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l2j_mobius/trunk/dist/game/data/stats/npcs/36400-36499.xml
2016-02-23 10:11:20 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="36400" level="75" type="L2Npc" name="Special Envoy" title="Innadril">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>ELF</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!-- Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8.5" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36401" level="75" type="L2Npc" name="Special Envoy" title="Goddard">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="134" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="36402" level="70" type="L2OlympiadManager" name="Olympiad Host">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="63" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="70" /> <!-- rhand: Claymore -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36403" level="75" type="L2Npc" name="Warden" title="Gludio">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="240" />
<param name="enter_type" value="1" />
<param name="zone_type" value="13" />
<param name="fortress_id" value="1" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="80" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36404" level="75" type="L2Npc" name="Warden" title="Dion">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="240" />
<param name="enter_type" value="1" />
<param name="zone_type" value="14" />
<param name="fortress_id" value="2" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="81" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36405" level="75" type="L2Npc" name="Warden" title="Giran">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="240" />
<param name="enter_type" value="1" />
<param name="zone_type" value="15" />
<param name="fortress_id" value="3" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="82" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36406" level="75" type="L2Npc" name="Warden" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="240" />
<param name="enter_type" value="1" />
<param name="zone_type" value="16" />
<param name="fortress_id" value="4" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="83" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36407" level="75" type="L2Npc" name="Warden" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="240" />
<param name="enter_type" value="1" />
<param name="zone_type" value="17" />
<param name="fortress_id" value="5" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="84" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36408" level="75" type="L2Npc" name="Warden" title="Innadril">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="240" />
<param name="enter_type" value="1" />
<param name="zone_type" value="18" />
<param name="fortress_id" value="6" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="85" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36409" level="75" type="L2Npc" name="Warden" title="Goddard">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="240" />
<param name="enter_type" value="1" />
<param name="zone_type" value="19" />
<param name="fortress_id" value="7" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="86" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36410" level="75" type="L2Npc" name="Warden" title="Rune">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="240" />
<param name="enter_type" value="1" />
<param name="zone_type" value="20" />
<param name="fortress_id" value="8" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="87" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36411" level="75" type="L2Npc" name="Warden" title="Schuttgart">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="fortress_condition" value="1" />
<param name="restrict_time" value="240" />
<param name="enter_type" value="1" />
<param name="zone_type" value="21" />
<param name="fortress_id" value="9" />
<param name="enter_type1" value="1" />
<param name="zone_type1" value="88" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36412" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_1822_002" />
<param name="DoorName2" value="fortress_1822_003" />
<param name="DoorName3" value="fortress_1822_004" />
<param name="DoorName4" value="fortress_1822_005" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="101" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36413" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_1924_006" />
<param name="DoorName2" value="fortress_1924_007" />
<param name="DoorName3" value="fortress_1924_008" />
<param name="DoorName4" value="fortress_1924_009" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="102" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36414" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2023_002" />
<param name="DoorName2" value="fortress_2023_003" />
<param name="DoorName3" value="fortress_2023_006" />
<param name="DoorName4" value="fortress_2023_007" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="103" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36415" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2321_006" />
<param name="DoorName2" value="fortress_2321_007" />
<param name="DoorName3" value="fortress_2321_010" />
<param name="DoorName4" value="fortress_2321_011" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="104" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36416" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2218_002" />
<param name="DoorName2" value="fortress_2218_003" />
<param name="DoorName3" value="fortress_2218_004" />
<param name="DoorName4" value="fortress_2218_005" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="105" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36417" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2419_002" />
<param name="DoorName2" value="fortress_2419_003" />
<param name="DoorName3" value="fortress_2419_004" />
<param name="DoorName4" value="fortress_2419_005" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="106" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36418" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2519_006" />
<param name="DoorName2" value="fortress_2519_007" />
<param name="DoorName3" value="fortress_2519_008" />
<param name="DoorName4" value="fortress_2519_009" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="107" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36419" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2324_002" />
<param name="DoorName2" value="fortress_2324_003" />
<param name="DoorName3" value="fortress_2324_006" />
<param name="DoorName4" value="fortress_2324_007" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="108" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36420" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2415_004" />
<param name="DoorName2" value="fortress_2415_005" />
<param name="DoorName3" value="fortress_2415_006" />
<param name="DoorName4" value="fortress_2415_007" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="109" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36421" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2216_004" />
<param name="DoorName2" value="fortress_2216_005" />
<param name="DoorName3" value="fortress_2216_008" />
<param name="DoorName4" value="fortress_2216_009" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="110" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36422" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2313_002" />
<param name="DoorName2" value="fortress_2313_003" />
<param name="DoorName3" value="fortress_2313_004" />
<param name="DoorName4" value="fortress_2313_005" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="111" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36423" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2022_006" />
<param name="DoorName2" value="fortress_2022_007" />
<param name="DoorName3" value="fortress_2022_008" />
<param name="DoorName4" value="fortress_2022_009" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="112" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36424" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_1820_002" />
<param name="DoorName2" value="fortress_1820_003" />
<param name="DoorName3" value="fortress_1820_011" />
<param name="DoorName4" value="fortress_1820_012" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="113" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36425" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2122_002" />
<param name="DoorName2" value="fortress_2122_003" />
<param name="DoorName3" value="fortress_2122_006" />
<param name="DoorName4" value="fortress_2122_007" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="114" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36426" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2020_002" />
<param name="DoorName2" value="fortress_2020_003" />
<param name="DoorName3" value="fortress_2020_006" />
<param name="DoorName4" value="fortress_2020_007" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="115" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36427" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2220_004" />
<param name="DoorName2" value="fortress_2220_005" />
<param name="DoorName3" value="fortress_2220_006" />
<param name="DoorName4" value="fortress_2220_007" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="116" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36428" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2317_004" />
<param name="DoorName2" value="fortress_2317_005" />
<param name="DoorName3" value="fortress_2317_008" />
<param name="DoorName4" value="fortress_2317_009" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="117" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36429" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2320_002" />
<param name="DoorName2" value="fortress_2320_003" />
<param name="DoorName3" value="fortress_2320_008" />
<param name="DoorName4" value="fortress_2320_009" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="118" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36430" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2223_004" />
<param name="DoorName2" value="fortress_2223_005" />
<param name="DoorName3" value="fortress_2223_006" />
<param name="DoorName4" value="fortress_2223_007" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="119" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36431" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2316_004" />
<param name="DoorName2" value="fortress_2316_005" />
<param name="DoorName3" value="fortress_2316_006" />
<param name="DoorName4" value="fortress_2316_007" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="120" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36432" level="78" type="L2Npc" name="Fortress Trap">
<parameters>
<param name="DoorName" value="fortress_2215_002" />
<param name="DoorName2" value="fortress_2215_003" />
<param name="DoorName3" value="fortress_2215_006" />
<param name="DoorName4" value="fortress_2215_007" />
<param name="fortress_use" value="1" />
<param name="fortress_id" value="121" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="10" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="1" />
<height normal="35" />
</collision>
</npc>
<npc id="36433" level="75" type="L2Npc" name="Special Envoy" title="Rune">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36434" level="75" type="L2Npc" name="Special Envoy" title="Schuttgart">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="87" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
</npc>
<npc id="36435" level="75" type="L2Npc" name="Special Envoy" title="Gludio">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="36436" level="75" type="L2Npc" name="Special Envoy" title="Dion">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36437" level="75" type="L2Npc" name="Special Envoy" title="Gludio">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="36438" level="75" type="L2Npc" name="Special Envoy" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="106" />
</parameters>
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="36439" level="75" type="L2Npc" name="Special Envoy" title="Dion">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36440" level="75" type="L2Npc" name="Special Envoy" title="Giran">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36441" level="75" type="L2Npc" name="Special Envoy" title="Dion">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36442" level="75" type="L2Npc" name="Special Envoy" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="106" />
</parameters>
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="36443" level="75" type="L2Npc" name="Special Envoy" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="106" />
</parameters>
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="36444" level="75" type="L2Npc" name="Special Envoy" title="Giran">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36445" level="75" type="L2Npc" name="Special Envoy" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36446" level="75" type="L2Npc" name="Special Envoy" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="106" />
</parameters>
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="36447" level="75" type="L2Npc" name="Special Envoy" title="Goddard">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="134" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="36448" level="75" type="L2Npc" name="Special Envoy" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36449" level="75" type="L2Npc" name="Special Envoy" title="Giran">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36450" level="75" type="L2Npc" name="Special Envoy" title="Innadril">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>ELF</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!-- Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8.5" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36451" level="75" type="L2Npc" name="Special Envoy" title="Giran">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36452" level="75" type="L2Npc" name="Special Envoy" title="Rune">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36453" level="75" type="L2Npc" name="Special Envoy" title="Goddard">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="134" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="36454" level="75" type="L2Npc" name="Special Envoy" title="Rune">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36455" level="75" type="L2Npc" name="Special Envoy" title="Schuttgart">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="87" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="19" />
</collision>
</npc>
<npc id="36456" level="75" type="L2Merchant" name="Manor Manager" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
<param name="manor_id" value="5" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="36457" level="75" type="L2Npc" name="Wyvern Manager" title="Camp Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36458" level="75" type="L2Npc" name="Wyvern Manager" title="Gludio Southern Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36459" level="75" type="L2Npc" name="Wyvern Manager" title="Hive Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36460" level="75" type="L2Npc" name="Wyvern Manager" title="Valley Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36461" level="75" type="L2Npc" name="Wyvern Manager" title="Ivory Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36462" level="75" type="L2Npc" name="Wyvern Manager" title="Narsell Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36463" level="75" type="L2Npc" name="Wyvern Manager" title="Bayou Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36464" level="75" type="L2Npc" name="Wyvern Manager" title="White Sands Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36465" level="75" type="L2Npc" name="Wyvern Manager" title="Borderland Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36466" level="75" type="L2Npc" name="Wyvern Manager" title="Swamp Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36467" level="75" type="L2Npc" name="Wyvern Manager" title="Archaic Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36468" level="75" type="L2Npc" name="Wyvern Manager" title="Floran Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36469" level="75" type="L2Npc" name="Wyvern Manager" title="Cloud Mountain Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36470" level="75" type="L2Npc" name="Wyvern Manager" title="Tanor Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36471" level="75" type="L2Npc" name="Wyvern Manager" title="Dragonspine Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36472" level="75" type="L2Npc" name="Wyvern Manager" title="Antharas' Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36473" level="75" type="L2Npc" name="Wyvern Manager" title="Western Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36474" level="75" type="L2Npc" name="Wyvern Manager" title="Hunter's Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36475" level="75" type="L2Npc" name="Wyvern Manager" title="Aaru Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36476" level="75" type="L2Npc" name="Wyvern Manager" title="Demon Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36477" level="75" type="L2Npc" name="Wyvern Manager" title="Monastic Fortress">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="36478" level="70" type="L2PetManager" name="Mickey" title="Pet Trader">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="70" />
<param name="item_baby_pet1" value="10307" /> <!-- Great Snow Wolf Necklace -->
<param name="item_grown_pet1" value="9882" /> <!-- Great Wolf Necklace -->
<param name="id_grown_pet1" value="12" />
<param name="class_id_grown_pet1" value="16025" /> <!-- Great Wolf -->
<param name="class_id_baby_pet1" value="16037" /> <!-- Great Snow Wolf -->
<param name="min_lv_pet1" value="55" />
<param name="check_min_lv_pet1" value="1" />
<param name="skip_chk_summon_pet1" value="1" />
<param name="item_baby_pet2" value="10308" /> <!-- Red Dragon Bugle of Wind -->
<param name="item_grown_pet2" value="4422" /> <!-- Dragon Bugle of Wind -->
<param name="id_grown_pet2" value="5" />
<param name="class_id_grown_pet2" value="12526" /> <!-- Wind Strider -->
<param name="class_id_baby_pet2" value="16038" /> <!-- Red Wind Strider -->
<param name="min_lv_pet2" value="55" />
<param name="check_min_lv_pet2" value="1" />
<param name="skip_chk_summon_pet2" value="1" />
<param name="item_baby_pet3" value="10309" /> <!-- Red Dragon Bugle of Star -->
<param name="item_grown_pet3" value="4423" /> <!-- Dragon Bugle of Star -->
<param name="id_grown_pet3" value="6" />
<param name="class_id_grown_pet3" value="12527" /> <!-- Star Strider -->
<param name="class_id_baby_pet3" value="16039" /> <!-- Red Star Strider -->
<param name="min_lv_pet3" value="55" />
<param name="check_min_lv_pet3" value="1" />
<param name="skip_chk_summon_pet3" value="1" />
<param name="item_baby_pet4" value="10310" /> <!-- Red Dragon Bugle of Twilight -->
<param name="item_grown_pet4" value="4424" /> <!-- Dragon Bugle of Twilight -->
<param name="id_grown_pet4" value="7" />
<param name="class_id_grown_pet4" value="12528" /> <!-- Twilight Strider -->
<param name="class_id_baby_pet4" value="16040" /> <!-- Red Twilight Strider -->
<param name="min_lv_pet4" value="55" />
<param name="check_min_lv_pet4" value="1" />
<param name="skip_chk_summon_pet4" value="1" />
<param name="item_baby_pet5" value="10611" /> <!-- Snow Fenrir Necklace -->
<param name="item_grown_pet5" value="10426" /> <!-- Fenrir Necklace -->
<param name="id_grown_pet5" value="21" />
<param name="class_id_grown_pet5" value="16041" /> <!-- Fenrir -->
<param name="class_id_baby_pet5" value="16042" /> <!-- Snow Fenrir -->
<param name="min_lv_pet5" value="55" />
<param name="check_min_lv_pet5" value="1" />
<param name="skip_chk_summon_pet5" value="1" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="36479" level="70" type="L2Npc" name="Rapidus" title="Reputation Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="63" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36480" level="70" type="L2Npc" name="Scipio" title="Reputation Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="63" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="36481" level="70" type="L2Npc" name="Mercenary Captain" title="Gludio">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="dominion_id" value="81" />
<param name="item_feud_badge" value="13757" /> <!-- Gludio Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36482" level="70" type="L2Npc" name="Mercenary Captain" title="Dion">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="dominion_id" value="82" />
<param name="item_feud_badge" value="13758" /> <!-- Dion Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36483" level="70" type="L2Npc" name="Mercenary Captain" title="Giran">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="dominion_id" value="83" />
<param name="item_feud_badge" value="13759" /> <!-- Giran Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36484" level="70" type="L2Npc" name="Mercenary Captain" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="dominion_id" value="84" />
<param name="item_feud_badge" value="13760" /> <!-- Oren Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36485" level="70" type="L2Npc" name="Mercenary Captain" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="dominion_id" value="85" />
<param name="item_feud_badge" value="13761" /> <!-- Aden Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36486" level="70" type="L2Npc" name="Mercenary Captain" title="Innadril">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="dominion_id" value="86" />
<param name="item_feud_badge" value="13762" /> <!-- Innadril Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36487" level="70" type="L2Npc" name="Mercenary Captain" title="Goddard">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="dominion_id" value="87" />
<param name="item_feud_badge" value="13763" /> <!-- Goddard Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36488" level="70" type="L2Npc" name="Mercenary Captain" title="Rune">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="dominion_id" value="88" />
<param name="item_feud_badge" value="13764" /> <!-- Rune Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36489" level="70" type="L2Npc" name="Mercenary Captain" title="Schuttgart">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="dominion_id" value="89" />
<param name="item_feud_badge" value="13765" /> <!-- Schuttgart Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="2500" lhand="6377" /> <!-- rhand: Dark Legion's Edge lhand: Imperial Crusader Shield -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36.48" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="24.5" />
</collision>
</npc>
<npc id="36490" level="70" type="L2Npc" name="Territory Manager" title="Gludio">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="175" />
<param name="item_feud_badge" value="13757" /> <!-- Gludio Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36491" level="70" type="L2Npc" name="Territory Manager" title="Dion">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="175" />
<param name="item_feud_badge" value="13758" /> <!-- Dion Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36492" level="70" type="L2Npc" name="Territory Manager" title="Giran">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="175" />
<param name="item_feud_badge" value="13759" /> <!-- Giran Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36493" level="70" type="L2Npc" name="Territory Manager" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="175" />
<param name="item_feud_badge" value="13760" /> <!-- Oren Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36494" level="70" type="L2Npc" name="Territory Manager" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="175" />
<param name="item_feud_badge" value="13761" /> <!-- Aden Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36495" level="70" type="L2Npc" name="Territory Manager" title="Innadril">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="175" />
<param name="item_feud_badge" value="13762" /> <!-- Innadril Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36496" level="70" type="L2Npc" name="Territory Manager" title="Goddard">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="175" />
<param name="item_feud_badge" value="13763" /> <!-- Goddard Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36497" level="70" type="L2Npc" name="Territory Manager" title="Rune">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="175" />
<param name="item_feud_badge" value="13764" /> <!-- Rune Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36498" level="70" type="L2Npc" name="Territory Manager" title="Schuttgart">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="175" />
<param name="item_feud_badge" value="13765" /> <!-- Schuttgart Territory Badge -->
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="10" />
<height normal="22.5" />
</collision>
</npc>
<npc id="36499" level="80" type="L2Monster" name="Territory Catapult" title="Gludio">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="970.537548504614" magical="662.751329129412" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="112" />
<height normal="59" />
</collision>
</npc>
</list>