l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/OpenDwarfRecipeBook.java
2015-01-02 15:09:44 +00:00

65 lines
2.0 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jserver.gameserver.RecipeController;
import com.l2jserver.gameserver.enums.PrivateStoreType;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.skills.BuffInfo;
import com.l2jserver.gameserver.network.SystemMessageId;
/**
* Open Dwarf Recipe Book effect implementation.
* @author Adry_85
*/
public final class OpenDwarfRecipeBook extends AbstractEffect
{
public OpenDwarfRecipeBook(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{
super(attachCond, applyCond, set, params);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void onStart(BuffInfo info)
{
if (!info.getEffector().isPlayer())
{
return;
}
L2PcInstance player = info.getEffector().getActingPlayer();
if (player.getPrivateStoreType() != PrivateStoreType.NONE)
{
player.sendPacket(SystemMessageId.ITEM_CREATION_IS_NOT_POSSIBLE_WHILE_ENGAGED_IN_A_TRADE);
return;
}
RecipeController.getInstance().requestBookOpen(player, true);
}
}