118 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
/*
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 * Copyright (C) 2004-2015 L2J DataPack
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 * 
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 * This file is part of L2J DataPack.
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 * 
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 * L2J DataPack is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 * 
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 * L2J DataPack is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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package handlers.targethandlers;
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import java.util.ArrayList;
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import java.util.List;
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import com.l2jserver.gameserver.GeoData;
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import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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/**
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 * @author Sahar
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 */
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public class AuraFriendly implements ITargetTypeHandler
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{
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	@Override
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	public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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	{
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		List<L2Character> targetList = new ArrayList<>();
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		L2PcInstance player = activeChar.getActingPlayer();
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		int maxTargets = skill.getAffectLimit();
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		for (L2Character obj : player.getKnownList().getKnownCharactersInRadius(skill.getAffectRange()))
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		{
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			if ((obj == activeChar) || !checkTarget(player, obj))
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			{
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				continue;
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			}
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			if ((maxTargets > 0) && (targetList.size() >= maxTargets))
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			{
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				break;
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			}
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			targetList.add(obj);
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		}
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		if (targetList.isEmpty())
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		{
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			return EMPTY_TARGET_LIST;
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		}
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		return targetList.toArray(new L2Character[targetList.size()]);
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	}
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	private boolean checkTarget(L2PcInstance activeChar, L2Character target)
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	{
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		if (!GeoData.getInstance().canSeeTarget(activeChar, target))
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		{
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			return false;
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		}
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		if ((target == null) || target.isAlikeDead() || target.isDoor() || (target instanceof L2SiegeFlagInstance) || target.isMonster())
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		{
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			return false;
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		}
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		if (target.isPlayable())
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		{
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			L2PcInstance targetPlayer = target.getActingPlayer();
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			if (activeChar.isInDuelWith(target))
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			{
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				return false;
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			}
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			if (activeChar.isInPartyWith(target))
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			{
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				return true;
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			}
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			if (target.isInsideZone(ZoneId.PVP))
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			{
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				return false;
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			}
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			if (activeChar.isInClanWith(target) || activeChar.isInAllyWith(target) || activeChar.isInCommandChannelWith(target))
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			{
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				return true;
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			}
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			if ((targetPlayer.getPvpFlag() > 0) || (targetPlayer.getReputation() < 0))
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			{
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				return false;
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			}
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		}
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		return true;
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	}
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	@Override
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	public Enum<L2TargetType> getTargetType()
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	{
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		return L2TargetType.AURA_FRIENDLY;
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	}
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} |