522 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			522 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.datatables;
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| 
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| import java.sql.Connection;
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| import java.sql.PreparedStatement;
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| import java.sql.ResultSet;
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| import java.sql.Statement;
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| import java.util.Collections;
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| import java.util.HashMap;
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| import java.util.Map;
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| import java.util.Set;
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| import java.util.function.Function;
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| import java.util.logging.Level;
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| import java.util.logging.Logger;
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| 
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| import javolution.util.FastMap;
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| import javolution.util.FastSet;
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| 
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| import org.w3c.dom.Document;
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| import org.w3c.dom.NamedNodeMap;
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| import org.w3c.dom.Node;
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| 
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| import com.l2jserver.Config;
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| import com.l2jserver.L2DatabaseFactory;
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| import com.l2jserver.gameserver.data.xml.IXmlReader;
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| import com.l2jserver.gameserver.data.xml.impl.NpcData;
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| import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
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| import com.l2jserver.gameserver.instancemanager.ZoneManager;
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| import com.l2jserver.gameserver.model.L2Spawn;
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| import com.l2jserver.gameserver.model.StatsSet;
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| import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
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| 
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| /**
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|  * Spawn data retriever.
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|  * @author Zoey76
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|  */
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| public final class SpawnTable implements IXmlReader
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| {
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| 	private static final Logger LOGGER = Logger.getLogger(SpawnTable.class.getName());
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| 	// SQL
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| 	private static final String SELECT_SPAWNS = "SELECT count, npc_templateid, locx, locy, locz, heading, respawn_delay, respawn_random, loc_id, periodOfDay FROM spawnlist";
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| 	private static final String SELECT_CUSTOM_SPAWNS = "SELECT count, npc_templateid, locx, locy, locz, heading, respawn_delay, respawn_random, loc_id, periodOfDay FROM custom_spawnlist";
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| 	
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| 	private static final Map<Integer, Set<L2Spawn>> _spawnTable = new FastMap<Integer, Set<L2Spawn>>().shared();
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| 	
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| 	private int _xmlSpawnCount = 0;
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| 	
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| 	/**
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| 	 * Wrapper to load all spawns.
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| 	 */
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| 	@Override
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| 	public void load()
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| 	{
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| 		if (!Config.ALT_DEV_NO_SPAWNS)
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| 		{
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| 			fillSpawnTable(false);
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| 			final int spawnCount = _spawnTable.size();
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| 			LOGGER.info(getClass().getSimpleName() + ": Loaded " + spawnCount + " npc spawns.");
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| 			if (Config.CUSTOM_SPAWNLIST_TABLE)
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| 			{
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| 				fillSpawnTable(true);
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| 				LOGGER.info(getClass().getSimpleName() + ": Loaded " + (_spawnTable.size() - spawnCount) + " custom npc spawns.");
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| 			}
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| 			
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| 			// Load XML list
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| 			parseDatapackDirectory("data/spawnlist", false);
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| 			LOGGER.info(getClass().getSimpleName() + ": Loaded " + _xmlSpawnCount + " npc spawns from XML.");
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| 		}
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| 	}
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| 	
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| 	private boolean checkTemplate(int npcId)
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| 	{
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| 		L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(npcId);
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| 		if (npcTemplate == null)
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| 		{
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| 			LOGGER.warning(getClass().getSimpleName() + ": Data missing in NPC table for ID: " + npcId + ".");
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| 			return false;
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| 		}
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| 		
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| 		if (npcTemplate.isType("L2SiegeGuard") || npcTemplate.isType("L2RaidBoss") || (!Config.ALLOW_CLASS_MASTERS && npcTemplate.isType("L2ClassMaster")))
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| 		{
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| 			// Don't spawn
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| 			return false;
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| 		}
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| 		
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| 		return true;
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| 	}
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| 	
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| 	@Override
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| 	public void parseDocument(Document doc)
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| 	{
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| 		NamedNodeMap attrs;
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| 		for (Node list = doc.getFirstChild(); list != null; list = list.getNextSibling())
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| 		{
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| 			if (list.getNodeName().equalsIgnoreCase("list"))
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| 			{
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| 				attrs = list.getAttributes();
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| 				// skip disabled spawnlists
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| 				if (!Boolean.parseBoolean(attrs.getNamedItem("enabled").getNodeValue()))
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| 				{
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| 					continue;
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| 				}
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| 				for (Node param = list.getFirstChild(); param != null; param = param.getNextSibling())
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| 				{
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| 					attrs = param.getAttributes();
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| 					if (param.getNodeName().equalsIgnoreCase("spawn"))
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| 					{
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| 						String territoryName = null;
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| 						String spawnName = null;
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| 						Map<String, Integer> map = null;
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| 						
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| 						// Check, if spawn name specified
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| 						if (attrs.getNamedItem("name") != null)
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| 						{
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| 							spawnName = parseString(attrs, "name");
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| 						}
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| 						// Check, if spawn territory specified and exists
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| 						if ((attrs.getNamedItem("zone") != null) && (ZoneManager.getInstance().getSpawnTerritory(attrs.getNamedItem("zone").getNodeValue()) != null))
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| 						{
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| 							territoryName = parseString(attrs, "zone");
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| 						}
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| 						
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| 						for (Node npctag = param.getFirstChild(); npctag != null; npctag = npctag.getNextSibling())
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| 						{
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| 							attrs = npctag.getAttributes();
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| 							// Check if there are any AI parameters
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| 							if (npctag.getNodeName().equalsIgnoreCase("AIData"))
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| 							{
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| 								attrs = npctag.getAttributes();
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| 								if (map == null)
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| 								{
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| 									map = new HashMap<>();
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| 								}
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| 								for (Node c = npctag.getFirstChild(); c != null; c = c.getNextSibling())
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| 								{
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| 									// Skip odd nodes
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| 									if (c.getNodeName().equals("#text"))
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| 									{
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| 										continue;
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| 									}
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| 									int val;
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| 									switch (c.getNodeName())
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| 									{
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| 										case "disableRandomAnimation":
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| 										case "disableRandomWalk":
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| 											val = Boolean.parseBoolean(c.getTextContent()) ? 1 : 0;
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| 											break;
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| 										default:
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| 											val = Integer.parseInt(c.getTextContent());
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| 									}
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| 									map.put(c.getNodeName(), val);
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| 								}
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| 							}
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| 							// Check for NPC spawns
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| 							else if (npctag.getNodeName().equalsIgnoreCase("npc"))
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| 							{
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| 								// mandatory
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| 								final int templateId = parseInteger(attrs, "id");
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| 								// coordinates are optional, if territory is specified; mandatory otherwise
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| 								int x = 0;
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| 								int y = 0;
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| 								int z = 0;
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| 								
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| 								try
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| 								{
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| 									x = parseInteger(attrs, "x");
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| 									y = parseInteger(attrs, "y");
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| 									z = parseInteger(attrs, "z");
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| 								}
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| 								catch (NullPointerException npe)
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| 								{
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| 									// x, y, z can be unspecified, if this spawn is territory based, do nothing
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| 								}
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| 								
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| 								if ((x == 0) && (y == 0) && (territoryName == null)) // Both coordinates and zone are unspecified
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| 								{
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| 									LOGGER.warning("XML Spawnlist: Spawn could not be initialized, both coordinates and zone are unspecified for ID " + templateId);
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| 									continue;
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| 								}
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| 								
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| 								StatsSet spawnInfo = new StatsSet();
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| 								spawnInfo.set("npcTemplateid", templateId);
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| 								spawnInfo.set("x", x);
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| 								spawnInfo.set("y", y);
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| 								spawnInfo.set("z", z);
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| 								spawnInfo.set("territoryName", territoryName);
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| 								spawnInfo.set("spawnName", spawnName);
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| 								
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| 								// trying to read optional parameters
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| 								if (attrs.getNamedItem("heading") != null)
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| 								{
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| 									spawnInfo.set("heading", parseInteger(attrs, "heading"));
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| 								}
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| 								
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| 								if (attrs.getNamedItem("count") != null)
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| 								{
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| 									spawnInfo.set("count", parseInteger(attrs, "count"));
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| 								}
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| 								
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| 								if (attrs.getNamedItem("respawnDelay") != null)
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| 								{
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| 									spawnInfo.set("respawnDelay", parseInteger(attrs, "respawnDelay"));
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| 								}
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| 								
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| 								if (attrs.getNamedItem("respawnRandom") != null)
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| 								{
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| 									spawnInfo.set("respawnRandom", parseInteger(attrs, "respawnRandom"));
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| 								}
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| 								
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| 								if (attrs.getNamedItem("periodOfDay") != null)
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| 								{
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| 									String period = attrs.getNamedItem("periodOfDay").getNodeValue();
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| 									if (period.equalsIgnoreCase("day") || period.equalsIgnoreCase("night"))
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| 									{
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| 										spawnInfo.set("periodOfDay", period.equalsIgnoreCase("day") ? 1 : 2);
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| 									}
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| 								}
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| 								
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| 								_xmlSpawnCount += addSpawn(spawnInfo, map);
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| 							}
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| 						}
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| 					}
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| 				}
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| 			}
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| 		}
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| 	}
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| 	
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| 	/**
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| 	 * Retrieves spawn data from database.
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| 	 * @param isCustom if {@code true} the spawns are loaded as custom from custom spawn table
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| 	 * @return the spawn count
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| 	 */
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| 	private int fillSpawnTable(boolean isCustom)
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| 	{
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| 		int npcSpawnCount = 0;
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| 		try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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| 			Statement s = con.createStatement();
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| 			ResultSet rs = s.executeQuery(isCustom ? SELECT_CUSTOM_SPAWNS : SELECT_SPAWNS))
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| 		{
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| 			while (rs.next())
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| 			{
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| 				StatsSet spawnInfo = new StatsSet();
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| 				int npcId = rs.getInt("npc_templateid");
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| 				
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| 				// Check basic requirements first
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| 				if (!checkTemplate(npcId))
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| 				{
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| 					// Don't spawn
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| 					continue;
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| 				}
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| 				
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| 				spawnInfo.set("npcTemplateid", npcId);
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| 				spawnInfo.set("count", rs.getInt("count"));
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| 				spawnInfo.set("x", rs.getInt("locx"));
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| 				spawnInfo.set("y", rs.getInt("locy"));
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| 				spawnInfo.set("z", rs.getInt("locz"));
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| 				spawnInfo.set("heading", rs.getInt("heading"));
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| 				spawnInfo.set("respawnDelay", rs.getInt("respawn_delay"));
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| 				spawnInfo.set("respawnRandom", rs.getInt("respawn_random"));
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| 				spawnInfo.set("locId", rs.getInt("loc_id"));
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| 				spawnInfo.set("periodOfDay", rs.getInt("periodOfDay"));
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| 				spawnInfo.set("isCustomSpawn", isCustom);
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| 				npcSpawnCount += addSpawn(spawnInfo);
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| 			}
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| 		}
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| 		catch (Exception e)
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| 		{
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| 			LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Spawn could not be initialized: " + e.getMessage(), e);
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| 		}
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| 		return npcSpawnCount;
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| 	}
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| 	
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| 	/**
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| 	 * Creates NPC spawn
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| 	 * @param spawnInfo StatsSet of spawn parameters
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| 	 * @param AIData Map of specific AI parameters for this spawn
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| 	 * @return count NPC instances, spawned by this spawn
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| 	 */
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| 	private int addSpawn(StatsSet spawnInfo, Map<String, Integer> AIData)
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| 	{
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| 		L2Spawn spawnDat;
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| 		int ret = 0;
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| 		try
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| 		{
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| 			spawnDat = new L2Spawn(NpcData.getInstance().getTemplate(spawnInfo.getInt("npcTemplateid")));
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| 			spawnDat.setAmount(spawnInfo.getInt("count", 1));
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| 			spawnDat.setX(spawnInfo.getInt("x", 0));
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| 			spawnDat.setY(spawnInfo.getInt("y", 0));
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| 			spawnDat.setZ(spawnInfo.getInt("z", 0));
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| 			spawnDat.setHeading(spawnInfo.getInt("heading", -1));
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| 			spawnDat.setRespawnDelay(spawnInfo.getInt("respawnDelay", 0), spawnInfo.getInt("respawnRandom", 0));
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| 			spawnDat.setLocationId(spawnInfo.getInt("locId", 0));
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| 			String territoryName = spawnInfo.getString("territoryName", "");
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| 			String spawnName = spawnInfo.getString("spawnName", "");
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| 			spawnDat.setCustom(spawnInfo.getBoolean("isCustomSpawn", false));
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| 			if (!spawnName.isEmpty())
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| 			{
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| 				spawnDat.setName(spawnName);
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| 			}
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| 			if (!territoryName.isEmpty())
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| 			{
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| 				spawnDat.setSpawnTerritory(ZoneManager.getInstance().getSpawnTerritory(territoryName));
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| 			}
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| 			// Register AI Data for this spawn
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| 			NpcPersonalAIData.getInstance().storeData(spawnDat, AIData);
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| 			switch (spawnInfo.getInt("periodOfDay", 0))
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| 			{
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| 				case 0: // default
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| 					ret += spawnDat.init();
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| 					break;
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| 				case 1: // Day
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| 					DayNightSpawnManager.getInstance().addDayCreature(spawnDat);
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| 					ret = 1;
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| 					break;
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| 				case 2: // Night
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| 					DayNightSpawnManager.getInstance().addNightCreature(spawnDat);
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| 					ret = 1;
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| 					break;
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| 			}
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| 			
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| 			addSpawn(spawnDat);
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| 		}
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| 		catch (Exception e)
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| 		{
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| 			// problem with initializing spawn, go to next one
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| 			LOGGER.log(Level.WARNING, "Spawn could not be initialized: " + e.getMessage(), e);
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| 		}
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| 		
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| 		return ret;
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| 	}
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| 	
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| 	/**
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| 	 * Wrapper for {@link #addSpawn(StatsSet, Map)}.
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| 	 * @param spawnInfo StatsSet of spawn parameters
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| 	 * @return count NPC instances, spawned by this spawn
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| 	 */
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| 	private int addSpawn(StatsSet spawnInfo)
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| 	{
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| 		return addSpawn(spawnInfo, null);
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| 	}
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| 	
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| 	public Map<Integer, Set<L2Spawn>> getSpawnTable()
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| 	{
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| 		return _spawnTable;
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| 	}
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| 	
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| 	/**
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| 	 * Get the spawns for the NPC Id.
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| 	 * @param npcId the NPC Id
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| 	 * @return the spawn set for the given npcId
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| 	 */
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| 	public Set<L2Spawn> getSpawns(int npcId)
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| 	{
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| 		return _spawnTable.containsKey(npcId) ? _spawnTable.get(npcId) : Collections.<L2Spawn> emptySet();
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| 	}
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| 	
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| 	/**
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| 	 * Get the first NPC spawn.
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| 	 * @param npcId the NPC Id to search
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| 	 * @return the first not null spawn, if any
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| 	 */
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| 	public L2Spawn getFirstSpawn(int npcId)
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| 	{
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| 		if (_spawnTable.containsKey(npcId))
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| 		{
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| 			for (L2Spawn spawn : _spawnTable.get(npcId))
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| 			{
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| 				if (spawn != null)
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| 				{
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| 					return spawn;
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| 				}
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| 			}
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| 		}
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| 		return null;
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| 	}
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| 	
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| 	/**
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| 	 * Add a new spawn to the spawn table.
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| 	 * @param spawn the spawn to add
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| 	 * @param storeInDb if {@code true} it'll be saved in the database
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| 	 */
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| 	public void addNewSpawn(L2Spawn spawn, boolean storeInDb)
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| 	{
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| 		addSpawn(spawn);
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| 		
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| 		if (storeInDb)
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| 		{
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| 			final String spawnTable = spawn.isCustom() && Config.CUSTOM_SPAWNLIST_TABLE ? "custom_spawnlist" : "spawnlist";
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| 			try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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| 				PreparedStatement insert = con.prepareStatement("INSERT INTO " + spawnTable + "(count,npc_templateid,locx,locy,locz,heading,respawn_delay,respawn_random,loc_id) values(?,?,?,?,?,?,?,?,?)"))
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| 			{
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| 				insert.setInt(1, spawn.getAmount());
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| 				insert.setInt(2, spawn.getId());
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| 				insert.setInt(3, spawn.getX());
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| 				insert.setInt(4, spawn.getY());
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| 				insert.setInt(5, spawn.getZ());
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| 				insert.setInt(6, spawn.getHeading());
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| 				insert.setInt(7, spawn.getRespawnDelay() / 1000);
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| 				insert.setInt(8, spawn.getRespawnMaxDelay() - spawn.getRespawnMinDelay());
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| 				insert.setInt(9, spawn.getLocationId());
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| 				insert.execute();
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| 			}
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| 			catch (Exception e)
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| 			{
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| 				LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not store spawn in the DB:" + e.getMessage(), e);
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| 			}
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| 		}
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| 	}
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| 	
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| 	/**
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| 	 * Delete an spawn from the spawn table.
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| 	 * @param spawn the spawn to delete
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| 	 * @param updateDb if {@code true} database will be updated
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| 	 */
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| 	public void deleteSpawn(L2Spawn spawn, boolean updateDb)
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| 	{
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| 		if (!removeSpawn(spawn))
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| 		{
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| 			return;
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| 		}
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| 		
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| 		if (updateDb)
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| 		{
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| 			try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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| 				PreparedStatement delete = con.prepareStatement("DELETE FROM " + (spawn.isCustom() ? "custom_spawnlist" : "spawnlist") + " WHERE locx=? AND locy=? AND locz=? AND npc_templateid=? AND heading=?"))
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| 			{
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| 				delete.setInt(1, spawn.getX());
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| 				delete.setInt(2, spawn.getY());
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| 				delete.setInt(3, spawn.getZ());
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| 				delete.setInt(4, spawn.getId());
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| 				delete.setInt(5, spawn.getHeading());
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| 				delete.execute();
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| 			}
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| 			catch (Exception e)
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| 			{
 | |
| 				LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Spawn " + spawn + " could not be removed from DB: " + e.getMessage(), e);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	/**
 | |
| 	 * Add a spawn to the spawn set if present, otherwise add a spawn set and add the spawn to the newly created spawn set.
 | |
| 	 * @param spawn the NPC spawn to add
 | |
| 	 */
 | |
| 	private void addSpawn(L2Spawn spawn)
 | |
| 	{
 | |
| 		if (!_spawnTable.containsKey(spawn.getId()))
 | |
| 		{
 | |
| 			_spawnTable.put(spawn.getId(), new FastSet<L2Spawn>().shared());
 | |
| 		}
 | |
| 		_spawnTable.get(spawn.getId()).add(spawn);
 | |
| 	}
 | |
| 	
 | |
| 	/**
 | |
| 	 * Remove a spawn from the spawn set, if the spawn set is empty, remove it as well.
 | |
| 	 * @param spawn the NPC spawn to remove
 | |
| 	 * @return {@code true} if the spawn was successfully removed, {@code false} otherwise
 | |
| 	 */
 | |
| 	private boolean removeSpawn(L2Spawn spawn)
 | |
| 	{
 | |
| 		if (_spawnTable.containsKey(spawn.getId()))
 | |
| 		{
 | |
| 			final Set<L2Spawn> set = _spawnTable.get(spawn.getId());
 | |
| 			boolean removed = set.remove(spawn);
 | |
| 			if (set.isEmpty())
 | |
| 			{
 | |
| 				_spawnTable.remove(spawn.getId());
 | |
| 			}
 | |
| 			return removed;
 | |
| 		}
 | |
| 		return false;
 | |
| 	}
 | |
| 	
 | |
| 	/**
 | |
| 	 * Execute a procedure over all spawns.<br>
 | |
| 	 * <font size="4" color="red">Do not use it!</font>
 | |
| 	 * @param function the function to execute
 | |
| 	 * @return {@code true} if all procedures were executed, {@code false} otherwise
 | |
| 	 */
 | |
| 	public boolean forEachSpawn(Function<L2Spawn, Boolean> function)
 | |
| 	{
 | |
| 		for (Set<L2Spawn> set : _spawnTable.values())
 | |
| 		{
 | |
| 			for (L2Spawn spawn : set)
 | |
| 			{
 | |
| 				if (!function.apply(spawn))
 | |
| 				{
 | |
| 					return false;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		return true;
 | |
| 	}
 | |
| 	
 | |
| 	public static SpawnTable getInstance()
 | |
| 	{
 | |
| 		return SingletonHolder._instance;
 | |
| 	}
 | |
| 	
 | |
| 	private static class SingletonHolder
 | |
| 	{
 | |
| 		protected static final SpawnTable _instance = new SpawnTable();
 | |
| 	}
 | |
| }
 | 
