Files
l2j_mobius/trunk/dist/game/data/stats/npcs/18500-18599.xml
2016-02-23 10:11:20 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="18500" level="70" type="L2Npc" name="Ingenious Contraption">
<parameters>
<param name="DoorName1" value="c_tower_3c_en" />
<param name="DoorName2" value="c_tower_3c_ex" />
<param name="IsTrapRoom" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="13" />
<height normal="20" />
</collision>
</npc>
<npc id="18501" level="70" type="L2Npc" name="Ingenious Contraption">
<parameters>
<param name="DoorName1" value="c_tower_3d_en" />
<param name="DoorName2" value="c_tower_3d_ex" />
<param name="IsTrapRoom" value="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="13" />
<height normal="20" />
</collision>
</npc>
<npc id="18502" level="70" type="L2Npc" name="Ingenious Contraption">
<parameters>
<param name="DoorName1" value="c_tower_2a_en" />
<param name="DoorName2" value="c_tower_2a_ex" />
<param name="IsTrapRoom" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="13" />
<height normal="20" />
</collision>
</npc>
<npc id="18503" level="70" type="L2Npc" name="Ingenious Contraption">
<parameters>
<param name="DoorName1" value="c_tower_2b_en" />
<param name="DoorName2" value="c_tower_2b_ex" />
<param name="IsTrapRoom" value="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="13" />
<height normal="20" />
</collision>
</npc>
<npc id="18504" level="70" type="L2Npc" name="Ingenious Contraption">
<parameters>
<param name="DoorName1" value="c_tower_2c_en" />
<param name="DoorName2" value="c_tower_2c_ex" />
<param name="IsTrapRoom" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="13" />
<height normal="20" />
</collision>
</npc>
<npc id="18505" level="70" type="L2Npc" name="Ingenious Contraption">
<parameters>
<param name="DoorName1" value="c_tower_2d_en" />
<param name="DoorName2" value="c_tower_2d_ex" />
<param name="IsTrapRoom" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="13" />
<height normal="20" />
</collision>
</npc>
<npc id="18506" level="87" type="L2Monster" name="Soul Crystal Pillar">
<!-- Source: www.l2wiki.com (2015-10-31) -->
<parameters>
<skill name="Skill01_ID" id="5417" level="1" /> <!-- Invincible -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="4657" hpRegen="8.5" mp="1917" mpRegen="3" />
<attack physical="1280.04974647763" magical="874.108045171167" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="369.3595" magical="270.28125" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5417" level="1" /> <!-- Invincible -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="21" />
<height normal="53" />
</collision>
</npc>
<npc id="18507" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18508" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18509" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18510" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18511" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18512" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18513" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18514" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18515" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5424" level="9" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5424" level="9" /> <!-- Bleed -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18516" level="78" type="L2Npc" name="">
<parameters>
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5423" level="9" /> <!-- Poison -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18517" level="78" type="L2Npc" name="">
<parameters>
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5423" level="9" /> <!-- Poison -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18518" level="78" type="L2Npc" name="">
<parameters>
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5423" level="9" /> <!-- Poison -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18519" level="78" type="L2Npc" name="">
<parameters>
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5423" level="9" /> <!-- Poison -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18520" level="78" type="L2Npc" name="">
<parameters>
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5423" level="9" /> <!-- Poison -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18521" level="78" type="L2Npc" name="">
<parameters>
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5423" level="9" /> <!-- Poison -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18522" level="78" type="L2Npc" name="">
<parameters>
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5423" level="9" /> <!-- Poison -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18523" level="78" type="L2Npc" name="">
<parameters>
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5423" level="9" /> <!-- Poison -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18524" level="78" type="L2Npc" name="">
<parameters>
<param name="show_defused" value="0" />
<param name="IsDetected" value="1" />
<param name="IsDefused" value="1" />
<skill name="trap_skill" id="5423" level="9" /> <!-- Poison -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5423" level="9" /> <!-- Poison -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18525" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18526" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18527" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18528" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18529" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18530" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18531" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18532" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18533" level="78" type="L2Npc" name="">
<parameters>
<param name="IsDetected" value="0" />
<param name="IsDefused" value="0" />
<skill name="trap_skill" id="5422" level="9" /> <!-- Flame -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5422" level="9" /> <!-- Flame -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
</npc>
<npc id="18534" level="45" type="L2Npc" name="Kertang's Treasure Chest">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="1183.80594" hpRegen="5.5" mp="610.8" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="130.09715" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="1" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="10432" min="1" max="1" chance="50" /> <!-- Kertin's Herb of Life -->
<item id="10433" min="1" max="1" chance="50" /> <!-- Kertin's Herb of Mana -->
</group>
</death>
</dropLists>
<collision>
<radius normal="8.5" />
<height normal="8.5" />
</collision>
</npc>
<npc id="18535" level="55" type="L2Npc" name="Kertang's Treasure Chest">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="1" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="10432" min="1" max="1" chance="50" /> <!-- Kertin's Herb of Life -->
<item id="10433" min="1" max="1" chance="50" /> <!-- Kertin's Herb of Mana -->
</group>
</death>
</dropLists>
<collision>
<radius normal="8.5" />
<height normal="8.5" />
</collision>
</npc>
<npc id="18536" level="65" type="L2Npc" name="Kertang's Treasure Chest">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="198.95754" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="1" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="10432" min="1" max="1" chance="50" /> <!-- Kertin's Herb of Life -->
<item id="10433" min="1" max="1" chance="50" /> <!-- Kertin's Herb of Mana -->
</group>
</death>
</dropLists>
<collision>
<radius normal="8.5" />
<height normal="8.5" />
</collision>
</npc>
<npc id="18537" level="75" type="L2Npc" name="Kertang's Treasure Chest">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="1" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="10432" min="1" max="1" chance="50" /> <!-- Kertin's Herb of Life -->
<item id="10433" min="1" max="1" chance="50" /> <!-- Kertin's Herb of Mana -->
</group>
</death>
</dropLists>
<collision>
<radius normal="8.5" />
<height normal="8.5" />
</collision>
</npc>
<npc id="18538" level="85" type="L2Npc" name="Kertang's Treasure Chest">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="1" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="10432" min="1" max="1" chance="50" /> <!-- Kertin's Herb of Life -->
<item id="10433" min="1" max="1" chance="50" /> <!-- Kertin's Herb of Mana -->
</group>
</death>
</dropLists>
<collision>
<radius normal="8.5" />
<height normal="8.5" />
</collision>
</npc>
<npc id="18539" level="45" type="L2Npc" name="Resurrection Tower">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="24126.895657854" hpRegen="52.5939791441829" mp="610.8" mpRegen="2.1" />
<attack physical="964.767353593336" magical="658.811030657258" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="284.459936" magical="312.23316" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status undying="false" canMove="false" canBeSown="true" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="28" />
<height normal="50" />
</collision>
</npc>
<npc id="18540" level="55" type="L2Npc" name="Resurrection Tower">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="46220.0506613879" hpRegen="93.7577782056663" mp="889.8" mpRegen="2.4" />
<attack physical="2217.1253962969" magical="1514.00924555179" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="357.81792" magical="392.753448" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status undying="false" canMove="false" canBeSown="true" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="28" />
<height normal="50" />
</collision>
</npc>
<npc id="18541" level="65" type="L2Npc" name="Resurrection Tower">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="64711.1305613164" hpRegen="122.743258583495" mp="1188.8" mpRegen="2.7" />
<attack physical="4492.80976280786" magical="3068.00671651806" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="435.024528" magical="477.498096" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status undying="false" canMove="false" canBeSown="true" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="28" />
<height normal="50" />
</collision>
</npc>
<npc id="18542" level="75" type="L2Npc" name="Resurrection Tower">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="74307.9465791418" hpRegen="132.352087135506" mp="1507.8" mpRegen="3" />
<attack physical="6388.10353954988" magical="4362.24666220709" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="510.793968" magical="560.665272" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status undying="false" canMove="false" canBeSown="true" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="28" />
<height normal="50" />
</collision>
</npc>
<npc id="18543" level="80" type="L2Npc" name="Resurrection Tower">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="113229.052561999" hpRegen="195.708888732201" mp="1674.8" mpRegen="3" />
<attack physical="9005.41719289368" magical="6149.53251747042" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="546.2" magical="599.528184" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status undying="false" canMove="false" canBeSown="true" />
<skillList>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="28" />
<height normal="50" />
</collision>
</npc>
<npc id="18544" level="45" type="L2Monster" name="Cruma Border" title="Event Monster">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="DespawnTime" value="60" />
<skill name="Skill01_ID" id="4357" level="2" /> <!-- Haste -->
<skill name="Skill02_ID" id="4358" level="3" /> <!-- Guidance -->
<skill name="Skill03_ID" id="4359" level="3" /> <!-- Focus -->
<skill name="Skill04_ID" id="4354" level="3" /> <!-- Vampiric Rage -->
</parameters>
<race>ETC</race> <!-- TODO: Magic Creatures -->
<sex>MALE</sex>
<stats>
<vitals hp="296" hpRegen="5.5" mp="610" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="130.09715" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4354" level="3" /> <!-- Vampiric Rage -->
<skill id="4357" level="2" /> <!-- Haste -->
<skill id="4358" level="3" /> <!-- Guidance -->
<skill id="4359" level="3" /> <!-- Focus -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="4" /> <!-- Extremely Weak P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.25</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="12" />
<height normal="20.4" />
</collision>
<dropLists>
<death>
<group chance="42.0">
<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
</group>
<group chance="11.0">
<item id="8603" min="1" max="1" chance="19" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="69" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="12" /> <!-- Superior Herb of Mana -->
</group>
<group chance="25.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="1.0">
<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
</group>
<group chance="11.0">
<item id="8611" min="1" max="1" chance="95" /> <!-- Herb of Speed -->
<item id="10657" min="1" max="1" chance="5" /> <!-- Herb of Doubt -->
</group>
</death>
</dropLists>
</npc>
<npc id="18545" level="45" type="L2Monster" name="Ancient Giants' Experiment" title="Event Monster">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="MoveAroundSocial" value="57" />
<param name="MoveAroundSocial1" value="62" />
<param name="MoveAroundSocial2" value="57" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="5" />
<param name="MoveArounding" value="0" />
<param name="OutOfTerritory" value="1" />
<param name="SaySpawn_Id" value="1800176" />
<skill name="Skill01_ID" id="4032" level="5" /> <!-- NPC Strike -->
<skill name="SpawnSkill" id="4028" level="2" /> <!-- NPC Might -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="0" sp="0" />
<equipment rhand="127" /> <!-- rhand: Crimson Sword -->
<stats>
<vitals hp="9472" hpRegen="5.5" mp="610" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="130.09715" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="155" />
</speed>
<hitTime>740</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4028" level="2" /> <!-- NPC Might -->
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>8</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="10" grown="18" />
<height normal="25" grown="30.8" />
</collision>
<dropLists>
<death>
<item id="381" min="1" max="1" chance="1.191" /> <!-- Chain Gaiters -->
<item id="354" min="1" max="1" chance="0.75" /> <!-- Chain Mail Shirt -->
<item id="1960" min="105" max="315" chance="78.45" /> <!-- Chain Gaiter Fragment -->
<item id="1959" min="96" max="288" chance="36.36" /> <!-- Chain Mail Shirt Material -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
</npc>
<npc id="18546" level="45" type="L2Monster" name="Ancient Giants' Experiment" title="Event Monster">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="MoveAroundSocial" value="116" />
<param name="MoveAroundSocial1" value="116" />
<param name="MoveAroundSocial2" value="116" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="1" />
<param name="AttackRange" value="2" />
<param name="MoveArounding" value="0" />
<param name="OutOfTerritory" value="1" />
<param name="Skill02_Probablity" value="6000" />
<param name="Skill02_Check_Dist" value="1" />
<param name="Skill02_Dist_Min" value="200" />
<skill name="Skill01_ID" id="4077" level="5" /> <!-- NPC Aura Burn -->
<skill name="Skill02_ID" id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill name="SpawnSkill" id="4028" level="2" /> <!-- NPC Might -->
</parameters>
<race>ETC</race> <!-- TODO: Magic Creatures -->
<sex>MALE</sex>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="12602" hpRegen="5.5" mp="610" mpRegen="2.1" />
<attack physical="538.165880083998" magical="367.497528603312" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="284.459936" magical="312.23316" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="23" />
<run ground="23" />
</speed>
<hitTime>410</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4028" level="2" /> <!-- NPC Might -->
<skill id="4071" level="1" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4077" level="5" /> <!-- NPC Aura Burn -->
<skill id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4436" level="5" /> <!-- Greater Resist Poison -->
<skill id="4437" level="5" /> <!-- Greater Resist Bleeding -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="MAGE" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="20" grown="25" />
<height normal="31" grown="37.5" />
</collision>
<dropLists>
<death>
<item id="226" min="1" max="1" chance="0.3" /> <!-- Cursed Dagger -->
<item id="232" min="1" max="1" chance="0.3" /> <!-- Dark Elven Dagger -->
<item id="2072" min="52" max="156" chance="7.608" /> <!-- Dark Elven Dagger Edge -->
<item id="2070" min="192" max="576" chance="7.585" /> <!-- Cursed Dagger Blade -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
</npc>
<npc id="18547" level="45" type="L2Monster" name="Ancient Giants' Experiment" title="Event Monster">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="1" />
<param name="AttackRange" value="2" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_Loyalty" value="1" />
<param name="OutOfTerritory" value="1" />
<minions name="Privates">
<npc id="18548" count="1" respawnTime="0" weightPoint="1" /> <!-- Ancient Experiment -->
<npc id="18549" count="1" respawnTime="0" weightPoint="1" /> <!-- Ancient Experiment -->
</minions>
<skill name="Skill01_ID" id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill name="Skill02_ID" id="4077" level="4" /> <!-- NPC Aura Burn -->
<skill name="SpawnSkill" id="4028" level="2" /> <!-- NPC Might -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="37804" hpRegen="5.5" mp="610" mpRegen="2.1" />
<attack physical="336.33483277555" magical="229.673088544615" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="284.459936" magical="312.23316" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hitTime>240</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4028" level="2" /> <!-- NPC Might -->
<skill id="4077" level="4" /> <!-- NPC Aura Burn -->
<skill id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="MAGE" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
<dropLists>
<death>
<item id="71" min="1" max="1" chance="1.282" /> <!-- Flamberge -->
<item id="72" min="1" max="1" chance="1.273" /> <!-- Stormbringer -->
<item id="7887" min="1" max="1" chance="1.219" /> <!-- Mysterious Sword -->
<item id="8334" min="81" max="243" chance="87" /> <!-- Mysterious Sword Blade -->
<item id="2060" min="40" max="120" chance="86.72" /> <!-- Stormbringer Blade -->
<item id="2059" min="14" max="42" chance="78.43" /> <!-- Flamberge Blade -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
</npc>
<npc id="18548" level="45" type="L2Monster" name="Ancient Giants' Experiment">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="OutOfTerritory" value="1" />
<skill name="Skill01_ID" id="4032" level="4" /> <!-- NPC Strike -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="6301" hpRegen="5.5" mp="610" mpRegen="2.1" />
<attack physical="538.165880083998" magical="367.497528603312" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="284.459936" magical="312.23316" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hitTime>240</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="4" /> <!-- NPC Strike -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4453" level="2" /> <!-- Sleep Attack Weak Point -->
<skill id="4454" level="1" /> <!-- Hold Attack Weak Point -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
<dropLists>
<death>
<item id="96" min="1" max="1" chance="0.3" /> <!-- Scythe -->
<item id="298" min="1" max="1" chance="0.3" /> <!-- Orcish Glaive -->
<item id="302" min="1" max="1" chance="0.3" /> <!-- Body Slasher -->
<item id="2075" min="81" max="243" chance="23.02" /> <!-- Orcish Glaive Blade -->
<item id="2062" min="40" max="120" chance="21.18" /> <!-- Scythe Edge -->
<item id="2076" min="14" max="42" chance="21.18" /> <!-- Body Slasher Blade -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
</npc>
<npc id="18549" level="45" type="L2Monster" name="Ancient Giants' Experiment">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="AttackRange" value="2" />
<param name="IsHealer" value="1" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="OutOfTerritory" value="1" />
<param name="Skill01_MainAttack" value="1" />
<param name="Skill03_Target" value="4" />
<param name="Skill03_Type" value="3" />
<skill name="Skill03_ID" id="4065" level="4" /> <!-- NPC Heal -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="0" sp="0" />
<stats>
<vitals hp="6301" hpRegen="5.5" mp="610" mpRegen="2.1" />
<attack physical="538.165880083998" magical="367.497528603312" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="284.459936" magical="312.23316" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hitTime>240</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4065" level="4" /> <!-- NPC Heal -->
<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4453" level="1" /> <!-- Sleep Attack Weak Point -->
<skill id="4454" level="2" /> <!-- Hold Attack Weak Point -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
<dropLists>
<death>
<item id="62" min="1" max="1" chance="0.3" /> <!-- Reinforced Mithril Boots -->
<item id="2429" min="1" max="1" chance="0.3" /> <!-- Chain Boots -->
<item id="2430" min="1" max="1" chance="0.3" /> <!-- Karmian Boots -->
<item id="2431" min="1" max="1" chance="0.3" /> <!-- Plated Leather Boots -->
<item id="2432" min="1" max="1" chance="0.3" /> <!-- Dwarven Chain Boots -->
<item id="2433" min="1" max="1" chance="0.3" /> <!-- Boots of Seal -->
<item id="2452" min="1" max="1" chance="0.3" /> <!-- Reinforced Mithril Gloves -->
<item id="2453" min="1" max="1" chance="0.3" /> <!-- Chain Gloves -->
<item id="2454" min="1" max="1" chance="0.3" /> <!-- Karmian Gloves -->
<item id="2940" min="3" max="9" chance="18.65" /> <!-- Dwarven Chain Boot Fragment -->
<item id="2939" min="2" max="6" chance="18.37" /> <!-- Plated Leather Boot Lining -->
<item id="2937" min="1" max="3" chance="17.47" /> <!-- Chain Boot Fragment -->
<item id="2944" min="1" max="1" chance="17.45" /> <!-- Karmian Glove Fabric -->
<item id="2942" min="4" max="12" chance="17.32" /> <!-- Reinforced Mithril Glove Design -->
<item id="2941" min="3" max="9" chance="17.22" /> <!-- Boots of Seal Pattern -->
<item id="2938" min="2" max="6" chance="17.07" /> <!-- Karmian Boot Fabric -->
<item id="2943" min="4" max="12" chance="17.05" /> <!-- Chain Glove Design -->
<item id="1958" min="1" max="3" chance="17.04" /> <!-- Reinforced Mithril Boot Design -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
</npc>
<npc id="18550" level="50" type="L2Monster" name="Cruma Phantom" title="Event Monster">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="5" />
<param name="AttackRange" value="2" />
<param name="MoveArounding" value="0" />
<param name="OutOfTerritory" value="1" />
<param name="SaySpawn_Id" value="1800176" />
<skill name="Skill01_ID" id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill name="Skill02_ID" id="4077" level="4" /> <!-- NPC Aura Burn -->
<skill name="SpawnSkill" id="4028" level="2" /> <!-- NPC Might -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="1472" /> <!-- rhand: Dreadbane -->
<stats>
<vitals hp="35436.8057561448" hpRegen="37.2348110463089" mp="747.8" mpRegen="2.1" />
<attack physical="792.065949923076" magical="540.878369181793" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="320.381504" magical="351.66192" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="100" />
<run ground="170" />
</speed>
<hitTime>450</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4028" level="2" /> <!-- NPC Might -->
<skill id="4077" level="4" /> <!-- NPC Aura Burn -->
<skill id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill id="4225" level="1" /> <!-- Resist Stun Attacks -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<group chance="13.347100257873535">
<item id="75" min="1" max="1" chance="0.1579" /> <!-- Caliburs -->
<item id="2089" min="1" max="1" chance="14.2187" /> <!-- Caliburs Edge -->
<item id="76" min="1" max="1" chance="0.1579" /> <!-- Sword of Delusion -->
<item id="2090" min="1" max="1" chance="14.2187" /> <!-- Delusional Blade -->
<item id="77" min="1" max="1" chance="0.1579" /> <!-- Tsurugi -->
<item id="2091" min="1" max="1" chance="14.2187" /> <!-- Tsurugi Blade -->
<item id="84" min="1" max="1" chance="0.1579" /> <!-- Homunkulus's Sword -->
<item id="2092" min="1" max="1" chance="14.2187" /> <!-- Homunkulus's Sword Blade -->
<item id="134" min="1" max="1" chance="0.1579" /> <!-- Sword of Nightmare -->
<item id="2095" min="1" max="1" chance="14.2187" /> <!-- Sword of Nightmare Blade -->
<item id="145" min="1" max="1" chance="0.1579" /> <!-- Sword of Whispering Death -->
<item id="2096" min="1" max="1" chance="14.2187" /> <!-- Sword of Whispering Death Blade -->
<item id="7882" min="1" max="1" chance="0.1579" /> <!-- Pa'agrian Sword -->
<item id="8329" min="1" max="1" chance="13.5825" /> <!-- Pa'agrian Sword Blade -->
</group>
<group chance="40.93330001831055">
<item id="1866" min="60" max="180" chance="11.0267" /> <!-- Suede -->
<item id="1871" min="240" max="720" chance="4.135" /> <!-- Charcoal -->
<item id="5220" min="4" max="12" chance="8.8213" /> <!-- Metal Hardener -->
<item id="1885" min="3" max="9" chance="23.6286" /> <!-- High-Grade Suede -->
<item id="4041" min="1" max="1" chance="17.2591" /> <!-- Mold Hardener -->
<item id="2169" min="1" max="1" chance="35.1293" /> <!-- Recipe: Necklace of Seal -->
</group>
</death>
<corpse>
<item id="5220" min="1" max="9" chance="94.3019" /> <!-- Metal Hardener -->
<item id="1885" min="1" max="21" chance="89.3011" /> <!-- High-Grade Suede -->
<item id="4601" min="1" max="1" chance="26.195" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
</corpse>
</dropLists>
<collision>
<radius normal="15" grown="25" />
<height normal="45" grown="52" />
</collision>
</npc>
<npc id="18551" level="50" type="L2Monster" name="Cruma Phantom" title="Event Monster">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<param name="Aggressive_Time" value="1" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="2" />
<param name="Party_Loyalty" value="1" />
<param name="OutOfTerritory" value="1" />
<minions name="Privates">
<npc id="18552" count="1" respawnTime="0" weightPoint="1" /> <!-- Cruma Phantom -->
<npc id="18553" count="1" respawnTime="0" weightPoint="1" /> <!-- Cruma Phantom -->
</minions>
<param name="Skill03_Probablity" value="2000" />
<param name="Skill03_Check_Dist" value="1" />
<param name="Skill03_Dist_Max" value="600" />
<param name="Skill03_HPTarget" value="0" />
<param name="Skill03_LowHP" value="70" />
<skill name="Skill01_ID" id="4032" level="4" /> <!-- NPC Strike -->
<skill name="Skill03_ID" id="4094" level="5" /> <!-- NPC Cancel Magic -->
<skill name="SpawnSkill" id="4028" level="2" /> <!-- NPC Might -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="53155.2086342172" hpRegen="37.2348110463089" mp="747.8" mpRegen="2.1" />
<attack physical="491.123464558459" magical="335.373662512685" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="320.381504" magical="351.66192" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="27" />
<run ground="150" />
</speed>
<hitTime>430</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4028" level="2" /> <!-- NPC Might -->
<skill id="4032" level="4" /> <!-- NPC Strike -->
<skill id="4094" level="5" /> <!-- NPC Cancel Magic -->
<skill id="4225" level="1" /> <!-- Resist Stun Attacks -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="600" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<group chance="13.419699668884277">
<item id="162" min="1" max="1" chance="0.121" /> <!-- War Axe -->
<item id="2097" min="1" max="1" chance="10.7058" /> <!-- War Axe Blade -->
<item id="174" min="1" max="1" chance="0.121" /> <!-- Nirvana Axe -->
<item id="2098" min="1" max="1" chance="10.7058" /> <!-- Nirvana Axe Blade -->
<item id="196" min="1" max="1" chance="0.121" /> <!-- Stick of Eternity -->
<item id="2099" min="1" max="1" chance="11.267" /> <!-- Stick of Eternity Shaft -->
<item id="197" min="1" max="1" chance="0.121" /> <!-- Paradia Staff -->
<item id="2100" min="1" max="1" chance="11.267" /> <!-- Paradia Staff Head -->
<item id="199" min="1" max="1" chance="0.121" /> <!-- Pa'agrian Hammer -->
<item id="2102" min="1" max="1" chance="10.8629" /> <!-- Pa'agrian Hammer Head -->
<item id="200" min="1" max="1" chance="0.121" /> <!-- Sage's Staff -->
<item id="2103" min="1" max="1" chance="11.267" /> <!-- Sage's Staff Head -->
<item id="201" min="1" max="1" chance="0.121" /> <!-- Club of Nature -->
<item id="2104" min="1" max="1" chance="11.267" /> <!-- Club of Nature Head -->
<item id="202" min="1" max="1" chance="0.121" /> <!-- Mace of Underworld -->
<item id="2105" min="1" max="1" chance="10.7058" /> <!-- Mace of Underworld Head -->
<item id="7898" min="1" max="1" chance="0.121" /> <!-- Karik Horn -->
<item id="8345" min="1" max="1" chance="10.8627" /> <!-- Karik Horn Piece -->
</group>
<group chance="36.014801025390625">
<item id="1871" min="240" max="720" chance="4.6556" /> <!-- Charcoal -->
<item id="1866" min="52" max="156" chance="14.1886" /> <!-- Suede -->
<item id="1877" min="4" max="12" chance="11.1735" /> <!-- Adamantite Nugget -->
<item id="4041" min="1" max="1" chance="19.4322" /> <!-- Mold Hardener -->
<item id="4040" min="1" max="1" chance="44.694" /> <!-- Mold Lubricant -->
<item id="2170" min="4" max="12" chance="5.8561" /> <!-- Recipe: Nassen's Earring -->
</group>
</death>
<corpse>
<item id="1539" min="1" max="55" chance="92.6751" /> <!-- Greater Healing Potion -->
<item id="1914" min="1" max="13" chance="93.7164" /> <!-- Earring of Seal Gemstone -->
<item id="2169" min="1" max="5" chance="68.8912" /> <!-- Recipe: Necklace of Seal -->
</corpse>
</dropLists>
<collision>
<radius normal="20" grown="25" />
<height normal="35" grown="41.5" />
</collision>
</npc>
<npc id="18552" level="50" type="L2Monster" name="Cruma Phantom">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="AttackRange" value="2" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="OutOfTerritory" value="1" />
<param name="Skill01_MainAttack" value="1" />
<skill name="Skill01_ID" id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill name="Skill02_ID" id="4077" level="4" /> <!-- NPC Aura Burn -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<equipment rhand="6307" /> <!-- rhand: Sword of Limit - Guidance -->
<stats>
<vitals hp="17718.4028780724" hpRegen="37.2348110463089" mp="747.8" mpRegen="2.1" />
<attack physical="792.065949923076" magical="540.878369181793" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="320.381504" magical="351.66192" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hitTime>460</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4077" level="4" /> <!-- NPC Aura Burn -->
<skill id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill id="4225" level="1" /> <!-- Resist Stun Attacks -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4453" level="2" /> <!-- Sleep Attack Weak Point -->
<skill id="4454" level="2" /> <!-- Hold Attack Weak Point -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<group chance="6.603400230407715">
<item id="283" min="1" max="1" chance="1.068" /> <!-- Akat Long Bow -->
<item id="2109" min="1" max="1" chance="98.932" /> <!-- Akat Longbow Shaft -->
</group>
<group chance="49.7223014831543">
<item id="1867" min="28" max="84" chance="18.5979" /> <!-- Animal Skin -->
<item id="1872" min="60" max="180" chance="8.679" /> <!-- Animal Bone -->
<item id="1882" min="3" max="9" chance="28.9301" /> <!-- Leather -->
<item id="1894" min="1" max="1" chance="27.4075" /> <!-- Crafted Leather -->
<item id="4042" min="1" max="1" chance="13.0186" /> <!-- Enria -->
<item id="2231" min="1" max="1" chance="3.3669" /> <!-- Recipe: Full Plate Armor -->
</group>
</death>
<corpse>
<item id="1915" min="1" max="11" chance="82.7471" /> <!-- Ring of Ages Gemstone -->
<item id="2170" min="1" max="3" chance="66.4514" /> <!-- Recipe: Nassen's Earring -->
<item id="1916" min="1" max="5" chance="79.9302" /> <!-- Necklace of Mermaid Teardrop -->
</corpse>
</dropLists>
<collision>
<radius normal="11" />
<height normal="32" />
</collision>
</npc>
<npc id="18553" level="50" type="L2Monster" name="Cruma Phantom">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="AttackRange" value="2" />
<param name="IsHealer" value="2" />
<param name="MoveArounding" value="0" />
<param name="Party_Type" value="1" />
<param name="Party_Loyalty" value="1" />
<param name="OutOfTerritory" value="1" />
<param name="Skill01_MainAttack" value="1" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="Skill03_Target" value="4" />
<param name="Skill03_Type" value="3" />
<skill name="Skill01_ID" id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill name="Skill02_ID" id="4033" level="4" /> <!-- NPC Burn -->
<skill name="Skill03_ID" id="4065" level="4" /> <!-- NPC Heal -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<equipment rhand="6307" /> <!-- rhand: Sword of Limit - Guidance -->
<stats>
<vitals hp="17718.4028780724" hpRegen="37.2348110463089" mp="747.8" mpRegen="2.1" />
<attack physical="792.065949923076" magical="540.878369181793" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="320.381504" magical="351.66192" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hitTime>720</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4033" level="4" /> <!-- NPC Burn -->
<skill id="4065" level="4" /> <!-- NPC Heal -->
<skill id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill id="4225" level="1" /> <!-- Resist Stun Attacks -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4453" level="2" /> <!-- Sleep Attack Weak Point -->
<skill id="4454" level="2" /> <!-- Hold Attack Weak Point -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<group chance="75.7844009399414">
<item id="854" min="1" max="1" chance="0.4653" /> <!-- Earring of Seal -->
<item id="1914" min="1" max="1" chance="29.614" /> <!-- Earring of Seal Gemstone -->
<item id="885" min="1" max="1" chance="0.6977" /> <!-- Ring of Ages -->
<item id="1915" min="1" max="1" chance="46.4431" /> <!-- Ring of Ages Gemstone -->
<item id="917" min="1" max="1" chance="0.349" /> <!-- Necklace of Mermaid -->
<item id="1916" min="1" max="1" chance="22.4309" /> <!-- Necklace of Mermaid Teardrop -->
</group>
<group chance="34.807701110839844">
<item id="1865" min="28" max="84" chance="20.4965" /> <!-- Varnish -->
<item id="1870" min="60" max="180" chance="9.565" /> <!-- Coal -->
<item id="1879" min="3" max="9" chance="31.8835" /> <!-- Cokes -->
<item id="1875" min="4" max="12" chance="8.5023" /> <!-- Stone of Purity -->
<item id="4040" min="1" max="1" chance="22.9561" /> <!-- Mold Lubricant -->
<item id="2232" min="1" max="1" chance="6.5966" /> <!-- Recipe: Drake Leather Armor -->
</group>
</death>
<corpse>
<item id="1865" min="1" max="123" chance="93.4946" /> <!-- Varnish -->
<item id="1870" min="1" max="123" chance="93.4946" /> <!-- Coal -->
<item id="4602" min="1" max="1" chance="12.8815" /> <!-- Greater Dye of STR <Str+3 Dex-3> -->
</corpse>
</dropLists>
<collision>
<radius normal="15" />
<height normal="35" />
</collision>
</npc>
<npc id="18554" level="23" type="L2Monster" name="Tomlan Kamos" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="20" />
<param name="Skill02_Probablity" value="20" />
<skill name="Skill01" id="4719" level="1" /> <!-- BOSS Strike -->
<skill name="Skill02" id="4172" level="2" /> <!-- Stun -->
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="4" /> <!-- rhand: Club -->
<acquire exp="533850" sp="128" />
<stats>
<vitals hp="103278" hpRegen="10.6620464638458" mp="1159" mpRegen="4.8" />
<attack physical="68.011286251937" magical="46.4428982373458" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="153.039616" magical="167.981616" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="55" />
<run ground="130" />
</speed>
<hitTime>280</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4172" level="2" /> <!-- Stun -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4719" level="1" /> <!-- BOSS Strike -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="32" min="1" max="1" chance="14.53" /> <!-- Piece Bone Gaiters -->
<item id="34" min="1" max="1" chance="9.504" /> <!-- Bronze Gaiters -->
<item id="25" min="1" max="1" chance="9.213" /> <!-- Piece Bone Breastplate -->
<item id="26" min="1" max="1" chance="5.959" /> <!-- Bronze Breastplate -->
<item id="1926" min="7" max="21" chance="100" /> <!-- Piece Bone Breastplate Fragment -->
<item id="1928" min="24" max="72" chance="100" /> <!-- Piece Bone Gaiter Fragment -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
<!-- FIXME: Also drops herbs. -->
</death>
</dropLists>
<collision>
<radius normal="25" />
<height normal="53" />
</collision>
</npc>
<npc id="18555" level="26" type="L2Monster" name="Ol Ariosh" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="5" />
<skill name="Skill01" id="4736" level="2" /> <!-- BOSS Spinning Slash -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="67" lhand="633" /> <!-- rhand: Orcish Sword lhand: Zubei's Shield -->
<acquire exp="595907" sp="143" />
<stats>
<vitals hp="121136" hpRegen="12.1792353154195" mp="1365" mpRegen="4.8" />
<attack physical="99.2168255356476" magical="67.7522279641964" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="168.045088" magical="184.452144" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hitTime>630</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4736" level="2" /> <!-- BOSS Spinning Slash -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="465" min="1" max="1" chance="2.081" /> <!-- Cursed Stockings -->
<item id="432" min="1" max="1" chance="1.393" /> <!-- Cursed Tunic -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
<collision>
<radius normal="16" />
<height normal="33.2" />
</collision>
</npc>
<npc id="18556" level="26" type="L2Monster" name="Ariosh's Subordinate">
<parameters>
<param name="Skill01_Probablity" value="10" />
<skill name="Skill01" id="4719" level="1" /> <!-- BOSS Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="69" lhand="102" /> <!-- rhand: Bastard Sword lhand: Round Shield -->
<stats>
<vitals hp="1462.7112" hpRegen="3.5" mp="1365.0" mpRegen="4.8" />
<attack physical="69.75926" magical="47.63653" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="105.02818" magical="76.85506" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hitTime>630</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4719" level="1" /> <!-- BOSS Strike -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>3</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="14" grown="16" />
<height normal="27" grown="32" />
</collision>
</npc>
<npc id="18557" level="26" type="L2Monster" name="Ranc Deumus" title="Kaneus">
<parameters>
<param name="Skill01_Probablity" value="10" />
<param name="Skill02_Probablity" value="10" />
<param name="near_kamaloka" value="1" />
<param name="BadgeName" value="13002" /> <!-- Essence of Kamaloka -->
<param name="BadgeNumber" value="8" />
<skill name="Skill01" id="4740" level="2" /> <!-- BOSS Strike -->
<skill name="Skill02" id="4741" level="3" /> <!-- BOSS Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="21738" /> <!-- rhand: Winged Spear - Event -->
<acquire exp="595907" sp="143" />
<stats>
<vitals hp="60567.008055059" hpRegen="12.1792353154195" mp="1365.0" mpRegen="4.8" />
<attack physical="99.2168255356476" magical="67.7522279641964" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="168.045088" magical="184.452144" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="52" />
<run ground="130" />
</speed>
<hitTime>590</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4740" level="2" /> <!-- BOSS Strike -->
<skill id="4741" level="3" /> <!-- BOSS Strike -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<group chance="63.902099609375">
<item id="432" min="1" max="1" chance="55.5351" /> <!-- Cursed Tunic -->
<item id="465" min="1" max="3" chance="44.4649" /> <!-- Cursed Stockings -->
</group>
<group chance="60.36520004272461">
<item id="432" min="2" max="4" chance="29.3945" /> <!-- Cursed Tunic -->
<item id="465" min="1" max="3" chance="70.6055" /> <!-- Cursed Stockings -->
</group>
<group chance="79.45490264892578">
<item id="955" min="1" max="1" chance="41.8605" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
<item id="956" min="3" max="9" chance="58.1395" /> <!-- Scroll: Enchant Armor (D-Grade) -->
</group>
</death>
</dropLists>
<collision>
<radius normal="12" />
<height normal="34.5" />
</collision>
</npc>
<npc id="18558" level="33" type="L2Monster" name="Crimson Hatu Otis" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="aoe_skill" id="4737" level="3" /> <!-- BOSS Spinning Slash -->
<skill name="haste_skill" id="4175" level="3" /> <!-- BOSS Haste -->
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="823757" sp="197" />
<stats>
<vitals hp="77013" hpRegen="4.5" mp="1864" mpRegen="1.8" />
<attack physical="191.57829994383" magical="130.82315780595" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="206.76952" magical="226.95744" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="37" />
<run ground="170" />
</speed>
<hitTime>450</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4175" level="3" /> <!-- BOSS Haste -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4737" level="3" /> <!-- BOSS Spinning Slash -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
<skill id="5622" level="1" /> <!-- Double Skill Attack -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="19" />
<height normal="36" />
</collision>
<dropLists>
<death>
<item id="2446" min="1" max="1" chance="15.13" /> <!-- Reinforced Leather Gloves -->
<item id="63" min="1" max="1" chance="15.01" /> <!-- Gauntlets -->
<item id="2423" min="1" max="1" chance="14.81" /> <!-- Boots of Knowledge -->
<item id="2447" min="1" max="1" chance="14.58" /> <!-- Gloves of Knowledge -->
<item id="2422" min="1" max="1" chance="14.41" /> <!-- Reinforced Leather Boots -->
<item id="553" min="1" max="1" chance="13.93" /> <!-- Iron Boots -->
<item id="1940" min="60" max="180" chance="100" /> <!-- Iron Boot Design -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
</npc>
<npc id="18559" level="36" type="L2Monster" name="Seer Flouros" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="30" />
<param name="Skill02_Probablity" value="40" />
<skill name="Skill01" id="4194" level="3" /> <!-- BOSS Aura Burn -->
<skill name="Skill02" id="4192" level="4" /> <!-- BOSS HP Drain -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="930378" sp="223" />
<stats>
<vitals hp="94226" hpRegen="17.4317272564291" mp="2088" mpRegen="6.48" />
<attack physical="246.076786034581" magical="168.038549117797" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="224.916448" magical="246.876144" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hitTime>300</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4192" level="4" /> <!-- BOSS HP Drain -->
<skill id="4194" level="3" /> <!-- BOSS Aura Burn -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="628" min="1" max="2" chance="5.088" /> <!-- Hoplon -->
<item id="47" min="1" max="2" chance="3.533" /> <!-- Helmet -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
<collision>
<radius normal="21" />
<height normal="43" />
</collision>
</npc>
<npc id="18560" level="36" type="L2Monster" name="Flouros' Subordinate">
<parameters>
<param name="Skill01_Probablity" value="50" />
<skill name="Skill01" id="4194" level="3" /> <!-- BOSS Aura Burn -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="2428.57917" hpRegen="4.5" mp="2088.0" mpRegen="6.48" />
<attack physical="137.86467" magical="94.1437" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="140.57278" magical="102.86506" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hitTime>300</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4194" level="3" /> <!-- BOSS Aura Burn -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>3</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="21" />
<height normal="43" />
</collision>
</npc>
<npc id="18561" level="36" type="L2Monster" name="Granitick Duerga" title="Kaneus">
<parameters>
<param name="Skill01_Probablity" value="20" />
<param name="Skill02_Probablity" value="5" />
<param name="near_kamaloka" value="1" />
<param name="BadgeName" value="13002" /> <!-- Essence of Kamaloka -->
<param name="BadgeNumber" value="9" />
<skill name="Skill01" id="4191" level="3" /> <!-- BOSS Windstrike -->
<skill name="Skill02" id="4188" level="3" /> <!-- Bleed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="930378" sp="223" />
<stats>
<vitals hp="94225.5527374547" hpRegen="17.4317272564291" mp="2088.0" mpRegen="6.48" />
<attack physical="246.076786034581" magical="168.038549117797" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="224.916448" magical="246.876144" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="23" />
<run ground="23" />
</speed>
<hitTime>410</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4188" level="3" /> <!-- Bleed -->
<skill id="4191" level="3" /> <!-- BOSS Windstrike -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<group chance="54.86149978637695">
<item id="83" min="1" max="1" chance="2.676" /> <!-- Sword of Magic -->
<item id="124" min="1" max="1" chance="1.9824" /> <!-- Two-Handed Sword -->
<item id="2026" min="1" max="1" chance="88.7007" /> <!-- Two-Handed Sword Edge -->
<item id="127" min="1" max="1" chance="1.9824" /> <!-- Crimson Sword -->
<item id="130" min="1" max="1" chance="1.9824" /> <!-- Elven Sword -->
<item id="144" min="1" max="1" chance="2.6761" /> <!-- Sword of Occult -->
</group>
<group chance="45.794898986816406">
<item id="83" min="1" max="1" chance="4.8087" /> <!-- Sword of Magic -->
<item id="124" min="1" max="1" chance="3.5623" /> <!-- Two-Handed Sword -->
<item id="2026" min="1" max="3" chance="79.6957" /> <!-- Two-Handed Sword Edge -->
<item id="127" min="1" max="1" chance="3.5623" /> <!-- Crimson Sword -->
<item id="130" min="1" max="1" chance="3.5623" /> <!-- Elven Sword -->
<item id="144" min="1" max="1" chance="4.8087" /> <!-- Sword of Occult -->
</group>
<group chance="63.54819869995117">
<item id="955" min="1" max="1" chance="74.2268" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
<item id="956" min="12" max="36" chance="25.7732" /> <!-- Scroll: Enchant Armor (D-Grade) -->
</group>
</death>
</dropLists>
<collision>
<radius normal="20" />
<height normal="31" />
</collision>
</npc>
<npc id="18562" level="43" type="L2Monster" name="Blade Otis" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="10" />
<param name="Skill02_Probablity" value="10" />
<param name="Skill03_Probablity" value="5" />
<skill name="Skill01" id="4178" level="4" /> <!-- BOSS Flamestrike -->
<skill name="Skill02" id="4087" level="4" /> <!-- NPC Blaze -->
<skill name="Skill03" id="4641" level="4" /> <!-- NPC Super Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="131" /> <!-- rhand: Spirit Sword -->
<acquire exp="1176574" sp="282" />
<stats>
<vitals hp="132635" hpRegen="5.5" mp="2787" mpRegen="2.1" />
<attack physical="361.027339491631" magical="246.534866030033" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="270.614672" magical="297.03612" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="25" />
<run ground="155" />
</speed>
<hitTime>580</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4087" level="4" /> <!-- NPC Blaze -->
<skill id="4178" level="4" /> <!-- BOSS Flamestrike -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4641" level="4" /> <!-- NPC Super Strike -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="14" />
<height normal="35.1" />
</collision>
<dropLists>
<death>
<item id="380" min="1" max="2" chance="21.43" /> <!-- Plate Gaiters -->
<item id="353" min="1" max="2" chance="13.26" /> <!-- Half Plate Armor -->
<item id="1950" min="16" max="114" chance="100" /> <!-- Half Plate Temper -->
<item id="1951" min="6" max="48" chance="100" /> <!-- Plate Gaiter Fragment -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
</npc>
<npc id="18563" level="43" type="L2Monster" name="Otis' Subordinate">
<parameters>
<skill name="fake_heal" id="4065" level="1" /> <!-- NPC Heal -->
<skill name="real_heal" id="4209" level="6" /> <!-- BOSS Heal -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="223" /> <!-- rhand: Kukuri -->
<stats>
<vitals hp="3282.86829" hpRegen="5.5" mp="2787.0" mpRegen="11.55" />
<attack physical="210.04832" magical="143.43577" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="169.13417" magical="123.76505" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="155" />
</speed>
<hitTime>390</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4065" level="1" /> <!-- NPC Heal -->
<skill id="4209" level="6" /> <!-- BOSS Heal -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>3</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="9" grown="11" />
<height normal="24" grown="26.4" />
</collision>
</npc>
<npc id="18564" level="46" type="L2Monster" name="Weird Bunei" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="5" />
<param name="Skill02_Probablity" value="20" />
<skill name="Skill01" id="5249" level="4" /> <!-- Boss Dark Circle -->
<skill name="Skill02" id="4137" level="4" /> <!-- Hydro Screw -->
<skill name="soul_skill" id="5625" level="1" /> <!-- Soul Confinement -->
</parameters>
<race>DRAGON</race>
<sex>FEMALE</sex>
<acquire exp="1272170" sp="305" />
<stats>
<vitals hp="330446" hpRegen="28.3020159951777" mp="3189" mpRegen="11.55" />
<attack physical="470.818632922437" magical="321.5080926593" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="291.501056" magical="319.961736" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4137" level="4" /> <!-- Hydro Screw -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5249" level="4" /> <!-- Boss Dark Circle -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
<skill id="5620" level="4" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="5625" level="1" /> <!-- Soul Confinement -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="281" min="1" max="2" chance="0.75" /> <!-- Crystallized Ice Bow -->
<item id="2074" min="192" max="732" chance="36.94" /> <!-- Crystallized Ice Bow Shaft -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
<collision>
<radius normal="55" />
<height normal="80.5" />
</collision>
</npc>
<npc id="18565" level="46" type="L2Monster" name="Brave Martim" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="10" />
<param name="Skill02_Probablity" value="5" />
<param name="near_kamaloka" value="1" />
<param name="BadgeName" value="13002" /> <!-- Essence of Kamaloka -->
<param name="BadgeNumber" value="11" />
<skill name="Skill01" id="4187" level="4" /> <!-- Decrease Speed -->
<skill name="Skill02" id="5203" level="4" /> <!-- Fear -->
<skill name="teleport_visual" id="5218" level="1" /> <!-- Production: Event Teleport -->
<skill name="aoe_skill" id="4101" level="10" /> <!-- NPC Spinning Slash -->
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="298" /> <!-- rhand: Orcish Glaive -->
<acquire exp="1272170" sp="305" />
<stats>
<vitals hp="165223" hpRegen="5.5" mp="3189" mpRegen="2.1" />
<attack physical="470.818632922437" magical="321.5080926593" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="291.501056" magical="319.961736" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="33" />
<run ground="185" />
</speed>
<hitTime>820</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4101" level="10" /> <!-- NPC Spinning Slash -->
<skill id="4187" level="4" /> <!-- Decrease Speed -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="5203" level="4" /> <!-- Fear -->
<skill id="5218" level="1" /> <!-- Production: Event Teleport -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="30" />
<height normal="66" />
</collision>
<dropLists>
<death>
<item id="631" min="1" max="1" chance="62.23" /> <!-- Eldarake -->
<item id="2495" min="1" max="1" chance="61.07" /> <!-- Chain Shield -->
<item id="2413" min="1" max="1" chance="42.6" /> <!-- Chain Hood -->
<item id="1964" min="40" max="120" chance="100" /> <!-- Eldarake Temper -->
<item id="2936" min="14" max="42" chance="100" /> <!-- Chain Hood Pattern -->
<item id="2945" min="81" max="243" chance="100" /> <!-- Chain Shield Fragment -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
</npc>
<npc id="18566" level="53" type="L2Monster" name="Kaim Abigore" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="10" />
<param name="Skill02_Probablity" value="10" />
<skill name="Skill01" id="5260" level="5" /> <!-- Disarm -->
<skill name="Skill02" id="5043" level="5" /> <!-- NPC Super Sonic Blaster -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="1451887" sp="348" />
<stats>
<vitals hp="294175" hpRegen="47.9069582428852" mp="4162" mpRegen="13.2" />
<attack physical="805.150123040852" magical="549.813146917057" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="342.693216" magical="376.152024" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="250" />
</speed>
<hitTime>450</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5043" level="5" /> <!-- NPC Super Sonic Blaster -->
<skill id="5260" level="5" /> <!-- Disarm -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="266" min="1" max="2" chance="0.3" /> <!-- Great Pata -->
<item id="2120" min="192" max="732" chance="20.83" /> <!-- Great Pata Blade -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
<collision>
<radius normal="36" />
<height normal="60" />
</collision>
</npc>
<npc id="18567" level="53" type="L2Monster" name="Abigore's Subordinate">
<parameters>
<skill name="skill_explosion" id="4614" level="6" /> <!-- NPC Death Bomb -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="4712.5389" hpRegen="6.5" mp="4162.0" mpRegen="13.2" />
<attack physical="353.71092" magical="241.5387" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hitTime>340</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4614" level="6" /> <!-- NPC Death Bomb -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>3</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
</npc>
<npc id="18568" level="56" type="L2Monster" name="Knight Montagnar" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="20" />
<skill name="Skill01" id="5043" level="7" /> <!-- NPC Super Sonic Blaster -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- rhand: Skeleton Dagger lhand: Skeleton Buckler -->
<acquire exp="1503915" sp="360" />
<stats>
<vitals hp="318251" hpRegen="50.7554330723992" mp="4594" mpRegen="13.2" />
<attack physical="1114.68190633232" magical="761.183239040102" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="365.44216" magical="401.12208" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hitTime>520</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5043" level="7" /> <!-- NPC Super Sonic Blaster -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="2379" min="1" max="2" chance="3.712" /> <!-- Avadon Gaiters -->
<item id="383" min="1" max="2" chance="3.672" /> <!-- Zubei's Gaiters -->
<item id="357" min="1" max="2" chance="2.336" /> <!-- Zubei's Breastplate -->
<item id="2376" min="1" max="2" chance="2.292" /> <!-- Avadon Breastplate -->
<item id="4056" min="3" max="21" chance="100" /> <!-- Zubei's Breastplate Part -->
<item id="4057" min="2" max="12" chance="100" /> <!-- Zubei's Gaiter Material -->
<item id="4064" min="3" max="21" chance="100" /> <!-- Avadon Breastplate Part -->
<item id="4065" min="1" max="6" chance="100" /> <!-- Avadon Gaiter Material -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="18569" level="56" type="L2Monster" name="Montagnar's Subordinate">
<race>ANIMAL</race>
<sex>MALE</sex>
<stats>
<vitals hp="5174.0493" hpRegen="6.5" mp="4594.0" mpRegen="13.2" />
<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="228.40135" magical="167.1342" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="25" />
<run ground="150" />
</speed>
<hitTime>200</hitTime>
</stats>
<skillList>
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>3</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="7" />
<height normal="13" />
</collision>
</npc>
<npc id="18570" level="56" type="L2Monster" name="Summer Yaganitan" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="10" />
<param name="Skill02_Probablity" value="5" />
<param name="near_kamaloka" value="1" />
<param name="BadgeName" value="13002" /> <!-- Essence of Kamaloka -->
<param name="BadgeNumber" value="13" />
<skill name="Skill01" id="4169" level="5" /> <!-- Stun -->
<skill name="Skill02" id="4187" level="5" /> <!-- Decrease Speed -->
</parameters>
<race>PLANT</race>
<sex>MALE</sex>
<acquire exp="1503915" sp="360" />
<stats>
<vitals hp="636502" hpRegen="50.7554330723992" mp="4594" mpRegen="13.2" />
<attack physical="1114.68190633232" magical="761.183239040102" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="365.44216" magical="401.12208" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="165" />
</speed>
<hitTime>450</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4169" level="5" /> <!-- Stun -->
<skill id="4187" level="5" /> <!-- Decrease Speed -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="78" min="1" max="1" chance="1.483" /> <!-- Great Sword -->
<item id="142" min="1" max="1" chance="1.471" /> <!-- Keshanberk -->
<item id="148" min="1" max="1" chance="1.458" /> <!-- Sword of Valhalla -->
<item id="4104" min="40" max="120" chance="100" /> <!-- Great Sword Blade -->
<item id="4107" min="81" max="243" chance="100" /> <!-- Keshanberk Blade -->
<item id="4108" min="14" max="42" chance="100" /> <!-- Sword of Valhalla Blade -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
<collision>
<radius normal="23" />
<height normal="39" />
</collision>
</npc>
<npc id="18571" level="63" type="L2Monster" name="Venomous Storace" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-10-31) -->
<parameters>
<param name="Skill01_Probablity" value="5" />
<skill name="Skill01" id="4171" level="6" /> <!-- BOSS Spinning Slash -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<equipment rhand="73" /> <!-- rhand: Shamshir -->
<acquire exp="1569699" sp="376" />
<stats>
<vitals hp="420502" hpRegen="63.9742550992053" mp="5637" mpRegen="16.47" />
<attack physical="1873.164175491" magical="1279.12831860649" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="419.510816" magical="460.469712" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hitTime>460</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4171" level="6" /> <!-- BOSS Spinning Slash -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="2404" min="1" max="2" chance="4.19" /> <!-- Stockings of Doom -->
<item id="2403" min="1" max="2" chance="4.145" /> <!-- Blue Wolf Stockings -->
<item id="2398" min="1" max="2" chance="2.674" /> <!-- Blue Wolf Tunic -->
<item id="2399" min="1" max="2" chance="2.653" /> <!-- Tunic of Doom -->
<item id="4084" min="3" max="21" chance="100" /> <!-- Blue Wolf Tunic Fabric -->
<item id="4085" min="3" max="21" chance="100" /> <!-- Tunic of Doom Pattern -->
<item id="4086" min="1" max="9" chance="100" /> <!-- Blue Wolf Stocking Pattern -->
<item id="4087" min="1" max="9" chance="100" /> <!-- Stockings of Doom Pattern -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
<collision>
<radius normal="25" />
<height normal="72" />
</collision>
</npc>
<npc id="18572" level="63" type="L2Monster" name="Storace's Subordinate">
<parameters>
<param name="Skill01_Probablity" value="10" />
<skill name="Skill01" id="4723" level="5" /> <!-- BOSS Strike -->
</parameters>
<race>BEAST</race>
<sex>FEMALE</sex>
<equipment rhand="73" /> <!-- rhand: Shamshir -->
<stats>
<vitals hp="6269.76822" hpRegen="7.5" mp="5637.0" mpRegen="16.47" />
<attack physical="541.44774" magical="369.73862" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="262.19426" magical="191.86238" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<hitTime>430</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4723" level="5" /> <!-- BOSS Strike -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>3</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="12" />
<height normal="54" />
</collision>
</npc>
<npc id="18573" level="66" type="L2Monster" name="Kel Bilette" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="10" />
<param name="Skill02_Probablity" value="20" />
<param name="Skill03_Probablity" value="10" />
<skill name="Skill01" id="4244" level="6" /> <!-- NPC Wild Sweep -->
<skill name="Skill02" id="5203" level="6" /> <!-- Fear -->
<skill name="Skill03" id="4748" level="6" /> <!-- Stun -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="75" /> <!-- rhand: Caliburs -->
<acquire exp="1578091" sp="378" />
<stats>
<vitals hp="445991" hpRegen="66.5389693316175" mp="6099" mpRegen="16.47" />
<attack physical="2129.66943536181" magical="1454.28816580788" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="442.764032" magical="485.993256" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="170" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4244" level="6" /> <!-- NPC Wild Sweep -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4748" level="6" /> <!-- Stun -->
<skill id="5203" level="6" /> <!-- Fear -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="2487" min="1" max="2" chance="7.922" /> <!-- Sealed Blue Wolf Gloves -->
<item id="2475" min="1" max="2" chance="7.921" /> <!-- Sealed Doom Gloves -->
<item id="2439" min="1" max="2" chance="7.918" /> <!-- Sealed Blue Wolf Boots -->
<item id="601" min="1" max="2" chance="7.873" /> <!-- Sealed Doom Boots -->
<item id="4090" min="1" max="12" chance="100" /> <!-- Sealed Blue Wolf Boot Design -->
<item id="4091" min="2" max="18" chance="100" /> <!-- Sealed Doom Glove Fragment -->
<item id="4096" min="2" max="18" chance="100" /> <!-- Sealed Blue Wolf Glove Fabric -->
<item id="4099" min="1" max="12" chance="100" /> <!-- Sealed Doom Boot Fragment -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
<collision>
<radius normal="19" />
<height normal="48" />
</collision>
</npc>
<npc id="18574" level="66" type="L2Monster" name="Bilette's Subordinate">
<parameters>
<skill name="less_heal" id="4065" level="6" /> <!-- NPC Heal -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="193" /> <!-- rhand: Stick of Faith -->
<stats>
<vitals hp="8978.7086" hpRegen="7.5" mp="6099.0" mpRegen="16.47" />
<attack physical="603.79903" magical="412.31647" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="202.49719" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hitTime>280</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4065" level="6" /> <!-- NPC Heal -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="8" /> <!-- Angels -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="18575" level="66" type="L2Monster" name="Warlord Tamuze" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-10-31) -->
<parameters>
<param name="Skill01_Probablity" value="5" />
<param name="Skill02_Probablity" value="5" />
<param name="near_kamaloka" value="1" />
<param name="BadgeName" value="13002" /> <!-- Essence of Kamaloka -->
<param name="BadgeNumber" value="15" />
<skill name="Skill01" id="4188" level="7" /> <!-- Bleed -->
<skill name="Skill02" id="4738" level="6" /> <!-- BOSS Spinning Slash -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="8686" /> <!-- rhand: Themis' Tongue -->
<acquire exp="1578091" sp="378" />
<stats>
<vitals hp="222996" hpRegen="66.5389693316175" mp="6099" mpRegen="16.47" />
<attack physical="2129.66943536181" magical="1454.28816580788" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="442.764032" magical="485.993256" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4188" level="7" /> <!-- Bleed -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4738" level="6" /> <!-- BOSS Spinning Slash -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="171" min="1" max="2" chance="0.3" /> <!-- Deadman's Glory -->
<item id="175" min="1" max="2" chance="0.3" /> <!-- Art of Battle Axe -->
<item id="210" min="1" max="2" chance="0.3" /> <!-- Staff of Evil Spirits -->
<item id="7893" min="1" max="2" chance="0.3" /> <!-- Kaim Vanul's Bones -->
<item id="7901" min="1" max="2" chance="0.3" /> <!-- Star Buster -->
<item id="8348" min="3" max="10" chance="65.82" /> <!-- Star Buster Head -->
<item id="4118" min="2" max="18" chance="65.02" /> <!-- Evil Spirit Head -->
<item id="8340" min="2" max="7" chance="64.42" /> <!-- Bones Head of Kaim Vanul -->
<item id="4116" min="1" max="12" chance="64.01" /> <!-- Deadman's Glory Stone -->
<item id="4117" min="1" max="15" chance="63.88" /> <!-- Art of Battle Axe Blade -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
<collision>
<radius normal="22" />
<height normal="43" />
</collision>
</npc>
<npc id="18576" level="66" type="L2Monster" name="Tamuze's Subordinate">
<parameters>
<skill name="self_explosion" id="4139" level="6" /> <!-- Boom Attack -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="8978.7086" hpRegen="7.5" mp="6099.0" mpRegen="16.47" />
<attack physical="603.79903" magical="412.31647" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="202.49719" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="240" />
</speed>
<hitTime>430</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4139" level="6" /> <!-- Boom Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="9" />
<height normal="25.8" />
</collision>
</npc>
<npc id="18577" level="73" type="L2Monster" name="White Allosce" title="Kaneus">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<param name="Skill01_Probablity" value="20" />
<param name="Skill02_Probablity" value="20" />
<skill name="Skill01" id="4200" level="7" /> <!-- Decrease Atk. Spd. -->
<skill name="Skill02" id="4196" level="7" /> <!-- Decrease Speed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1753614" sp="420" />
<stats>
<vitals hp="475290" hpRegen="67.8461312332064" mp="7212" mpRegen="18.3" />
<attack physical="2939.28876727043" magical="2007.15320551588" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="496.047344" magical="544.47888" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hitTime>540</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4196" level="7" /> <!-- Decrease Speed -->
<skill id="4200" level="7" /> <!-- Decrease Atk. Spd. -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5597" level="1" /> <!-- Invalid Skill cancel -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<dropLists>
<death>
<item id="6325" min="1" max="1" chance="3.896" /> <!-- Sealed Phoenix Ring -->
<item id="6324" min="1" max="1" chance="2.582" /> <!-- Sealed Phoenix Earring -->
<item id="6323" min="1" max="1" chance="2.001" /> <!-- Sealed Phoenix Necklace -->
<item id="6341" min="81" max="243" chance="100" /> <!-- Sealed Phoenix Earring Gemstone -->
<item id="6343" min="14" max="42" chance="100" /> <!-- Sealed Phoenix Necklace Beads -->
<item id="6345" min="40" max="120" chance="100" /> <!-- Sealed Phoenix Ring Gemstone -->
<item id="39629" min="1" max="1" chance="0.01" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</death>
</dropLists>
<collision>
<radius normal="21" />
<height normal="55" />
</collision>
</npc>
<npc id="18578" level="73" type="L2Monster" name="Allosce's Subordinate">
<parameters>
<skill name="soul_skill" id="5624" level="1" /> <!-- Soul Confinement -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="10346.67592" hpRegen="8.5" mp="7212.0" mpRegen="18.3" />
<attack physical="752.73928" magical="514.02335" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="310.02959" magical="226.8662" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hitTime>300</hitTime>
</stats>
<skillList>
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5624" level="1" /> <!-- Soul Confinement -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="21" />
<height normal="43" />
</collision>
</npc>
<npc id="18579" level="70" type="L2Npc" name="Hunting Ground Keeper">
<parameters>
<param name="MoveAroundSocial" value="69" />
<param name="MoveAroundSocial1" value="69" />
<param name="MoveAroundSocial2" value="69" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="730" /> <!-- Scroll: Enchant Armor (A-Grade) -->
<param name="my_item_rate" value="0.5989" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5728" level="2" /> <!-- Shobel Attack -->
<skill name="Skill02_ID" id="5729" level="2" /> <!-- Shobel Whirlwind -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="13062" /> <!-- rhand: Exclusive to Monsters (Employee's Friend) -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="55" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5728" level="2" /> <!-- Shobel Attack -->
<skill id="5729" level="2" /> <!-- Shobel Whirlwind -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="15" />
<height normal="28.7" />
</collision>
</npc>
<npc id="18580" level="71" type="L2Npc" name="Cursed Girl">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="730" /> <!-- Scroll: Enchant Armor (A-Grade) -->
<param name="my_item_rate" value="0.6176" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5720" level="2" /> <!-- Blade Cut -->
<skill name="Skill02_ID" id="5721" level="2" /> <!-- Blade Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="2492.727" hpRegen="8.5" mp="1377.8" mpRegen="3" />
<attack physical="710.2185" magical="484.98717" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="300.65359" magical="220.00525" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="18" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5720" level="2" /> <!-- Blade Cut -->
<skill id="5721" level="2" /> <!-- Blade Strike -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="18581" level="72" type="L2Npc" name="Gardener">
<parameters>
<param name="MoveAroundSocial" value="148" />
<param name="MoveAroundSocial1" value="148" />
<param name="MoveAroundSocial2" value="148" />
<param name="IsAggressive" value="1" />
<param name="my_item_name" value="730" /> <!-- Scroll: Enchant Armor (A-Grade) -->
<param name="my_item_rate" value="0.6366" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5726" level="2" /> <!-- Scissors Attack -->
<skill name="Skill02_ID" id="5727" level="2" /> <!-- Scissors Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="223.44881" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5726" level="2" /> <!-- Scissors Attack -->
<skill id="5727" level="2" /> <!-- Scissors Strike -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="17" />
<height normal="26.8" />
</collision>
</npc>
<npc id="18582" level="75" type="L2Npc" name="Turned Girl" title="Kratei's Fortune">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="730" /> <!-- Scroll: Enchant Armor (A-Grade) -->
<param name="my_item_rate" value="0.6563" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5720" level="2" /> <!-- Blade Cut -->
<skill name="Skill02_ID" id="5721" level="2" /> <!-- Blade Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="5353.31708" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="18" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5720" level="2" /> <!-- Blade Cut -->
<skill id="5721" level="2" /> <!-- Blade Strike -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="18583" level="74" type="L2Npc" name="Housekeeper">
<parameters>
<param name="MoveAroundSocial" value="75" />
<param name="MoveAroundSocial1" value="75" />
<param name="MoveAroundSocial2" value="75" />
<param name="IsAggressive" value="1" />
<param name="my_item_name" value="730" /> <!-- Scroll: Enchant Armor (A-Grade) -->
<param name="my_item_rate" value="0.676" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5724" level="2" /> <!-- Broom Strike -->
<skill name="Skill02_ID" id="5725" level="2" /> <!-- Broom Trusting -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="2632.19636" hpRegen="8.5" mp="1475.0" mpRegen="3" />
<attack physical="773.81598" magical="528.41601" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="314.65987" magical="230.25444" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="33" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5724" level="2" /> <!-- Broom Strike -->
<skill id="5725" level="2" /> <!-- Broom Trusting -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="9" />
<height normal="21.6" />
</collision>
</npc>
<npc id="18584" level="75" type="L2Npc" name="Turned Boy">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="IsAggressive" value="1" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="730" /> <!-- Scroll: Enchant Armor (A-Grade) -->
<param name="my_item_rate" value="0.6963" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5722" level="3" /> <!-- Hammer Assault -->
<skill name="Skill02_ID" id="5723" level="3" /> <!-- Hammer Swing -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="15" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5722" level="3" /> <!-- Hammer Assault -->
<skill id="5723" level="3" /> <!-- Hammer Swing -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="8" />
<height normal="12.8" />
</collision>
</npc>
<npc id="18585" level="75" type="L2Npc" name="Cursed Girl">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="730" /> <!-- Scroll: Enchant Armor (A-Grade) -->
<param name="my_item_rate" value="0.6963" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5720" level="3" /> <!-- Blade Cut -->
<skill name="Skill02_ID" id="5721" level="3" /> <!-- Blade Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="18" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5720" level="3" /> <!-- Blade Cut -->
<skill id="5721" level="3" /> <!-- Blade Strike -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="18586" level="75" type="L2Npc" name="Gardener">
<parameters>
<param name="MoveAroundSocial" value="148" />
<param name="MoveAroundSocial1" value="148" />
<param name="MoveAroundSocial2" value="148" />
<param name="IsAggressive" value="1" />
<param name="my_item_name" value="730" /> <!-- Scroll: Enchant Armor (A-Grade) -->
<param name="my_item_rate" value="0.6963" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5726" level="3" /> <!-- Scissors Attack -->
<skill name="Skill02_ID" id="5727" level="3" /> <!-- Scissors Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5726" level="3" /> <!-- Scissors Attack -->
<skill id="5727" level="3" /> <!-- Scissors Strike -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="17" />
<height normal="26.8" />
</collision>
</npc>
<npc id="18587" level="76" type="L2Npc" name="Begrudged Maid">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="IsAggressive" value="1" />
<param name="AttackRange" value="2" />
<param name="Skill01_MainAttack" value="1" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.318" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5730" level="3" /> <!-- Made Fireball -->
<skill name="Skill02_ID" id="5732" level="3" /> <!-- Flame Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
<attack physical="824.422073095" magical="562.9734023" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323.78455" magical="236.93149" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5730" level="3" /> <!-- Made Fireball -->
<skill id="5732" level="3" /> <!-- Flame Strike -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="25" />
<height normal="32" />
</collision>
</npc>
<npc id="18588" level="77" type="L2Npc" name="Hunting Ground Keeper">
<parameters>
<param name="MoveAroundSocial" value="69" />
<param name="MoveAroundSocial1" value="69" />
<param name="MoveAroundSocial2" value="69" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3274" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5728" level="3" /> <!-- Shobel Attack -->
<skill name="Skill02_ID" id="5729" level="3" /> <!-- Shobel Whirlwind -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="13062" /> <!-- rhand: Exclusive to Monsters (Employee's Friend) -->
<stats>
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="55" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5728" level="3" /> <!-- Shobel Attack -->
<skill id="5729" level="3" /> <!-- Shobel Whirlwind -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="15" />
<height normal="28.7" />
</collision>
</npc>
<npc id="18589" level="77" type="L2Npc" name="Cursed Gardener">
<parameters>
<param name="MoveAroundSocial" value="148" />
<param name="MoveAroundSocial1" value="148" />
<param name="MoveAroundSocial2" value="148" />
<param name="IsAggressive" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3274" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5726" level="3" /> <!-- Scissors Attack -->
<skill name="Skill02_ID" id="5727" level="3" /> <!-- Scissors Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="36" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5726" level="3" /> <!-- Scissors Attack -->
<skill id="5727" level="3" /> <!-- Scissors Strike -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="17" />
<height normal="26.8" />
</collision>
</npc>
<npc id="18590" level="78" type="L2Npc" name="Baroness' Employee">
<parameters>
<param name="MoveAroundSocial" value="69" />
<param name="MoveAroundSocial1" value="69" />
<param name="MoveAroundSocial2" value="69" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3367" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5728" level="3" /> <!-- Shobel Attack -->
<skill name="Skill02_ID" id="5729" level="3" /> <!-- Shobel Whirlwind -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="13061" /> <!-- rhand: Exclusive to Monsters (Baroness' Employee) -->
<stats>
<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="55" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5728" level="3" /> <!-- Shobel Attack -->
<skill id="5729" level="3" /> <!-- Shobel Whirlwind -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="15" />
<height normal="28.7" />
</collision>
</npc>
<npc id="18591" level="79" type="L2Npc" name="Begrudged Boy">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="IsAggressive" value="1" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3463" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5722" level="3" /> <!-- Hammer Assault -->
<skill name="Skill02_ID" id="5723" level="3" /> <!-- Hammer Swing -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="3127.82459333517" hpRegen="8.5" mp="1641.0" mpRegen="3" />
<attack physical="929.930814318487" magical="635.022195830619" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="15" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5722" level="3" /> <!-- Hammer Assault -->
<skill id="5723" level="3" /> <!-- Hammer Swing -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="8" />
<height normal="12.8" />
</collision>
</npc>
<npc id="18592" level="80" type="L2Npc" name="Kratei's Steward">
<parameters>
<param name="MoveAroundSocial" value="85" />
<param name="MoveAroundSocial1" value="85" />
<param name="MoveAroundSocial2" value="85" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="Skill03_Target" value="3" />
<param name="Skill03_AttackSplash" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3368" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5736" level="4" /> <!-- Katar Trusting -->
<skill name="Skill02_ID" id="5737" level="4" /> <!-- Power Stamp -->
<skill name="Skill03_ID" id="5738" level="4" /> <!-- Power Roar -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="970.537548504614" magical="662.751329129412" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="55" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5736" level="4" /> <!-- Katar Trusting -->
<skill id="5737" level="4" /> <!-- Power Stamp -->
<skill id="5738" level="4" /> <!-- Power Roar -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="18" />
<height normal="31" />
</collision>
</npc>
<npc id="18593" level="80" type="L2Npc" name="Housekeeper">
<parameters>
<param name="MoveAroundSocial" value="75" />
<param name="MoveAroundSocial1" value="75" />
<param name="MoveAroundSocial2" value="75" />
<param name="IsAggressive" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3368" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5724" level="4" /> <!-- Broom Strike -->
<skill name="Skill02_ID" id="5725" level="4" /> <!-- Broom Trusting -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="970.537548504614" magical="662.751329129412" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="80" water="80" wind="80" earth="80" holy="60" dark="140" default="70" />
</attribute>
<speed>
<walk ground="33" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5724" level="4" /> <!-- Broom Strike -->
<skill id="5725" level="4" /> <!-- Broom Trusting -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="9" />
<height normal="21.6" />
</collision>
</npc>
<npc id="18594" level="81" type="L2Npc" name="Mansion Guide">
<parameters>
<param name="MoveAroundSocial" value="75" />
<param name="MoveAroundSocial1" value="75" />
<param name="MoveAroundSocial2" value="75" />
<param name="IsAggressive" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3458" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5724" level="4" /> <!-- Broom Strike -->
<skill name="Skill02_ID" id="5725" level="4" /> <!-- Broom Trusting -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="3461.77253215841" hpRegen="8.5" mp="1708.8" mpRegen="3" />
<attack physical="1012.32268463427" magical="691.285164307598" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="345.61127" magical="252.90333" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="80" water="80" wind="80" earth="80" holy="60" dark="140" default="70" />
</attribute>
<speed>
<walk ground="33" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5724" level="4" /> <!-- Broom Strike -->
<skill id="5725" level="4" /> <!-- Broom Trusting -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="9" />
<height normal="21.6" />
</collision>
</npc>
<npc id="18595" level="82" type="L2Npc" name="Baroness' Employee">
<parameters>
<param name="MoveAroundSocial" value="69" />
<param name="MoveAroundSocial1" value="69" />
<param name="MoveAroundSocial2" value="69" />
<param name="IsAggressive" value="1" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3549" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5728" level="4" /> <!-- Shobel Attack -->
<skill name="Skill02_ID" id="5729" level="4" /> <!-- Shobel Whirlwind -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="13061" /> <!-- rhand: Exclusive to Monsters (Baroness' Employee) -->
<stats>
<vitals hp="3643.38976668326" hpRegen="8.5" mp="1743.0" mpRegen="3" />
<attack physical="1055.28566004965" magical="720.623302603812" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="349.77477" magical="255.95" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="80" water="80" wind="80" earth="80" holy="60" dark="140" default="70" />
</attribute>
<speed>
<walk ground="55" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5728" level="4" /> <!-- Shobel Attack -->
<skill id="5729" level="4" /> <!-- Shobel Whirlwind -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="15" />
<height normal="28.7" />
</collision>
</npc>
<npc id="18596" level="83" type="L2Npc" name="Cursed Gardener">
<parameters>
<param name="MoveAroundSocial" value="148" />
<param name="MoveAroundSocial1" value="148" />
<param name="MoveAroundSocial2" value="148" />
<param name="IsAggressive" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.364" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5726" level="4" /> <!-- Scissors Attack -->
<skill name="Skill02_ID" id="5727" level="4" /> <!-- Scissors Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="3835.59060587002" hpRegen="8.5" mp="1777.4" mpRegen="3" />
<attack physical="1099.42361669366" magical="750.763809564873" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="80" water="80" wind="80" earth="80" holy="60" dark="140" default="70" />
</attribute>
<speed>
<walk ground="36" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5726" level="4" /> <!-- Scissors Attack -->
<skill id="5727" level="4" /> <!-- Scissors Strike -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="17" />
<height normal="26.8" />
</collision>
</npc>
<npc id="18597" level="84" type="L2Npc" name="Begrudged Maid">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="IsAggressive" value="1" />
<param name="AttackRange" value="2" />
<param name="Skill01_MainAttack" value="1" />
<param name="Skill02_AttackSplash" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3731" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5730" level="4" /> <!-- Made Fireball -->
<skill name="Skill02_ID" id="5732" level="4" /> <!-- Flame Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="4039.04270539801" hpRegen="8.5" mp="1812.0" mpRegen="3" />
<attack physical="1144.73130112535" magical="781.703083407155" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="357.86723" magical="261.87171" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="80" water="80" wind="80" earth="80" holy="60" dark="140" default="70" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5730" level="4" /> <!-- Made Fireball -->
<skill id="5732" level="4" /> <!-- Flame Strike -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="25" />
<height normal="32" />
</collision>
</npc>
<npc id="18598" level="85" type="L2Npc" name="Cursed Head Maid">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="IsAggressive" value="1" />
<param name="AttackRange" value="2" />
<param name="Skill01_MainAttack" value="1" />
<param name="Skill03_AttackSplash" value="1" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3822" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5730" level="5" /> <!-- Made Fireball -->
<skill name="Skill02_ID" id="5731" level="5" /> <!-- Incense of Death -->
<skill name="Skill03_ID" id="5732" level="5" /> <!-- Flame Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="80" water="80" wind="80" earth="80" holy="60" dark="140" default="70" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5730" level="5" /> <!-- Made Fireball -->
<skill id="5731" level="5" /> <!-- Incense of Death -->
<skill id="5732" level="5" /> <!-- Flame Strike -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="25" />
<height normal="32" />
</collision>
</npc>
<npc id="18599" level="85" type="L2Npc" name="Mansion Manager">
<parameters>
<param name="MoveAroundSocial" value="136" />
<param name="MoveAroundSocial1" value="136" />
<param name="MoveAroundSocial2" value="136" />
<param name="IsAggressive" value="1" />
<param name="AttackRange" value="2" />
<param name="my_item_name" value="960" /> <!-- Scroll: Enchant Armor (S-Grade) -->
<param name="my_item_rate" value="0.3822" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Skill01_ID" id="5734" level="5" /> <!-- Gust of Wind -->
<skill name="Skill02_ID" id="5733" level="5" /> <!-- Fear of Steward -->
<skill name="Skill03_ID" id="5735" level="5" /> <!-- Curse of Steward -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
<attack physical="1188.87259499001" magical="811.84586495282" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<attack type="DARK" value="100" />
<defence fire="80" water="80" wind="80" earth="80" holy="60" dark="140" default="70" />
</attribute>
<speed>
<walk ground="76" />
<run ground="160" />
</speed>
<hitTime>560</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5733" level="5" /> <!-- Fear of Steward -->
<skill id="5734" level="5" /> <!-- Gust of Wind -->
<skill id="5735" level="5" /> <!-- Curse of Steward -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="300" />
<dropLists>
<death>
<group chance="100.0">
<item id="8601" min="1" max="1" chance="50" /> <!-- Greater Herb of Life -->
<item id="8602" min="1" max="1" chance="18" /> <!-- Superior Herb of Life -->
<item id="8604" min="1" max="1" chance="25" /> <!-- Greater Herb of Mana -->
<item id="8605" min="1" max="1" chance="7" /> <!-- Superior Herb of Mana -->
</group>
<group chance="20.0">
<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
</group>
<group chance="10.0">
<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
</group>
<group chance="5.0">
<item id="8612" min="1" max="1" chance="10" /> <!-- Herb of the Warrior -->
<item id="8613" min="1" max="1" chance="10" /> <!-- Herb of the Mystic -->
<item id="8614" min="1" max="1" chance="10" /> <!-- Herb of Recovery -->
<item id="8611" min="1" max="1" chance="70" /> <!-- Herb of Speed -->
</group>
</death>
</dropLists>
<collision>
<radius normal="21" />
<height normal="25" />
</collision>
</npc>
</list>