l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/StaticDamage.java
2015-01-02 15:09:44 +00:00

63 lines
1.9 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.skills.BuffInfo;
/**
* Static Damage effect implementation.
* @author Adry_85
*/
public final class StaticDamage extends AbstractEffect
{
private final int _power;
public StaticDamage(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{
super(attachCond, applyCond, set, params);
_power = params.getInt("power", 0);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void onStart(BuffInfo info)
{
if (info.getEffector().isAlikeDead())
{
return;
}
info.getEffected().reduceCurrentHp(_power, info.getEffector(), info.getSkill());
info.getEffected().notifyDamageReceived(_power, info.getEffector(), info.getSkill(), false, false);
if (info.getEffector().isPlayer())
{
info.getEffector().sendDamageMessage(info.getEffected(), _power, false, false, false);
}
}
}