Files
l2j_mobius/trunk/dist/game/data/stats/npcs/16000-16099.xml
2016-02-23 10:11:20 +00:00

4359 lines
197 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="16013" level="67" type="L2TamedBeast" name="Trained Buffalo">
<parameters>
<skill name="Buff1" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="Buff2" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="Buff3" id="5188" level="3" /> <!-- Pet Regeneration -->
<skill name="Buff4" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="Buff5" id="5191" level="3" /> <!-- Pet Guidance -->
<skill name="DeBuff1" id="5196" level="2" /> <!-- Pet Wind Shackle -->
<skill name="DeBuff2" id="5197" level="2" /> <!-- Pet Hex -->
<skill name="Heal" id="5195" level="6" /> <!-- Pet Greater Heal -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="2295.48154" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="281.55251" magical="206.02791" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hitTime>460</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5186" level="2" /> <!-- Pet Haste -->
<skill id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill id="5188" level="3" /> <!-- Pet Regeneration -->
<skill id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill id="5191" level="3" /> <!-- Pet Guidance -->
<skill id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill id="5196" level="2" /> <!-- Pet Wind Shackle -->
<skill id="5197" level="2" /> <!-- Pet Hex -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="22" grown="27" />
<height normal="31" grown="38" />
</collision>
</npc>
<npc id="16014" level="67" type="L2TamedBeast" name="Trained Buffalo">
<parameters>
<skill name="Buff1" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="Buff2" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="Buff3" id="5201" level="1" /> <!-- Pet Concentration -->
<skill name="Buff4" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="Buff5" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="DeBuff1" id="5198" level="2" /> <!-- Pet Slow -->
<skill name="DeBuff2" id="5199" level="2" /> <!-- Pet Curse Gloom -->
<skill name="Heal" id="5200" level="2" /> <!-- Pet Recharge -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="2295.48154" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="281.55251" magical="206.02791" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hitTime>460</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill id="5193" level="3" /> <!-- Pet Acumen -->
<skill id="5194" level="3" /> <!-- Pet Empower -->
<skill id="5198" level="2" /> <!-- Pet Slow -->
<skill id="5199" level="2" /> <!-- Pet Curse Gloom -->
<skill id="5200" level="2" /> <!-- Pet Recharge -->
<skill id="5201" level="1" /> <!-- Pet Concentration -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="22" grown="27" />
<height normal="31" grown="38" />
</collision>
</npc>
<npc id="16015" level="69" type="L2TamedBeast" name="Trained Cougar">
<parameters>
<skill name="Buff1" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="Buff2" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="Buff3" id="5188" level="3" /> <!-- Pet Regeneration -->
<skill name="Buff4" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="Buff5" id="5191" level="3" /> <!-- Pet Guidance -->
<skill name="DeBuff1" id="5196" level="3" /> <!-- Pet Wind Shackle -->
<skill name="DeBuff2" id="5197" level="3" /> <!-- Pet Hex -->
<skill name="Heal" id="5195" level="6" /> <!-- Pet Greater Heal -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="2395.45533" hpRegen="7.5" mp="1314.0" mpRegen="2.7" />
<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="213.05139" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hitTime>450</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5186" level="2" /> <!-- Pet Haste -->
<skill id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill id="5188" level="3" /> <!-- Pet Regeneration -->
<skill id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill id="5191" level="3" /> <!-- Pet Guidance -->
<skill id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill id="5196" level="3" /> <!-- Pet Wind Shackle -->
<skill id="5197" level="3" /> <!-- Pet Hex -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="34" />
<height normal="28" />
</collision>
</npc>
<npc id="16016" level="69" type="L2TamedBeast" name="Trained Cougar">
<parameters>
<skill name="Buff1" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="Buff2" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="Buff3" id="5201" level="2" /> <!-- Pet Concentration -->
<skill name="Buff4" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="Buff5" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="DeBuff1" id="5198" level="3" /> <!-- Pet Slow -->
<skill name="DeBuff2" id="5199" level="3" /> <!-- Pet Curse Gloom -->
<skill name="Heal" id="5200" level="3" /> <!-- Pet Recharge -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="2395.45533" hpRegen="7.5" mp="1314.0" mpRegen="2.7" />
<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="213.05139" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hitTime>450</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill id="5193" level="3" /> <!-- Pet Acumen -->
<skill id="5194" level="3" /> <!-- Pet Empower -->
<skill id="5198" level="3" /> <!-- Pet Slow -->
<skill id="5199" level="3" /> <!-- Pet Curse Gloom -->
<skill id="5200" level="3" /> <!-- Pet Recharge -->
<skill id="5201" level="2" /> <!-- Pet Concentration -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="34" />
<height normal="28" />
</collision>
</npc>
<npc id="16017" level="65" type="L2TamedBeast" name="Trained Kookaburra">
<parameters>
<skill name="Buff1" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="Buff2" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="Buff3" id="5188" level="3" /> <!-- Pet Regeneration -->
<skill name="Buff4" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="Buff5" id="5191" level="3" /> <!-- Pet Guidance -->
<skill name="DeBuff1" id="5196" level="1" /> <!-- Pet Wind Shackle -->
<skill name="DeBuff2" id="5197" level="1" /> <!-- Pet Hex -->
<skill name="Heal" id="5195" level="6" /> <!-- Pet Greater Heal -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="198.95754" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="23" />
<run ground="120" />
</speed>
<hitTime>500</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5186" level="2" /> <!-- Pet Haste -->
<skill id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill id="5188" level="3" /> <!-- Pet Regeneration -->
<skill id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill id="5191" level="3" /> <!-- Pet Guidance -->
<skill id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill id="5196" level="1" /> <!-- Pet Wind Shackle -->
<skill id="5197" level="1" /> <!-- Pet Hex -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="10" />
<height normal="33" />
</collision>
</npc>
<npc id="16018" level="65" type="L2TamedBeast" name="Trained Kookaburra">
<parameters>
<skill name="Buff1" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="Buff2" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="Buff3" id="5201" level="1" /> <!-- Pet Concentration -->
<skill name="Buff4" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="Buff5" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="DeBuff1" id="5198" level="1" /> <!-- Pet Slow -->
<skill name="DeBuff2" id="5199" level="1" /> <!-- Pet Curse Gloom -->
<skill name="Heal" id="5200" level="1" /> <!-- Pet Recharge -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="198.95754" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="23" />
<run ground="120" />
</speed>
<hitTime>500</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill id="5193" level="3" /> <!-- Pet Acumen -->
<skill id="5194" level="3" /> <!-- Pet Empower -->
<skill id="5198" level="1" /> <!-- Pet Slow -->
<skill id="5199" level="1" /> <!-- Pet Curse Gloom -->
<skill id="5200" level="1" /> <!-- Pet Recharge -->
<skill id="5201" level="1" /> <!-- Pet Concentration -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="10" />
<height normal="33" />
</collision>
</npc>
<npc id="16019" level="67" type="L2Monster" name="Tiny Baby Buffalo">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="70" />
<skill name="FeedID1" id="2188" level="1" /> <!-- Golden Spice -->
<param name="silhouette1" value="16019" /> <!-- Tiny Baby Buffalo -->
<param name="ai_type1" value="mon_tiny_buffalo" />
<param name="silhouette2" value="16019" /> <!-- Tiny Baby Buffalo -->
<param name="ai_type2" value="mon_tiny_buffalo" />
<param name="silhouette_ex" value="16020" /> <!-- Trained Tiny Baby Buffalo -->
<param name="ai_type_ex" value="tnpc_tiny_buffalo" />
<param name="silhouette_ex2" value="16020" /> <!-- Trained Tiny Baby Buffalo -->
<param name="ai_type_ex2" value="tnpc_tiny_buffalo" />
<param name="TakeSocial" value="30" />
<skill name="PhysicalSpecial" id="4067" level="6" /> <!-- NPC Mortal Blow -->
<skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
<skill name="SelfBuff" id="4074" level="2" /> <!-- NPC Haste -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="2145" sp="200" />
<stats>
<vitals hp="1147.74077" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="281.55251" magical="206.02791" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hitTime>480</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="2188" level="1" /> <!-- Golden Spice -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4067" level="6" /> <!-- NPC Mortal Blow -->
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4074" level="2" /> <!-- NPC Haste -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="12" />
<height normal="15" />
</collision>
</npc>
<npc id="16020" level="67" type="L2Monster" name="Trained Tiny Baby Buffalo">
<parameters>
<skill name="Buff1" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="Buff2" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="Buff3" id="5188" level="3" /> <!-- Pet Regeneration -->
<skill name="Buff4" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="Buff5" id="5191" level="3" /> <!-- Pet Guidance -->
<skill name="DeBuff1" id="5196" level="2" /> <!-- Pet Wind Shackle -->
<skill name="DeBuff2" id="5197" level="2" /> <!-- Pet Hex -->
<skill name="Heal" id="5195" level="6" /> <!-- Pet Greater Heal -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="2145" sp="200" />
<stats>
<vitals hp="1147.74077" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="281.55251" magical="206.02791" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hitTime>480</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5186" level="2" /> <!-- Pet Haste -->
<skill id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill id="5188" level="3" /> <!-- Pet Regeneration -->
<skill id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill id="5191" level="3" /> <!-- Pet Guidance -->
<skill id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill id="5196" level="2" /> <!-- Pet Wind Shackle -->
<skill id="5197" level="2" /> <!-- Pet Hex -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="12" />
<height normal="15" />
</collision>
</npc>
<npc id="16021" level="69" type="L2Monster" name="Tiny Baby Cougar">
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="120" />
<skill name="FeedID1" id="2188" level="1" /> <!-- Golden Spice -->
<param name="silhouette1" value="16021" /> <!-- Tiny Baby Cougar -->
<param name="ai_type1" value="mon_tiny_cougar" />
<param name="silhouette2" value="16021" /> <!-- Tiny Baby Cougar -->
<param name="ai_type2" value="mon_tiny_cougar" />
<param name="silhouette_ex" value="16022" /> <!-- Trained Tiny Baby Cougar -->
<param name="ai_type_ex" value="tnpc_tiny_cougar" />
<param name="silhouette_ex2" value="16022" /> <!-- Trained Tiny Baby Cougar -->
<param name="ai_type_ex2" value="tnpc_tiny_cougar" />
<param name="TakeSocial" value="30" />
<skill name="PhysicalSpecial" id="4073" level="6" /> <!-- Stun -->
<skill name="SelfRangeDDMagic" id="4232" level="6" /> <!-- NPC AE Strike -->
<skill name="SelfBuff" id="4074" level="2" /> <!-- NPC Haste -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="2275" sp="218" />
<stats>
<vitals hp="1197.727665" hpRegen="7.5" mp="1314.0" mpRegen="2.7" />
<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="213.05139" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
<hitTime>480</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="2188" level="1" /> <!-- Golden Spice -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4073" level="6" /> <!-- Stun -->
<skill id="4074" level="2" /> <!-- NPC Haste -->
<skill id="4232" level="6" /> <!-- NPC AE Strike -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="11" />
<height normal="15.7" />
</collision>
</npc>
<npc id="16022" level="69" type="L2Monster" name="Trained Tiny Baby Cougar">
<parameters>
<skill name="Buff1" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="Buff2" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="Buff3" id="5188" level="3" /> <!-- Pet Regeneration -->
<skill name="Buff4" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="Buff5" id="5191" level="3" /> <!-- Pet Guidance -->
<skill name="DeBuff1" id="5196" level="3" /> <!-- Pet Wind Shackle -->
<skill name="DeBuff2" id="5197" level="3" /> <!-- Pet Hex -->
<skill name="Heal" id="5195" level="6" /> <!-- Pet Greater Heal -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="2275" sp="218" />
<stats>
<vitals hp="1197.727665" hpRegen="7.5" mp="1314.0" mpRegen="2.7" />
<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="213.05139" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
<hitTime>480</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5186" level="2" /> <!-- Pet Haste -->
<skill id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill id="5188" level="3" /> <!-- Pet Regeneration -->
<skill id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill id="5191" level="3" /> <!-- Pet Guidance -->
<skill id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill id="5196" level="3" /> <!-- Pet Wind Shackle -->
<skill id="5197" level="3" /> <!-- Pet Hex -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="11" />
<height normal="15.7" />
</collision>
</npc>
<npc id="16023" level="65" type="L2Monster" name="Tiny Baby Kookaburra">
<parameters>
<param name="MoveAroundSocial" value="78" />
<param name="MoveAroundSocial1" value="30" />
<param name="MoveAroundSocial2" value="78" />
<skill name="FeedID1" id="2188" level="1" /> <!-- Golden Spice -->
<param name="silhouette1" value="16023" /> <!-- Tiny Baby Kookaburra -->
<param name="ai_type1" value="mon_tiny_kukaburo" />
<param name="silhouette2" value="16023" /> <!-- Tiny Baby Kookaburra -->
<param name="ai_type2" value="mon_tiny_kukaburo" />
<param name="silhouette_ex" value="16024" /> <!-- Trained Tiny Baby Kookaburra -->
<param name="ai_type_ex" value="tnpc_tiny_kukaburo" />
<param name="silhouette_ex2" value="16024" /> <!-- Trained Tiny Baby Kookaburra -->
<param name="ai_type_ex2" value="tnpc_tiny_kukaburo" />
<param name="TakeSocial" value="30" />
<skill name="W_LongRangeDDMagic" id="4566" level="6" /> <!-- NPC Eruption - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
<skill name="SelfRangeDDMagic" id="4571" level="6" /> <!-- NPC Blazing Circle -->
<skill name="SelfBuff" id="4633" level="3" /> <!-- NPC Buff - Acumen Empower Berserk -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="2019" sp="183" />
<stats>
<vitals hp="1096.71571" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="198.95754" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="13" />
<run ground="120" />
</speed>
<hitTime>500</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="2188" level="1" /> <!-- Golden Spice -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4566" level="6" /> <!-- NPC Eruption - Magic -->
<skill id="4571" level="6" /> <!-- NPC Blazing Circle -->
<skill id="4633" level="3" /> <!-- NPC Buff - Acumen Empower Berserk -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="16024" level="65" type="L2Monster" name="Trained Tiny Baby Kookaburra">
<parameters>
<skill name="Buff1" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="Buff2" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="Buff3" id="5201" level="1" /> <!-- Pet Concentration -->
<skill name="Buff4" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="Buff5" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="DeBuff1" id="5198" level="1" /> <!-- Pet Slow -->
<skill name="DeBuff2" id="5199" level="1" /> <!-- Pet Curse Gloom -->
<skill name="Heal" id="5200" level="1" /> <!-- Pet Recharge -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="2019" sp="183" />
<stats>
<vitals hp="1096.71571" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="198.95754" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="13" />
<run ground="120" />
</speed>
<hitTime>500</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill id="5193" level="3" /> <!-- Pet Acumen -->
<skill id="5194" level="3" /> <!-- Pet Empower -->
<skill id="5198" level="1" /> <!-- Pet Slow -->
<skill id="5199" level="1" /> <!-- Pet Curse Gloom -->
<skill id="5200" level="1" /> <!-- Pet Recharge -->
<skill id="5201" level="1" /> <!-- Pet Concentration -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" clanHelpRange="400" isAggressive="false">
<clanList>
<clan>NONPET</clan>
<clan>PET</clan>
</clanList>
</ai>
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="16025" level="55" type="L2Pet" name="Great Black Wolf">
<parameters>
<skill name="Skill01" id="5442" level="1" /> <!-- Bite Attack -->
<param name="Skill01_ID" value="1041" />
<skill name="Skill02" id="5443" level="1" /> <!-- Cry of the Wolf -->
<param name="Skill02_ID" value="1043" />
<skill name="Skill03" id="5444" level="1" /> <!-- Maul -->
<param name="Skill03_ID" value="1042" />
<skill name="Skill04" id="5445" level="1" /> <!-- Awakening -->
<param name="Skill04_ID" value="1044" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="170" />
</speed>
<hitTime>470</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="21.41" />
</collision>
</npc>
<npc id="16026" level="55" type="L2Npc" name="Beastly Agathion">
<race>ETC</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="9" />
<height normal="11.3" />
</collision>
</npc>
<npc id="16027" level="55" type="L2Npc" name="Rainbow Agathion">
<race>ETC</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="11" />
<height normal="6.7" />
</collision>
</npc>
<npc id="16028" level="55" type="L2Npc" name="Lord Agathion">
<race>ETC</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="3" />
<height normal="9.5" />
</collision>
</npc>
<npc id="16029" level="55" type="L2Npc" name="Fortress Agasion">
<race>ETC</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="1" />
<height normal="3.5" />
</collision>
</npc>
<npc id="16030" level="55" type="L2Pet" name="Great Black Wolf">
<parameters>
<skill name="Skill01" id="5442" level="1" /> <!-- Bite Attack -->
<param name="Skill01_ID" value="1041" />
<skill name="Skill02" id="5443" level="1" /> <!-- Cry of the Wolf -->
<param name="Skill02_ID" value="1043" />
<skill name="Skill03" id="5444" level="1" /> <!-- Maul -->
<param name="Skill03_ID" value="1042" />
<skill name="Skill04" id="5445" level="1" /> <!-- Awakening -->
<param name="Skill04_ID" value="1044" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="170" />
</speed>
<hitTime>420</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="25" />
<height normal="23.56" />
</collision>
</npc>
<npc id="16031" level="55" type="L2Npc" name="Little Angel Agathion">
<race>ETC</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="4.55" />
</collision>
</npc>
<npc id="16032" level="55" type="L2Npc" name="Little Devil Agathion">
<race>ETC</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5.5" />
</collision>
</npc>
<npc id="16033" level="55" type="L2Npc" name="Rudolph Agathion">
<race>ETC</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5.27" />
</collision>
</npc>
<npc id="16034" level="55" type="L2BabyPet" name="Improved Baby Buffalo">
<parameters>
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step1_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step1_buff02" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step1_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step1_buff04" id="5191" level="3" /> <!-- Pet Guidance -->
<skill name="step2_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step2_buff02" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step2_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step2_buff04" id="5191" level="3" /> <!-- Pet Guidance -->
<skill name="step2_buff05" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="step2_buff06" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="step3_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step3_buff02" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step3_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step3_buff04" id="5191" level="3" /> <!-- Pet Guidance -->
<skill name="step3_buff05" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="step3_buff06" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="step3_buff07" id="5588" level="3" /> <!-- Pet Focus -->
<skill name="step3_buff08" id="5589" level="3" /> <!-- Pet Death Whisper -->
<skill name="step0_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
<skill name="step0_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill name="step1_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
<skill name="step2_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
<skill name="step3_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step1_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step1_merged_buff02" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step1_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step1_merged_buff04" id="1364" level="1" /> <!-- Eye of Pa'agrio -->
<skill name="step2_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step2_merged_buff02" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step2_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step2_merged_buff04" id="1364" level="1" /> <!-- Eye of Pa'agrio -->
<skill name="step2_merged_buff05" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step2_merged_buff06" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step3_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step3_merged_buff02" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step3_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step3_merged_buff04" id="1364" level="1" /> <!-- Eye of Pa'agrio -->
<skill name="step3_merged_buff05" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step3_merged_buff06" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step3_merged_buff07" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step3_merged_buff08" id="1502" level="1" /> <!-- Improved Critical Attack -->
<param name="step0_buff_target01" value="2" />
<param name="step0_buff_target02" value="2" />
<param name="step1_buff_target01" value="2" />
<param name="step1_buff_target02" value="2" />
<param name="step1_buff_target03" value="2" />
<param name="step1_buff_target04" value="2" />
<param name="step2_buff_target01" value="2" />
<param name="step2_buff_target02" value="2" />
<param name="step2_buff_target03" value="2" />
<param name="step2_buff_target04" value="2" />
<param name="step2_buff_target05" value="2" />
<param name="step2_buff_target06" value="2" />
<param name="step3_buff_target01" value="2" />
<param name="step3_buff_target02" value="2" />
<param name="step3_buff_target03" value="2" />
<param name="step3_buff_target04" value="2" />
<param name="step3_buff_target05" value="2" />
<param name="step3_buff_target06" value="2" />
<param name="step3_buff_target07" value="2" />
<param name="step3_buff_target08" value="2" />
<param name="step0_heal_target01" value="2" />
<param name="step0_heal_target02" value="2" />
<param name="step1_heal_target01" value="2" />
<param name="step1_heal_target02" value="2" />
<param name="step2_heal_target01" value="2" />
<param name="step2_heal_target02" value="2" />
<param name="step3_heal_target01" value="2" />
<param name="step3_heal_target02" value="2" />
<skill name="step0_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_skill_target01" value="1" />
<param name="step0_action01" value="1070" />
<skill name="step1_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step1_skill_target01" value="1" />
<param name="step1_action01" value="1070" />
<skill name="step2_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step2_skill_target01" value="1" />
<param name="step2_action01" value="1070" />
<skill name="step3_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step3_skill_target01" value="1" />
<param name="step3_action01" value="1070" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hitTime>480</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="12" />
<height normal="15" />
</collision>
</npc>
<npc id="16035" level="55" type="L2BabyPet" name="Improved Baby Kookaburra">
<parameters>
<skill name="step0_buff01" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step0_buff02" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step1_buff01" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step1_buff02" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step1_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step1_buff04" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step2_buff01" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step2_buff02" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step2_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step2_buff04" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step2_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="step2_buff06" id="5201" level="6" /> <!-- Pet Concentration -->
<skill name="step3_buff01" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step3_buff02" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step3_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step3_buff04" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step3_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="step3_buff06" id="5201" level="6" /> <!-- Pet Concentration -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="5" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="6" /> <!-- Pet Recharge -->
<skill name="step5_heal01" id="5200" level="7" /> <!-- Pet Recharge -->
<skill name="step0_merged_buff01" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step0_merged_buff02" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step1_merged_buff01" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step1_merged_buff02" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step1_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step1_merged_buff04" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step2_merged_buff01" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step2_merged_buff02" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step2_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step2_merged_buff04" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step2_merged_buff05" id="5193" level="1" /> <!-- Pet Acumen -->
<skill name="step2_merged_buff06" id="5201" level="3" /> <!-- Pet Concentration -->
<skill name="step3_merged_buff01" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step3_merged_buff02" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step3_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step3_merged_buff04" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step3_merged_buff05" id="5193" level="1" /> <!-- Pet Acumen -->
<skill name="step3_merged_buff06" id="5201" level="4" /> <!-- Pet Concentration -->
<param name="step0_buff_target01" value="2" />
<param name="step0_buff_target02" value="2" />
<param name="step1_buff_target01" value="2" />
<param name="step1_buff_target02" value="2" />
<param name="step1_buff_target03" value="2" />
<param name="step1_buff_target04" value="2" />
<param name="step2_buff_target01" value="2" />
<param name="step2_buff_target02" value="2" />
<param name="step2_buff_target03" value="2" />
<param name="step2_buff_target04" value="2" />
<param name="step2_buff_target05" value="2" />
<param name="step2_buff_target06" value="2" />
<param name="step3_buff_target01" value="2" />
<param name="step3_buff_target02" value="2" />
<param name="step3_buff_target03" value="2" />
<param name="step3_buff_target04" value="2" />
<param name="step3_buff_target05" value="2" />
<param name="step3_buff_target06" value="2" />
<param name="step3_buff_target07" value="2" />
<param name="step3_buff_target08" value="2" />
<param name="step0_heal_target01" value="2" />
<param name="step0_heal_target02" value="2" />
<param name="step1_heal_target01" value="2" />
<param name="step1_heal_target02" value="2" />
<param name="step2_heal_target01" value="2" />
<param name="step2_heal_target02" value="2" />
<param name="step3_heal_target01" value="2" />
<param name="step3_heal_target02" value="2" />
<param name="step4_heal_target01" value="2" />
<param name="step5_heal_target01" value="2" />
<skill name="step0_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_skill_target01" value="1" />
<param name="step0_action01" value="1070" />
<skill name="step1_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step1_skill_target01" value="1" />
<param name="step1_action01" value="1070" />
<skill name="step2_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step2_skill_target01" value="1" />
<param name="step2_action01" value="1070" />
<skill name="step3_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step3_skill_target01" value="1" />
<param name="step3_action01" value="1070" />
<param name="heal_type" value="0" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="13" />
<run ground="170" />
</speed>
<hitTime>500</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="16036" level="55" type="L2BabyPet" name="Improved Baby Cougar">
<parameters>
<skill name="step0_buff01" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step0_buff02" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step1_buff01" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step1_buff02" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step1_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step1_buff04" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step2_buff01" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step2_buff02" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step2_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step2_buff04" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step2_buff05" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="step2_buff06" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="step3_buff01" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step3_buff02" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step3_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step3_buff04" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step3_buff05" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="step3_buff06" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="step3_buff07" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="step3_buff08" id="5588" level="3" /> <!-- Pet Focus -->
<skill name="step0_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
<skill name="step0_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill name="step1_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
<skill name="step2_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
<skill name="step3_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<skill name="step0_merged_buff01" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step0_merged_buff02" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step1_merged_buff01" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step1_merged_buff02" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step1_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step1_merged_buff04" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step2_merged_buff01" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step2_merged_buff02" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step2_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step2_merged_buff04" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step2_merged_buff05" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step2_merged_buff06" id="5193" level="1" /> <!-- Pet Acumen -->
<skill name="step3_merged_buff01" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step3_merged_buff02" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step3_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step3_merged_buff04" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step3_merged_buff05" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step3_merged_buff06" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step3_merged_buff07" id="5193" level="1" /> <!-- Pet Acumen -->
<skill name="step3_merged_buff08" id="1502" level="1" /> <!-- Improved Critical Attack -->
<param name="step0_buff_target01" value="2" />
<param name="step0_buff_target02" value="2" />
<param name="step1_buff_target01" value="2" />
<param name="step1_buff_target02" value="2" />
<param name="step1_buff_target03" value="2" />
<param name="step1_buff_target04" value="2" />
<param name="step2_buff_target01" value="2" />
<param name="step2_buff_target02" value="2" />
<param name="step2_buff_target03" value="2" />
<param name="step2_buff_target04" value="2" />
<param name="step2_buff_target05" value="2" />
<param name="step2_buff_target06" value="2" />
<param name="step3_buff_target01" value="2" />
<param name="step3_buff_target02" value="2" />
<param name="step3_buff_target03" value="2" />
<param name="step3_buff_target04" value="2" />
<param name="step3_buff_target05" value="2" />
<param name="step3_buff_target06" value="2" />
<param name="step3_buff_target07" value="2" />
<param name="step3_buff_target08" value="2" />
<param name="step0_heal_target01" value="2" />
<param name="step0_heal_target02" value="2" />
<param name="step1_heal_target01" value="2" />
<param name="step1_heal_target02" value="2" />
<param name="step2_heal_target01" value="2" />
<param name="step2_heal_target02" value="2" />
<param name="step3_heal_target01" value="2" />
<param name="step3_heal_target02" value="2" />
<skill name="step0_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_skill_target01" value="1" />
<param name="step0_action01" value="1070" />
<skill name="step1_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step1_skill_target01" value="1" />
<param name="step1_action01" value="1070" />
<skill name="step2_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step2_skill_target01" value="1" />
<param name="step2_action01" value="1070" />
<skill name="step3_skill01" id="5771" level="1" /> <!-- Buff Control -->
<param name="step3_skill_target01" value="1" />
<param name="step3_action01" value="1070" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="28" />
<run ground="170" />
</speed>
<hitTime>480</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="11" />
<height normal="15.7" />
</collision>
</npc>
<npc id="16037" level="55" type="L2Pet" name="Great Snow Wolf">
<parameters>
<param name="lv_step1" value="60" />
<param name="lv_step2" value="65" />
<param name="lv_step3" value="70" />
<param name="lv_step4" value="75" />
<param name="lv_step5" value="80" />
<param name="lv_step6" value="85" />
<skill name="step0_skill01" id="5442" level="1" /> <!-- Bite Attack -->
<skill name="step0_skill02" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step0_action01" value="1041" />
<param name="step0_action02" value="1045" />
<skill name="step1_skill01" id="5442" level="2" /> <!-- Bite Attack -->
<skill name="step1_skill02" id="5443" level="1" /> <!-- Cry of the Wolf -->
<skill name="step1_skill03" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step1_action01" value="1041" />
<param name="step1_action02" value="1043" />
<param name="step1_action03" value="1045" />
<skill name="step2_skill01" id="5442" level="3" /> <!-- Bite Attack -->
<skill name="step2_skill02" id="5443" level="2" /> <!-- Cry of the Wolf -->
<skill name="step2_skill03" id="5444" level="1" /> <!-- Maul -->
<skill name="step2_skill04" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step2_action01" value="1041" />
<param name="step2_action02" value="1043" />
<param name="step2_action03" value="1042" />
<param name="step2_action04" value="1045" />
<skill name="step3_skill01" id="5442" level="4" /> <!-- Bite Attack -->
<skill name="step3_skill02" id="5443" level="3" /> <!-- Cry of the Wolf -->
<skill name="step3_skill03" id="5444" level="2" /> <!-- Maul -->
<skill name="step3_skill04" id="5445" level="1" /> <!-- Awakening -->
<skill name="step3_skill05" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step3_action01" value="1041" />
<param name="step3_action02" value="1043" />
<param name="step3_action03" value="1042" />
<param name="step3_action04" value="1044" />
<param name="step3_action05" value="1045" />
<skill name="step4_skill01" id="5442" level="4" /> <!-- Bite Attack -->
<skill name="step4_skill02" id="5443" level="3" /> <!-- Cry of the Wolf -->
<skill name="step4_skill03" id="5444" level="2" /> <!-- Maul -->
<skill name="step4_skill04" id="5445" level="1" /> <!-- Awakening -->
<skill name="step4_skill05" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step4_action01" value="1041" />
<param name="step4_action02" value="1043" />
<param name="step4_action03" value="1042" />
<param name="step4_action04" value="1044" />
<param name="step4_action05" value="1045" />
<skill name="step5_skill01" id="5442" level="4" /> <!-- Bite Attack -->
<skill name="step5_skill02" id="5443" level="3" /> <!-- Cry of the Wolf -->
<skill name="step5_skill03" id="5444" level="2" /> <!-- Maul -->
<skill name="step5_skill04" id="5445" level="1" /> <!-- Awakening -->
<skill name="step5_skill05" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step5_action01" value="1041" />
<param name="step5_action02" value="1043" />
<param name="step5_action03" value="1042" />
<param name="step5_action04" value="1044" />
<param name="step5_action05" value="1045" />
<skill name="step6_skill01" id="5442" level="4" /> <!-- Bite Attack -->
<skill name="step6_skill02" id="5443" level="3" /> <!-- Cry of the Wolf -->
<skill name="step6_skill03" id="5444" level="2" /> <!-- Maul -->
<skill name="step6_skill04" id="5445" level="1" /> <!-- Awakening -->
<skill name="step6_skill05" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step6_action01" value="1041" />
<param name="step6_action02" value="1043" />
<param name="step6_action03" value="1042" />
<param name="step6_action04" value="1044" />
<param name="step6_action05" value="1045" />
<param name="step0_skill_target02" value="1" />
<param name="step1_skill_target02" value="1" />
<param name="step1_skill_target03" value="1" />
<param name="step2_skill_target02" value="1" />
<param name="step2_skill_target04" value="1" />
<param name="step3_skill_target02" value="1" />
<param name="step3_skill_target04" value="1" />
<param name="step3_skill_target05" value="1" />
<param name="step4_skill_target02" value="1" />
<param name="step4_skill_target04" value="1" />
<param name="step4_skill_target05" value="1" />
<param name="step5_skill_target02" value="1" />
<param name="step5_skill_target04" value="1" />
<param name="step5_skill_target05" value="1" />
<param name="step6_skill_target02" value="1" />
<param name="step6_skill_target04" value="1" />
<param name="step6_skill_target05" value="1" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="170" />
</speed>
<hitTime>420</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="23.56" />
</collision>
</npc>
<npc id="16038" level="55" type="L2Pet" name="Red Wind Strider">
<parameters>
<param name="lv_step1" value="60" />
<param name="lv_step2" value="65" />
<param name="lv_step3" value="70" />
<param name="lv_step4" value="75" />
<param name="lv_step5" value="80" />
<param name="lv_step6" value="85" />
<skill name="step0_skill01" id="4710" level="5" /> <!-- Wild Stun -->
<skill name="step0_skill02" id="4711" level="5" /> <!-- Wild Defense -->
<param name="step0_action01" value="1003" />
<param name="step0_action02" value="1004" />
<skill name="step1_skill01" id="4710" level="6" /> <!-- Wild Stun -->
<skill name="step1_skill02" id="4711" level="6" /> <!-- Wild Defense -->
<skill name="step1_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step1_action01" value="1003" />
<param name="step1_action02" value="1004" />
<param name="step1_action03" value="1046" />
<skill name="step2_skill01" id="4710" level="6" /> <!-- Wild Stun -->
<skill name="step2_skill02" id="4711" level="6" /> <!-- Wild Defense -->
<skill name="step2_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step2_action01" value="1003" />
<param name="step2_action02" value="1004" />
<param name="step2_action03" value="1046" />
<skill name="step3_skill01" id="4710" level="7" /> <!-- Wild Stun -->
<skill name="step3_skill02" id="4711" level="7" /> <!-- Wild Defense -->
<skill name="step3_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step3_action01" value="1003" />
<param name="step3_action02" value="1004" />
<param name="step3_action03" value="1046" />
<skill name="step4_skill01" id="4710" level="8" /> <!-- Wild Stun -->
<skill name="step4_skill02" id="4711" level="8" /> <!-- Wild Defense -->
<skill name="step4_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step4_action01" value="1003" />
<param name="step4_action02" value="1004" />
<param name="step4_action03" value="1046" />
<skill name="step5_skill01" id="4710" level="9" /> <!-- Wild Stun -->
<skill name="step5_skill02" id="4711" level="9" /> <!-- Wild Defense -->
<skill name="step5_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step5_action01" value="1003" />
<param name="step5_action02" value="1004" />
<param name="step5_action03" value="1046" />
<skill name="step6_skill01" id="4710" level="10" /> <!-- Wild Stun -->
<skill name="step6_skill02" id="4711" level="10" /> <!-- Wild Defense -->
<skill name="step6_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step6_action01" value="1003" />
<param name="step6_action02" value="1004" />
<param name="step6_action03" value="1046" />
<param name="step0_skill_target02" value="1" />
<param name="step1_skill_target02" value="1" />
<param name="step1_skill_target03" value="1" />
<param name="step2_skill_target02" value="1" />
<param name="step2_skill_target03" value="1" />
<param name="step3_skill_target02" value="1" />
<param name="step3_skill_target03" value="1" />
<param name="step4_skill_target02" value="1" />
<param name="step4_skill_target03" value="1" />
<param name="step5_skill_target02" value="1" />
<param name="step5_skill_target03" value="1" />
<param name="step6_skill_target02" value="1" />
<param name="step6_skill_target03" value="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hitTime>250</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="23" />
<height normal="31" />
</collision>
</npc>
<npc id="16039" level="55" type="L2Pet" name="Red Star Strider">
<parameters>
<param name="lv_step1" value="60" />
<param name="lv_step2" value="65" />
<param name="lv_step3" value="70" />
<param name="lv_step4" value="75" />
<param name="lv_step5" value="80" />
<param name="lv_step6" value="85" />
<skill name="step0_skill01" id="4712" level="5" /> <!-- Bright Burst -->
<skill name="step0_skill02" id="4713" level="5" /> <!-- Bright Heal -->
<param name="step0_action01" value="1005" />
<param name="step0_action02" value="1006" />
<skill name="step1_skill01" id="4712" level="6" /> <!-- Bright Burst -->
<skill name="step1_skill02" id="4713" level="6" /> <!-- Bright Heal -->
<skill name="step1_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step1_action01" value="1005" />
<param name="step1_action02" value="1006" />
<param name="step1_action03" value="1046" />
<skill name="step2_skill01" id="4712" level="6" /> <!-- Bright Burst -->
<skill name="step2_skill02" id="4713" level="6" /> <!-- Bright Heal -->
<skill name="step2_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step2_action01" value="1005" />
<param name="step2_action02" value="1006" />
<param name="step2_action03" value="1046" />
<skill name="step3_skill01" id="4712" level="7" /> <!-- Bright Burst -->
<skill name="step3_skill02" id="4713" level="7" /> <!-- Bright Heal -->
<skill name="step3_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step3_action01" value="1005" />
<param name="step3_action02" value="1006" />
<param name="step3_action03" value="1046" />
<skill name="step4_skill01" id="4712" level="8" /> <!-- Bright Burst -->
<skill name="step4_skill02" id="4713" level="8" /> <!-- Bright Heal -->
<skill name="step4_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step4_action01" value="1005" />
<param name="step4_action02" value="1006" />
<param name="step4_action03" value="1046" />
<skill name="step5_skill01" id="4712" level="9" /> <!-- Bright Burst -->
<skill name="step5_skill02" id="4713" level="9" /> <!-- Bright Heal -->
<skill name="step5_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step5_action01" value="1005" />
<param name="step5_action02" value="1006" />
<param name="step5_action03" value="1046" />
<skill name="step6_skill01" id="4712" level="10" /> <!-- Bright Burst -->
<skill name="step6_skill02" id="4713" level="10" /> <!-- Bright Heal -->
<skill name="step6_skill03" id="5585" level="1" /> <!-- Strider Roar -->
<param name="step6_action01" value="1005" />
<param name="step6_action02" value="1006" />
<param name="step6_action03" value="1046" />
<param name="step0_skill_target02" value="1" />
<param name="step1_skill_target02" value="1" />
<param name="step1_skill_target03" value="1" />
<param name="step2_skill_target02" value="1" />
<param name="step2_skill_target03" value="1" />
<param name="step3_skill_target02" value="1" />
<param name="step3_skill_target03" value="1" />
<param name="step4_skill_target02" value="1" />
<param name="step4_skill_target03" value="1" />
<param name="step5_skill_target02" value="1" />
<param name="step5_skill_target03" value="1" />
<param name="step6_skill_target02" value="1" />
<param name="step6_skill_target03" value="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hitTime>250</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="23" />
<height normal="31" />
</collision>
</npc>
<npc id="16040" level="55" type="L2Pet" name="Red Strider of Dusk">
<race>DRAGON</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hitTime>250</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="23" />
<height normal="31" />
</collision>
</npc>
<npc id="16041" level="55" type="L2Pet" name="Fenrir">
<parameters>
<skill name="Skill01" id="5442" level="1" /> <!-- Bite Attack -->
<param name="Skill01_ID" value="1041" />
<skill name="Skill02" id="5443" level="1" /> <!-- Cry of the Wolf -->
<param name="Skill02_ID" value="1043" />
<skill name="Skill03" id="5444" level="1" /> <!-- Maul -->
<param name="Skill03_ID" value="1042" />
<skill name="Skill04" id="5445" level="1" /> <!-- Awakening -->
<param name="Skill04_ID" value="1044" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="170" />
</speed>
<hitTime>420</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="5442" level="1" /> <!-- Bite Attack -->
<skill id="5443" level="1" /> <!-- Cry of the Wolf -->
<skill id="5444" level="1" /> <!-- Maul -->
<skill id="5445" level="1" /> <!-- Awakening -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="23.56" />
</collision>
</npc>
<npc id="16042" level="55" type="L2Pet" name="Snow Fenrir">
<parameters>
<param name="lv_step1" value="60" />
<param name="lv_step2" value="65" />
<param name="lv_step3" value="70" />
<param name="lv_step4" value="75" />
<param name="lv_step5" value="80" />
<param name="lv_step6" value="85" />
<skill name="step0_skill01" id="5442" level="1" /> <!-- Bite Attack -->
<skill name="step0_skill02" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step0_action01" value="1041" />
<param name="step0_action02" value="1045" />
<skill name="step1_skill01" id="5442" level="2" /> <!-- Bite Attack -->
<skill name="step1_skill02" id="5443" level="1" /> <!-- Cry of the Wolf -->
<skill name="step1_skill03" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step1_action01" value="1041" />
<param name="step1_action02" value="1043" />
<param name="step1_action03" value="1045" />
<skill name="step2_skill01" id="5442" level="3" /> <!-- Bite Attack -->
<skill name="step2_skill02" id="5443" level="2" /> <!-- Cry of the Wolf -->
<skill name="step2_skill03" id="5444" level="1" /> <!-- Maul -->
<skill name="step2_skill04" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step2_action01" value="1041" />
<param name="step2_action02" value="1043" />
<param name="step2_action03" value="1042" />
<param name="step2_action04" value="1045" />
<skill name="step3_skill01" id="5442" level="4" /> <!-- Bite Attack -->
<skill name="step3_skill02" id="5443" level="3" /> <!-- Cry of the Wolf -->
<skill name="step3_skill03" id="5444" level="2" /> <!-- Maul -->
<skill name="step3_skill04" id="5445" level="1" /> <!-- Awakening -->
<skill name="step3_skill05" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step3_action01" value="1041" />
<param name="step3_action02" value="1043" />
<param name="step3_action03" value="1042" />
<param name="step3_action04" value="1044" />
<param name="step3_action05" value="1045" />
<skill name="step4_skill01" id="5442" level="4" /> <!-- Bite Attack -->
<skill name="step4_skill02" id="5443" level="3" /> <!-- Cry of the Wolf -->
<skill name="step4_skill03" id="5444" level="2" /> <!-- Maul -->
<skill name="step4_skill04" id="5445" level="1" /> <!-- Awakening -->
<skill name="step4_skill05" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step4_action01" value="1041" />
<param name="step4_action02" value="1043" />
<param name="step4_action03" value="1042" />
<param name="step4_action04" value="1044" />
<param name="step4_action05" value="1045" />
<skill name="step5_skill01" id="5442" level="4" /> <!-- Bite Attack -->
<skill name="step5_skill02" id="5443" level="3" /> <!-- Cry of the Wolf -->
<skill name="step5_skill03" id="5444" level="2" /> <!-- Maul -->
<skill name="step5_skill04" id="5445" level="1" /> <!-- Awakening -->
<skill name="step5_skill05" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step5_action01" value="1041" />
<param name="step5_action02" value="1043" />
<param name="step5_action03" value="1042" />
<param name="step5_action04" value="1044" />
<param name="step5_action05" value="1045" />
<skill name="step6_skill01" id="5442" level="4" /> <!-- Bite Attack -->
<skill name="step6_skill02" id="5443" level="3" /> <!-- Cry of the Wolf -->
<skill name="step6_skill03" id="5444" level="2" /> <!-- Maul -->
<skill name="step6_skill04" id="5445" level="1" /> <!-- Awakening -->
<skill name="step6_skill05" id="5584" level="1" /> <!-- Wolf Howl -->
<param name="step6_action01" value="1041" />
<param name="step6_action02" value="1043" />
<param name="step6_action03" value="1042" />
<param name="step6_action04" value="1044" />
<param name="step6_action05" value="1045" />
<param name="step0_skill_target02" value="1" />
<param name="step1_skill_target02" value="1" />
<param name="step1_skill_target03" value="1" />
<param name="step2_skill_target02" value="1" />
<param name="step2_skill_target04" value="1" />
<param name="step3_skill_target02" value="1" />
<param name="step3_skill_target04" value="1" />
<param name="step3_skill_target05" value="1" />
<param name="step4_skill_target02" value="1" />
<param name="step4_skill_target04" value="1" />
<param name="step4_skill_target05" value="1" />
<param name="step5_skill_target02" value="1" />
<param name="step5_skill_target04" value="1" />
<param name="step5_skill_target05" value="1" />
<param name="step6_skill_target02" value="1" />
<param name="step6_skill_target04" value="1" />
<param name="step6_skill_target05" value="1" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="170" />
</speed>
<hitTime>420</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="23.56" />
</collision>
</npc>
<npc id="16043" level="55" type="L2Pet" name="Fox Shaman">
<parameters>
<param name="MoveAroundSocial" value="105" />
<skill name="step0_skill01" id="5749" level="1" /> <!-- Thunder Bolt -->
<skill name="step0_skill02" id="5750" level="1" /> <!-- Flash -->
<skill name="step0_skill03" id="5751" level="1" /> <!-- Lightning Wave -->
<skill name="step0_skill04" id="5752" level="1" /> <!-- Flare -->
<skill name="step0_skill05" id="5753" level="1" /> <!-- Awakening -->
<param name="step0_action01" value="1066" />
<param name="step0_action02" value="1067" />
<param name="step0_action03" value="1068" />
<param name="step0_action04" value="1069" />
<param name="step0_action05" value="1065" />
<skill name="step1_skill01" id="5749" level="2" /> <!-- Thunder Bolt -->
<skill name="step1_skill02" id="5750" level="2" /> <!-- Flash -->
<skill name="step1_skill03" id="5751" level="2" /> <!-- Lightning Wave -->
<skill name="step1_skill04" id="5752" level="2" /> <!-- Flare -->
<param name="step1_action01" value="1066" />
<param name="step1_action02" value="1067" />
<param name="step1_action03" value="1068" />
<param name="step1_action04" value="1069" />
<skill name="step2_skill01" id="5749" level="3" /> <!-- Thunder Bolt -->
<skill name="step2_skill02" id="5750" level="3" /> <!-- Flash -->
<skill name="step2_skill03" id="5751" level="3" /> <!-- Lightning Wave -->
<skill name="step2_skill04" id="5752" level="3" /> <!-- Flare -->
<param name="step2_action01" value="1066" />
<param name="step2_action02" value="1067" />
<param name="step2_action03" value="1068" />
<param name="step2_action04" value="1069" />
<skill name="step3_skill01" id="5749" level="4" /> <!-- Thunder Bolt -->
<skill name="step3_skill02" id="5750" level="4" /> <!-- Flash -->
<skill name="step3_skill03" id="5751" level="4" /> <!-- Lightning Wave -->
<skill name="step3_skill04" id="5752" level="4" /> <!-- Flare -->
<param name="step3_action01" value="1066" />
<param name="step3_action02" value="1067" />
<param name="step3_action03" value="1068" />
<param name="step3_action04" value="1069" />
<skill name="step4_skill01" id="5749" level="5" /> <!-- Thunder Bolt -->
<skill name="step4_skill02" id="5750" level="5" /> <!-- Flash -->
<skill name="step4_skill03" id="5751" level="5" /> <!-- Lightning Wave -->
<skill name="step4_skill04" id="5752" level="5" /> <!-- Flare -->
<param name="step4_action01" value="1066" />
<param name="step4_action02" value="1067" />
<param name="step4_action03" value="1068" />
<param name="step4_action04" value="1069" />
<skill name="step5_skill01" id="5749" level="6" /> <!-- Thunder Bolt -->
<skill name="step5_skill02" id="5750" level="6" /> <!-- Flash -->
<skill name="step5_skill03" id="5751" level="6" /> <!-- Lightning Wave -->
<skill name="step5_skill04" id="5752" level="6" /> <!-- Flare -->
<param name="step5_action01" value="1066" />
<param name="step5_action02" value="1067" />
<param name="step5_action03" value="1068" />
<param name="step5_action04" value="1069" />
<skill name="step6_skill01" id="5749" level="7" /> <!-- Thunder Bolt -->
<skill name="step6_skill02" id="5750" level="7" /> <!-- Flash -->
<skill name="step6_skill03" id="5751" level="7" /> <!-- Lightning Wave -->
<skill name="step6_skill04" id="5752" level="7" /> <!-- Flare -->
<param name="step6_action01" value="1066" />
<param name="step6_action02" value="1067" />
<param name="step6_action03" value="1068" />
<param name="step6_action04" value="1069" />
<skill name="step7_skill01" id="5749" level="8" /> <!-- Thunder Bolt -->
<skill name="step7_skill02" id="5750" level="8" /> <!-- Flash -->
<skill name="step7_skill03" id="5751" level="8" /> <!-- Lightning Wave -->
<skill name="step7_skill04" id="5752" level="8" /> <!-- Flare -->
<param name="step7_action01" value="1066" />
<param name="step7_action02" value="1067" />
<param name="step7_action03" value="1068" />
<param name="step7_action04" value="1069" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="35" />
<run ground="170" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="10" />
<height normal="18.5" />
</collision>
</npc>
<npc id="16044" level="55" type="L2Pet" name="Wild Beast Fighter">
<parameters>
<param name="MoveAroundSocial" value="105" />
<skill name="step0_skill04" id="5745" level="1" /> <!-- Death Blow -->
<skill name="step0_skill01" id="5746" level="1" /> <!-- Double Attack -->
<skill name="step0_skill02" id="5747" level="1" /> <!-- Spin Attack -->
<skill name="step0_skill03" id="5748" level="1" /> <!-- Meteor Shower -->
<skill name="step0_skill05" id="5753" level="1" /> <!-- Awakening -->
<param name="step0_action04" value="1061" />
<param name="step0_action01" value="1062" />
<param name="step0_action02" value="1063" />
<param name="step0_action03" value="1064" />
<param name="step0_action05" value="1065" />
<skill name="step1_skill04" id="5745" level="2" /> <!-- Death Blow -->
<skill name="step1_skill01" id="5746" level="2" /> <!-- Double Attack -->
<skill name="step1_skill02" id="5747" level="2" /> <!-- Spin Attack -->
<skill name="step1_skill03" id="5748" level="2" /> <!-- Meteor Shower -->
<param name="step1_action04" value="1061" />
<param name="step1_action01" value="1062" />
<param name="step1_action02" value="1063" />
<param name="step1_action03" value="1064" />
<skill name="step2_skill04" id="5745" level="3" /> <!-- Death Blow -->
<skill name="step2_skill01" id="5746" level="3" /> <!-- Double Attack -->
<skill name="step2_skill02" id="5747" level="3" /> <!-- Spin Attack -->
<skill name="step2_skill03" id="5748" level="3" /> <!-- Meteor Shower -->
<param name="step2_action04" value="1061" />
<param name="step2_action01" value="1062" />
<param name="step2_action02" value="1063" />
<param name="step2_action03" value="1064" />
<skill name="step3_skill04" id="5745" level="4" /> <!-- Death Blow -->
<skill name="step3_skill01" id="5746" level="4" /> <!-- Double Attack -->
<skill name="step3_skill02" id="5747" level="4" /> <!-- Spin Attack -->
<skill name="step3_skill03" id="5748" level="4" /> <!-- Meteor Shower -->
<param name="step3_action04" value="1061" />
<param name="step3_action01" value="1062" />
<param name="step3_action02" value="1063" />
<param name="step3_action03" value="1064" />
<skill name="step4_skill04" id="5745" level="5" /> <!-- Death Blow -->
<skill name="step4_skill01" id="5746" level="5" /> <!-- Double Attack -->
<skill name="step4_skill02" id="5747" level="5" /> <!-- Spin Attack -->
<skill name="step4_skill03" id="5748" level="5" /> <!-- Meteor Shower -->
<param name="step4_action04" value="1061" />
<param name="step4_action01" value="1062" />
<param name="step4_action02" value="1063" />
<param name="step4_action03" value="1064" />
<skill name="step5_skill04" id="5745" level="6" /> <!-- Death Blow -->
<skill name="step5_skill01" id="5746" level="6" /> <!-- Double Attack -->
<skill name="step5_skill02" id="5747" level="6" /> <!-- Spin Attack -->
<skill name="step5_skill03" id="5748" level="6" /> <!-- Meteor Shower -->
<param name="step5_action04" value="1061" />
<param name="step5_action01" value="1062" />
<param name="step5_action02" value="1063" />
<param name="step5_action03" value="1064" />
<skill name="step6_skill04" id="5745" level="7" /> <!-- Death Blow -->
<skill name="step6_skill01" id="5746" level="7" /> <!-- Double Attack -->
<skill name="step6_skill02" id="5747" level="7" /> <!-- Spin Attack -->
<skill name="step6_skill03" id="5748" level="7" /> <!-- Meteor Shower -->
<param name="step6_action04" value="1061" />
<param name="step6_action01" value="1062" />
<param name="step6_action02" value="1063" />
<param name="step6_action03" value="1064" />
<skill name="step7_skill04" id="5745" level="8" /> <!-- Death Blow -->
<skill name="step7_skill01" id="5746" level="8" /> <!-- Double Attack -->
<skill name="step7_skill02" id="5747" level="8" /> <!-- Spin Attack -->
<skill name="step7_skill03" id="5748" level="8" /> <!-- Meteor Shower -->
<param name="step7_action04" value="1061" />
<param name="step7_action01" value="1062" />
<param name="step7_action02" value="1063" />
<param name="step7_action03" value="1064" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="22" />
<run ground="170" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="10" />
<height normal="18.5" />
</collision>
</npc>
<npc id="16045" level="55" type="L2BabyPet" name="White Weasel">
<parameters>
<param name="MoveAroundSocial" value="133" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5588" level="3" /> <!-- Pet Focus -->
<skill name="step0_buff06" id="5589" level="3" /> <!-- Pet Death Whisper -->
<skill name="step0_buff07" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="step0_buff08" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff06" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff07" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_merged_buff08" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_skill03" id="5771" level="1" /> <!-- Buff Control -->
<skill name="step0_skill04" id="5745" level="1" /> <!-- Death Blow -->
<skill name="step0_skill05" id="5753" level="1" /> <!-- Awakening -->
<param name="step0_action03" value="1070" />
<param name="step0_action04" value="1061" />
<param name="step0_action05" value="1065" />
<skill name="step1_skill04" id="5745" level="2" /> <!-- Death Blow -->
<param name="step1_action04" value="1061" />
<skill name="step2_skill04" id="5745" level="3" /> <!-- Death Blow -->
<param name="step2_action04" value="1061" />
<skill name="step3_skill04" id="5745" level="4" /> <!-- Death Blow -->
<param name="step3_action04" value="1061" />
<skill name="step4_skill04" id="5745" level="5" /> <!-- Death Blow -->
<param name="step4_action04" value="1061" />
<skill name="step5_skill04" id="5745" level="6" /> <!-- Death Blow -->
<param name="step5_action04" value="1061" />
<skill name="step6_skill04" id="5745" level="7" /> <!-- Death Blow -->
<param name="step6_action04" value="1061" />
<skill name="step7_skill04" id="5745" level="8" /> <!-- Death Blow -->
<param name="step7_action04" value="1061" />
<skill name="step0_heal01" id="5195" level="1" /> <!-- Pet Greater Heal -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5195" level="2" /> <!-- Pet Greater Heal -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5195" level="3" /> <!-- Pet Greater Heal -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5195" level="4" /> <!-- Pet Greater Heal -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="6.5" />
<height normal="12.5" />
</collision>
</npc>
<npc id="16046" level="55" type="L2BabyPet" name="Fairy Princess">
<parameters>
<param name="MoveAroundSocial" value="123" />
<skill name="step0_buff01" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff04" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step0_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step0_skill03" id="5771" level="1" /> <!-- Buff Control -->
<skill name="step0_skill04" id="5752" level="1" /> <!-- Flare -->
<skill name="step0_skill05" id="5753" level="1" /> <!-- Awakening -->
<param name="step0_action03" value="1070" />
<param name="step0_action04" value="1069" />
<param name="step0_action05" value="1065" />
<skill name="step1_skill04" id="5752" level="2" /> <!-- Flare -->
<param name="step1_action04" value="1069" />
<skill name="step2_skill04" id="5752" level="3" /> <!-- Flare -->
<param name="step2_action04" value="1069" />
<skill name="step3_skill04" id="5752" level="4" /> <!-- Flare -->
<param name="step3_action04" value="1069" />
<skill name="step4_skill04" id="5752" level="5" /> <!-- Flare -->
<param name="step4_action04" value="1069" />
<skill name="step5_skill04" id="5752" level="6" /> <!-- Flare -->
<param name="step5_action04" value="1069" />
<skill name="step6_skill04" id="5752" level="7" /> <!-- Flare -->
<param name="step6_action04" value="1069" />
<skill name="step7_skill04" id="5752" level="8" /> <!-- Flare -->
<param name="step7_action04" value="1069" />
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="35" />
<run ground="170" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="10" />
<height normal="15" />
</collision>
</npc>
<npc id="16049" level="55" type="L2Npc" name="Love Agathion">
<race>ETC</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="3.75" />
</collision>
</npc>
<npc id="16050" level="55" type="L2Pet" name="Owl Monk">
<parameters>
<param name="MoveAroundSocial" value="50" />
</parameters>
<race>ANIMAL</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<hitTime>710</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="4" /> <!-- Animals -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="40" />
<height normal="27.5" />
</collision>
</npc>
<npc id="16051" level="55" type="L2BabyPet" name="Spirit Shaman">
<parameters>
<param name="MoveAroundSocial" value="80" />
<skill name="step0_skill01" id="5749" level="1" /> <!-- Thunder Bolt -->
<param name="step0_action01" value="1066" />
<param name="step0_skill_target01" value="0" />
<skill name="step1_skill01" id="5749" level="2" /> <!-- Thunder Bolt -->
<param name="step1_action01" value="1066" />
<param name="step1_skill_target01" value="0" />
<skill name="step2_skill01" id="5749" level="3" /> <!-- Thunder Bolt -->
<param name="step2_action01" value="1066" />
<param name="step2_skill_target01" value="0" />
<skill name="step3_skill01" id="5749" level="4" /> <!-- Thunder Bolt -->
<param name="step3_action01" value="1066" />
<param name="step3_skill_target01" value="0" />
<skill name="step4_skill01" id="5749" level="5" /> <!-- Thunder Bolt -->
<param name="step4_action01" value="1066" />
<param name="step4_skill_target01" value="0" />
<skill name="step5_skill01" id="5749" level="6" /> <!-- Thunder Bolt -->
<param name="step5_action01" value="1066" />
<param name="step5_skill_target01" value="0" />
<skill name="step6_skill01" id="5749" level="7" /> <!-- Thunder Bolt -->
<param name="step6_action01" value="1066" />
<param name="step6_skill_target01" value="0" />
<skill name="step7_skill01" id="5749" level="8" /> <!-- Thunder Bolt -->
<param name="step7_action01" value="1066" />
<param name="step7_skill_target01" value="0" />
<skill name="step0_skill02" id="5750" level="1" /> <!-- Flash -->
<param name="step0_action02" value="1067" />
<param name="step0_skill_target02" value="0" />
<skill name="step1_skill02" id="5750" level="2" /> <!-- Flash -->
<param name="step1_action02" value="1067" />
<param name="step1_skill_target02" value="0" />
<skill name="step2_skill02" id="5750" level="3" /> <!-- Flash -->
<param name="step2_action02" value="1067" />
<param name="step2_skill_target02" value="0" />
<skill name="step3_skill02" id="5750" level="4" /> <!-- Flash -->
<param name="step3_action02" value="1067" />
<param name="step3_skill_target02" value="0" />
<skill name="step4_skill02" id="5750" level="5" /> <!-- Flash -->
<param name="step4_action02" value="1067" />
<param name="step4_skill_target02" value="0" />
<skill name="step5_skill02" id="5750" level="6" /> <!-- Flash -->
<param name="step5_action02" value="1067" />
<param name="step5_skill_target02" value="0" />
<skill name="step6_skill02" id="5750" level="7" /> <!-- Flash -->
<param name="step6_action02" value="1067" />
<param name="step6_skill_target02" value="0" />
<skill name="step7_skill02" id="5750" level="8" /> <!-- Flash -->
<param name="step7_action02" value="1067" />
<param name="step7_skill_target02" value="0" />
<skill name="step0_skill03" id="5751" level="1" /> <!-- Lightning Wave -->
<param name="step0_action03" value="1068" />
<param name="step0_skill_target03" value="1" />
<skill name="step1_skill03" id="5751" level="2" /> <!-- Lightning Wave -->
<param name="step1_action03" value="1068" />
<param name="step1_skill_target03" value="1" />
<skill name="step2_skill03" id="5751" level="3" /> <!-- Lightning Wave -->
<param name="step2_action03" value="1068" />
<param name="step2_skill_target03" value="1" />
<skill name="step3_skill03" id="5751" level="4" /> <!-- Lightning Wave -->
<param name="step3_action03" value="1068" />
<param name="step3_skill_target03" value="1" />
<skill name="step4_skill03" id="5751" level="5" /> <!-- Lightning Wave -->
<param name="step4_action03" value="1068" />
<param name="step4_skill_target03" value="1" />
<skill name="step5_skill03" id="5751" level="6" /> <!-- Lightning Wave -->
<param name="step5_action03" value="1068" />
<param name="step5_skill_target03" value="1" />
<skill name="step6_skill03" id="5751" level="7" /> <!-- Lightning Wave -->
<param name="step6_action03" value="1068" />
<param name="step6_skill_target03" value="1" />
<skill name="step7_skill03" id="5751" level="8" /> <!-- Lightning Wave -->
<param name="step7_action03" value="1068" />
<param name="step7_skill_target03" value="1" />
<skill name="step0_buff01" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff04" id="5194" level="3" /> <!-- Pet Empower -->
<skill name="step0_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1500" level="1" /> <!-- Improved Magic -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="1084" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="1070" />
<param name="step0_skill_target06" value="1" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="180" />
</speed>
<hitTime>470</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="12.8" />
<height normal="15.6" />
</collision>
</npc>
<npc id="16052" level="55" type="L2BabyPet" name="Toy Knight">
<parameters>
<param name="MoveAroundSocial" value="58" />
<skill name="step0_skill01" id="6046" level="1" /> <!-- Piercing Attack -->
<param name="step0_action01" value="1072" />
<param name="step0_skill_target01" value="0" />
<skill name="step1_skill01" id="6046" level="2" /> <!-- Piercing Attack -->
<param name="step1_action01" value="1072" />
<param name="step1_skill_target01" value="0" />
<skill name="step2_skill01" id="6046" level="3" /> <!-- Piercing Attack -->
<param name="step2_action01" value="1072" />
<param name="step2_skill_target01" value="0" />
<skill name="step3_skill01" id="6046" level="4" /> <!-- Piercing Attack -->
<param name="step3_action01" value="1072" />
<param name="step3_skill_target01" value="0" />
<skill name="step4_skill01" id="6046" level="5" /> <!-- Piercing Attack -->
<param name="step4_action01" value="1072" />
<param name="step4_skill_target01" value="0" />
<skill name="step5_skill01" id="6046" level="6" /> <!-- Piercing Attack -->
<param name="step5_action01" value="1072" />
<param name="step5_skill_target01" value="0" />
<skill name="step6_skill01" id="6046" level="7" /> <!-- Piercing Attack -->
<param name="step6_action01" value="1072" />
<param name="step6_skill_target01" value="0" />
<skill name="step7_skill01" id="6046" level="8" /> <!-- Piercing Attack -->
<param name="step7_action01" value="1072" />
<param name="step7_skill_target01" value="0" />
<skill name="step0_skill02" id="6047" level="1" /> <!-- Whirlwind -->
<param name="step0_action02" value="1073" />
<param name="step0_skill_target02" value="1" />
<skill name="step1_skill02" id="6047" level="2" /> <!-- Whirlwind -->
<param name="step1_action02" value="1073" />
<param name="step1_skill_target02" value="1" />
<skill name="step2_skill02" id="6047" level="3" /> <!-- Whirlwind -->
<param name="step2_action02" value="1073" />
<param name="step2_skill_target02" value="1" />
<skill name="step3_skill02" id="6047" level="4" /> <!-- Whirlwind -->
<param name="step3_action02" value="1073" />
<param name="step3_skill_target02" value="1" />
<skill name="step4_skill02" id="6047" level="5" /> <!-- Whirlwind -->
<param name="step4_action02" value="1073" />
<param name="step4_skill_target02" value="1" />
<skill name="step5_skill02" id="6047" level="6" /> <!-- Whirlwind -->
<param name="step5_action02" value="1073" />
<param name="step5_skill_target02" value="1" />
<skill name="step6_skill02" id="6047" level="7" /> <!-- Whirlwind -->
<param name="step6_action02" value="1073" />
<param name="step6_skill_target02" value="1" />
<skill name="step7_skill02" id="6047" level="8" /> <!-- Whirlwind -->
<param name="step7_action02" value="1073" />
<param name="step7_skill_target02" value="1" />
<skill name="step0_skill03" id="6048" level="1" /> <!-- Lance Smash -->
<param name="step0_action03" value="1074" />
<param name="step0_skill_target03" value="0" />
<skill name="step1_skill03" id="6048" level="2" /> <!-- Lance Smash -->
<param name="step1_action03" value="1074" />
<param name="step1_skill_target03" value="0" />
<skill name="step2_skill03" id="6048" level="3" /> <!-- Lance Smash -->
<param name="step2_action03" value="1074" />
<param name="step2_skill_target03" value="0" />
<skill name="step3_skill03" id="6048" level="4" /> <!-- Lance Smash -->
<param name="step3_action03" value="1074" />
<param name="step3_skill_target03" value="0" />
<skill name="step4_skill03" id="6048" level="5" /> <!-- Lance Smash -->
<param name="step4_action03" value="1074" />
<param name="step4_skill_target03" value="0" />
<skill name="step5_skill03" id="6048" level="6" /> <!-- Lance Smash -->
<param name="step5_action03" value="1074" />
<param name="step5_skill_target03" value="0" />
<skill name="step6_skill03" id="6048" level="7" /> <!-- Lance Smash -->
<param name="step6_action03" value="1074" />
<param name="step6_skill_target03" value="0" />
<skill name="step7_skill03" id="6048" level="8" /> <!-- Lance Smash -->
<param name="step7_action03" value="1074" />
<param name="step7_skill_target03" value="0" />
<skill name="step0_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step0_action04" value="1075" />
<param name="step0_skill_target04" value="1" />
<skill name="step1_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step1_action04" value="1075" />
<param name="step1_skill_target04" value="1" />
<skill name="step2_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step2_action04" value="1075" />
<param name="step2_skill_target04" value="1" />
<skill name="step3_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step3_action04" value="1075" />
<param name="step3_skill_target04" value="1" />
<skill name="step4_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step4_action04" value="1075" />
<param name="step4_skill_target04" value="1" />
<skill name="step5_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step5_action04" value="1075" />
<param name="step5_skill_target04" value="1" />
<skill name="step6_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step6_action04" value="1075" />
<param name="step6_skill_target04" value="1" />
<skill name="step7_skill04" id="6049" level="1" /> <!-- Battle Cry -->
<param name="step7_action04" value="1075" />
<param name="step7_skill_target04" value="1" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5586" level="3" /> <!-- Pet Might -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5588" level="3" /> <!-- Pet Focus -->
<skill name="step0_buff06" id="5589" level="3" /> <!-- Pet Death Whisper -->
<skill name="step0_buff07" id="5186" level="2" /> <!-- Pet Haste -->
<skill name="step0_buff08" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff06" id="1502" level="1" /> <!-- Improved Critical Attack -->
<skill name="step0_merged_buff07" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_merged_buff08" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
<skill name="step0_heal01" id="5195" level="1" /> <!-- Pet Greater Heal -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5195" level="2" /> <!-- Pet Greater Heal -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5195" level="3" /> <!-- Pet Greater Heal -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5195" level="4" /> <!-- Pet Greater Heal -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="1084" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="1070" />
<param name="step0_skill_target06" value="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<hitTime>670</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="10" />
<height normal="15" />
</collision>
</npc>
<npc id="16053" level="55" type="L2BabyPet" name="Turtle Ascetic">
<parameters>
<param name="MoveAroundSocial" value="100" />
<skill name="step0_skill01" id="6050" level="1" /> <!-- Power Smash -->
<skill name="step1_skill01" id="6050" level="2" /> <!-- Power Smash -->
<skill name="step2_skill01" id="6050" level="3" /> <!-- Power Smash -->
<skill name="step3_skill01" id="6050" level="4" /> <!-- Power Smash -->
<skill name="step4_skill01" id="6050" level="5" /> <!-- Power Smash -->
<skill name="step5_skill01" id="6050" level="6" /> <!-- Power Smash -->
<skill name="step6_skill01" id="6050" level="7" /> <!-- Power Smash -->
<skill name="step7_skill01" id="6050" level="8" /> <!-- Power Smash -->
<skill name="step0_skill02" id="6051" level="1" /> <!-- Energy Burst -->
<skill name="step1_skill02" id="6051" level="2" /> <!-- Energy Burst -->
<skill name="step2_skill02" id="6051" level="3" /> <!-- Energy Burst -->
<skill name="step3_skill02" id="6051" level="4" /> <!-- Energy Burst -->
<skill name="step4_skill02" id="6051" level="5" /> <!-- Energy Burst -->
<skill name="step5_skill02" id="6051" level="6" /> <!-- Energy Burst -->
<skill name="step6_skill02" id="6051" level="7" /> <!-- Energy Burst -->
<skill name="step7_skill02" id="6051" level="8" /> <!-- Energy Burst -->
<skill name="step0_skill03" id="6052" level="1" /> <!-- Shockwave -->
<skill name="step1_skill03" id="6052" level="2" /> <!-- Shockwave -->
<skill name="step2_skill03" id="6052" level="3" /> <!-- Shockwave -->
<skill name="step3_skill03" id="6052" level="4" /> <!-- Shockwave -->
<skill name="step4_skill03" id="6052" level="5" /> <!-- Shockwave -->
<skill name="step5_skill03" id="6052" level="6" /> <!-- Shockwave -->
<skill name="step6_skill03" id="6052" level="7" /> <!-- Shockwave -->
<skill name="step7_skill03" id="6052" level="8" /> <!-- Shockwave -->
<skill name="step0_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step1_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step2_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step3_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step4_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step5_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step6_skill04" id="6053" level="1" /> <!-- Ignite -->
<skill name="step7_skill04" id="6053" level="1" /> <!-- Ignite -->
<param name="step0_action01" value="1076" />
<param name="step1_action01" value="1076" />
<param name="step2_action01" value="1076" />
<param name="step3_action01" value="1076" />
<param name="step4_action01" value="1076" />
<param name="step5_action01" value="1076" />
<param name="step6_action01" value="1076" />
<param name="step7_action01" value="1076" />
<param name="step0_action02" value="1077" />
<param name="step1_action02" value="1077" />
<param name="step2_action02" value="1077" />
<param name="step3_action02" value="1077" />
<param name="step4_action02" value="1077" />
<param name="step5_action02" value="1077" />
<param name="step6_action02" value="1077" />
<param name="step7_action02" value="1077" />
<param name="step0_action03" value="1078" />
<param name="step1_action03" value="1078" />
<param name="step2_action03" value="1078" />
<param name="step3_action03" value="1078" />
<param name="step4_action03" value="1078" />
<param name="step5_action03" value="1078" />
<param name="step6_action03" value="1078" />
<param name="step7_action03" value="1078" />
<param name="step0_action04" value="1079" />
<param name="step1_action04" value="1079" />
<param name="step2_action04" value="1079" />
<param name="step3_action04" value="1079" />
<param name="step4_action04" value="1079" />
<param name="step5_action04" value="1079" />
<param name="step6_action04" value="1079" />
<param name="step7_action04" value="1079" />
<param name="step0_skill_target01" value="0" />
<param name="step1_skill_target01" value="0" />
<param name="step2_skill_target01" value="0" />
<param name="step3_skill_target01" value="0" />
<param name="step4_skill_target01" value="0" />
<param name="step5_skill_target01" value="0" />
<param name="step6_skill_target01" value="0" />
<param name="step7_skill_target01" value="0" />
<param name="step0_skill_target02" value="0" />
<param name="step1_skill_target02" value="0" />
<param name="step2_skill_target02" value="0" />
<param name="step3_skill_target02" value="0" />
<param name="step4_skill_target02" value="0" />
<param name="step5_skill_target02" value="0" />
<param name="step6_skill_target02" value="0" />
<param name="step7_skill_target02" value="0" />
<param name="step0_skill_target03" value="0" />
<param name="step1_skill_target03" value="0" />
<param name="step2_skill_target03" value="0" />
<param name="step3_skill_target03" value="0" />
<param name="step4_skill_target03" value="0" />
<param name="step5_skill_target03" value="0" />
<param name="step6_skill_target03" value="0" />
<param name="step7_skill_target03" value="0" />
<param name="step0_skill_target04" value="1" />
<param name="step1_skill_target04" value="1" />
<param name="step2_skill_target04" value="1" />
<param name="step3_skill_target04" value="1" />
<param name="step4_skill_target04" value="1" />
<param name="step5_skill_target04" value="1" />
<param name="step6_skill_target04" value="1" />
<param name="step7_skill_target04" value="1" />
<skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
<skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
<skill name="step0_buff03" id="5190" level="6" /> <!-- Pet Blessed Soul -->
<skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
<skill name="step0_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
<skill name="step0_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
<skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
<skill name="step0_merged_buff03" id="1501" level="1" /> <!-- Improved Condition -->
<skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
<skill name="step0_merged_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
<skill name="step0_merged_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
<skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
<skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
<skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
<skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
<skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
<skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
<skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
<skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
<skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
<skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
<skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
<param name="heal_type" value="0" />
<skill name="step0_skill05" id="6054" level="1" /> <!-- Switch Stance -->
<param name="step0_action05" value="1084" />
<param name="step0_skill_target05" value="1" />
<skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
<param name="step0_action06" value="1070" />
<param name="step0_skill_target06" value="1" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="180" />
</speed>
<hitTime>460</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="4" /> <!-- Animals -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="11" />
<height normal="10" />
</collision>
</npc>
<npc id="16054" level="55" type="L2Npc" name="Monkey">
<race>ETC</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="7" />
</collision>
</npc>
<npc id="16055" level="55" type="L2Npc" name="Griffon">
<race>ETC</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5.5" />
</collision>
</npc>
<npc id="16056" level="55" type="L2Npc" name="Joy">
<race>ETC</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="6.5" />
</collision>
</npc>
<npc id="16057" level="55" type="L2Npc" name="Sorrow">
<race>ETC</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5" />
</collision>
</npc>
<npc id="16058" level="55" type="L2Npc" name="Anger">
<race>ETC</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="3" />
</collision>
</npc>
<npc id="16059" level="55" type="L2Npc" name="Boy Bear">
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="3" />
<height normal="7" />
</collision>
</npc>
<npc id="16060" level="55" type="L2Npc" name="Girl Bear">
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="3" />
<height normal="7" />
</collision>
</npc>
<npc id="16061" level="55" type="L2Npc" name="Collection Device">
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="5.5" />
<height normal="6.25" />
</collision>
</npc>
<npc id="16062" level="55" type="L2Npc" name="Knight">
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="7" />
</collision>
</npc>
<npc id="16063" level="55" type="L2Npc" name="Neolithica">
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5.15" />
</collision>
</npc>
<npc id="16064" level="55" type="L2Npc" name="Juju">
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95.25" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5.75" />
</collision>
</npc>
<npc id="16065" level="55" type="L2Npc" name="Oink Oink">
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5.75" />
</collision>
</npc>
<npc id="16066" level="55" type="L2Npc" name="Light of Dawn">
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5.75" />
</collision>
</npc>
<npc id="16067" level="55" type="L2Pet" name="Deinonychus">
<parameters>
<param name="lv_step1" value="60" />
<param name="lv_step2" value="65" />
<param name="lv_step3" value="70" />
<param name="lv_step4" value="75" />
<param name="lv_step5" value="80" />
<param name="lv_step6" value="85" />
<skill name="step0_skill01" id="6199" level="1" /> <!-- Tail Strike -->
<param name="step0_action01" value="1089" />
<skill name="step1_skill01" id="6199" level="2" /> <!-- Tail Strike -->
<param name="step1_action01" value="1089" />
<skill name="step2_skill01" id="6199" level="3" /> <!-- Tail Strike -->
<param name="step2_action01" value="1089" />
<skill name="step3_skill01" id="6199" level="4" /> <!-- Tail Strike -->
<param name="step3_action01" value="1089" />
<skill name="step4_skill01" id="6199" level="5" /> <!-- Tail Strike -->
<param name="step4_action01" value="1089" />
<skill name="step5_skill01" id="6199" level="6" /> <!-- Tail Strike -->
<param name="step5_action01" value="1089" />
<skill name="step6_skill01" id="6199" level="7" /> <!-- Tail Strike -->
<param name="step6_action01" value="1089" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="24" />
<run ground="160" />
</speed>
<hitTime>430</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="14" />
<height normal="14.3" />
</collision>
</npc>
<npc id="16068" level="55" type="L2Pet" name="Guardian's Strider">
<parameters>
<param name="lv_step1" value="60" />
<param name="lv_step2" value="65" />
<param name="lv_step3" value="70" />
<param name="lv_step4" value="75" />
<param name="lv_step5" value="80" />
<param name="lv_step6" value="85" />
<skill name="step0_skill01" id="6205" level="2" /> <!-- Strider Bite -->
<skill name="step0_skill02" id="6206" level="2" /> <!-- Strider Fear -->
<skill name="step0_skill03" id="6207" level="1" /> <!-- Strider Dash -->
<param name="step0_action01" value="1090" />
<param name="step0_action02" value="1091" />
<param name="step0_action03" value="1092" />
<skill name="step1_skill01" id="6205" level="4" /> <!-- Strider Bite -->
<skill name="step1_skill02" id="6206" level="4" /> <!-- Strider Fear -->
<skill name="step1_skill03" id="6207" level="1" /> <!-- Strider Dash -->
<param name="step1_action01" value="1090" />
<param name="step1_action02" value="1091" />
<param name="step1_action03" value="1092" />
<skill name="step2_skill01" id="6205" level="6" /> <!-- Strider Bite -->
<skill name="step2_skill02" id="6206" level="6" /> <!-- Strider Fear -->
<skill name="step2_skill03" id="6207" level="1" /> <!-- Strider Dash -->
<param name="step2_action01" value="1090" />
<param name="step2_action02" value="1091" />
<param name="step2_action03" value="1092" />
<skill name="step3_skill01" id="6205" level="7" /> <!-- Strider Bite -->
<skill name="step3_skill02" id="6206" level="7" /> <!-- Strider Fear -->
<skill name="step3_skill03" id="6207" level="1" /> <!-- Strider Dash -->
<param name="step3_action01" value="1090" />
<param name="step3_action02" value="1091" />
<param name="step3_action03" value="1092" />
<skill name="step4_skill01" id="6205" level="10" /> <!-- Strider Bite -->
<skill name="step4_skill02" id="6206" level="10" /> <!-- Strider Fear -->
<skill name="step4_skill03" id="6207" level="1" /> <!-- Strider Dash -->
<param name="step4_action01" value="1090" />
<param name="step4_action02" value="1091" />
<param name="step4_action03" value="1092" />
<skill name="step5_skill01" id="6205" level="15" /> <!-- Strider Bite -->
<skill name="step5_skill02" id="6206" level="15" /> <!-- Strider Fear -->
<skill name="step5_skill03" id="6207" level="1" /> <!-- Strider Dash -->
<param name="step5_action01" value="1090" />
<param name="step5_action02" value="1091" />
<param name="step5_action03" value="1092" />
<skill name="step6_skill01" id="6205" level="16" /> <!-- Strider Bite -->
<skill name="step6_skill02" id="6206" level="16" /> <!-- Strider Fear -->
<skill name="step6_skill03" id="6207" level="1" /> <!-- Strider Dash -->
<param name="step6_action01" value="1090" />
<param name="step6_action02" value="1091" />
<param name="step6_action03" value="1092" />
<param name="step0_skill_target02" value="1" />
<param name="step1_skill_target02" value="1" />
<param name="step1_skill_target03" value="1" />
<param name="step2_skill_target02" value="1" />
<param name="step2_skill_target03" value="1" />
<param name="step3_skill_target02" value="1" />
<param name="step3_skill_target03" value="1" />
<param name="step4_skill_target02" value="1" />
<param name="step4_skill_target03" value="1" />
<param name="step5_skill_target02" value="1" />
<param name="step5_skill_target03" value="1" />
<param name="step6_skill_target02" value="1" />
<param name="step6_skill_target03" value="1" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="40" />
<run ground="170" />
</speed>
<hitTime>360</hitTime>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="27" />
<height normal="33.5" />
</collision>
</npc>
<npc id="16069" level="55" type="L2Npc" name="Pona">
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5.15" />
</collision>
</npc>
<npc id="16070" level="55" type="L2Npc" name="Towbat">
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5.75" />
</collision>
</npc>
<npc id="16071" level="55" type="L2Pet" name="Wild Maguen">
<parameters>
<param name="lv_step1" value="60" />
<param name="lv_step2" value="65" />
<param name="lv_step3" value="70" />
<param name="lv_step4" value="75" />
<param name="lv_step5" value="80" />
<param name="lv_step6" value="85" />
<skill name="step0_skill01" id="6618" level="1" /> <!-- Maguen Strike -->
<param name="step0_action01" value="1093" />
<skill name="step1_skill01" id="6618" level="2" /> <!-- Maguen Strike -->
<skill name="step1_skill02" id="6681" level="1" /> <!-- Maguen Speed Walk -->
<skill name="step1_skill03" id="6683" level="1" /> <!-- Maguen Recall -->
<param name="step1_action01" value="1093" />
<param name="step1_action02" value="1094" />
<param name="step1_action03" value="1097" />
<skill name="step2_skill01" id="6618" level="3" /> <!-- Maguen Strike -->
<skill name="step2_skill02" id="6681" level="1" /> <!-- Maguen Speed Walk -->
<skill name="step2_skill03" id="6683" level="1" /> <!-- Maguen Recall -->
<param name="step2_action01" value="1093" />
<param name="step2_action02" value="1094" />
<param name="step2_action03" value="1097" />
<skill name="step3_skill01" id="6618" level="4" /> <!-- Maguen Strike -->
<skill name="step3_skill02" id="6681" level="1" /> <!-- Maguen Speed Walk -->
<skill name="step3_skill03" id="6683" level="1" /> <!-- Maguen Recall -->
<param name="step3_action01" value="1093" />
<param name="step3_action02" value="1094" />
<param name="step3_action03" value="1097" />
<skill name="step4_skill01" id="6618" level="5" /> <!-- Maguen Strike -->
<skill name="step4_skill02" id="6681" level="1" /> <!-- Maguen Speed Walk -->
<skill name="step4_skill03" id="6683" level="1" /> <!-- Maguen Recall -->
<param name="step4_action01" value="1093" />
<param name="step4_action02" value="1094" />
<param name="step4_action03" value="1097" />
<skill name="step5_skill01" id="6618" level="6" /> <!-- Maguen Strike -->
<skill name="step5_skill02" id="6681" level="1" /> <!-- Maguen Speed Walk -->
<skill name="step5_skill03" id="6683" level="1" /> <!-- Maguen Recall -->
<param name="step5_action01" value="1093" />
<param name="step5_action02" value="1094" />
<param name="step5_action03" value="1097" />
<skill name="step6_skill01" id="6618" level="7" /> <!-- Maguen Strike -->
<skill name="step6_skill02" id="6681" level="1" /> <!-- Maguen Speed Walk -->
<skill name="step6_skill03" id="6683" level="1" /> <!-- Maguen Recall -->
<param name="step6_action01" value="1093" />
<param name="step6_action02" value="1094" />
<param name="step6_action03" value="1097" />
<param name="step1_skill_target02" value="2" />
<param name="step1_skill_target03" value="2" />
<param name="step2_skill_target02" value="2" />
<param name="step2_skill_target03" value="2" />
<param name="step3_skill_target02" value="2" />
<param name="step3_skill_target03" value="2" />
<param name="step4_skill_target02" value="2" />
<param name="step4_skill_target03" value="2" />
<param name="step5_skill_target02" value="2" />
<param name="step5_skill_target03" value="2" />
<param name="step6_skill_target02" value="2" />
<param name="step6_skill_target03" value="2" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="11" />
<height normal="13.25" />
</collision>
</npc>
<npc id="16072" level="55" type="L2Pet" name="Elite Maguen">
<parameters>
<param name="lv_step1" value="60" />
<param name="lv_step2" value="65" />
<param name="lv_step3" value="70" />
<param name="lv_step4" value="75" />
<param name="lv_step5" value="80" />
<param name="lv_step6" value="85" />
<skill name="step0_skill01" id="6619" level="1" /> <!-- Maguen Power Strike -->
<param name="step0_action01" value="1095" />
<skill name="step1_skill01" id="6619" level="2" /> <!-- Maguen Power Strike -->
<skill name="step1_skill02" id="6682" level="1" /> <!-- Elite Maguen Speed Walk -->
<skill name="step1_skill03" id="6684" level="1" /> <!-- Maguen Party Recall -->
<param name="step1_action01" value="1095" />
<param name="step1_action02" value="1096" />
<param name="step1_action03" value="1098" />
<skill name="step2_skill01" id="6619" level="3" /> <!-- Maguen Power Strike -->
<skill name="step2_skill02" id="6682" level="1" /> <!-- Elite Maguen Speed Walk -->
<skill name="step2_skill03" id="6684" level="1" /> <!-- Maguen Party Recall -->
<param name="step2_action01" value="1095" />
<param name="step2_action02" value="1096" />
<param name="step2_action03" value="1098" />
<skill name="step3_skill01" id="6619" level="4" /> <!-- Maguen Power Strike -->
<skill name="step3_skill02" id="6682" level="1" /> <!-- Elite Maguen Speed Walk -->
<skill name="step3_skill03" id="6684" level="1" /> <!-- Maguen Party Recall -->
<param name="step3_action01" value="1095" />
<param name="step3_action02" value="1096" />
<param name="step3_action03" value="1098" />
<skill name="step4_skill01" id="6619" level="5" /> <!-- Maguen Power Strike -->
<skill name="step4_skill02" id="6682" level="1" /> <!-- Elite Maguen Speed Walk -->
<skill name="step4_skill03" id="6684" level="1" /> <!-- Maguen Party Recall -->
<param name="step4_action01" value="1095" />
<param name="step4_action02" value="1096" />
<param name="step4_action03" value="1098" />
<skill name="step5_skill01" id="6619" level="6" /> <!-- Maguen Power Strike -->
<skill name="step5_skill02" id="6682" level="1" /> <!-- Elite Maguen Speed Walk -->
<skill name="step5_skill03" id="6684" level="1" /> <!-- Maguen Party Recall -->
<param name="step5_action01" value="1095" />
<param name="step5_action02" value="1096" />
<param name="step5_action03" value="1098" />
<skill name="step6_skill01" id="6619" level="7" /> <!-- Maguen Power Strike -->
<skill name="step6_skill02" id="6682" level="1" /> <!-- Elite Maguen Speed Walk -->
<skill name="step6_skill03" id="6684" level="1" /> <!-- Maguen Party Recall -->
<param name="step6_action01" value="1095" />
<param name="step6_action02" value="1096" />
<param name="step6_action03" value="1098" />
<param name="step1_skill_target02" value="2" />
<param name="step1_skill_target03" value="2" />
<param name="step2_skill_target02" value="2" />
<param name="step2_skill_target03" value="2" />
<param name="step3_skill_target02" value="2" />
<param name="step3_skill_target03" value="2" />
<param name="step4_skill_target02" value="2" />
<param name="step4_skill_target03" value="2" />
<param name="step5_skill_target02" value="2" />
<param name="step5_skill_target03" value="2" />
<param name="step6_skill_target02" value="2" />
<param name="step6_skill_target03" value="2" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="50" critical="1" accuracy="91" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skillList>
<shots soul="2" spirit="2" />
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="11" />
<height normal="13.25" />
</collision>
</npc>
<npc id="16073" level="55" type="L2Npc" name="Rudolph Agathion">
<race>ETC</race>
<sex>MALE</sex>
<stats>
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="95" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="163.64727" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
</stats>
<status undying="false" />
<skillList>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<shots soul="2" spirit="2" />
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="0.01" />
<height normal="5.27" />
</collision>
</npc>
<npc id="16074" level="55" type="L2Npc" name="Ball Trapping Gnosian">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats>
<vitals hp="1674" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<collision>
<radius normal="0.01" />
<height normal="5.5" />
</collision>
</npc>
<npc id="16075" level="55" type="L2Npc" name="Ball Trapping Orodriel">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats>
<vitals hp="1674" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<collision>
<radius normal="0.01" />
<height normal="5.5" />
</collision>
</npc>
<npc id="16076" level="55" type="L2Npc" name="Penalty Kick">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats>
<vitals hp="1674" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<collision>
<radius normal="0.01" />
<height normal="5.5" />
</collision>
</npc>
<npc id="16077" level="55" type="L2Npc" name="Antharas">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats>
<vitals hp="1674" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<collision>
<radius normal="3" />
<height normal="10.15" />
</collision>
</npc>
<npc id="16078" level="55" type="L2Npc" name="Nevit's Messenger Kanna">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats>
<vitals hp="1674" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<collision>
<radius normal="3" />
<height normal="10.15" />
</collision>
</npc>
<npc id="16079" level="55" type="L2Npc" name="Guardian of Dawn Kallesin">
<!-- TODO: Must be confirmed -->
<sex>MALE</sex>
<stats>
<vitals hp="1674" mp="2444.0" />
<attack physical="500" magical="500" attackSpeed="278" range="40" />
<defence physical="500" magical="500" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
</stats>
<collision>
<radius normal="3" />
<height normal="10.15" />
</collision>
</npc>
<npc id="16080" level="55" type="L2Npc" name="Magmeld Fairy">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>HUMAN</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="3.7" />
<height normal="9.5" />
</collision>
</npc>
<npc id="16081" level="55" type="L2Npc" name="Fairy of Life">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>FAIRY</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4415" level="1" />
<skill id="4416" level="13" />
</skillList>
<collision>
<radius normal="10" />
<height normal="25" />
</collision>
</npc>
<npc id="16082" level="55" type="L2Npc" name="Tersi's Spirit">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="3" />
<height normal="5" />
</collision>
</npc>
<npc id="16083" level="55" type="L2Npc" name="Propeller Boy Agathion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="0.01" />
<height normal="7.5" />
</collision>
</npc>
<npc id="16084" level="55" type="L2Npc" name="Magical Girl Agathion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="0.01" />
<height normal="5.5" />
</collision>
</npc>
<npc id="16085" level="55" type="L2Npc" name="Cobra Agathion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="0.01" />
<height normal="7.5" />
</collision>
</npc>
<npc id="16086" level="55" type="L2Npc" name="Baby Ufa Agathion">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="0.01" />
<height normal="7.5" />
</collision>
</npc>
<npc id="16087" level="55" type="L2Npc" name="Agathion - XP Bottle">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="2" />
<height normal="10" />
</collision>
</npc>
<npc id="16088" level="55" type="L2Npc" name="Agathion Hye-jin Jang">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="1.01" />
<height normal="5.45" />
</collision>
</npc>
<npc id="16089" level="55" type="L2Npc" name="Agathion Hyuk Jang">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="1" />
<height normal="6.15" />
</collision>
</npc>
<npc id="16090" level="55" type="L2Npc" name="Agathion Soo-ro Kim">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="1" />
<height normal="6.75" />
</collision>
</npc>
<npc id="16091" level="55" type="L2Npc" name="Agathion Jaebum Park">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="1" />
<height normal="7" />
</collision>
</npc>
<npc id="16092" level="55" type="L2Npc" name="Agathion Shin-young Kim">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ETC</race>
<stats>
<vitals hp="2652" hpRegen="7.5" mp="1313" mpRegen="2.7" />
<attack physical="926" magical="796" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="348" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="19" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="1" />
<height normal="5.2" />
</collision>
</npc>
<npc id="16093" level="55" type="L2Npc" name="Flame Spirit">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ELEMENTAL</race>
<stats>
<vitals hp="2895" hpRegen="7.5" mp="1349" mpRegen="2.7" />
<attack physical="1041" magical="884" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="358" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="7" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="5" />
<height normal="5" />
</collision>
</npc>
<npc id="16094" level="55" type="L2Npc" name="Clan-exclusive Pet">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ANIMAL</race>
<stats>
<vitals hp="2895" hpRegen="7.5" mp="1349" mpRegen="2.7" />
<attack physical="1041" magical="884" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="358" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="4" />
<skill id="4121" level="1" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="9" />
<height normal="9.5" />
</collision>
</npc>
<npc id="16095" level="55" type="L2Npc" name="Clan-exclusive Pet">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ANIMAL</race>
<stats>
<vitals hp="2895" hpRegen="7.5" mp="1349" mpRegen="2.7" />
<attack physical="1041" magical="884" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="358" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="4" />
<skill id="4121" level="1" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="10" />
<height normal="7.5" />
</collision>
</npc>
<npc id="16096" level="55" type="L2Npc" name="Clan-exclusive Pet">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ANIMAL</race>
<stats>
<vitals hp="2895" hpRegen="7.5" mp="1349" mpRegen="2.7" />
<attack physical="1041" magical="884" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="358" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="4" />
<skill id="4121" level="1" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="8" />
<height normal="12" />
</collision>
</npc>
<npc id="16097" level="55" type="L2Npc" name="Clan-exclusive Pet for Training">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>DEMONIC</race>
<stats>
<vitals hp="2895" hpRegen="7.5" mp="1349" mpRegen="2.7" />
<attack physical="1041" magical="884" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="358" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="9" />
<skill id="4121" level="1" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="12" />
<height normal="45" />
</collision>
</npc>
<npc id="16098" level="55" type="L2Npc" name="Sin Eater">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>DEMONIC</race>
<stats>
<vitals hp="2895" hpRegen="7.5" mp="1349" mpRegen="2.7" />
<attack physical="1041" magical="884" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="358" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="9" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="6" />
<height normal="3" />
</collision>
</npc>
<npc id="16099" level="55" type="L2Npc" name="Sin Eater">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>DEMONIC</race>
<stats>
<vitals hp="2895" hpRegen="7.5" mp="1349" mpRegen="2.7" />
<attack physical="1041" magical="884" random="30" critical="4" accuracy="95.25" attackSpeed="180" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323" magical="358" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="186" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="9" />
<skill id="4415" level="1" />
</skillList>
<collision>
<radius normal="6" />
<height normal="3" />
</collision>
</npc>
</list>