Files
l2j_mobius/trunk/dist/game/data/stats/items/32200-32299.xml

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XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="32200" name="Blessed Twilight Leather Helmet" additionalName="Assassin Type" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="1190" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="530" />
<set name="price" val="55796000" />
<for>
<add stat="pDef" val="126.0" />
<add stat="rEvas" val="1.05" />
<add stat="mEvas" val="1.05" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32201" name="Blessed Twilight Leather Armor" additionalName="Assassin Type" type="Armor">
<set name="icon" val="icon.armor_t602_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="3174" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="4140" />
<set name="price" val="148789000" />
<for>
<add stat="pDef" val="268.0" />
<add stat="pAtk" val="26.0" />
<add stat="rEvas" val="5.0" />
<add stat="mEvas" val="5.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32202" name="Blessed Twilight Leather Leggings" additionalName="Assassin Type" type="Armor">
<set name="icon" val="icon.armor_t602_l_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="1983" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="1320" />
<set name="price" val="92993000" />
<for>
<add stat="pDef" val="168.0" />
<add stat="rCrit" val="2.6" />
<add stat="mCritRate" val="2.6" />
<add stat="rEvas" val="3.0" />
<add stat="mEvas" val="3.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32203" name="Blessed Twilight Leather Gloves" additionalName="Assassin Type" type="Armor">
<set name="icon" val="icon.armor_t602_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="793" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="510" />
<set name="price" val="37197000" />
<for>
<add stat="pDef" val="84.0" />
<add stat="accCombat" val="1.0" />
<add stat="accMagic" val="1.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32204" name="Blessed Twilight Leather Boots" additionalName="Assassin Type" type="Armor">
<set name="icon" val="icon.armor_t602_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="793" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="1070" />
<set name="price" val="37197000" />
<for>
<add stat="pDef" val="84.0" />
<add stat="runSpd" val="15.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32205" name="Blessed Twilight Circlet" additionalName="Magic Type" type="Armor">
<set name="icon" val="icon.armor_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="1190" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="530" />
<set name="price" val="55796000" />
<for>
<add stat="pDef" val="126.0" />
<add stat="rEvas" val="1.05" />
<add stat="mEvas" val="1.05" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32206" name="Blessed Twilight Tunic" additionalName="Magic Type" type="Armor">
<set name="icon" val="icon.armor_t603_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="3174" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="1750" />
<set name="price" val="148789000" />
<for>
<add stat="pDef" val="184.0" />
<add stat="mDef" val="41.0" />
<add stat="pAtk" val="26.0" />
<enchant stat="pDef" val="0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="32207" name="Blessed Twilight Stockings" additionalName="Magic Type" type="Armor">
<set name="icon" val="icon.armor_t603_l_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="1983" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="850" />
<set name="price" val="92993000" />
<for>
<add stat="pDef" val="115.0" />
<add stat="mDef" val="27.0" />
<add stat="rCrit" val="2.6" />
<add stat="mCritRate" val="2.6" />
<enchant stat="pDef" val="0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="32208" name="Blessed Twilight Gloves" additionalName="Magic Type" type="Armor">
<set name="icon" val="icon.armor_t603_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="793" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="510" />
<set name="price" val="37197000" />
<for>
<add stat="pDef" val="84.0" />
<add stat="accCombat" val="1.0" />
<add stat="accMagic" val="1.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32209" name="Blessed Twilight Shoes" additionalName="Magic Type" type="Armor">
<set name="icon" val="icon.armor_t603_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="793" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="1070" />
<set name="price" val="37197000" />
<for>
<add stat="pDef" val="84.0" />
<add stat="runSpd" val="15.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32210" name="Blessed Twilight Helmet" additionalName="Defense Type" type="Armor">
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="595" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="530" />
<set name="price" val="27898000" />
<for>
<add stat="pDef" val="126.0" />
<add stat="rEvas" val="1.05" />
<add stat="mEvas" val="1.05" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32211" name="Blessed Twilight Breastplate" additionalName="Defense Type" type="Armor">
<set name="icon" val="icon.armor_t401_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="1587" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="7520" />
<set name="price" val="74394000" />
<for>
<add stat="pDef" val="335.0" />
<add stat="pAtk" val="26.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32212" name="Blessed Twilight Gaiters" additionalName="Defense Type" type="Armor">
<set name="icon" val="icon.armor_t401_l_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="991" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="3170" />
<set name="price" val="46496000" />
<for>
<add stat="pDef" val="209.0" />
<add stat="rCrit" val="2.6" />
<add stat="mCritRate" val="2.6" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32213" name="Blessed Twilight Gauntlets" additionalName="Defense Type" type="Armor">
<set name="icon" val="icon.armor_t401_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="396" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="510" />
<set name="price" val="18598000" />
<for>
<add stat="pDef" val="84.0" />
<add stat="accCombat" val="1.0" />
<add stat="accMagic" val="1.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32214" name="Blessed Twilight Boots" additionalName="Defense Type" type="Armor">
<set name="icon" val="icon.armor_t401_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="396" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="1070" />
<set name="price" val="18598000" />
<for>
<add stat="pDef" val="84.0" />
<add stat="runSpd" val="15.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32215" name="Blessed Twilight Shield" additionalName="Defense Type" type="Weapon">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.kratere_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="416" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="1130" />
<set name="price" val="19528000" />
<for>
<add stat="sDef" val="458.0" />
<add stat="rShld" val="20.0" />
</for>
</item>
<item id="32216" name="Blessed Twilight Leather Helmet" additionalName="Enchant Type" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="595" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="530" />
<set name="price" val="27898000" />
<for>
<add stat="pDef" val="126.0" />
<add stat="rEvas" val="1.05" />
<add stat="mEvas" val="1.05" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32217" name="Blessed Twilight Leather Armor" additionalName="Enchant Type" type="Armor">
<set name="icon" val="icon.armor_t602_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="1587" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="4140" />
<set name="price" val="74394000" />
<for>
<add stat="pDef" val="268.0" />
<add stat="pAtk" val="26.0" />
<add stat="rEvas" val="5.0" />
<add stat="mEvas" val="5.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32218" name="Blessed Twilight Leather Leggings" additionalName="Enchant Type" type="Armor">
<set name="icon" val="icon.armor_t602_l_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="991" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="1320" />
<set name="price" val="46496000" />
<for>
<add stat="pDef" val="168.0" />
<add stat="rCrit" val="2.6" />
<add stat="mCritRate" val="2.6" />
<add stat="rEvas" val="3.0" />
<add stat="mEvas" val="3.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32219" name="Blessed Twilight Leather Gloves" additionalName="Enchant Type" type="Armor">
<set name="icon" val="icon.armor_t602_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="396" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="510" />
<set name="price" val="18598000" />
<for>
<add stat="pDef" val="84.0" />
<add stat="accCombat" val="1.0" />
<add stat="accMagic" val="1.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32220" name="Blessed Twilight Leather Boots" additionalName="Enchant Type" type="Armor">
<set name="icon" val="icon.armor_t602_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="396" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="1070" />
<set name="price" val="18598000" />
<for>
<add stat="pDef" val="84.0" />
<add stat="runSpd" val="15.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32221" name="Blessed Twilight Circlet" additionalName="Recovery Type" type="Armor">
<set name="icon" val="icon.armor_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="595" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="530" />
<set name="price" val="27898000" />
<for>
<add stat="pDef" val="126.0" />
<add stat="rEvas" val="1.05" />
<add stat="mEvas" val="1.05" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32222" name="Blessed Twilight Tunic" additionalName="Recovery Type" type="Armor">
<set name="icon" val="icon.armor_t603_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="1587" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="1750" />
<set name="price" val="74394000" />
<for>
<add stat="pDef" val="184.0" />
<add stat="mDef" val="41.0" />
<add stat="pAtk" val="26.0" />
<enchant stat="pDef" val="0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="32223" name="Blessed Twilight Stockings" additionalName="Recovery Type" type="Armor">
<set name="icon" val="icon.armor_t603_l_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="991" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="850" />
<set name="price" val="46496000" />
<for>
<add stat="pDef" val="115.0" />
<add stat="mDef" val="27.0" />
<add stat="rCrit" val="2.6" />
<add stat="mCritRate" val="2.6" />
<enchant stat="pDef" val="0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="32224" name="Blessed Twilight Gloves" additionalName="Recovery Type" type="Armor">
<set name="icon" val="icon.armor_t603_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="396" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="510" />
<set name="price" val="18598000" />
<for>
<add stat="pDef" val="84.0" />
<add stat="accCombat" val="1.0" />
<add stat="accMagic" val="1.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32225" name="Blessed Twilight Shoes" additionalName="Recovery Type" type="Armor">
<set name="icon" val="icon.armor_t603_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="R" />
<set name="crystal_count" val="396" />
<set name="element_enabled" val="true" />
<set name="enchant_enabled" val="1" />
<set name="weight" val="1070" />
<set name="price" val="18598000" />
<for>
<add stat="pDef" val="84.0" />
<add stat="runSpd" val="15.0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="32226" name="Scroll of Escape: Talking Island Village" additionalName="" type="EtcItem">
<!-- Magical scroll that relocates you to Talking Island. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32227" name="Stone of Awakening" additionalName="" type="EtcItem">
<!-- Proof for awakening. -->
<set name="icon" val="icon.destiny_stone" />
</item>
<item id="32228" name="Hardener Pouch - D" additionalName="" type="EtcItem">
<!-- Pouch containing A-D-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32229" name="Hardener Pouch - C(49)" additionalName="" type="EtcItem">
<!-- Pouch containing A-C-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32230" name="Hardener Pouch - C(52)" additionalName="" type="EtcItem">
<!-- Pouch containing A-C-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32231" name="Hardener Pouch - C(55)" additionalName="" type="EtcItem">
<!-- Pouch containing A-C-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32232" name="Hardener Pouch - B(58)" additionalName="" type="EtcItem">
<!-- Pouch containing B-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32233" name="Hardener Pouch - B(61)" additionalName="" type="EtcItem">
<!-- Pouch containing B-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32234" name="Hardener Pouch - A(64)" additionalName="" type="EtcItem">
<!-- Pouch containing A-grade Hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32235" name="Hardener Pouch - A(67)" additionalName="" type="EtcItem">
<!-- Pouch containing A-grade Hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32236" name="Hardener Pouch - A(70)" additionalName="" type="EtcItem">
<!-- Pouch containing A-grade Hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32237" name="Hardener Pouch - S(75)" additionalName="" type="EtcItem">
<!-- Pouch containing S-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32238" name="Hardener Pouch - S(80)" additionalName="" type="EtcItem">
<!-- Pouch containing S-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32239" name="Hardener Pouch - S(82)" additionalName="" type="EtcItem">
<!-- Pouch containing S-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32240" name="Hardener Pouch - S(84)" additionalName="" type="EtcItem">
<!-- Pouch containing S-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32241" name="Adventurer Support Goods" additionalName="" type="EtcItem">
<!-- Box containing support goods for adventurers. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="weight" val="600" />
</item>
<item id="32242" name="Hardener Pouch - C(46)" additionalName="" type="EtcItem">
<!-- Pouch containing A-C-grade hardener. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32243" name="Talisman (R-grade) - P. Atk. (Passive)" additionalName="" type="Armor">
<!-- P. Atk. + 2% when equipped. -->
<set name="icon" val="icon.r85_talisman_pa_up_passive" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
</item>
<item id="32244" name="Talisman (R-grade) - Atk. Spd. (Passive)" additionalName="" type="Armor">
<!-- Atk. Spd. + 2% when equipped. -->
<set name="icon" val="icon.r85_talisman_pa_up_active" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
</item>
<item id="32245" name="Talisman (R-grade) - M. Atk. (Passive)" additionalName="" type="Armor">
<!-- M. Atk. + 2% when equipped. -->
<set name="icon" val="icon.r85_talisman_ma_up_passive" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
</item>
<item id="32246" name="Talisman (R-grade) - Casting Spd. (Passive)" additionalName="" type="Armor">
<!-- Casting Spd. + 2% when equipped. -->
<set name="icon" val="icon.r85_talisman_ma_up_active" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
</item>
<item id="32247" name="Talisman (R-grade) - Remove Debuff (Active)" additionalName="" type="Armor">
<!-- Cancels all debuffs when used. -->
<set name="icon" val="icon.r85_talisman_ma_up_active" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
</item>
<item id="32248" name="Talisman (R-grade) - Remove Debuff (Active)" additionalName="" type="Armor">
<!-- Cancels all debuffs when used. -->
<set name="icon" val="icon.r85_talisman_ma_up_active" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
</item>
<item id="32249" name="Infinite Wooden Quiver" additionalName="" type="EtcItem">
<!-- Quiver containing arrows made of wood. Used with a No-grade bow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_bone_arrows_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="WOOD" />
<set name="price" val="1580" />
<set name="is_infinite" val="true" />
</item>
<item id="32250" name="Infinite Bone Quiver" additionalName="" type="EtcItem">
<!-- Quiver containing arrows made of sharply ground bone. Used with a D-grade bow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_bone_arrows_i00" />
<set name="crystal_type" val="D" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="BONE" />
<set name="price" val="7320" />
<set name="is_infinite" val="true" />
</item>
<item id="32251" name="Infinite Steel Quiver" additionalName="" type="EtcItem">
<!-- Quiver containing arrows made of steel. Used with a C-grade bow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_fine_steel_arrows_i00" />
<set name="crystal_type" val="C" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="FINE_STEEL" />
<set name="price" val="11490" />
<set name="is_infinite" val="true" />
</item>
<item id="32252" name="Infinite Silver Quiver" additionalName="" type="EtcItem">
<!-- Quiver containing steel arrows plated in silver. Used with a B-grade bow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_silver_arrows_i00" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="SILVER" />
<set name="price" val="34630" />
<set name="is_infinite" val="true" />
</item>
<item id="32253" name="Infinite Mithril Quiver" additionalName="" type="EtcItem">
<!-- Quiver containing steel arrows plated in mithril. Used with an A-grade bow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_mithril_arrows_i00" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="ADAMANTAITE" />
<set name="price" val="364800" />
<set name="is_infinite" val="true" />
</item>
<item id="32254" name="Infinite Quiver of Light" additionalName="" type="EtcItem">
<!-- This quiver contains arrows made of unknown material. Used with an S-grade bow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_shining_arrows_i00" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="MITHRIL" />
<set name="price" val="1716000" />
<set name="is_infinite" val="true" />
</item>
<item id="32255" name="Infinite Orichalcum Quiver" additionalName="" type="EtcItem">
<!-- Quiver containing arrows made of orichalcum. Used with an R-grade bow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_mithril_arrows_i00" />
<set name="crystal_type" val="R" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="ORIHARUKON" />
<set name="price" val="4528800" />
<set name="is_infinite" val="true" />
</item>
<item id="32256" name="Infinite Wooden Bolt Container" additionalName="" type="EtcItem">
<!-- Container with bolts made of wood. Used with a No-grade Crossbow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_bone_bolts_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="WOOD" />
<set name="price" val="1580" />
<set name="is_infinite" val="true" />
</item>
<item id="32257" name="Infinite Bone Bolt Container" additionalName="" type="EtcItem">
<!-- Container with bolts made of sharply ground bone. Used with a D-grade Crossbow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_bone_bolts_i00" />
<set name="crystal_type" val="D" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="BONE" />
<set name="price" val="7320" />
<set name="is_infinite" val="true" />
</item>
<item id="32258" name="Infinite Steel Bolt Container" additionalName="" type="EtcItem">
<!-- Container with bolts made of steel. Used with a C-grade Crossbow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_fine_steel_bolts_i00" />
<set name="crystal_type" val="C" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="FINE_STEEL" />
<set name="price" val="11490" />
<set name="is_infinite" val="true" />
</item>
<item id="32259" name="Infinite Silver Bolt Container" additionalName="" type="EtcItem">
<!-- Container with steel bolts plated in silver. Used with a B-grade Crossbow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_silver_bolts_i00" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="SILVER" />
<set name="price" val="34630" />
<set name="is_infinite" val="true" />
</item>
<item id="32260" name="Infinite Mithril Bolt Container" additionalName="" type="EtcItem">
<!-- Container with steel bolts plated in mithril. Used with an A-grade Crossbow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_mithril_bolts_i00" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="MITHRIL" />
<set name="price" val="364800" />
<set name="is_infinite" val="true" />
</item>
<item id="32261" name="Infinite Light Bolt Container" additionalName="" type="EtcItem">
<!-- This container Has bolts made of unknown material. Used with an S-grade Crossbow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_shining_bolts_i00" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="ADAMANTAITE" />
<set name="price" val="1716000" />
<set name="is_infinite" val="true" />
</item>
<item id="32262" name="Infinite Orichalcum Bolt Container" additionalName="" type="EtcItem">
<!-- Container with bolts made of orichalcum. Used with an R-grade Crossbow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_mithril_bolts_i00" />
<set name="crystal_type" val="R" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="1" />
<set name="material" val="ORIHARUKON" />
<set name="price" val="4528800" />
<set name="is_infinite" val="true" />
</item>
<item id="32263" name="Awakened Hero's Olympiad Treasure Chest" additionalName="" type="EtcItem">
<!-- Awakened Hero's Olympiad Treasure Chest. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32264" name="Abelius' Power" additionalName="Sigel Knight" type="EtcItem">
<!-- Chest that contains items helpful to Sigel Knights after Awakening. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="capsuled_items" val="30310,1,1,100;32316,5,5,100;33502,1,1,100" />
</item>
<item id="32265" name="Sapyros' Power" additionalName="Tyrr Warrior" type="EtcItem">
<!-- Chest that contains items helpful to Tyrr Warriors after Awakening. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="capsuled_items" val="30311,1,1,100;32316,5,5,100;33502,1,1,100" />
</item>
<item id="32266" name="Ashagen's Power" additionalName="Othell Rogue" type="EtcItem">
<!-- Chest that contains items helpful to Othell Rogues after Awakening. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="capsuled_items" val="30312,1,1,100;32316,5,5,100;33502,1,1,100" />
</item>
<item id="32267" name="Cranigg's Power" additionalName="Yul Archer" type="EtcItem">
<!-- Chest that contains items helpful to Yul Archers after Awakening. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="capsuled_items" val="30313,1,1,100;32316,5,5,100;33502,1,1,100" />
</item>
<item id="32268" name="Soltkreig's Power" additionalName="Feoh Wizard" type="EtcItem">
<!-- Chest that contains items helpful to Feoh Wizards after Awakening. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="capsuled_items" val="30314,1,1,100;32316,5,5,100;33502,1,1,100" />
</item>
<item id="32269" name="Naviarope's Power" additionalName="Wynn Summoner" type="EtcItem">
<!-- Chest that contains items helpful to Wynn Summoners after Awakening. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="capsuled_items" val="30316,1,1,100;32316,5,5,100;33502,1,1,100" />
</item>
<item id="32270" name="Leister's Power" additionalName="Iss Enchanter" type="EtcItem">
<!-- Chest that contains items helpful to Iss Enchanters after Awakening. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="capsuled_items" val="30315,1,1,100;32316,5,5,100;33502,1,1,100" />
</item>
<item id="32271" name="Lakcis' Power" additionalName="Aeore Healer" type="EtcItem">
<!-- Chest that contains items helpful to Aeore Healers after Awakening. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="capsuled_items" val="30317,1,1,100;32316,5,5,100;33502,1,1,100" />
</item>
<item id="32272" name="Expedition Volunteer's Reward Box" additionalName="" type="EtcItem">
<!-- Reward box given to volunteers for the Antharas expedition. When the chest is opened, you can receive the Oren Lord Valtez' reward. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="32273" name="Recipe: Human Male Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Human Male Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32274" name="Recipe: Human Female Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Human Female Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32275" name="Recipe: Human Male Wizard Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Human Male Wizard Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32276" name="Recipe: Human Female Wizard Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Human Female Wizard Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32277" name="Recipe: Elf Male Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Elf Male Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32278" name="Recipe: Elf Female Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Elf Female Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32279" name="Recipe: Dark Elf Male Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Dark Elf Male Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32280" name="Recipe: Dark Elf Female Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Dark Elf Female Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32281" name="Recipe: Dwarf Male Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Dwarf Male Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32282" name="Recipe: Dwarf Female Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Dwarf Female Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32283" name="Recipe: Orc Male Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Orc Male Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32284" name="Recipe: Orc Female Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Orc Female Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32285" name="Recipe: Orc Male Shaman Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Orc Male Shaman Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32286" name="Recipe: Orc Female Shaman Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Orc Female Shaman Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32287" name="Recipe: Kamael Male Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Kamael Male Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32288" name="Recipe: Kamael Female Wig" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Kamael Female Wig. Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="32289" name="Olympiad Guardian Warrior's Ring" additionalName="" type="Armor">
<!-- Olympiad Guardian Warrior's Ring. 30-day. MP + 28. -->
<set name="icon" val="icon.accessory_ring_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="crystal_type" val="R" />
<set name="weight" val="150" />
<for>
<add stat="mDef" val="87.0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="32290" name="Olympiad Guardian Warrior's Necklace" additionalName="" type="Armor">
<!-- Olympiad Guardian Warrior's Necklace. 30-day. MP + 57. -->
<set name="icon" val="icon.accessory_necklace_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="crystal_type" val="R" />
<set name="weight" val="150" />
<for>
<add stat="mDef" val="174.0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="32291" name="Olympiad Guardian Warrior's Earring" additionalName="" type="Armor">
<!-- Olympiad Guardian Warrior's Earring. 30-day. MP + 42. -->
<set name="icon" val="icon.accessory_earring_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="crystal_type" val="R" />
<set name="weight" val="150" />
<for>
<add stat="mDef" val="131.0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="32292" name="Recipe: Immortal Belt (60%)" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Immortal Belt. Requires Create Common Item Lv. 10. Success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="199900" />
<set name="is_stackable" val="true" />
</item>
<item id="32293" name="Recipe: Immortal Bracelet (60%)" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Immortal Bracelet. Requires Create Common Item Lv. 10. Success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="355600" />
<set name="is_stackable" val="true" />
</item>
<item id="32294" name="Recipe: Immortal Shirt (60%)" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Immortal Shirt. Requires Create Common Item Lv. 10. Success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="399700" />
<set name="is_stackable" val="true" />
</item>
<item id="32295" name="Recipe: Twilight Belt (60%)" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Twilight Belt. Requires Create Common Item Lv. 10. Success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="597000" />
<set name="is_stackable" val="true" />
</item>
<item id="32296" name="Recipe: Twilight Bracelet (60%)" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Twilight Bracelet. Requires Create Common Item Lv. 10. Success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="355600" />
<set name="is_stackable" val="true" />
</item>
<item id="32297" name="Recipe: Twilight Shirt (60%)" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Twilight Shirt. Requires Create Common Item Lv. 10. Success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1194100" />
<set name="is_stackable" val="true" />
</item>
<item id="32298" name="Recipe: Seraph Belt (60%)" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Seraph Belt. Requires Create Common Item Lv. 10. Success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1364800" />
<set name="is_stackable" val="true" />
</item>
<item id="32299" name="Recipe: Seraph Bracelet (60%)" additionalName="" type="EtcItem">
<!-- Used by all classes after completion of the fourth class transfer. Recipe for Seraph Bracelet. Requires Create Common Item Lv. 10. Success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="355600" />
<set name="is_stackable" val="true" />
</item>
</list>