l2j_mobius/trunk/dist/game/data/scripts/ai/individual/ScarletVanHalisha.java
2015-12-26 12:03:36 +00:00

282 lines
7.3 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import static com.l2jserver.gameserver.ai.CtrlIntention.AI_INTENTION_ATTACK;
import static com.l2jserver.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static com.l2jserver.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import java.util.ArrayList;
import java.util.Collection;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2DecoyInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.Rnd;
/**
* @author Micr0, Zerox
*/
public class ScarletVanHalisha extends AbstractNpcAI
{
private L2Character _target;
private Skill _skill;
private long _lastRangedSkillTime;
private final int _rangedSkillMinCoolTime = 60000; // 1 minute
// NPCs
private static final int HALISHA2 = 29046;
private static final int HALISHA3 = 29047;
public ScarletVanHalisha()
{
super(ScarletVanHalisha.class.getSimpleName(), "ai/individual");
addAttackId(HALISHA2, HALISHA3);
addKillId(HALISHA2, HALISHA3);
addSpellFinishedId(HALISHA2, HALISHA3);
registerMobs(HALISHA2, HALISHA3);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
switch (event)
{
case "attack":
{
if (npc != null)
{
getSkillAI(npc);
}
break;
}
case "random_target":
{
_target = getRandomTarget(npc, null);
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
{
getSkillAI(npc);
return super.onSpellFinished(npc, player, skill);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
startQuestTimer("random_Target", 5000, npc, null, true);
startQuestTimer("attack", 500, npc, null, true);
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
cancelQuestTimers("attack");
cancelQuestTimers("random_Target");
return super.onKill(npc, killer, isSummon);
}
private Skill getRndSkills(L2Npc npc)
{
switch (npc.getId())
{
case HALISHA2:
{
if (Rnd.get(100) < 10)
{
return SkillData.getInstance().getSkill(5015, 2);
}
else if (Rnd.get(100) < 10)
{
return SkillData.getInstance().getSkill(5015, 5);
}
else if (Rnd.get(100) < 2)
{
return SkillData.getInstance().getSkill(5016, 1);
}
else
{
return SkillData.getInstance().getSkill(5014, 2);
}
}
case HALISHA3:
{
if (Rnd.get(100) < 10)
{
return SkillData.getInstance().getSkill(5015, 3);
}
else if (Rnd.get(100) < 10)
{
return SkillData.getInstance().getSkill(5015, 6);
}
else if (Rnd.get(100) < 10)
{
return SkillData.getInstance().getSkill(5015, 2);
}
else if (((_lastRangedSkillTime + _rangedSkillMinCoolTime) < System.currentTimeMillis()) && (Rnd.get(100) < 10))
{
return SkillData.getInstance().getSkill(5019, 1);
}
else if (((_lastRangedSkillTime + _rangedSkillMinCoolTime) < System.currentTimeMillis()) && (Rnd.get(100) < 10))
{
return SkillData.getInstance().getSkill(5018, 1);
}
else if (Rnd.get(100) < 2)
{
return SkillData.getInstance().getSkill(5016, 1);
}
else
{
return SkillData.getInstance().getSkill(5014, 3);
}
}
}
return SkillData.getInstance().getSkill(5014, 1);
}
private synchronized void getSkillAI(L2Npc npc)
{
if (npc.isInvul() || npc.isCastingNow())
{
return;
}
if ((Rnd.get(100) < 30) || (_target == null) || _target.isDead())
{
_skill = getRndSkills(npc);
_target = getRandomTarget(npc, _skill);
}
final L2Character target = _target;
Skill skill = _skill;
if (skill == null)
{
skill = (getRndSkills(npc));
}
if (npc.isPhysicalMuted())
{
return;
}
if ((target == null) || target.isDead())
{
npc.setIsCastingNow(false);
return;
}
if (Util.checkIfInRange(skill.getCastRange(), npc, target, true))
{
npc.getAI().setIntention(AI_INTENTION_IDLE);
npc.setTarget(target);
npc.setIsCastingNow(true);
_target = null;
npc.doCast(skill);
}
else
{
npc.getAI().setIntention(AI_INTENTION_FOLLOW, target, null);
npc.getAI().setIntention(AI_INTENTION_ATTACK, target, null);
npc.setIsCastingNow(false);
}
}
private L2Character getRandomTarget(L2Npc npc, Skill skill)
{
final Collection<L2Object> objs = npc.getKnownList().getKnownObjects().values();
final ArrayList<L2Character> result = new ArrayList<>();
{
for (L2Object obj : objs)
{
if (obj.isPlayable() || (obj instanceof L2DecoyInstance))
{
if (obj.isPlayer() && obj.getActingPlayer().isInvisible())
{
continue;
}
if (((((L2Character) obj).getZ() < (npc.getZ() - 100)) && (((L2Character) obj).getZ() > (npc.getZ() + 100))) || !(GeoData.getInstance().canSeeTarget(((L2Character) obj).getX(), ((L2Character) obj).getY(), ((L2Character) obj).getZ(), npc.getX(), npc.getY(), npc.getZ())))
{
continue;
}
}
if (obj.isPlayable() || (obj instanceof L2DecoyInstance))
{
int skillRange = 150;
if (skill != null)
{
switch (skill.getId())
{
case 5014:
{
skillRange = 150;
break;
}
case 5015:
{
skillRange = 400;
break;
}
case 5016:
{
skillRange = 200;
break;
}
case 5018:
case 5019:
{
_lastRangedSkillTime = System.currentTimeMillis();
skillRange = 550;
break;
}
}
}
if (Util.checkIfInRange(skillRange, npc, obj, true) && !((L2Character) obj).isDead())
{
result.add((L2Character) obj);
}
}
}
}
if (!result.isEmpty() && (result.size() != 0))
{
final Object[] characters = result.toArray();
return (L2Character) characters[Rnd.get(characters.length)];
}
return null;
}
public static void main(String[] args)
{
new ScarletVanHalisha();
}
}