99 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J DataPack
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|  * 
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|  * This file is part of L2J DataPack.
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|  * 
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|  * L2J DataPack is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J DataPack is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.targethandlers;
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| 
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| import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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| import com.l2jserver.gameserver.model.L2Object;
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| import com.l2jserver.gameserver.model.actor.L2Character;
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| import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
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| import com.l2jserver.gameserver.model.skills.Skill;
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| import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
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| import com.l2jserver.gameserver.network.SystemMessageId;
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| 
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| /**
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|  * @author St3eT
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|  */
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| public final class OneFriendly implements ITargetTypeHandler
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| {
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| 	@Override
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| 	public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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| 	{
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| 		// Check for null target or any other invalid target
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| 		if ((target == null) || target.isDead())
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| 		{
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| 			activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
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| 			return EMPTY_TARGET_LIST;
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| 		}
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| 		
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| 		if (!checkTarget(activeChar, target))
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| 		{
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| 			activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
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| 			return EMPTY_TARGET_LIST;
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| 		}
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| 		
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| 		// If a target is found, return it in a table else send a system message TARGET_IS_INCORRECT
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| 		return new L2Character[]
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| 		{
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| 			target
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| 		};
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| 	}
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| 	
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| 	private boolean checkTarget(L2Character activeChar, L2Character target)
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| 	{
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| 		if ((target == null) || target.isAlikeDead() || target.isDoor() || (target instanceof L2SiegeFlagInstance) || target.isMonster())
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| 		{
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| 			return false;
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| 		}
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| 		
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| 		if ((target.getActingPlayer() != null) && (target.getActingPlayer() != activeChar) && (target.getActingPlayer().inObserverMode() || target.getActingPlayer().isInOlympiadMode()))
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| 		{
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| 			return false;
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| 		}
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| 		
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| 		if (target.isPlayable())
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| 		{
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| 			boolean friendly = false;
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| 			
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| 			if ((activeChar.getAllyId() > 0) && (activeChar.getAllyId() == target.getActingPlayer().getAllyId()))
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| 			{
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| 				friendly = true;
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| 			}
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| 			else if ((activeChar.getClanId() > 0) && (activeChar.getClanId() == target.getActingPlayer().getClanId()))
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| 			{
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| 				friendly = true;
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| 			}
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| 			else if (activeChar.isInParty() && activeChar.getParty().containsPlayer(target.getActingPlayer()))
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| 			{
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| 				friendly = true;
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| 			}
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| 			else if ((target != activeChar) && (target.getActingPlayer().getPvpFlag() == 0))
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| 			{
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| 				friendly = true;
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| 			}
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| 			return friendly;
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| 		}
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| 		return true;
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| 	}
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| 	
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| 	@Override
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| 	public Enum<L2TargetType> getTargetType()
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| 	{
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| 		return L2TargetType.ONE_FRIENDLY;
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| 	}
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| } | 
