l2j_mobius/trunk/dist/game/data/html/admin/ave_special.htm
2015-01-01 20:02:50 +00:00

99 lines
4.0 KiB
HTML

<html>
<head>
<title>Abnormal Visual Special Effects Menu</title>
</head>
<body>
<center>
<table width="270">
<tr>
<td width="45">
<button value="Main" action="bypass -h admin_admin" width="45" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td width="180">
<center>AVE Special</center>
</td>
<td width="45">
<button value="Back" action="bypass -h admin_admin3" width="45" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
</tr>
</table>
<br>
<table width="240">
<tr>
<td>
Values:
</td>
<td>
<edit var="qbox" width="100" height="15">
</td>
<td>
<button value="Help" action="bypass -h admin_html help/abnormal.htm" width="40" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
</tr>
</table>
<br>
<table width="260">
<tr>
<td>
<button value="Invincibility" action="bypass -h admin_ave_special INVINCIBILITY $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Air Stun" action="bypass -h admin_ave_special AIR_BATTLE_SLOW $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Air Root" action="bypass -h admin_ave_special AIR_BATTLE_ROOT $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
</tr>
<tr>
<td>
<button value="Baguette" action="bypass -h admin_ave_special CHANGE_WP $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Yellow Afro" action="bypass -h admin_ave_special CHANGE_HAIR_G $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Pink Afro" action="bypass -h admin_ave_special CHANGE_HAIR_P $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
</tr>
<tr>
<td>
<button value="Black Afro" action="bypass -h admin_ave_special CHANGE_HAIR_B $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Stigma Shilen" action="bypass -h admin_ave_special STIGMA_OF_SILEN $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Stakato Root" action="bypass -h admin_ave_special SPEED_DOWN $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
</tr>
<tr>
<td>
<button value="Frozen Pillar" action="bypass -h admin_ave_special FROZEN_PILLAR $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Vesper S" action="bypass -h admin_ave_special CHANGE_VES_S $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Vesper C" action="bypass -h admin_ave_special CHANGE_VES_C $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
</tr>
<tr>
<td>
<button value="Vesper D" action="bypass -h admin_ave_special CHANGE_VES_D $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Time Bomb" action="bypass -h admin_ave_special TIME_BOMB $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Arcane Shield" action="bypass -h admin_ave_special MP_SHIELD $qbox" width="90" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
</tr>
<tr>
<td>
<button value="Nevit's Advent" action="bypass -h admin_ave_special NAVIT_ADVENT $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
</tr>
</table>
</center>
</body>
</html>