99 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J DataPack
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|  * 
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|  * This file is part of L2J DataPack.
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|  * 
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|  * L2J DataPack is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J DataPack is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.actionhandlers;
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| 
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| import com.l2jserver.gameserver.GeoData;
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| import com.l2jserver.gameserver.ai.CtrlIntention;
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| import com.l2jserver.gameserver.enums.InstanceType;
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| import com.l2jserver.gameserver.handler.IActionHandler;
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| import com.l2jserver.gameserver.model.L2Object;
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| import com.l2jserver.gameserver.model.actor.L2Character;
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| import com.l2jserver.gameserver.model.actor.L2Summon;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
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| import com.l2jserver.gameserver.model.events.EventDispatcher;
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| import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerSummonTalk;
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| import com.l2jserver.gameserver.network.SystemMessageId;
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| import com.l2jserver.gameserver.network.serverpackets.PetStatusShow;
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| 
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| public class L2PetInstanceAction implements IActionHandler
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| {
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| 	@Override
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| 	public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
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| 	{
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| 		// Aggression target lock effect
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| 		if (activeChar.isLockedTarget() && (activeChar.getLockedTarget() != target))
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| 		{
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| 			activeChar.sendPacket(SystemMessageId.FAILED_TO_CHANGE_ENMITY);
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| 			return false;
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| 		}
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| 		
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| 		boolean isOwner = activeChar.getObjectId() == ((L2PetInstance) target).getOwner().getObjectId();
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| 		
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| 		if (isOwner && (activeChar != ((L2PetInstance) target).getOwner()))
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| 		{
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| 			((L2PetInstance) target).updateRefOwner(activeChar);
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| 		}
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| 		if (activeChar.getTarget() != target)
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| 		{
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| 			// Set the target of the L2PcInstance activeChar
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| 			activeChar.setTarget(target);
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| 		}
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| 		else if (interact)
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| 		{
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| 			// Check if the pet is attackable (without a forced attack) and isn't dead
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| 			if (target.isAutoAttackable(activeChar) && !isOwner)
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| 			{
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| 				if (GeoData.getInstance().canSeeTarget(activeChar, target))
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| 				{
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| 					// Set the L2PcInstance Intention to AI_INTENTION_ATTACK
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| 					activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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| 					activeChar.onActionRequest();
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| 				}
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| 			}
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| 			else if (!((L2Character) target).isInsideRadius(activeChar, 150, false, false))
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| 			{
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| 				if (GeoData.getInstance().canSeeTarget(activeChar, target))
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| 				{
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| 					activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, target);
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| 					activeChar.onActionRequest();
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| 				}
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| 			}
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| 			else
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| 			{
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| 				if (isOwner)
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| 				{
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| 					activeChar.sendPacket(new PetStatusShow((L2PetInstance) target));
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| 					
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| 					// Notify to scripts
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| 					EventDispatcher.getInstance().notifyEventAsync(new OnPlayerSummonTalk((L2Summon) target), (L2Summon) target);
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| 				}
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| 				activeChar.updateNotMoveUntil();
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| 			}
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| 		}
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| 		return true;
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| 	}
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| 	
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| 	@Override
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| 	public InstanceType getInstanceType()
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| 	{
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| 		return InstanceType.L2PetInstance;
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| 	}
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| }
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