l2j_mobius/trunk/dist/game/config/Custom.ini
2016-06-19 09:53:20 +00:00

574 lines
17 KiB
INI

# ---------------------------------------------------------------------------
# Custom - non-retail-like systems that have been integrated into the project.
# Be warned that there may be no support for these mods beyond the original author's assistance.
# ---------------------------------------------------------------------------
# Champion mobs - Turn random mobs into Champions
# ---------------------------------------------------------------------------
# Enable/Disable Champion Mob System.
ChampionEnable = False
# Force Champion mobs to be passive?
# To leave champion mobs to default/Aggressive, set to False.
# To set all champion mobs to Passive, set True.
ChampionPassive = False
# % chance for a mob to became champion (0 to disable).
ChampionFrequency = 5
# Title of all Champion Mobs.
ChampionTitle = Champion
# Red aura for Champion Mobs.
ChampionAura = True
# Min and max levels allowed for a mob to be a Champion mob.
ChampionMinLevel = 20
ChampionMaxLevel = 85
# Hp multiplier for Champion mobs.
ChampionHp = 8
# Hp Regen Multiplier for Champion mobs.
ChampionHpRegen = 1.0
# Exp/Sp rewards multiplier for Champion mobs.
ChampionRewardsExpSp = 8.0
# Standard rewards chance multiplier for Champion mobs.
ChampionRewardsChance = 8.0
# Standard rewards amount multiplier for Champion mobs.
ChampionRewardsAmount = 1.0
# Adena & Seal Stone rewards chance multiplier for Champion mobs.
ChampionAdenasRewardsChance = 1.0
# Adena & Seal Stone rewards amount multiplier for Champion mobs.
ChampionAdenasRewardsAmount = 1.0
# P. Attack and M. Attack bonus for Champion mobs.
ChampionAtk = 1.0
# Physical/Magical Attack Speed bonus for Champion mobs.
ChampionSpdAtk = 1.0
# Specified reward item ID
ChampionRewardItemID = 6393
# The amount of the specified reward a player will receive if they are awarded the item.
ChampionRewardItemQty = 1
# % Chance to obtain a specified reward item from a higher level Champion mob.
# Default: 0
ChampionRewardLowerLvlItemChance = 0
# % Chance to obtain a specified reward item from a lower level Champion mob.
# Default: 0
ChampionRewardHigherLvlItemChance = 0
# Do you want to enable the vitality calculation when killing champion mobs?
# Be aware that it can lead to huge unbalance on your server, your rate for that mob would
# then be "mobXP x serverRate x vitalityRate x championXpRate
# Notes:
# Works only if EnableVitality = True
# Default: False
ChampionEnableVitality = False
# Enable spawning of the champions in instances
# Default = False
ChampionEnableInInstances = False
# ---------------------------------------------------------------------------
# L2J Banking System
# ---------------------------------------------------------------------------
# Enable/Disable Banking System
BankingEnabled = False
# Amount of Goldbars a player gets when they use the ".deposit" command. Also the same amount they will lose with ".withdraw".
BankingGoldbarCount = 1
# Amount of Adena a player gets when they use the ".withdraw" command. Also the same amount they will lose with ".deposit".
BankingAdenaCount = 500000000
# ---------------------------------------------------------------------------
# Offline trade/craft
# ---------------------------------------------------------------------------
# Option to enable or disable offline trade feature.
# Enable -> true, Disable -> false
OfflineTradeEnable = True
# Option to enable or disable offline craft feature.
# Enable -> true, Disable -> false
OfflineCraftEnable = True
# If set to True, off-line shops will be possible only peace zones.
# Default: False
OfflineModeInPeaceZone = True
# If set to True, players in off-line shop mode wont take any damage, thus they cannot be killed.
# Default: False
OfflineModeNoDamage = True
# If set to True, name color will be changed then entering offline mode
OfflineSetNameColor = True
# Color of the name in offline mode (if OfflineSetNameColor = True)
OfflineNameColor = 808080
# Allow fame for characters in offline mode
# Enable -> true, Disable -> false
OfflineFame = True
#Restore offline traders/crafters after restart/shutdown. Default: false.
RestoreOffliners = True
#Do not restore offline characters, after OfflineMaxDays days spent from first restore.
#Require server restart to disconnect expired shops.
#0 = disabled (always restore).
#Default: 10
OfflineMaxDays = 10
#Disconnect shop after finished selling, buying.
#Default: True
OfflineDisconnectFinished = True
#Store offline trader transactions in realtime.
#Uses more datatabase resources, but helps if server shuts down unexpectedly.
StoreOfflineTradeInRealtime = True
# ---------------------------------------------------------------------------
# Display Server Time
# ---------------------------------------------------------------------------
# This option will enable displaying of the local server time for /time command.
DisplayServerTime = True
# ---------------------------------------------------------------------------
# Welcome message
# ---------------------------------------------------------------------------
# Show screen welcome message on character login
# Default: False
ScreenWelcomeMessageEnable = False
# Screen welcome message text to show on character login if enabled
# ('#' for a new line, but message can have max 2 lines)
ScreenWelcomeMessageText = Welcome to our server!
# Show screen welcome message for x seconds when character log in to game if enabled
ScreenWelcomeMessageTime = 10
# ---------------------------------------------------------------------------
# Pvp/pk Announce
# ---------------------------------------------------------------------------
# Default: False
AnnouncePkPvP = False
# Announce this as normal system message
# Default: True
AnnouncePkPvPNormalMessage = True
# PK message template
# variables: $killer, $target
AnnouncePkMsg = $killer has slaughtered $target
# Pvp message template
# variables: $killer, $target
AnnouncePvpMsg = $killer has defeated $target
# ---------------------------------------------------------------------------
# Chat Moderation
# ---------------------------------------------------------------------------
# This option will enable using of the voice commands .banchat and .unbanchat
# for players with corresponding access level (default: 100).
# Check access_levels.sql and admin_command_access_rights for details.
# Default: True
ChatAdmin = True
# ---------------------------------------------------------------------------
# Multilingual support
# ---------------------------------------------------------------------------
# Enable or disable multilingual support.
# Default: False
MultiLangEnable = False
# Default language, if not defined.
# Default: en
MultiLangDefault = en
# List of allowed languages, semicolon separated.
# Default: en;ru
MultiLangAllowed = en;ru
# Enable or disable voice command .lang for changing languages on the fly.
# Default: True
MultiLangVoiceCommand = True
# Enable or disable multilingual SystemMessages support.
# Default: False
MultiLangSystemMessageEnable = False
# List of allowed languages for SystemMessages, semicolon separated.
# Default:
MultiLangSystemMessageAllowed =
# Enable or disable multilingual NpcStrings support.
# Default: False
MultiLangNpcStringEnable = False
# List of allowed languages for NpcStrings, semicolon separated.
# Default:
MultiLangNpcStringAllowed =
# ---------------------------------------------------------------------------
# Walker/Bot protection
# ---------------------------------------------------------------------------
# Basic protection against L2Walker.
# Default: False
L2WalkerProtection = False
# ---------------------------------------------------------------------------
# Debug enable/disable voice command
# ---------------------------------------------------------------------------
# This option will enable voice command .debug allowing players
# to turn on/off debugging on self only.
# (admin command //debug can enable debugging on any character)
# Use admin_command_access_rights table for defining access rights.
# Default: False
DebugVoiceCommand = False
# ---------------------------------------------------------------------------
# Dualbox Check
# ---------------------------------------------------------------------------
# Maximum number of players per IP address allowed to enter game.
# Default: 0 (unlimited)
DualboxCheckMaxPlayersPerIP = 0
# Maximum number of players per IP address allowed to participate in olympiad.
# Default: 0 (unlimited)
DualboxCheckMaxOlympiadParticipantsPerIP = 0
# Maximum number of players per IP address allowed to participate in events using L2J Event Engine (//event).
# Default: 0 (unlimited)
DualboxCheckMaxL2EventParticipantsPerIP = 0
# Whitelist of the addresses for dualbox checks.
# Format: Address1,Number1;Address2,Number2...
# Network address can be number (127.0.0.1) or symbolic (localhost) formats.
# Additional connection number added to the global limits for this address.
# For example, if number of TvT event participants per IP address set to the 1 (no dualbox)
# and whitelist contains "l2jmobius.com,2" then number of allowed participants from l2jmobius.com
# will be 1+2=3. Use 0 or negative value for unlimited number of connections.
# Default: 127.0.0.1,0 (no limits from localhost)
DualboxCheckWhitelist = 127.0.0.1,0
# ---------------------------------------------------------------------------
# Password Change
# ---------------------------------------------------------------------------
# Enables .changepassword voiced command which allows the players to change their account's password ingame.
# Default: False
AllowChangePassword = False
# ---------------------------------------------------------------------------
# Old Drop Behavior
# ---------------------------------------------------------------------------
# Enables L2J old drop behavior
# The old L2J system used to add amount of items drop per 100% range of chance.
# For example, if chance is 230% when rate are applied, it will do :
# amount dropped = (2 * getRandomAmount(min,max)) + 30% chance to get ad additional getRandomAmount(min,max)
# Default : False
OldDropBehavior = False
# ---------------------------------------------------------------------------
# Allowed Player Races
# ---------------------------------------------------------------------------
# Allowing specific races to be created.
# Default: True
AllowHuman = True
AllowElf = True
AllowDarkElf = True
AllowOrc = True
AllowDwarf = True
AllowKamael = True
AllowErtheia = True
# ---------------------------------------------------------------------------
# Custom Starting Location
# ---------------------------------------------------------------------------
# Enable custom starting location.
# Default: False
CustomStartingLocation = False
# Coordinates for custom starting location.
# Default: 50821, 186527, -3625 (Giran Harbor)
CustomStartingLocX = 50821
CustomStartingLocY = 186527
CustomStartingLocZ = -3625
# ---------------------------------------------------------------------------
# Minimum Range for Private Stores
# ---------------------------------------------------------------------------
# Minimum distance from player / npc to open a new private store.
# Default: 0
ShopMinRangeFromPlayer = 50
ShopMinRangeFromNpc = 100
# ---------------------------------------------------------------------------
# Free Jumps (Sayune) for all Players
# ---------------------------------------------------------------------------
# Enable Sayune for players that are not Awakened (4rth class).
# Default: False
FreeJumpsForAll = False
# ---------------------------------------------------------------------------
# Custom Community Board
# ---------------------------------------------------------------------------
# Enable Custom Community Board.
# Default: False
CustomCommunityBoard = True
# Currency used by the Community Board (itemId).
# Default: 57 (Adena)
CommunityCurrencyId = 57
# Enable Multisells.
# Default: True
CommunityEnableMultisells = True
# Enable Teleports.
# Default: True
CommunityEnableTeleports = True
# Enable Buffs.
# Default: True
CommunityEnableBuffs = True
# Price for Teleports.
# Default: 0 (free)
CommunityTeleportPrice = 0
# Price for Buffs.
# Default: 0 (free)
CommunityBuffPrice = 0
# Disable Community Board while in combat.
# Default: True
CommunityCombatDisabled = True
# Disable Community Board while player has Karma.
# Default: True
CommunityKarmaDisabled = True
# ---------------------------------------------------------------------------
# Faction System (Good vs Evil)
# ---------------------------------------------------------------------------
# Enable faction system.
# Default: False
EnableFactionSystem = False
# Starting location for all players.
# Default: 85332,16199,-1252
StartingLocation = 85332,16199,-1252
# Faction manager NPC ID.
# Default: 500
FactionManagerNpcId = 500
# Spawn location for faction manager NPC.
# Default: 85712,15974,-1260,26808
ManagerSpawnLocation = 85712,15974,-1260,26808
# Good base location.
# Default: 45306,48878,-3058
GoodBaseLocation = 45306,48878,-3058
# Evil base location.
# Default: -44037,-113283,-237
EvilBaseLocation = -44037,-113283,-237
# Good team name.
# Default: Good
GoodTeamName = Good
# Evil team name.
# Default: Evil
EvilTeamName = Evil
# Good name color.
# Default: 00FF00
GoodNameColor = 00FF00
# Evil name color.
# Default: 0000FF
EvilNameColor = 0000FF
# Enable faction guards.
# The NPC template must have faction as clan.
# Default: True
EnableFactionGuards = True
# Good Guard NPC ID.
# Default: 501
GoodGuardNpcId = 501
# Evil Guard NPC ID.
# Default: 502
EvilGuardNpcId = 502
# Upon death, respawn at faction base.
# Default: True
RespawnAtFactionBase = True
# Upon selecting faction, players become nobless.
# Default: False
FactionAutoNobless = False
# Disallow chat between factions.
# Default: True
EnableFactionChat = True
# Prohibit login when faction has more online players.
# Default: True
BalanceOnlinePlayers = True
# Online player exceed limit (used by setting above).
# Default: 20
BalancePlayerExceedLimit = 20
# ---------------------------------------------------------------------------
# Premium System (VIP)
# ---------------------------------------------------------------------------
# -Admins can manage subscriptions from main admin menu.
# -Players can use .premium to view account related info.
# -Caution: Premium rates multiply existing server rates.
# Enable premium system.
# Default: False
EnablePremiumSystem = False
# Xp rate for premium players.
PremiumRateXp = 2
# Sp rate for premium players.
PremiumRateSp = 2
# Drop chance for premium players.
PremiumRateDropChance = 1
# Drop amount for premium players.
PremiumRateDropAmount = 2
# Spoil chance for premium players.
PremiumRateSpoilChance = 1
# Spoil amount for premium players.
PremiumRateSpoilAmount = 2
# List of items affected by custom drop rate by id, used now for Adena rate too.
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
PremiumRateDropChanceByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
PremiumRateDropAmountByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
# ---------------------------------------------------------------------------
# PC Cafe (PC Bang) System
# ---------------------------------------------------------------------------
# PC CAFE POINTS ID = -100
# PC Cafe Enabled.
PcCafeEnabled = False
# Allow only players with a Premium account.
PcCafeOnlyPremium = False
# Max points that player may have.
# Limited by int limit.
MaxPcCafePoints = 200000
# PC Bang point rate.
# Acquisition formula equals (exp * 0.0001 * AcquisitionPointsRate)
# e.g. with 1.0 it's 10000 exp = 1 PC Bang point
# 2.0 - 10000 exp = 2 PC Bang points
# 0.5 - 5000 exp = 1 PC Bang point
AcquisitionPointsRate = 1.0
# Use random points rewarding.
# If enabled points will be random from points/2 to points.
AcquisitionPointsRandom = False
# Creates a chance to aquire double points.
DoublingAcquisitionPoints = True
# Double points chance.
# Used when DoublingAcquisitionPoints is enabled.
# Default 1 (%)
DoublingAcquisitionPointsChance = 1
# Reward low exp kills
# Acquire points if player gains exp and aquire formula equals 0.
RewardLowExpKills = True
# Chance for low exp kills
# Used when RewardLowExpKills is enabled.
# Default 50 (%)
RewardLowExpKillsChance = 50
# ---------------------------------------------------------------------------
# Sell Buffs configuration
# ---------------------------------------------------------------------------
# Enable/Disable selling buffs
SellBuffEnable = False
# Multipler for mana cost of buffs
MpCostMultipler = 1
# Payment for Sell Buff System, can be changed to custom server coin
PaymentID = 57
# Minimal price of every buff
MinimalPrice = 100000
# Maximal price of every buff
MaximalPrice = 100000000
# Maximum count of buffs in sell list
MaxBuffs = 20