l2j_mobius/trunk/dist/game/data/scripts/ai/individual/QueenShyeed.java
2015-02-07 23:48:56 +00:00

115 lines
3.5 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.zone.type.L2EffectZone;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Queen Shyeed AI
* @author malyelfik
*/
public final class QueenShyeed extends AbstractNpcAI
{
// NPC
private static final int SHYEED = 25671;
private static final Location SHYEED_LOC = new Location(79634, -55428, -6104, 0);
// Respawn
private static final int RESPAWN = 86400000; // 24 h
private static final int RANDOM_RESPAWN = 43200000; // 12 h
// Zones
private static final L2EffectZone MOB_BUFF_ZONE = ZoneManager.getInstance().getZoneById(200103, L2EffectZone.class);
private static final L2EffectZone MOB_BUFF_DISPLAY_ZONE = ZoneManager.getInstance().getZoneById(200104, L2EffectZone.class);
private static final L2EffectZone PC_BUFF_ZONE = ZoneManager.getInstance().getZoneById(200105, L2EffectZone.class);
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
switch (event)
{
case "respawn":
spawnShyeed();
break;
case "despawn":
if (!npc.isDead())
{
npc.deleteMe();
startRespawn();
}
break;
}
return null;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.SHYEED_S_CRY_IS_STEADILY_DYING_DOWN);
startRespawn();
PC_BUFF_ZONE.setEnabled(true);
return super.onKill(npc, killer, isSummon);
}
private QueenShyeed()
{
super(QueenShyeed.class.getSimpleName(), "ai/individual");
addKillId(SHYEED);
spawnShyeed();
}
private void spawnShyeed()
{
final String respawn = loadGlobalQuestVar("Respawn");
final long remain = (!respawn.isEmpty()) ? Long.parseLong(respawn) - System.currentTimeMillis() : 0;
if (remain > 0)
{
startQuestTimer("respawn", remain, null, null);
return;
}
final L2Npc npc = addSpawn(SHYEED, SHYEED_LOC, false, 0);
startQuestTimer("despawn", 10800000, npc, null);
PC_BUFF_ZONE.setEnabled(false);
MOB_BUFF_ZONE.setEnabled(true);
MOB_BUFF_DISPLAY_ZONE.setEnabled(true);
}
private void startRespawn()
{
final int respawnTime = RESPAWN - getRandom(RANDOM_RESPAWN);
saveGlobalQuestVar("Respawn", Long.toString(System.currentTimeMillis() + respawnTime));
startQuestTimer("respawn", respawnTime, null, null);
MOB_BUFF_ZONE.setEnabled(false);
MOB_BUFF_DISPLAY_ZONE.setEnabled(false);
}
public static void main(String[] args)
{
new QueenShyeed();
}
}