l2j_mobius/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminEnchant.java
2016-06-12 01:34:09 +00:00

223 lines
6.0 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.admincommandhandlers;
import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.handler.IAdminCommandHandler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
/**
* This class handles following admin commands: - enchant_armor
* @version $Revision: 1.3.2.1.2.10 $ $Date: 2005/08/24 21:06:06 $
*/
public class AdminEnchant implements IAdminCommandHandler
{
private static Logger _log = Logger.getLogger(AdminEnchant.class.getName());
private static final String[] ADMIN_COMMANDS =
{
"admin_seteh", // 6
"admin_setec", // 10
"admin_seteg", // 9
"admin_setel", // 11
"admin_seteb", // 12
"admin_setew", // 7
"admin_setes", // 8
"admin_setle", // 1
"admin_setre", // 2
"admin_setlf", // 4
"admin_setrf", // 5
"admin_seten", // 3
"admin_setun", // 0
"admin_setba", // 13
"admin_setbe",
"admin_enchant"
};
@Override
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
if (command.equals("admin_enchant"))
{
showMainPage(activeChar);
}
else
{
int armorType = -1;
if (command.startsWith("admin_seteh"))
{
armorType = Inventory.PAPERDOLL_HEAD;
}
else if (command.startsWith("admin_setec"))
{
armorType = Inventory.PAPERDOLL_CHEST;
}
else if (command.startsWith("admin_seteg"))
{
armorType = Inventory.PAPERDOLL_GLOVES;
}
else if (command.startsWith("admin_seteb"))
{
armorType = Inventory.PAPERDOLL_FEET;
}
else if (command.startsWith("admin_setel"))
{
armorType = Inventory.PAPERDOLL_LEGS;
}
else if (command.startsWith("admin_setew"))
{
armorType = Inventory.PAPERDOLL_RHAND;
}
else if (command.startsWith("admin_setes"))
{
armorType = Inventory.PAPERDOLL_LHAND;
}
else if (command.startsWith("admin_setle"))
{
armorType = Inventory.PAPERDOLL_LEAR;
}
else if (command.startsWith("admin_setre"))
{
armorType = Inventory.PAPERDOLL_REAR;
}
else if (command.startsWith("admin_setlf"))
{
armorType = Inventory.PAPERDOLL_LFINGER;
}
else if (command.startsWith("admin_setrf"))
{
armorType = Inventory.PAPERDOLL_RFINGER;
}
else if (command.startsWith("admin_seten"))
{
armorType = Inventory.PAPERDOLL_NECK;
}
else if (command.startsWith("admin_setun"))
{
armorType = Inventory.PAPERDOLL_UNDER;
}
else if (command.startsWith("admin_setba"))
{
armorType = Inventory.PAPERDOLL_CLOAK;
}
else if (command.startsWith("admin_setbe"))
{
armorType = Inventory.PAPERDOLL_BELT;
}
if (armorType != -1)
{
try
{
final int ench = Integer.parseInt(command.substring(12));
// check value
if ((ench < 0) || (ench > 127))
{
activeChar.sendMessage("You must set the enchant level to be between 0-127.");
}
else
{
setEnchant(activeChar, ench, armorType);
}
}
catch (StringIndexOutOfBoundsException e)
{
if (Config.DEVELOPER)
{
_log.warning("Set enchant error: " + e);
}
activeChar.sendMessage("Please specify a new enchant value.");
}
catch (NumberFormatException e)
{
if (Config.DEVELOPER)
{
_log.warning("Set enchant error: " + e);
}
activeChar.sendMessage("Please specify a valid new enchant value.");
}
}
// show the enchant menu after an action
showMainPage(activeChar);
}
return true;
}
private void setEnchant(L2PcInstance activeChar, int ench, int armorType)
{
// get the target
final L2PcInstance player = activeChar.getTarget() != null ? activeChar.getTarget().getActingPlayer() : activeChar;
if (player == null)
{
activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
return;
}
// now we need to find the equipped weapon of the targeted character...
L2ItemInstance itemInstance = null;
// only attempt to enchant if there is a weapon equipped
final L2ItemInstance parmorInstance = player.getInventory().getPaperdollItem(armorType);
if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType))
{
itemInstance = parmorInstance;
}
if (itemInstance != null)
{
final int curEnchant = itemInstance.getEnchantLevel();
// set enchant value
player.getInventory().unEquipItemInSlot(armorType);
itemInstance.setEnchantLevel(ench);
player.getInventory().equipItem(itemInstance);
// send packets
final InventoryUpdate iu = new InventoryUpdate();
iu.addModifiedItem(itemInstance);
player.sendInventoryUpdate(iu);
player.broadcastUserInfo();
// informations
activeChar.sendMessage("Changed enchantment of " + player.getName() + "'s " + itemInstance.getItem().getName() + " from " + curEnchant + " to " + ench + ".");
player.sendMessage("Admin has changed the enchantment of your " + itemInstance.getItem().getName() + " from " + curEnchant + " to " + ench + ".");
}
}
private void showMainPage(L2PcInstance activeChar)
{
AdminHtml.showAdminHtml(activeChar, "enchant.htm");
}
@Override
public String[] getAdminCommandList()
{
return ADMIN_COMMANDS;
}
}