l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/TriggerSkillBySkill.java
2015-01-02 15:09:44 +00:00

119 lines
3.9 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jserver.gameserver.handler.ITargetTypeHandler;
import com.l2jserver.gameserver.handler.TargetHandler;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.events.EventType;
import com.l2jserver.gameserver.model.events.impl.character.OnCreatureSkillUse;
import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.skills.BuffInfo;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
import com.l2jserver.util.Rnd;
/**
* Trigger Skill By Skill effect implementation.
* @author Zealar
*/
public final class TriggerSkillBySkill extends AbstractEffect
{
private final int _castSkillId;
private final int _chance;
private final SkillHolder _skill;
private final L2TargetType _targetType;
/**
* @param attachCond
* @param applyCond
* @param set
* @param params
*/
public TriggerSkillBySkill(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{
super(attachCond, applyCond, set, params);
_castSkillId = params.getInt("castSkillId", 0);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId", 0), params.getInt("skillLevel", 0));
_targetType = params.getEnum("targetType", L2TargetType.class, L2TargetType.ONE);
}
public void onSkillUseEvent(OnCreatureSkillUse event)
{
if ((_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0) || (_castSkillId == 0)))
{
return;
}
if (_castSkillId != event.getSkill().getId())
{
return;
}
final ITargetTypeHandler targetHandler = TargetHandler.getInstance().getHandler(_targetType);
if (targetHandler == null)
{
_log.warning("Handler for target type: " + _targetType + " does not exist.");
return;
}
if (Rnd.get(100) > _chance)
{
return;
}
final Skill triggerSkill = _skill.getSkill();
final L2Object[] targets = targetHandler.getTargetList(triggerSkill, event.getCaster(), false, event.getTarget());
for (L2Object triggerTarget : targets)
{
if ((triggerTarget == null) || !triggerTarget.isCharacter())
{
continue;
}
final L2Character targetChar = (L2Character) triggerTarget;
if (!targetChar.isInvul())
{
event.getCaster().makeTriggerCast(triggerSkill, targetChar);
}
}
}
@Override
public void onExit(BuffInfo info)
{
info.getEffected().removeListenerIf(EventType.ON_CREATURE_SKILL_USE, listener -> listener.getOwner() == this);
}
@Override
public void onStart(BuffInfo info)
{
info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_CREATURE_SKILL_USE, (OnCreatureSkillUse event) -> onSkillUseEvent(event), this));
}
}