Files
l2j_mobius/trunk/dist/game/data/stats/options/17100-17199.xml
mobius a6a3718849
2015-01-01 20:02:50 +00:00

626 lines
19 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd">
<option id="17100" name="o_f_58_1g_acc_ring_6">
<!-- M. Def. + 1.25 MP Regeneration + 0.02 -->
<for>
<add stat="mDef" val="1.25" />
<add stat="regMp" val="0.02" />
</for>
</option>
<option id="17101" name="o_f_58_1g_acc_ring_7">
<!-- Increase Max HP 27.0 MP Regeneration + 0.02 -->
<for>
<add stat="maxHp" val="27.0" />
<add stat="regMp" val="0.02" />
</for>
</option>
<option id="17102" name="o_f_58_1g_acc_ring_8">
<!-- Increase Max HP 13.5 Max MP + 8.0 -->
<for>
<add stat="maxHp" val="13.5" />
<add stat="maxMp" val="8.0" />
</for>
</option>
<option id="17103" name="o_f_58_1g_acc_ring_9">
<!-- Increase Max HP 13.5 Increase M. Atk. 1.9 -->
<for>
<add stat="maxHp" val="13.5" />
<add stat="mAtk" val="1.9" />
</for>
</option>
<option id="17104" name="o_f_58_1g_acc_ring_10">
<!-- Increase Max HP 13.5 HP Regeneration + 0.06 -->
<for>
<add stat="maxHp" val="13.5" />
<add stat="regHp" val="0.06" />
</for>
</option>
<option id="17105" name="o_f_58_1g_acc_ring_11">
<!-- Increase Max HP 13.5 MP Regeneration + 0.02 -->
<for>
<add stat="maxHp" val="13.5" />
<add stat="regMp" val="0.02" />
</for>
</option>
<option id="17106" name="o_f_58_1g_acc_ring_12">
<!-- Max MP + 16.0 -->
<for>
<add stat="maxMp" val="16.0" />
</for>
</option>
<option id="17107" name="o_f_58_1g_acc_ring_13">
<!-- Max MP + 8.0 Increase M. Atk. 1.9 -->
<for>
<add stat="maxMp" val="8.0" />
<add stat="mAtk" val="1.9" />
</for>
</option>
<option id="17108" name="o_f_58_1g_acc_ring_14">
<!-- Max MP + 8.0 HP Regeneration + 0.06 -->
<for>
<add stat="maxMp" val="8.0" />
<add stat="regHp" val="0.06" />
</for>
</option>
<option id="17109" name="o_f_58_1g_acc_ring_15">
<!-- Max MP + 8.0 MP Regeneration + 0.02 -->
<for>
<add stat="maxMp" val="8.0" />
<add stat="regMp" val="0.02" />
</for>
</option>
<option id="17110" name="o_f_58_1g_acc_ring_16">
<!-- Increase M. Atk. 3.8 -->
<for>
<add stat="mAtk" val="3.8" />
</for>
</option>
<option id="17111" name="o_f_58_1g_acc_ring_17">
<!-- Increase M. Atk. 1.9 HP Regeneration + 0.06 -->
<for>
<add stat="mAtk" val="1.9" />
<add stat="regHp" val="0.06" />
</for>
</option>
<option id="17112" name="o_f_58_1g_acc_ring_18">
<!-- Increase M. Atk. 1.9 MP Regeneration + 0.02 -->
<for>
<add stat="mAtk" val="1.9" />
<add stat="regMp" val="0.02" />
</for>
</option>
<option id="17113" name="o_f_58_2g_acc_ring_19">
<!-- HP Regeneration + 0.12 -->
<for>
<add stat="regHp" val="0.12" />
</for>
</option>
<option id="17114" name="o_f_58_2g_acc_ring_20">
<!-- MP Regeneration + 0.04 -->
<for>
<add stat="regMp" val="0.04" />
</for>
</option>
<option id="17115" name="o_f_58_2g_acc_ring_21">
<!-- HP Regeneration + 0.06 MP Regeneration + 0.02 -->
<for>
<add stat="regHp" val="0.06" />
<add stat="regMp" val="0.02" />
</for>
</option>
<option id="17116" name="o_f_58_2s_acc_ring_1">
<!-- M. Def. + 3.0 -->
<for>
<add stat="mDef" val="3.0" />
</for>
</option>
<option id="17117" name="o_f_58_2s_acc_ring_2">
<!-- M. Def. + 1.5 Increase Max HP 15.5 -->
<for>
<add stat="mDef" val="1.5" />
<add stat="maxHp" val="15.5" />
</for>
</option>
<option id="17118" name="o_f_58_2s_acc_ring_3">
<!-- M. Def. + 1.5 Max MP + 10.0 -->
<for>
<add stat="mDef" val="1.5" />
<add stat="maxMp" val="10.0" />
</for>
</option>
<option id="17119" name="o_f_58_2s_acc_ring_4">
<!-- M. Def. + 1.5 Increase M. Atk. 2.2 -->
<for>
<add stat="mDef" val="1.5" />
<add stat="mAtk" val="2.2" />
</for>
</option>
<option id="17120" name="o_f_58_2s_acc_ring_5">
<!-- M. Def. + 1.5 HP Regeneration + 0.75 -->
<for>
<add stat="mDef" val="1.5" />
<add stat="regHp" val="0.75" />
</for>
</option>
<option id="17121" name="o_f_58_2s_acc_ring_6">
<!-- M. Def. + 1.5 MP Regeneration + 0.025 -->
<for>
<add stat="mDef" val="1.5" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17122" name="o_f_58_2s_acc_ring_7">
<!-- Increase Max HP 31.0 -->
<for>
<add stat="maxHp" val="31.0" />
</for>
</option>
<option id="17123" name="o_f_58_2s_acc_ring_8">
<!-- Increase Max HP 15.5 Max MP + 10.0 -->
<for>
<add stat="maxHp" val="15.5" />
<add stat="maxMp" val="10.0" />
</for>
</option>
<option id="17124" name="o_f_58_2s_acc_ring_9">
<!-- Increase Max HP 15.5 Increase M. Atk. 2.2 -->
<for>
<add stat="maxHp" val="15.5" />
<add stat="mAtk" val="2.2" />
</for>
</option>
<option id="17125" name="o_f_58_2s_acc_ring_10">
<!-- Increase Max HP 15.5 HP Regeneration + 0.75 -->
<for>
<add stat="maxHp" val="15.5" />
<add stat="regHp" val="0.75" />
</for>
</option>
<option id="17126" name="o_f_58_2s_acc_ring_11">
<!-- Increase Max HP 15.5 MP Regeneration + 0.025 -->
<for>
<add stat="maxHp" val="15.5" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17127" name="o_f_58_2s_acc_ring_12">
<!-- Max MP + 20.0 -->
<for>
<add stat="maxMp" val="20.0" />
</for>
</option>
<option id="17128" name="o_f_58_2s_acc_ring_13">
<!-- Max MP + 10.0 Increase M. Atk. 2.2 -->
<for>
<add stat="maxMp" val="10.0" />
<add stat="mAtk" val="2.2" />
</for>
</option>
<option id="17129" name="o_f_58_2s_acc_ring_14">
<!-- Max MP + 10.0 HP Regeneration + 0.75 -->
<for>
<add stat="maxMp" val="10.0" />
<add stat="regHp" val="0.75" />
</for>
</option>
<option id="17130" name="o_f_58_2s_acc_ring_15">
<!-- Max MP + 10.0 MP Regeneration + 0.025 -->
<for>
<add stat="maxMp" val="10.0" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17131" name="o_f_58_2s_acc_ring_16">
<!-- Increase M. Atk. 4.4 -->
<for>
<add stat="mAtk" val="4.4" />
</for>
</option>
<option id="17132" name="o_f_58_2s_acc_ring_17">
<!-- Increase M. Atk. 2.2 HP Regeneration + 0.75 -->
<for>
<add stat="mAtk" val="2.2" />
<add stat="regHp" val="0.75" />
</for>
</option>
<option id="17133" name="o_f_58_2s_acc_ring_18">
<!-- Increase M. Atk. 2.2 MP Regeneration + 0.025 -->
<for>
<add stat="mAtk" val="2.2" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17134" name="o_f_58_2s_acc_ring_19">
<!-- HP Regeneration + 0.15 -->
<for>
<add stat="regHp" val="0.15" />
</for>
</option>
<option id="17135" name="o_f_58_2s_acc_ring_20">
<!-- MP Regeneration + 0.05 -->
<for>
<add stat="regMp" val="0.05" />
</for>
</option>
<option id="17136" name="o_f_58_2s_acc_ring_21">
<!-- HP Regeneration + 0.75 MP Regeneration + 0.025 -->
<for>
<add stat="regHp" val="0.75" />
<add stat="regMp" val="0.025" />
</for>
</option>
<option id="17137" name="o_f_58_2r_acc_ring_1">
<!-- M. Def. + 3.6 -->
<for>
<add stat="mDef" val="3.6" />
</for>
</option>
<option id="17138" name="o_f_58_2r_acc_ring_2">
<!-- M. Def. + 1.8 Increase Max HP 19.0 -->
<for>
<add stat="mDef" val="1.8" />
<add stat="maxHp" val="19.0" />
</for>
</option>
<option id="17139" name="o_f_58_2r_acc_ring_3">
<!-- M. Def. + 1.8 Max MP + 12.0 -->
<for>
<add stat="mDef" val="1.8" />
<add stat="maxMp" val="12.0" />
</for>
</option>
<option id="17140" name="o_f_58_2r_acc_ring_4">
<!-- M. Def. + 1.8 Increase M. Atk. 2.7 -->
<for>
<add stat="mDef" val="1.8" />
<add stat="mAtk" val="2.7" />
</for>
</option>
<option id="17141" name="o_f_58_2r_acc_ring_5">
<!-- M. Def. + 1.8 HP Regeneration + 0.09 -->
<for>
<add stat="mDef" val="1.8" />
<add stat="regHp" val="0.09" />
</for>
</option>
<option id="17142" name="o_f_58_2r_acc_ring_6">
<!-- M. Def. + 1.8 MP Regeneration + 0.03 -->
<for>
<add stat="mDef" val="1.8" />
<add stat="regMp" val="0.03" />
</for>
</option>
<option id="17143" name="o_f_58_2r_acc_ring_7">
<!-- Increase Max HP 38.0 -->
<for>
<add stat="maxHp" val="38.0" />
</for>
</option>
<option id="17144" name="o_f_58_2r_acc_ring_8">
<!-- Increase Max HP 19.0 Max MP + 12.0 -->
<for>
<add stat="maxHp" val="19.0" />
<add stat="maxMp" val="12.0" />
</for>
</option>
<option id="17145" name="o_f_58_2r_acc_ring_9">
<!-- Increase Max HP 19.0 Increase M. Atk. 2.7 -->
<for>
<add stat="maxHp" val="19.0" />
<add stat="mAtk" val="2.7" />
</for>
</option>
<option id="17146" name="o_f_58_2r_acc_ring_10">
<!-- Increase Max HP 19.0 HP Regeneration + 0.09 -->
<for>
<add stat="maxHp" val="19.0" />
<add stat="regHp" val="0.09" />
</for>
</option>
<option id="17147" name="o_f_58_2r_acc_ring_11">
<!-- Increase Max HP 19.0 MP Regeneration + 0.03 -->
<for>
<add stat="maxHp" val="19.0" />
<add stat="regMp" val="0.03" />
</for>
</option>
<option id="17148" name="o_f_58_2r_acc_ring_12">
<!-- Max MP + 24.0 -->
<for>
<add stat="maxMp" val="24.0" />
</for>
</option>
<option id="17149" name="o_f_58_2r_acc_ring_13">
<!-- Max MP + 12.0 Increase M. Atk. 2.7 -->
<for>
<add stat="maxMp" val="12.0" />
<add stat="mAtk" val="2.7" />
</for>
</option>
<option id="17150" name="o_f_58_2r_acc_ring_14">
<!-- Max MP + 12.0 HP Regeneration + 0.09 -->
<for>
<add stat="maxMp" val="12.0" />
<add stat="regHp" val="0.09" />
</for>
</option>
<option id="17151" name="o_f_58_2r_acc_ring_15">
<!-- Max MP + 12.0 MP Regeneration + 0.03 -->
<for>
<add stat="maxMp" val="12.0" />
<add stat="regMp" val="0.03" />
</for>
</option>
<option id="17152" name="o_f_58_2r_acc_ring_16">
<!-- Increase M. Atk. 5.4 -->
<for>
<add stat="mAtk" val="5.4" />
</for>
</option>
<option id="17153" name="o_f_58_2r_acc_ring_17">
<!-- Increase M. Atk. 2.7 HP Regeneration + 0.09 -->
<for>
<add stat="mAtk" val="2.7" />
<add stat="regHp" val="0.09" />
</for>
</option>
<option id="17154" name="o_f_58_2r_acc_ring_18">
<!-- Increase M. Atk. 2.7 MP Regeneration + 0.03 -->
<for>
<add stat="mAtk" val="2.7" />
<add stat="regMp" val="0.03" />
</for>
</option>
<option id="17155" name="o_f_58_2r_acc_ring_19">
<!-- HP Regeneration + 0.18 -->
<for>
<add stat="regHp" val="0.18" />
</for>
</option>
<option id="17156" name="o_f_58_2r_acc_ring_20">
<!-- MP Regeneration + 0.06 -->
<for>
<add stat="regMp" val="0.06" />
</for>
</option>
<option id="17157" name="o_f_58_2r_acc_ring_21">
<!-- HP Regeneration + 0.09 MP Regeneration + 0.03 -->
<for>
<add stat="regHp" val="0.09" />
<add stat="regMp" val="0.03" />
</for>
</option>
<option id="17158" name="o_f_58_2u_acc_ring_1">
<!-- M. Def. + 4.2 -->
<for>
<add stat="mDef" val="4.2" />
</for>
</option>
<option id="17159" name="o_f_58_2u_acc_ring_2">
<!-- M. Def. + 2.1 Increase Max HP 22.0 -->
<for>
<add stat="mDef" val="2.1" />
<add stat="maxHp" val="22.0" />
</for>
</option>
<option id="17160" name="o_f_58_2u_acc_ring_3">
<!-- M. Def. + 2.1 Max MP + 14.0 -->
<for>
<add stat="mDef" val="2.1" />
<add stat="maxMp" val="14.0" />
</for>
</option>
<option id="17161" name="o_f_58_2u_acc_ring_4">
<!-- M. Def. + 2.1 Increase M. Atk. 3.2 -->
<for>
<add stat="mDef" val="2.1" />
<add stat="mAtk" val="3.2" />
</for>
</option>
<option id="17162" name="o_f_58_2u_acc_ring_5">
<!-- M. Def. + 2.1 HP Regeneration + 0.1 -->
<for>
<add stat="mDef" val="2.1" />
<add stat="regHp" val="0.1" />
</for>
</option>
<option id="17163" name="o_f_58_2u_acc_ring_6">
<!-- M. Def. + 2.1 MP Regeneration + 0.035 -->
<for>
<add stat="mDef" val="2.1" />
<add stat="regMp" val="0.035" />
</for>
</option>
<option id="17164" name="o_f_58_2u_acc_ring_7">
<!-- Increase Max HP 44.0 -->
<for>
<add stat="maxHp" val="44.0" />
</for>
</option>
<option id="17165" name="o_f_58_2u_acc_ring_8">
<!-- Increase Max HP 22.0 Max MP + 14.0 -->
<for>
<add stat="maxHp" val="22.0" />
<add stat="maxMp" val="14.0" />
</for>
</option>
<option id="17166" name="o_f_58_2u_acc_ring_9">
<!-- Increase Max HP 22.0 Increase M. Atk. 3.2 -->
<for>
<add stat="maxHp" val="22.0" />
<add stat="mAtk" val="3.2" />
</for>
</option>
<option id="17167" name="o_f_58_2u_acc_ring_10">
<!-- Increase Max HP 22.0 HP Regeneration + 0.1 -->
<for>
<add stat="maxHp" val="22.0" />
<add stat="regHp" val="0.1" />
</for>
</option>
<option id="17168" name="o_f_58_2u_acc_ring_11">
<!-- Increase Max HP 22.0 MP Regeneration + 0.035 -->
<for>
<add stat="maxHp" val="22.0" />
<add stat="regMp" val="0.035" />
</for>
</option>
<option id="17169" name="o_f_58_2u_acc_ring_12">
<!-- Max MP + 28.0 -->
<for>
<add stat="maxMp" val="28.0" />
</for>
</option>
<option id="17170" name="o_f_58_2u_acc_ring_13">
<!-- Max MP + 14.0 Increase M. Atk. 3.2 -->
<for>
<add stat="maxMp" val="14.0" />
<add stat="mAtk" val="3.2" />
</for>
</option>
<option id="17171" name="o_f_58_2u_acc_ring_14">
<!-- Max MP + 14.0 HP Regeneration + 0.1 -->
<for>
<add stat="maxMp" val="14.0" />
<add stat="regHp" val="0.1" />
</for>
</option>
<option id="17172" name="o_f_58_2u_acc_ring_15">
<!-- Max MP + 14.0 MP Regeneration + 0.035 -->
<for>
<add stat="maxMp" val="14.0" />
<add stat="regMp" val="0.035" />
</for>
</option>
<option id="17173" name="o_f_58_2u_acc_ring_16">
<!-- Increase M. Atk. 6.4 -->
<for>
<add stat="mAtk" val="6.4" />
</for>
</option>
<option id="17174" name="o_f_58_2u_acc_ring_17">
<!-- Increase M. Atk. 3.2 HP Regeneration + 0.1 -->
<for>
<add stat="mAtk" val="3.2" />
<add stat="regHp" val="0.1" />
</for>
</option>
<option id="17175" name="o_f_58_2u_acc_ring_18">
<!-- Increase M. Atk. 3.2 MP Regeneration + 0.035 -->
<for>
<add stat="mAtk" val="3.2" />
<add stat="regMp" val="0.035" />
</for>
</option>
<option id="17176" name="o_f_58_2u_acc_ring_19">
<!-- HP Regeneration + 0.2 -->
<for>
<add stat="regHp" val="0.2" />
</for>
</option>
<option id="17177" name="o_f_58_2u_acc_ring_20">
<!-- MP Regeneration + 0.07 -->
<for>
<add stat="regMp" val="0.07" />
</for>
</option>
<option id="17178" name="o_f_58_2u_acc_ring_21">
<!-- HP Regeneration + 0.1 MP Regeneration + 0.035 -->
<for>
<add stat="regHp" val="0.1" />
<add stat="regMp" val="0.035" />
</for>
</option>
<option id="17179" name="o_s_61_2g_acc_ring_1">
<!-- Passive: Increase Earth P. Def. -->
<passive_skill id="8024" level="1" /> <!-- Augment Option - Earth Resistance -->
</option>
<option id="17180" name="o_s_61_2g_acc_ring_2">
<!-- Passive: Increase Fire P. Def. -->
<passive_skill id="8021" level="1" /> <!-- Augment Option - Fire Resistance -->
</option>
<option id="17181" name="o_s_61_2g_acc_ring_3">
<!-- Passive: Increase Holy P. Def. -->
<passive_skill id="8019" level="1" /> <!-- Augment Option - Resistance to Holy -->
</option>
<option id="17182" name="o_s_61_2g_acc_ring_4">
<!-- Passive: Increase Dark P. Def. -->
<passive_skill id="8020" level="1" /> <!-- Augment Option - Dark Resistance -->
</option>
<option id="17183" name="o_s_61_2g_acc_ring_5">
<!-- Passive: Increase Water P. Def. -->
<passive_skill id="8022" level="1" /> <!-- Augment Option - Water Resistance -->
</option>
<option id="17184" name="o_s_61_2g_acc_ring_6">
<!-- Passive: Increase Wind P. Def. -->
<passive_skill id="8023" level="1" /> <!-- Augment Option - Wind Resistance -->
</option>
<option id="17185" name="o_s_61_2g_acc_ring_7">
<!-- Passive: Increase Bleed P. Atk. -->
<passive_skill id="8062" level="1" /> <!-- Augment Option - Enhance Bleed -->
</option>
<option id="17186" name="o_s_61_2g_acc_ring_8">
<!-- Passive: Increase Bleed P. Def. -->
<passive_skill id="8068" level="1" /> <!-- Augment Option - Bleed Resistance -->
</option>
<option id="17187" name="o_s_61_2g_acc_ring_9">
<!-- Passive: Increase Mental Abnormal P. Atk. -->
<passive_skill id="8066" level="1" /> <!-- Augment Option - Enhance Mental Attack -->
</option>
<option id="17188" name="o_s_61_2g_acc_ring_10">
<!-- Passive: Increase Mental Abnormal P. Def. -->
<passive_skill id="8072" level="1" /> <!-- Augment Option - Mental Attack Resistance -->
</option>
<option id="17189" name="o_s_61_2g_acc_ring_11">
<!-- Passive: Increases the power of paralysis-type attacks. -->
<passive_skill id="8065" level="1" /> <!-- Augment Option - Enhance Paralysis -->
</option>
<option id="17190" name="o_s_61_2g_acc_ring_12">
<!-- Passive: Increases your defense against paralysis-type attacks. -->
<passive_skill id="8071" level="1" /> <!-- Augment Option - Paralysis Resistance -->
</option>
<option id="17191" name="o_s_61_2g_acc_ring_13">
<!-- Passive: Increase Poison P. Atk. -->
<passive_skill id="8063" level="1" /> <!-- Augment Option - Enhance Poison -->
</option>
<option id="17192" name="o_s_61_2g_acc_ring_14">
<!-- Passive: Increase Poison P. Def. -->
<passive_skill id="8069" level="1" /> <!-- Augment Option - Poison Resistance -->
</option>
<option id="17193" name="o_s_61_2g_acc_ring_15">
<!-- Passive: Increase Stun P. Atk. -->
<passive_skill id="8061" level="1" /> <!-- Augment Option - Enhance Stun -->
</option>
<option id="17194" name="o_s_61_2g_acc_ring_16">
<!-- Passive: Increase Stun P. Def. -->
<passive_skill id="8067" level="1" /> <!-- Augment Option - Stun Resistance -->
</option>
<option id="17195" name="o_s_61_2g_acc_ring_17">
<!-- Passive: Increase Sleep P. Atk. -->
<passive_skill id="8064" level="1" /> <!-- Augment Option - Enhance Sleep -->
</option>
<option id="17196" name="o_s_61_2g_acc_ring_18">
<!-- Passive: Increase Sleep P. Def. -->
<passive_skill id="8070" level="1" /> <!-- Augment Option - Sleep Resistance -->
</option>
<option id="17197" name="o_f_61_1g_acc_ring_1">
<!-- M. Def. + 2.6 -->
<for>
<add stat="mDef" val="2.6" />
</for>
</option>
<option id="17198" name="o_f_61_1g_acc_ring_2">
<!-- M. Def. + 1.3 Increase Max HP 13.5 -->
<for>
<add stat="mDef" val="1.3" />
<add stat="maxHp" val="13.5" />
</for>
</option>
<option id="17199" name="o_f_61_1g_acc_ring_3">
<!-- M. Def. + 1.3 Max MP + 9.0 -->
<for>
<add stat="mDef" val="1.3" />
<add stat="maxMp" val="9.0" />
</for>
</option>
</list>