90 lines
3.2 KiB
Java
90 lines
3.2 KiB
Java
/*
|
|
* Copyright (C) 2004-2015 L2J DataPack
|
|
*
|
|
* This file is part of L2J DataPack.
|
|
*
|
|
* L2J DataPack is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* L2J DataPack is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package handlers.effecthandlers;
|
|
|
|
import com.l2jserver.gameserver.model.StatsSet;
|
|
import com.l2jserver.gameserver.model.actor.L2Npc;
|
|
import com.l2jserver.gameserver.model.actor.L2Playable;
|
|
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
|
import com.l2jserver.gameserver.model.conditions.Condition;
|
|
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
|
import com.l2jserver.gameserver.model.events.EventType;
|
|
import com.l2jserver.gameserver.model.events.impl.character.playable.OnPlayableExpChanged;
|
|
import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
|
|
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
|
import com.l2jserver.gameserver.model.stats.Stats;
|
|
import com.l2jserver.gameserver.network.SystemMessageId;
|
|
import com.l2jserver.gameserver.network.serverpackets.ExSpawnEmitter;
|
|
|
|
/**
|
|
* Soul Eating effect implementation.
|
|
* @author UnAfraid
|
|
*/
|
|
public final class SoulEating extends AbstractEffect
|
|
{
|
|
private final int _expNeeded;
|
|
|
|
public SoulEating(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
|
{
|
|
super(attachCond, applyCond, set, params);
|
|
_expNeeded = params.getInt("expNeeded");
|
|
}
|
|
|
|
@Override
|
|
public void onExit(BuffInfo info)
|
|
{
|
|
if (info.getEffected().isPlayer())
|
|
{
|
|
info.getEffected().removeListenerIf(EventType.ON_PLAYABLE_EXP_CHANGED, listener -> listener.getOwner() == this);
|
|
}
|
|
}
|
|
|
|
public void onExperienceReceived(L2Playable playable, long exp)
|
|
{
|
|
// TODO: Verify logic.
|
|
if (playable.isPlayer() && (exp >= _expNeeded))
|
|
{
|
|
final L2PcInstance player = playable.getActingPlayer();
|
|
final int maxSouls = (int) player.calcStat(Stats.MAX_SOULS, 0, null, null);
|
|
if (player.getChargedSouls() >= maxSouls)
|
|
{
|
|
playable.sendPacket(SystemMessageId.SOUL_CANNOT_BE_ABSORBED_ANYMORE);
|
|
return;
|
|
}
|
|
|
|
player.increaseSouls(1);
|
|
|
|
if ((player.getTarget() != null) && player.getTarget().isNpc())
|
|
{
|
|
final L2Npc npc = (L2Npc) playable.getTarget();
|
|
player.broadcastPacket(new ExSpawnEmitter(player, npc), 500);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onStart(BuffInfo info)
|
|
{
|
|
if (info.getEffected().isPlayer())
|
|
{
|
|
info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_PLAYABLE_EXP_CHANGED, (OnPlayableExpChanged event) -> onExperienceReceived(event.getActiveChar(), (event.getNewExp() - event.getOldExp())), this));
|
|
}
|
|
}
|
|
}
|