prohibit login when faction has more online players.
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# Default: True
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BalanceOnlinePlayers = True
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# Online player exceed limit (used by setting above).
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# Default: 20
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BalancePlayerExceedLimit = 20
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# ---------------------------------------------------------------------------
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# Premium System (VIP)
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# ---------------------------------------------------------------------------
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# -Admins can manage subscriptions from main admin menu.
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# -Players can use .premium to view account related info.
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# -Caution: Premium rates multiply existing server rates.
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# Enable premium system.
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# Default: False
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EnablePremiumSystem = False
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# Xp rate for premium players.
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PremiumRateXp = 2
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# Sp rate for premium players.
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PremiumRateSp = 2
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# Drop chance for premium players.
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PremiumRateDropChance = 1
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# Drop amount for premium players.
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PremiumRateDropAmount = 2
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# Spoil chance for premium players.
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PremiumRateSpoilChance = 1
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# Spoil amount for premium players.
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PremiumRateSpoilAmount = 2
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# List of items affected by custom drop rate by id, used now for Adena rate too.
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# Usage: itemId1,multiplier1;itemId2,multiplier2;...
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PremiumRateDropChanceByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
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PremiumRateDropAmountByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
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# ---------------------------------------------------------------------------
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# PC Cafe (PC Bang) System
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# ---------------------------------------------------------------------------
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# PC CAFE POINTS ID = -100
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# PC Cafe Enabled.
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PcCafeEnabled = False
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# Allow only players with a Premium account.
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						|
PcCafeOnlyPremium = False
 | 
						|
 | 
						|
# Max points that player may have.
 | 
						|
# Limited by int limit.
 | 
						|
MaxPcCafePoints = 200000
 | 
						|
 | 
						|
# PC Bang point rate.
 | 
						|
# Acquisition formula equals (exp * 0.0001 * AcquisitionPointsRate)
 | 
						|
# e.g. with 1.0 it's 10000 exp = 1 PC Bang point
 | 
						|
# 2.0 - 10000 exp = 2 PC Bang points
 | 
						|
# 0.5 - 5000  exp = 1 PC Bang point
 | 
						|
AcquisitionPointsRate = 1.0
 | 
						|
 | 
						|
# Use random points rewarding.
 | 
						|
# If enabled points will be random from points/2 to points.
 | 
						|
AcquisitionPointsRandom = False
 | 
						|
 | 
						|
# Creates a chance to aquire double points.
 | 
						|
DoublingAcquisitionPoints = True
 | 
						|
 | 
						|
# Double points chance.
 | 
						|
# Used when DoublingAcquisitionPoints is enabled.
 | 
						|
# Default 1 (%)
 | 
						|
DoublingAcquisitionPointsChance = 1
 | 
						|
 | 
						|
# Reward low exp kills
 | 
						|
# Acquire points if player gains exp and aquire formula equals 0.
 | 
						|
RewardLowExpKills = True
 | 
						|
 | 
						|
# Chance for low exp kills
 | 
						|
# Used when RewardLowExpKills is enabled.
 | 
						|
# Default 50 (%)
 | 
						|
RewardLowExpKillsChance = 50
 | 
						|
 | 
						|
 | 
						|
# ---------------------------------------------------------------------------
 | 
						|
# Sell Buffs configuration
 | 
						|
# ---------------------------------------------------------------------------
 | 
						|
 | 
						|
# Enable/Disable selling buffs
 | 
						|
SellBuffEnable = False
 | 
						|
 | 
						|
# Multipler for mana cost of buffs
 | 
						|
MpCostMultipler = 1
 | 
						|
 | 
						|
# Payment for Sell Buff System, can be changed to custom server coin
 | 
						|
PaymentID = 57
 | 
						|
 | 
						|
# Minimal price of every buff
 | 
						|
MinimalPrice = 100000
 | 
						|
 | 
						|
# Maximal price of every buff
 | 
						|
MaximalPrice = 100000000
 | 
						|
 | 
						|
# Maximum count of buffs in sell list
 | 
						|
MaxBuffs = 20
 |