l2j_mobius/trunk/java/com/l2jmobius/gameserver/model/spawns/SpawnGroup.java
2016-06-12 01:34:09 +00:00

145 lines
3.5 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.spawns;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.stream.Collectors;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.model.interfaces.ITerritorized;
import com.l2jmobius.gameserver.model.zone.type.L2BannedSpawnTerritory;
import com.l2jmobius.gameserver.model.zone.type.L2SpawnTerritory;
/**
* @author UnAfraid
*/
public class SpawnGroup implements Cloneable, ITerritorized
{
private final String _name;
private final boolean _spawnByDefault;
private List<L2SpawnTerritory> _territories;
private List<L2BannedSpawnTerritory> _bannedTerritories;
private final List<NpcSpawnTemplate> _spawns = new ArrayList<>();
public SpawnGroup(StatsSet set)
{
this(set.getString("name", null), set.getBoolean("spawnByDefault", true));
}
private SpawnGroup(String name, boolean spawnByDefault)
{
_name = name;
_spawnByDefault = spawnByDefault;
}
public String getName()
{
return _name;
}
public boolean isSpawningByDefault()
{
return _spawnByDefault;
}
public void addSpawn(NpcSpawnTemplate template)
{
_spawns.add(template);
}
public List<NpcSpawnTemplate> getSpawns()
{
return _spawns;
}
@Override
public void addTerritory(L2SpawnTerritory territory)
{
if (_territories == null)
{
_territories = new ArrayList<>();
}
_territories.add(territory);
}
@Override
public List<L2SpawnTerritory> getTerritories()
{
return _territories != null ? _territories : Collections.emptyList();
}
@Override
public void addBannedTerritory(L2BannedSpawnTerritory territory)
{
if (_bannedTerritories == null)
{
_bannedTerritories = new ArrayList<>();
}
_bannedTerritories.add(territory);
}
@Override
public List<L2BannedSpawnTerritory> getBannedTerritories()
{
return _bannedTerritories != null ? _bannedTerritories : Collections.emptyList();
}
public List<NpcSpawnTemplate> getSpawnsById(int id)
{
return _spawns.stream().filter(spawn -> spawn.getId() == id).collect(Collectors.toList());
}
public void spawnAll(Instance instance)
{
_spawns.forEach(template -> template.spawn(instance));
}
public void despawnAll()
{
_spawns.forEach(NpcSpawnTemplate::despawn);
}
@Override
public SpawnGroup clone()
{
final SpawnGroup group = new SpawnGroup(_name, _spawnByDefault);
// Clone banned territories
for (L2BannedSpawnTerritory territory : getBannedTerritories())
{
group.addBannedTerritory(territory);
}
// Clone territories
for (L2SpawnTerritory territory : getTerritories())
{
group.addTerritory(territory);
}
// Clone spawns
for (NpcSpawnTemplate spawn : _spawns)
{
group.addSpawn(spawn.clone());
}
return group;
}
}