212 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			212 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jmobius.gameserver.model.olympiad;
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| 
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| import java.util.Collection;
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| import java.util.List;
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| import java.util.logging.Level;
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| import java.util.logging.Logger;
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| 
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| import com.l2jmobius.gameserver.instancemanager.ZoneManager;
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| import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jmobius.gameserver.model.zone.type.L2OlympiadStadiumZone;
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| 
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| /**
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|  * @author GodKratos, DS
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|  */
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| public class OlympiadGameManager implements Runnable
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| {
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| 	private static final Logger _log = Logger.getLogger(OlympiadGameManager.class.getName());
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| 	
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| 	private volatile boolean _battleStarted = false;
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| 	private final OlympiadGameTask[] _tasks;
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| 	
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| 	protected OlympiadGameManager()
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| 	{
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| 		final Collection<L2OlympiadStadiumZone> zones = ZoneManager.getInstance().getAllZones(L2OlympiadStadiumZone.class);
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| 		if ((zones == null) || zones.isEmpty())
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| 		{
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| 			throw new Error("No olympiad stadium zones defined !");
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| 		}
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| 		
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| 		_tasks = new OlympiadGameTask[zones.size()];
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| 		int i = 0;
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| 		for (L2OlympiadStadiumZone zone : zones)
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| 		{
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| 			_tasks[i++] = new OlympiadGameTask(zone);
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| 		}
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| 		
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| 		_log.log(Level.INFO, "Olympiad System: Loaded " + _tasks.length + " stadiums.");
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| 	}
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| 	
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| 	public static final OlympiadGameManager getInstance()
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| 	{
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| 		return SingletonHolder._instance;
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| 	}
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| 	
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| 	protected final boolean isBattleStarted()
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| 	{
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| 		return _battleStarted;
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| 	}
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| 	
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| 	protected final void startBattle()
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| 	{
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| 		_battleStarted = true;
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| 	}
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| 	
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| 	@Override
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| 	public final void run()
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| 	{
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| 		if (Olympiad.getInstance().isOlympiadEnd())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		if (Olympiad.getInstance().inCompPeriod())
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| 		{
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| 			OlympiadGameTask task;
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| 			AbstractOlympiadGame newGame;
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| 			
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| 			List<List<Integer>> readyClassed = OlympiadManager.getInstance().hasEnoughRegisteredClassed();
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| 			boolean readyNonClassed = OlympiadManager.getInstance().hasEnoughRegisteredNonClassed();
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| 			boolean readyTeams = OlympiadManager.getInstance().hasEnoughRegisteredTeams();
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| 			
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| 			if ((readyClassed != null) || readyNonClassed || readyTeams)
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| 			{
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| 				// set up the games queue
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| 				for (int i = 0; i < _tasks.length; i++)
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| 				{
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| 					task = _tasks[i];
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| 					synchronized (task)
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| 					{
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| 						if (!task.isRunning())
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| 						{
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| 							// Fair arena distribution
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| 							// 0,2,4,6,8.. arenas checked for classed or teams first
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| 							if (((readyClassed != null) || readyTeams) && ((i % 2) == 0))
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| 							{
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| 								// 0,4,8.. arenas checked for teams first
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| 								if (readyTeams && ((i % 4) == 0))
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| 								{
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| 									newGame = OlympiadGameTeams.createGame(i, OlympiadManager.getInstance().getRegisteredTeamsBased());
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| 									if (newGame != null)
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| 									{
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| 										task.attachGame(newGame);
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| 										continue;
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| 									}
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| 									readyTeams = false;
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| 								}
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| 								// if no ready teams found check for classed
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| 								if (readyClassed != null)
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| 								{
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| 									newGame = OlympiadGameClassed.createGame(i, readyClassed);
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| 									if (newGame != null)
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| 									{
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| 										task.attachGame(newGame);
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| 										continue;
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| 									}
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| 									readyClassed = null;
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| 								}
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| 							}
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| 							// 1,3,5,7,9.. arenas used for non-classed
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| 							// also other arenas will be used for non-classed if no classed or teams available
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| 							if (readyNonClassed)
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| 							{
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| 								newGame = OlympiadGameNonClassed.createGame(i, OlympiadManager.getInstance().getRegisteredNonClassBased());
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| 								if (newGame != null)
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| 								{
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| 									task.attachGame(newGame);
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| 									continue;
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| 								}
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| 								readyNonClassed = false;
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| 							}
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| 						}
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| 					}
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| 					
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| 					// stop generating games if no more participants
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| 					if ((readyClassed == null) && !readyNonClassed && !readyTeams)
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| 					{
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| 						break;
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| 					}
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| 				}
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| 			}
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| 		}
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| 		else
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| 		{
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| 			// not in competition period
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| 			if (isAllTasksFinished())
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| 			{
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| 				OlympiadManager.getInstance().clearRegistered();
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| 				_battleStarted = false;
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| 				_log.log(Level.INFO, "Olympiad System: All current games finished.");
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| 			}
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| 		}
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| 	}
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| 	
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| 	public final boolean isAllTasksFinished()
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| 	{
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| 		for (OlympiadGameTask task : _tasks)
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| 		{
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| 			if (task.isRunning())
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| 			{
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| 				return false;
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| 			}
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| 		}
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| 		return true;
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| 	}
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| 	
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| 	public final OlympiadGameTask getOlympiadTask(int id)
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| 	{
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| 		if ((id < 0) || (id >= _tasks.length))
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| 		{
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| 			return null;
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| 		}
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| 		
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| 		return _tasks[id];
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| 	}
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| 	
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| 	public final int getNumberOfStadiums()
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| 	{
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| 		return _tasks.length;
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| 	}
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| 	
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| 	public final void notifyCompetitorDamage(L2PcInstance player, int damage)
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| 	{
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| 		if (player == null)
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| 		{
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| 			return;
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| 		}
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| 		
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| 		final int id = player.getOlympiadGameId();
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| 		if ((id < 0) || (id >= _tasks.length))
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| 		{
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| 			return;
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| 		}
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| 		
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| 		final AbstractOlympiadGame game = _tasks[id].getGame();
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| 		if (game != null)
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| 		{
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| 			game.addDamage(player, damage);
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| 		}
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| 	}
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| 	
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| 	private static class SingletonHolder
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| 	{
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| 		protected static final OlympiadGameManager _instance = new OlympiadGameManager();
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| 	}
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| }
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