l2j_mobius/trunk/dist/game/data/xsd/enchantItemGroups.xsd
2015-01-01 20:02:50 +00:00

43 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element name="enchantRateGroup" maxOccurs="unbounded">
<xs:complexType>
<xs:sequence>
<xs:element name="current" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:attribute type="xs:string" name="enchant" use="optional" />
<xs:attribute type="xs:float" name="chance" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:string" name="name" use="optional" />
</xs:complexType>
</xs:element>
<xs:element name="enchantScrollGroup" maxOccurs="unbounded">
<xs:complexType>
<xs:sequence>
<xs:element name="enchantRate" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:sequence>
<xs:element name="item" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:attribute type="xs:string" name="slot" use="optional" />
<xs:attribute type="xs:boolean" name="magicWeapon" use="optional" />
<xs:attribute type="xs:int" name="itemId" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:string" name="group" use="required" />
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:byte" name="id" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>