l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/CpDamPercent.java
2015-01-02 15:09:44 +00:00

74 lines
2.2 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.skills.BuffInfo;
import com.l2jserver.gameserver.model.stats.Formulas;
/**
* CP Damage Percent effect implementation.
* @author Zoey76, Adry_85
*/
public final class CpDamPercent extends AbstractEffect
{
private final double _power;
public CpDamPercent(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{
super(attachCond, applyCond, set, params);
_power = params.getDouble("power", 0);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void onStart(BuffInfo info)
{
if (!info.getEffected().isPlayer())
{
return;
}
if (info.getEffected().isPlayer() && info.getEffected().getActingPlayer().isFakeDeath())
{
info.getEffected().stopFakeDeath(true);
}
int damage = (int) ((info.getEffected().getCurrentCp() * _power) / 100);
// Manage attack or cast break of the target (calculating rate, sending message)
if (!info.getEffected().isRaid() && Formulas.calcAtkBreak(info.getEffected(), damage))
{
info.getEffected().breakAttack();
info.getEffected().breakCast();
}
if (damage > 0)
{
info.getEffected().setCurrentCp(info.getEffected().getCurrentCp() - damage);
}
}
}