Files
l2j_mobius/trunk/dist/game/data/stats/items/39600-39699.xml
MobiusDev 88994e8623 Venir Talismans.
Contributed by zoiobnu.
2015-07-05 05:24:26 +00:00

1040 lines
62 KiB
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="39600" name="Grieving Soul" additionalName="" type="EtcItem">
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="weight" val="30" />
</item>
<item id="39601" name="Soul Bottle" additionalName="" type="EtcItem">
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="weight" val="30" />
</item>
<item id="39602" name="Dimensional Antharas Shaper" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Blow: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_antaras_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="2523.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="433.0" />
<set stat="rCrit" val="12.0" />
</for>
</item>
<item id="39603" name="Dimensional Antharas Slasher" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Blow: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_antaras_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1740" />
<for>
<set stat="pAtk" val="3509.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="325.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39604" name="Dimensional Antharas Thrower" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Blow: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_antaras_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="5678.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="293.0" />
<set stat="rCrit" val="12.0" />
</for>
</item>
<item id="39605" name="Dimensional Antharas Buster" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Casting Spd. + 1999, M. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Blow: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_antaras_onehand_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="2307.0" />
<set stat="mAtk" val="1676.0" />
<set stat="pAtkSpd" val="379.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39606" name="Dimensional Antharas Cutter" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Blow: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_antaras_onehand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="2884.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="379.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39607" name="Dimensional Antharas Stormer" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Blow: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_antaras_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="2010" />
<for>
<set stat="pAtk" val="2884.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="325.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39608" name="Dimensional Antharas Fighter" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Blow: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_antaras_fist_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1550" />
<for>
<set stat="pAtk" val="3509.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<set stat="rCrit" val="6.0" />
</for>
</item>
<item id="39609" name="Dimensional Antharas Avenger" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Blow: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_antaras_onehand_blunt_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1740" />
<for>
<set stat="pAtk" val="2884.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<set stat="rCrit" val="6.0" />
</for>
</item>
<item id="39610" name="Dimensional Antharas Dual Blunt" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Blow: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_antaras_dual_blunt_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1740" />
<for>
<set stat="pAtk" val="3509.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<set stat="rCrit" val="6.0" />
</for>
</item>
<item id="39611" name="Dimensional Antharas Dualsword" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Blow: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_antaras_dual_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="3509.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="325.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39612" name="Dimensional Valakas Shaper" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Valakas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_valrakas_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="2523.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="433.0" />
<set stat="rCrit" val="12.0" />
</for>
</item>
<item id="39613" name="Dimensional Valakas Cutter" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Valakas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_valrakas_onehand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="2884.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="379.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39614" name="Dimensional Valakas Slasher" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Valakas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_valrakas_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1740" />
<for>
<set stat="pAtk" val="3509.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="325.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39615" name="Dimensional Valakas Thrower" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Valakas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_valrakas_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="5678.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="293.0" />
<set stat="rCrit" val="12.0" />
</for>
</item>
<item id="39616" name="Dimensional Valakas Buster" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Casting Spd. + 1999, M. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Valakas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_valrakas_onehand_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="2307.0" />
<set stat="mAtk" val="1676.0" />
<set stat="pAtkSpd" val="379.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39617" name="Dimensional Valakas Caster" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Casting Spd. + 1999, M. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Valakas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_valrakas_onehand_magic_blunt_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1080" />
<for>
<set stat="pAtk" val="2307.0" />
<set stat="mAtk" val="1676.0" />
<set stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<set stat="rCrit" val="6.0" />
</for>
</item>
<item id="39621" name="Dimensional Valakas Retributer" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Casting Spd. + 1999, M. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Valakas' Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Valakas' Meteor: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_valrakas_twohand_magic_blunt_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1080" />
<for>
<set stat="pAtk" val="2809.0" />
<set stat="mAtk" val="1843.0" />
<set stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="accMagic" val="8.0" />
<set stat="rCrit" val="6.0" />
</for>
</item>
<item id="39622" name="Dimensional Lindvior Shaper" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Lindvior's Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="2523.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="433.0" />
<set stat="rCrit" val="12.0" />
</for>
</item>
<item id="39623" name="Dimensional Lindvior Thrower" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Lindvior's Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="5678.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="293.0" />
<set stat="rCrit" val="12.0" />
</for>
</item>
<item id="39624" name="Dimensional Lindvior Slasher" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Lindvior's Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1740" />
<for>
<set stat="pAtk" val="3509.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="325.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39625" name="Dimensional Lindvior Caster" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Casting Spd. + 1999, M. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Lindvior's Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_onehand_magic_blunt_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="2307.0" />
<set stat="mAtk" val="1676.0" />
<set stat="pAtkSpd" val="379.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39626" name="Dimensional Lindvior Cutter" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Lindvior's Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_onehand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1520" />
<for>
<set stat="pAtk" val="2884.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="379.0" />
<set stat="rCrit" val="8.0" />
</for>
</item>
<item id="39627" name="Dimensional Lindvior Shooter" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Lindvior's Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="1580" />
<for>
<set stat="pAtk" val="5113.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="325.0" />
<set stat="rCrit" val="12.0" />
</for>
</item>
<item id="39628" name="Dimensional Lindvior Dual Dagger" additionalName="" type="Weapon">
<!-- Top-grade Dragon Weapon.\n(Passive Skill)\nPvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%.\n(Active Skill)\n1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Lindvior's Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_dual_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="2050" />
<for>
<set stat="pAtk" val="2884.0" />
<set stat="mAtk" val="1257.0" />
<set stat="pAtkSpd" val="433.0" />
<set stat="rCrit" val="12.0" />
</for>
</item>
<item id="39629" name="Fortune Pocket - Stage 1" additionalName="" type="EtcItem">
<!-- Use to obtain 400000 XP. Go to Pelu the Grocer in Faeron Village to combine to 2 Stage 1 Pockets. Under Lv. 85 only. -->
<set name="icon" val="icon.etc_lucky_pocket_i00" />
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
</item>
<item id="39630" name="Fortune Pocket - Stage 2" additionalName="" type="EtcItem">
<!-- Use to obtain 1600000 XP. Go to Pelu the Grocer in Faeron Village to combine to 2 Stage 2 Pockets. Under Lv. 85 only. -->
<set name="icon" val="icon.etc_lucky_pocket_i00" />
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
</item>
<item id="39631" name="Fortune Pocket - Stage 3" additionalName="" type="EtcItem">
<!-- Use to obtain 6400000 XP, plus a little something else. Go to Pelu the Grocer in Faeron Village to combine to 2 Stage 3 Pockets. Under Lv. 85 only. -->
<set name="icon" val="icon.etc_lucky_pocket_i00" />
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
</item>
<item id="39632" name="Fortune Pocket - Stage 4" additionalName="" type="EtcItem">
<!-- Use to obtain 80000 SP. Go to Pelu the Grocer in Faeron Village to combine to 2 Stage 4 Pockets. Lv. 85 or above. -->
<set name="icon" val="icon.etc_lucky_pocket_i00" />
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
</item>
<item id="39633" name="Fortune Pocket - Stage 5" additionalName="" type="EtcItem">
<!-- Use to obtain 256000 SP, plus a little something else. Lv. 85 or above. -->
<set name="icon" val="icon.etc_lucky_pocket_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="39634" name="Venir's Talisman" additionalName="Stage 1" type="Armor">
<!-- MEN + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-1" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39635" /> <!-- Stage 2 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39635" name="Venir's Talisman" additionalName="Stage 2" type="Armor">
<!-- MEN/WIT + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-2" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39636" /> <!-- Stage 3 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39636" name="Venir's Talisman" additionalName="Stage 3" type="Armor">
<!-- MEN/WIT/CON + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-3" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39637" /> <!-- Stage 4 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39637" name="Venir's Talisman" additionalName="Stage 4" type="Armor">
<!-- MEN/WIT/CON/INT + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-4" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39638" /> <!-- Stage 5 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39638" name="Venir's Talisman" additionalName="Stage 5" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-5" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39639" /> <!-- Stage 6 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39639" name="Venir's Talisman" additionalName="Stage 6" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-6" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39640" /> <!-- Stage 7 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39640" name="Venir's Talisman" additionalName="Stage 7" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-7" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39641" /> <!-- Stage 8 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39641" name="Venir's Talisman" additionalName="Stage 8" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-8" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39642" /> <!-- Stage 9 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39642" name="Venir's Talisman" additionalName="Stage 9" type="Armor">
<!-- MEN + 2, WIT/CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-9" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39643" /> <!-- Stage 10 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39643" name="Venir's Talisman" additionalName="Stage 10" type="Armor">
<!-- MEN/WIT + 2, CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-10" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39644" /> <!-- Stage 11 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39644" name="Venir's Talisman" additionalName="Stage 11" type="Armor">
<!-- MEN/WIT/CON + 2, INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-11" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39645" /> <!-- Stage 12 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39645" name="Venir's Talisman" additionalName="Stage 12" type="Armor">
<!-- MEN/WIT/CON/INT + 2, DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-12" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39646" /> <!-- Stage 13 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39646" name="Venir's Talisman" additionalName="Stage 13" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 2, STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-13" />
<set name="useSkillDisTime" val="6" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39647" /> <!-- Stage 14 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39647" name="Venir's Talisman" additionalName="Stage 14" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR+ 2, LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-14" />
<set name="useSkillDisTime" val="6" />
<set name="compoundItem" val="39648" /> <!-- Stage 15 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39648" name="Venir's Talisman" additionalName="Stage 15" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 2, CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-15" />
<set name="useSkillDisTime" val="6" />
<set name="compoundItem" val="39649" /> <!-- Stage 16 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39649" name="Venir's Talisman" additionalName="Stage 16" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-16" />
<set name="useSkillDisTime" val="6" />
<set name="compoundItem" val="39650" /> <!-- Stage 17 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39650" name="Venir's Talisman" additionalName="Stage 17" type="Armor">
<!-- MEN + 3, WIT/CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-17" />
<set name="useSkillDisTime" val="6" />
<set name="compoundItem" val="39651" /> <!-- Stage 18 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39651" name="Venir's Talisman" additionalName="Stage 18" type="Armor">
<!-- MEN/WIT + 3, CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-18" />
<set name="useSkillDisTime" val="6" />
<set name="compoundItem" val="39652" /> <!-- Stage 19 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39652" name="Venir's Talisman" additionalName="Stage 19" type="Armor">
<!-- MEN/WIT/CON + 3, INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-19" />
<set name="useSkillDisTime" val="6" />
<set name="compoundItem" val="39653" /> <!-- Stage 20 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39653" name="Venir's Talisman" additionalName="Stage 20" type="Armor">
<!-- MEN/WIT/CON/INT + 3, DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-20" />
<set name="useSkillDisTime" val="6" />
<set name="compoundItem" val="39654" /> <!-- Stage 21 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39654" name="Venir's Talisman" additionalName="Stage 21" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 3, STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-21" />
<set name="useSkillDisTime" val="6" />
<set name="compoundItem" val="39655" /> <!-- Stage 22 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39655" name="Venir's Talisman" additionalName="Stage 22" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR + 3, LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-22" />
<set name="useSkillDisTime" val="6" />
<set name="compoundItem" val="39656" /> <!-- Stage 23 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39656" name="Venir's Talisman" additionalName="Stage 23" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 3, CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-23" />
<set name="useSkillDisTime" val="6" />
<set name="compoundItem" val="39657" /> <!-- Stage 24 -->
<set name="compoundChance" val="100" /> <!-- TODO: Find more retail values -->
</item>
<item id="39657" name="Venir's Talisman" additionalName="Stage 24" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC/CHA + 3. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="icon.etc_allstat_talisman_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="item_skill" val="18024-24" />
<set name="useSkillDisTime" val="6" />
</item>
<item id="39658" name="LUC Pendant" additionalName="" type="EtcItem">
<!-- You can bestow LUC + 3 when one of the following are equipped:ï¾ Rabbit Ears, Raccoon Ears, Cat Ears, Lady's Hairpin, Party Mask, Monocle, Maiden's Hairpin, Forget-me-not Hairpin, Daisy Hairpin, Little Angel Wings, Fairy Antennae, Artisan's Goggles, Arrow-pierced Apple, Chapeau, Romantic Chapeau, Angel Circlet, Demon Circlet, Pirate's Eyepatch, Outlaw's Eyepatch, Eyepatch, Party Hat, Refined Angel Ring, Refined Devil Horn, Red Horns, or 9th Anniversary Rocket Gun Hat. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="weight" val="10" />
</item>
<item id="39659" name="CHA Pendant" additionalName="" type="EtcItem">
<!-- You can bestow CHA + 3 when one of the following are equipped:ï¾ Rabbit Ears, Raccoon Ears, Cat Ears, Lady's Hairpin, Party Mask, Monocle, Maiden's Hairpin, Forget-me-not Hairpin, Daisy Hairpin, Little Angel Wings, Fairy Antennae, Artisan's Goggles, Arrow-pierced Apple, Chapeau, Romantic Chapeau, Angel Circlet, Demon Circlet, Pirate's Eyepatch, Outlaw's Eyepatch, Eyepatch, Party Hat, Refined Angel Ring, Refined Devil Horn, Red Horns, or 9th Anniversary Rocket Gun Hat. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="weight" val="10" />
</item>
<item id="39660" name="Rabbit Ears" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39661" name="Rabbit Ears" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39662" name="Raccoon Ears" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39663" name="Raccoon Ears" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39664" name="Cat Ears" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_cat_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39665" name="Cat Ears" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_cat_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39666" name="Romantic Chapeau" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39667" name="Romantic Chapeau" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39668" name="Angel Circlet" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39669" name="Angel Circlet" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39670" name="Devil Circlet" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.Accessary_demon_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39671" name="Devil Circlet" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.Accessary_demon_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39672" name="Pirate's Eyepatch" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39673" name="Pirate's Eyepatch" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39674" name="Outlaw's Eyepatch" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_outlaw_eyepatch_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39675" name="Outlaw's Eyepatch" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_outlaw_eyepatch_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39676" name="Eyepatch" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.Accessary_one_eye_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39677" name="Eyepatch" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.Accessary_one_eye_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39678" name="Party Hat" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_party_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39679" name="Party Hat" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_party_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39680" name="Refined Angel Ring" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_angel_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39681" name="Refined Angel Ring" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_angel_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39682" name="Refined Devil Horn" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_devil_horn_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39683" name="Refined Devil Horn" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_devil_horn_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39684" name="Red Horns" additionalName="LUC (Event)" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.london_olympic_hair" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39685" name="Red Horns" additionalName="CHA (Event)" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.london_olympic_hair" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39686" name="9th Anniversary Rocket Gun Hat: Chain Fireworks" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="BranchSys.icon.br_rocket_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39687" name="9th Anniversary Rocket Gun Hat: Chain Fireworks" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="BranchSys.icon.br_rocket_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="39688" name="Lady's Hairpin" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39689" name="Lady's Hairpin" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39690" name="Party Mask" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.etc_party_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39691" name="Party Mask" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.etc_party_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39692" name="Monocle" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_glasses_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39693" name="Monocle" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_glasses_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39694" name="Maiden's Hairpin" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_maidens_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39695" name="Maiden's Hairpin" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_maidens_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39696" name="Forget-me-not Hairpin" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_forget_me_not_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39697" name="Forget-me-not Hairpin" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_forget_me_not_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39698" name="Daisy Hairpin" additionalName="LUC" type="Armor">
<!-- LUC + 3. -->
<set name="icon" val="icon.accessory_daisy_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
<item id="39699" name="Daisy Hairpin" additionalName="CHA" type="Armor">
<!-- CHA + 3. -->
<set name="icon" val="icon.accessory_daisy_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<set name="price" val="50000" />
</item>
</list>