Files
l2j_mobius/trunk/dist/game/data/stats/skills/09000-09099.xml
2016-06-12 01:34:09 +00:00

5643 lines
157 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9000" toLevel="1" name="Player Commendation - Scroll: Enchant Armor (D-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9001" toLevel="1" name="Player Commendation - Scroll: Enchant Armor (C-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9002" toLevel="1" name="Player Commendation - Scroll: Enchant Armor (B-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9003" toLevel="1" name="Player Commendation - Scroll: Enchant Armor (A-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9004" toLevel="1" name="Player Commendation - Scroll: Enchant Armor (S-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9005" toLevel="1" name="Player Commendation - Blessed Scroll: Enchant Weapon (D-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9006" toLevel="1" name="Player Commendation - Blessed Scroll: Enchant Weapon (C-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9007" toLevel="1" name="Player Commendation - Blessed Scroll: Enchant Weapon (B-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9008" toLevel="1" name="Player Commendation - Blessed Scroll: Enchant Weapon (A-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9009" toLevel="1" name="Player Commendation - Blessed Scroll: Enchant Weapon (S-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9010" toLevel="1" name="Cool Pack">
<!-- Confirmed CT2.5 -->
<castRange>200</castRange>
<coolTime>700</coolTime>
<effectPoint>-10000</effectPoint>
<effectRange>400</effectRange>
<hitTime>1300</hitTime>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15364</itemConsumeId> <!-- Cool Pack -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>13270</item>
</npcIds>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>1</power>
</effect>
</effects>
</skill>
<skill id="9011" toLevel="1" name="Might">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9012" toLevel="1" name="Shield">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9013" toLevel="1" name="Wind Walk">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9014" toLevel="1" name="Focus">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9015" toLevel="1" name="Death Whisper">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9016" toLevel="1" name="Guidance">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9017" toLevel="1" name="Blessed Shield">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SHIELD_PROB_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ShieldDefenceRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9018" toLevel="1" name="Blessed Body">
<!-- Confirmed CT2.5 -->
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9019" toLevel="1" name="Haste">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>33</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9020" toLevel="1" name="Vampiric Rage">
<!-- Confirmed CT2.5 -->
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="9021" toLevel="1" name="Berserker Spirit">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>-16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-8</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>-4</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9022" toLevel="1" name="Magic Barrier">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MD_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9023" toLevel="1" name="Blessed Soul">
<!-- Confirmed CT2.5 -->
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxMp">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9024" toLevel="1" name="Empower">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>75</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9025" toLevel="1" name="Acumen">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9026" toLevel="1" name="Clarity">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CHEAP_MAGIC</abnormalType>
<effectPoint>1</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="9027" toLevel="1" name="Player Commendation Instant Lottery Ticket">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15358</itemConsumeId> <!-- Player Commendation Instant Lottery Ticket -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.001">
<item id="15359" count="1" />
</item>
<item chance="0.1">
<item id="15360" count="1" />
</item>
<item chance="2.0">
<item id="15361" count="1" />
</item>
<item chance="20.0">
<item id="15362" count="1" />
</item>
<item chance="77.899">
<item id="15363" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9028" toLevel="1" name="Lucky Cool Pack">
<coolTime>700</coolTime>
<effectPoint>-10000</effectPoint>
<icon>icon.skill1184</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15365</itemConsumeId> <!-- Lucky Cool Pack -->
<magicLvl>85</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<hitTime>1300</hitTime>
<castRange>200</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>13270</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9029" toLevel="1" name="Watermelon Seed">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15366</itemConsumeId> <!-- Watermelon seed -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13271</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="9030" toLevel="1" name="Honey Watermelon Seed">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15367</itemConsumeId> <!-- Honey Watermelon Seed -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13275</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="9031" toLevel="1" name="Copied Watermelon Seed">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15368</itemConsumeId> <!-- Copied Watermelon Seed -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13271</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="9032" toLevel="1" name="Copied Honey Watermelon Seed">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15369</itemConsumeId> <!-- Copied Honey Watermelon Seed -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13275</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="9033" toLevel="1" name="Herdsman's Love Scroll">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15381</itemConsumeId> <!-- Event - Herdsman's Love Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9034" toLevel="1" name="Scroll: Enchant Vitality Belt">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15382</itemConsumeId> <!-- Event - Vitality Belt Enchant Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9035" toLevel="1" name="Steamed Rice Cake">
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>VP_KEEP</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<icon>icon.etc.event_steamed_rice_cake_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15379</itemConsumeId> <!-- Steamed Rice Cake -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<hitTime>100</hitTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="9036" toLevel="1" name="Special July 7th Parcel">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15372</itemConsumeId> <!-- Special July 7th Parcel -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="65">
<item id="15379" count="5" />
<item id="15384" count="1" />
</item>
<item chance="24.99">
<item id="15379" count="5" />
<item id="15385" count="1" />
</item>
<item chance="10">
<item id="15379" count="5" />
<item id="15386" count="1" />
</item>
<item chance="0.01">
<item id="15379" count="5" />
<item id="15387" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9037" toLevel="1" name="Special July 7th Parcel (Event)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15376</itemConsumeId> <!-- Special July 7th Parcel (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="65">
<item id="15380" count="5" />
<item id="15389" count="1" />
</item>
<item chance="24.99">
<item id="15380" count="5" />
<item id="15390" count="1" />
</item>
<item chance="10">
<item id="15380" count="5" />
<item id="15391" count="1" />
</item>
<item chance="0.01">
<item id="15380" count="5" />
<item id="15392" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9038" toLevel="1" name="Steamed Rice Cake">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15379</itemConsumeId> <!-- Steamed Rice Cake -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
<value>20000</value>
</effect>
</effects>
</skill>
<skill id="9039" toLevel="1" name="Steamed Rice Cake">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15380</itemConsumeId> <!-- Steamed Rice Cake (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
<value>20000</value>
</effect>
</effects>
</skill>
<skill id="9040" toLevel="1" name="PC Points">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15426</itemConsumeId> <!-- Hero's Summon Point -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>604800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9041" toLevel="1" name="6th Anniversary Cake">
<abnormalLvl>8</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VP_UP</abnormalType>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<icon>icon.event_six_party_cake_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15427</itemConsumeId> <!-- 6th Anniversary Party Cake -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>43200000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9042" toLevel="1" name="6th Anniversary Cube">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>82800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0002">
<item id="13143" count="1" />
</item>
<item chance="0.0002">
<item id="14105" count="1" />
</item>
<item chance="0.0002">
<item id="14108" count="1" />
</item>
<item chance="0.0002">
<item id="14109" count="1" />
</item>
<item chance="0.0002">
<item id="14110" count="1" />
</item>
<item chance="0.0002">
<item id="14111" count="1" />
</item>
<item chance="0.0002">
<item id="13144" count="1" />
</item>
<item chance="0.0002">
<item id="14106" count="1" />
</item>
<item chance="0.0002">
<item id="14112" count="1" />
</item>
<item chance="0.0002">
<item id="14113" count="1" />
</item>
<item chance="0.0002">
<item id="14114" count="1" />
</item>
<item chance="0.0002">
<item id="13145" count="1" />
</item>
<item chance="0.0002">
<item id="14107" count="1" />
</item>
<item chance="0.0002">
<item id="14115" count="1" />
</item>
<item chance="0.0002">
<item id="14116" count="1" />
</item>
<item chance="0.0002">
<item id="14117" count="1" />
</item>
<item chance="0.0002">
<item id="13887" count="1" />
</item>
<item chance="0.00033">
<item id="9514" count="1" />
</item>
<item chance="0.00033">
<item id="9515" count="1" />
</item>
<item chance="0.00033">
<item id="9516" count="1" />
</item>
<item chance="0.00033">
<item id="9517" count="1" />
</item>
<item chance="0.00033">
<item id="9518" count="1" />
</item>
<item chance="0.00033">
<item id="9529" count="1" />
</item>
<item chance="0.00033">
<item id="9519" count="1" />
</item>
<item chance="0.00033">
<item id="9520" count="1" />
</item>
<item chance="0.00033">
<item id="9521" count="1" />
</item>
<item chance="0.00033">
<item id="9522" count="1" />
</item>
<item chance="0.00033">
<item id="9523" count="1" />
</item>
<item chance="0.00033">
<item id="9524" count="1" />
</item>
<item chance="0.00033">
<item id="9525" count="1" />
</item>
<item chance="0.00033">
<item id="9526" count="1" />
</item>
<item chance="0.00033">
<item id="9527" count="1" />
</item>
<item chance="0.00033">
<item id="9528" count="1" />
</item>
<item chance="0.00033">
<item id="13886" count="1" />
</item>
<item chance="0.00005">
<item id="13457" count="1" />
</item>
<item chance="0.00005">
<item id="13458" count="1" />
</item>
<item chance="0.00005">
<item id="13459" count="1" />
</item>
<item chance="0.00005">
<item id="13460" count="1" />
</item>
<item chance="0.00005">
<item id="13461" count="1" />
</item>
<item chance="0.00005">
<item id="13462" count="1" />
</item>
<item chance="0.00005">
<item id="13463" count="1" />
</item>
<item chance="0.00005">
<item id="13464" count="1" />
</item>
<item chance="0.00005">
<item id="13465" count="1" />
</item>
<item chance="0.00005">
<item id="13466" count="1" />
</item>
<item chance="0.00005">
<item id="13467" count="1" />
</item>
<item chance="0.00005">
<item id="13468" count="1" />
</item>
<item chance="0.00005">
<item id="13469" count="1" />
</item>
<item chance="0.00005">
<item id="13470" count="1" />
</item>
<item chance="0.00009">
<item id="10215" count="1" />
</item>
<item chance="0.00009">
<item id="10216" count="1" />
</item>
<item chance="0.00009">
<item id="10217" count="1" />
</item>
<item chance="0.00009">
<item id="10218" count="1" />
</item>
<item chance="0.00009">
<item id="10219" count="1" />
</item>
<item chance="0.00009">
<item id="10220" count="1" />
</item>
<item chance="0.00009">
<item id="10221" count="1" />
</item>
<item chance="0.00009">
<item id="10222" count="1" />
</item>
<item chance="0.00009">
<item id="10223" count="1" />
</item>
<item chance="0.00009">
<item id="10224" count="1" />
</item>
<item chance="0.00009">
<item id="10225" count="1" />
</item>
<item chance="0.00009">
<item id="10226" count="1" />
</item>
<item chance="0.00016">
<item id="9380" count="1" />
</item>
<item chance="0.00016">
<item id="9446" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9449" count="1" />
</item>
<item chance="0.00016">
<item id="9450" count="1" />
</item>
<item chance="0.00016">
<item id="9445" count="1" />
</item>
<item chance="0.00016">
<item id="9443" count="1" />
</item>
<item chance="0.00016">
<item id="9442" count="1" />
</item>
<item chance="0.00016">
<item id="10252" count="1" />
</item>
<item chance="0.00016">
<item id="9448" count="1" />
</item>
<item chance="0.00016">
<item id="10253" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9444" count="1" />
</item>
<item chance="0.00016">
<item id="9447" count="1" />
</item>
<item chance="0.1111">
<item id="15428" count="1" />
</item>
<item chance="0.0004">
<item id="10480" count="1" />
</item>
<item chance="0.0004">
<item id="10481" count="1" />
</item>
<item chance="0.0004">
<item id="10482" count="1" />
</item>
<item chance="0.0002">
<item id="13071" count="1" />
</item>
<item chance="0.0002">
<item id="13072" count="1" />
</item>
<item chance="0.0002">
<item id="13073" count="1" />
</item>
<item chance="0.1466">
<item id="12365" count="1" />
</item>
<item chance="0.1466">
<item id="12366" count="1" />
</item>
<item chance="0.1466">
<item id="12370" count="1" />
</item>
<item chance="0.1466">
<item id="12371" count="1" />
</item>
<item chance="0.1466">
<item id="729" count="1" />
</item>
<item chance="0.1466">
<item id="730" count="1" />
</item>
<item chance="0.1466">
<item id="959" count="1" />
</item>
<item chance="0.1466">
<item id="960" count="1" />
</item>
<item chance="0.0489">
<item id="5908" count="1" />
</item>
<item chance="0.0489">
<item id="5911" count="1" />
</item>
<item chance="0.0489">
<item id="5914" count="1" />
</item>
<item chance="0.0489">
<item id="9570" count="1" />
</item>
<item chance="0.0489">
<item id="9571" count="1" />
</item>
<item chance="0.0489">
<item id="9572" count="1" />
</item>
<item chance="0.1466">
<item id="13420" count="1" />
</item>
<item chance="9.6773">
<item id="15427" count="1" />
</item>
<item chance="4.8387">
<item id="13421" count="1" />
</item>
<item chance="3.2174">
<item id="14683" count="1" />
</item>
<item chance="3.2174">
<item id="14684" count="1" />
</item>
<item chance="3.2174">
<item id="14685" count="1" />
</item>
<item chance="3.2174">
<item id="14686" count="1" />
</item>
<item chance="3.2174">
<item id="14687" count="1" />
</item>
<item chance="3.2174">
<item id="14689" count="1" />
</item>
<item chance="3.2174">
<item id="14690" count="1" />
</item>
<item chance="3.2174">
<item id="14691" count="1" />
</item>
<item chance="3.2174">
<item id="14692" count="1" />
</item>
<item chance="3.2174">
<item id="14693" count="1" />
</item>
<item chance="3.2174">
<item id="14695" count="1" />
</item>
<item chance="3.2174">
<item id="14696" count="1" />
</item>
<item chance="3.2174">
<item id="14697" count="1" />
</item>
<item chance="3.2174">
<item id="14698" count="1" />
</item>
<item chance="3.2174">
<item id="14699" count="1" />
</item>
<item chance="2.0161">
<item id="8751" count="1" />
</item>
<item chance="2.0161">
<item id="8752" count="1" />
</item>
<item chance="2.0161">
<item id="9575" count="1" />
</item>
<item chance="2.0161">
<item id="10485" count="1" />
</item>
<item chance="2.0161">
<item id="8761" count="1" />
</item>
<item chance="2.0161">
<item id="8762" count="1" />
</item>
<item chance="2.0161">
<item id="9576" count="1" />
</item>
<item chance="2.0161">
<item id="10486" count="1" />
</item>
<item chance="6.4516">
<item id="2133" count="1" />
</item>
<item chance="12.9032">
<item id="2134" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9043" toLevel="1" name="6th Anniversary Cube">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>82800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0002">
<item id="13143" count="1" />
</item>
<item chance="0.0002">
<item id="14105" count="1" />
</item>
<item chance="0.0002">
<item id="14108" count="1" />
</item>
<item chance="0.0002">
<item id="14109" count="1" />
</item>
<item chance="0.0002">
<item id="14110" count="1" />
</item>
<item chance="0.0002">
<item id="14111" count="1" />
</item>
<item chance="0.0002">
<item id="13144" count="1" />
</item>
<item chance="0.0002">
<item id="14106" count="1" />
</item>
<item chance="0.0002">
<item id="14112" count="1" />
</item>
<item chance="0.0002">
<item id="14113" count="1" />
</item>
<item chance="0.0002">
<item id="14114" count="1" />
</item>
<item chance="0.0002">
<item id="13145" count="1" />
</item>
<item chance="0.0002">
<item id="14107" count="1" />
</item>
<item chance="0.0002">
<item id="14115" count="1" />
</item>
<item chance="0.0002">
<item id="14116" count="1" />
</item>
<item chance="0.0002">
<item id="14117" count="1" />
</item>
<item chance="0.0002">
<item id="13887" count="1" />
</item>
<item chance="0.00033">
<item id="9514" count="1" />
</item>
<item chance="0.00033">
<item id="9515" count="1" />
</item>
<item chance="0.00033">
<item id="9516" count="1" />
</item>
<item chance="0.00033">
<item id="9517" count="1" />
</item>
<item chance="0.00033">
<item id="9518" count="1" />
</item>
<item chance="0.00033">
<item id="9529" count="1" />
</item>
<item chance="0.00033">
<item id="9519" count="1" />
</item>
<item chance="0.00033">
<item id="9520" count="1" />
</item>
<item chance="0.00033">
<item id="9521" count="1" />
</item>
<item chance="0.00033">
<item id="9522" count="1" />
</item>
<item chance="0.00033">
<item id="9523" count="1" />
</item>
<item chance="0.00033">
<item id="9524" count="1" />
</item>
<item chance="0.00033">
<item id="9525" count="1" />
</item>
<item chance="0.00033">
<item id="9526" count="1" />
</item>
<item chance="0.00033">
<item id="9527" count="1" />
</item>
<item chance="0.00033">
<item id="9528" count="1" />
</item>
<item chance="0.00033">
<item id="13886" count="1" />
</item>
<item chance="0.00005">
<item id="13457" count="1" />
</item>
<item chance="0.00005">
<item id="13458" count="1" />
</item>
<item chance="0.00005">
<item id="13459" count="1" />
</item>
<item chance="0.00005">
<item id="13460" count="1" />
</item>
<item chance="0.00005">
<item id="13461" count="1" />
</item>
<item chance="0.00005">
<item id="13462" count="1" />
</item>
<item chance="0.00005">
<item id="13463" count="1" />
</item>
<item chance="0.00005">
<item id="13464" count="1" />
</item>
<item chance="0.00005">
<item id="13465" count="1" />
</item>
<item chance="0.00005">
<item id="13466" count="1" />
</item>
<item chance="0.00005">
<item id="13467" count="1" />
</item>
<item chance="0.00005">
<item id="13468" count="1" />
</item>
<item chance="0.00005">
<item id="13469" count="1" />
</item>
<item chance="0.00005">
<item id="13470" count="1" />
</item>
<item chance="0.00009">
<item id="10215" count="1" />
</item>
<item chance="0.00009">
<item id="10216" count="1" />
</item>
<item chance="0.00009">
<item id="10217" count="1" />
</item>
<item chance="0.00009">
<item id="10218" count="1" />
</item>
<item chance="0.00009">
<item id="10219" count="1" />
</item>
<item chance="0.00009">
<item id="10220" count="1" />
</item>
<item chance="0.00009">
<item id="10221" count="1" />
</item>
<item chance="0.00009">
<item id="10222" count="1" />
</item>
<item chance="0.00009">
<item id="10223" count="1" />
</item>
<item chance="0.00009">
<item id="10224" count="1" />
</item>
<item chance="0.00009">
<item id="10225" count="1" />
</item>
<item chance="0.00009">
<item id="10226" count="1" />
</item>
<item chance="0.00016">
<item id="9380" count="1" />
</item>
<item chance="0.00016">
<item id="9446" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9449" count="1" />
</item>
<item chance="0.00016">
<item id="9450" count="1" />
</item>
<item chance="0.00016">
<item id="9445" count="1" />
</item>
<item chance="0.00016">
<item id="9443" count="1" />
</item>
<item chance="0.00016">
<item id="9442" count="1" />
</item>
<item chance="0.00016">
<item id="10252" count="1" />
</item>
<item chance="0.00016">
<item id="9448" count="1" />
</item>
<item chance="0.00016">
<item id="10253" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9444" count="1" />
</item>
<item chance="0.00016">
<item id="9447" count="1" />
</item>
<item chance="0.1111">
<item id="15428" count="1" />
</item>
<item chance="0.0004">
<item id="10480" count="1" />
</item>
<item chance="0.0004">
<item id="10481" count="1" />
</item>
<item chance="0.0004">
<item id="10482" count="1" />
</item>
<item chance="0.0002">
<item id="13071" count="1" />
</item>
<item chance="0.0002">
<item id="13072" count="1" />
</item>
<item chance="0.0002">
<item id="13073" count="1" />
</item>
<item chance="0.1466">
<item id="12365" count="1" />
</item>
<item chance="0.1466">
<item id="12366" count="1" />
</item>
<item chance="0.1466">
<item id="12370" count="1" />
</item>
<item chance="0.1466">
<item id="12371" count="1" />
</item>
<item chance="0.1466">
<item id="729" count="1" />
</item>
<item chance="0.1466">
<item id="730" count="1" />
</item>
<item chance="0.1466">
<item id="959" count="1" />
</item>
<item chance="0.1466">
<item id="960" count="1" />
</item>
<item chance="0.0489">
<item id="5908" count="1" />
</item>
<item chance="0.0489">
<item id="5911" count="1" />
</item>
<item chance="0.0489">
<item id="5914" count="1" />
</item>
<item chance="0.0489">
<item id="9570" count="1" />
</item>
<item chance="0.0489">
<item id="9571" count="1" />
</item>
<item chance="0.0489">
<item id="9572" count="1" />
</item>
<item chance="0.1466">
<item id="13420" count="1" />
</item>
<item chance="9.6773">
<item id="15427" count="1" />
</item>
<item chance="4.8387">
<item id="13421" count="1" />
</item>
<item chance="3.2174">
<item id="14683" count="1" />
</item>
<item chance="3.2174">
<item id="14684" count="1" />
</item>
<item chance="3.2174">
<item id="14685" count="1" />
</item>
<item chance="3.2174">
<item id="14686" count="1" />
</item>
<item chance="3.2174">
<item id="14687" count="1" />
</item>
<item chance="3.2174">
<item id="14689" count="1" />
</item>
<item chance="3.2174">
<item id="14690" count="1" />
</item>
<item chance="3.2174">
<item id="14691" count="1" />
</item>
<item chance="3.2174">
<item id="14692" count="1" />
</item>
<item chance="3.2174">
<item id="14693" count="1" />
</item>
<item chance="3.2174">
<item id="14695" count="1" />
</item>
<item chance="3.2174">
<item id="14696" count="1" />
</item>
<item chance="3.2174">
<item id="14697" count="1" />
</item>
<item chance="3.2174">
<item id="14698" count="1" />
</item>
<item chance="3.2174">
<item id="14699" count="1" />
</item>
<item chance="2.0161">
<item id="8751" count="1" />
</item>
<item chance="2.0161">
<item id="8752" count="1" />
</item>
<item chance="2.0161">
<item id="9575" count="1" />
</item>
<item chance="2.0161">
<item id="10485" count="1" />
</item>
<item chance="2.0161">
<item id="8761" count="1" />
</item>
<item chance="2.0161">
<item id="8762" count="1" />
</item>
<item chance="2.0161">
<item id="9576" count="1" />
</item>
<item chance="2.0161">
<item id="10486" count="1" />
</item>
<item chance="6.4516">
<item id="2133" count="1" />
</item>
<item chance="12.9032">
<item id="2134" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9044" toLevel="1" name="6th Anniversary Cube">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>82800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0002">
<item id="13143" count="1" />
</item>
<item chance="0.0002">
<item id="14105" count="1" />
</item>
<item chance="0.0002">
<item id="14108" count="1" />
</item>
<item chance="0.0002">
<item id="14109" count="1" />
</item>
<item chance="0.0002">
<item id="14110" count="1" />
</item>
<item chance="0.0002">
<item id="14111" count="1" />
</item>
<item chance="0.0002">
<item id="13144" count="1" />
</item>
<item chance="0.0002">
<item id="14106" count="1" />
</item>
<item chance="0.0002">
<item id="14112" count="1" />
</item>
<item chance="0.0002">
<item id="14113" count="1" />
</item>
<item chance="0.0002">
<item id="14114" count="1" />
</item>
<item chance="0.0002">
<item id="13145" count="1" />
</item>
<item chance="0.0002">
<item id="14107" count="1" />
</item>
<item chance="0.0002">
<item id="14115" count="1" />
</item>
<item chance="0.0002">
<item id="14116" count="1" />
</item>
<item chance="0.0002">
<item id="14117" count="1" />
</item>
<item chance="0.0002">
<item id="13887" count="1" />
</item>
<item chance="0.00033">
<item id="9514" count="1" />
</item>
<item chance="0.00033">
<item id="9515" count="1" />
</item>
<item chance="0.00033">
<item id="9516" count="1" />
</item>
<item chance="0.00033">
<item id="9517" count="1" />
</item>
<item chance="0.00033">
<item id="9518" count="1" />
</item>
<item chance="0.00033">
<item id="9529" count="1" />
</item>
<item chance="0.00033">
<item id="9519" count="1" />
</item>
<item chance="0.00033">
<item id="9520" count="1" />
</item>
<item chance="0.00033">
<item id="9521" count="1" />
</item>
<item chance="0.00033">
<item id="9522" count="1" />
</item>
<item chance="0.00033">
<item id="9523" count="1" />
</item>
<item chance="0.00033">
<item id="9524" count="1" />
</item>
<item chance="0.00033">
<item id="9525" count="1" />
</item>
<item chance="0.00033">
<item id="9526" count="1" />
</item>
<item chance="0.00033">
<item id="9527" count="1" />
</item>
<item chance="0.00033">
<item id="9528" count="1" />
</item>
<item chance="0.00033">
<item id="13886" count="1" />
</item>
<item chance="0.00005">
<item id="13457" count="1" />
</item>
<item chance="0.00005">
<item id="13458" count="1" />
</item>
<item chance="0.00005">
<item id="13459" count="1" />
</item>
<item chance="0.00005">
<item id="13460" count="1" />
</item>
<item chance="0.00005">
<item id="13461" count="1" />
</item>
<item chance="0.00005">
<item id="13462" count="1" />
</item>
<item chance="0.00005">
<item id="13463" count="1" />
</item>
<item chance="0.00005">
<item id="13464" count="1" />
</item>
<item chance="0.00005">
<item id="13465" count="1" />
</item>
<item chance="0.00005">
<item id="13466" count="1" />
</item>
<item chance="0.00005">
<item id="13467" count="1" />
</item>
<item chance="0.00005">
<item id="13468" count="1" />
</item>
<item chance="0.00005">
<item id="13469" count="1" />
</item>
<item chance="0.00005">
<item id="13470" count="1" />
</item>
<item chance="0.00009">
<item id="10215" count="1" />
</item>
<item chance="0.00009">
<item id="10216" count="1" />
</item>
<item chance="0.00009">
<item id="10217" count="1" />
</item>
<item chance="0.00009">
<item id="10218" count="1" />
</item>
<item chance="0.00009">
<item id="10219" count="1" />
</item>
<item chance="0.00009">
<item id="10220" count="1" />
</item>
<item chance="0.00009">
<item id="10221" count="1" />
</item>
<item chance="0.00009">
<item id="10222" count="1" />
</item>
<item chance="0.00009">
<item id="10223" count="1" />
</item>
<item chance="0.00009">
<item id="10224" count="1" />
</item>
<item chance="0.00009">
<item id="10225" count="1" />
</item>
<item chance="0.00009">
<item id="10226" count="1" />
</item>
<item chance="0.00016">
<item id="9380" count="1" />
</item>
<item chance="0.00016">
<item id="9446" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9449" count="1" />
</item>
<item chance="0.00016">
<item id="9450" count="1" />
</item>
<item chance="0.00016">
<item id="9445" count="1" />
</item>
<item chance="0.00016">
<item id="9443" count="1" />
</item>
<item chance="0.00016">
<item id="9442" count="1" />
</item>
<item chance="0.00016">
<item id="10252" count="1" />
</item>
<item chance="0.00016">
<item id="9448" count="1" />
</item>
<item chance="0.00016">
<item id="10253" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9444" count="1" />
</item>
<item chance="0.00016">
<item id="9447" count="1" />
</item>
<item chance="0.1111">
<item id="15428" count="1" />
</item>
<item chance="0.0004">
<item id="10480" count="1" />
</item>
<item chance="0.0004">
<item id="10481" count="1" />
</item>
<item chance="0.0004">
<item id="10482" count="1" />
</item>
<item chance="0.0002">
<item id="13071" count="1" />
</item>
<item chance="0.0002">
<item id="13072" count="1" />
</item>
<item chance="0.0002">
<item id="13073" count="1" />
</item>
<item chance="0.1466">
<item id="12365" count="1" />
</item>
<item chance="0.1466">
<item id="12366" count="1" />
</item>
<item chance="0.1466">
<item id="12370" count="1" />
</item>
<item chance="0.1466">
<item id="12371" count="1" />
</item>
<item chance="0.1466">
<item id="729" count="1" />
</item>
<item chance="0.1466">
<item id="730" count="1" />
</item>
<item chance="0.1466">
<item id="959" count="1" />
</item>
<item chance="0.1466">
<item id="960" count="1" />
</item>
<item chance="0.0489">
<item id="5908" count="1" />
</item>
<item chance="0.0489">
<item id="5911" count="1" />
</item>
<item chance="0.0489">
<item id="5914" count="1" />
</item>
<item chance="0.0489">
<item id="9570" count="1" />
</item>
<item chance="0.0489">
<item id="9571" count="1" />
</item>
<item chance="0.0489">
<item id="9572" count="1" />
</item>
<item chance="0.1466">
<item id="13420" count="1" />
</item>
<item chance="9.6773">
<item id="15427" count="1" />
</item>
<item chance="4.8387">
<item id="13421" count="1" />
</item>
<item chance="3.2174">
<item id="14683" count="1" />
</item>
<item chance="3.2174">
<item id="14684" count="1" />
</item>
<item chance="3.2174">
<item id="14685" count="1" />
</item>
<item chance="3.2174">
<item id="14686" count="1" />
</item>
<item chance="3.2174">
<item id="14687" count="1" />
</item>
<item chance="3.2174">
<item id="14689" count="1" />
</item>
<item chance="3.2174">
<item id="14690" count="1" />
</item>
<item chance="3.2174">
<item id="14691" count="1" />
</item>
<item chance="3.2174">
<item id="14692" count="1" />
</item>
<item chance="3.2174">
<item id="14693" count="1" />
</item>
<item chance="3.2174">
<item id="14695" count="1" />
</item>
<item chance="3.2174">
<item id="14696" count="1" />
</item>
<item chance="3.2174">
<item id="14697" count="1" />
</item>
<item chance="3.2174">
<item id="14698" count="1" />
</item>
<item chance="3.2174">
<item id="14699" count="1" />
</item>
<item chance="2.0161">
<item id="8751" count="1" />
</item>
<item chance="2.0161">
<item id="8752" count="1" />
</item>
<item chance="2.0161">
<item id="9575" count="1" />
</item>
<item chance="2.0161">
<item id="10485" count="1" />
</item>
<item chance="2.0161">
<item id="8761" count="1" />
</item>
<item chance="2.0161">
<item id="8762" count="1" />
</item>
<item chance="2.0161">
<item id="9576" count="1" />
</item>
<item chance="2.0161">
<item id="10486" count="1" />
</item>
<item chance="6.4516">
<item id="2133" count="1" />
</item>
<item chance="12.9032">
<item id="2134" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9045" toLevel="1" name="6th Anniversary Cube">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>82800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0002">
<item id="13143" count="1" />
</item>
<item chance="0.0002">
<item id="14105" count="1" />
</item>
<item chance="0.0002">
<item id="14108" count="1" />
</item>
<item chance="0.0002">
<item id="14109" count="1" />
</item>
<item chance="0.0002">
<item id="14110" count="1" />
</item>
<item chance="0.0002">
<item id="14111" count="1" />
</item>
<item chance="0.0002">
<item id="13144" count="1" />
</item>
<item chance="0.0002">
<item id="14106" count="1" />
</item>
<item chance="0.0002">
<item id="14112" count="1" />
</item>
<item chance="0.0002">
<item id="14113" count="1" />
</item>
<item chance="0.0002">
<item id="14114" count="1" />
</item>
<item chance="0.0002">
<item id="13145" count="1" />
</item>
<item chance="0.0002">
<item id="14107" count="1" />
</item>
<item chance="0.0002">
<item id="14115" count="1" />
</item>
<item chance="0.0002">
<item id="14116" count="1" />
</item>
<item chance="0.0002">
<item id="14117" count="1" />
</item>
<item chance="0.0002">
<item id="13887" count="1" />
</item>
<item chance="0.00033">
<item id="9514" count="1" />
</item>
<item chance="0.00033">
<item id="9515" count="1" />
</item>
<item chance="0.00033">
<item id="9516" count="1" />
</item>
<item chance="0.00033">
<item id="9517" count="1" />
</item>
<item chance="0.00033">
<item id="9518" count="1" />
</item>
<item chance="0.00033">
<item id="9529" count="1" />
</item>
<item chance="0.00033">
<item id="9519" count="1" />
</item>
<item chance="0.00033">
<item id="9520" count="1" />
</item>
<item chance="0.00033">
<item id="9521" count="1" />
</item>
<item chance="0.00033">
<item id="9522" count="1" />
</item>
<item chance="0.00033">
<item id="9523" count="1" />
</item>
<item chance="0.00033">
<item id="9524" count="1" />
</item>
<item chance="0.00033">
<item id="9525" count="1" />
</item>
<item chance="0.00033">
<item id="9526" count="1" />
</item>
<item chance="0.00033">
<item id="9527" count="1" />
</item>
<item chance="0.00033">
<item id="9528" count="1" />
</item>
<item chance="0.00033">
<item id="13886" count="1" />
</item>
<item chance="0.00005">
<item id="13457" count="1" />
</item>
<item chance="0.00005">
<item id="13458" count="1" />
</item>
<item chance="0.00005">
<item id="13459" count="1" />
</item>
<item chance="0.00005">
<item id="13460" count="1" />
</item>
<item chance="0.00005">
<item id="13461" count="1" />
</item>
<item chance="0.00005">
<item id="13462" count="1" />
</item>
<item chance="0.00005">
<item id="13463" count="1" />
</item>
<item chance="0.00005">
<item id="13464" count="1" />
</item>
<item chance="0.00005">
<item id="13465" count="1" />
</item>
<item chance="0.00005">
<item id="13466" count="1" />
</item>
<item chance="0.00005">
<item id="13467" count="1" />
</item>
<item chance="0.00005">
<item id="13468" count="1" />
</item>
<item chance="0.00005">
<item id="13469" count="1" />
</item>
<item chance="0.00005">
<item id="13470" count="1" />
</item>
<item chance="0.00009">
<item id="10215" count="1" />
</item>
<item chance="0.00009">
<item id="10216" count="1" />
</item>
<item chance="0.00009">
<item id="10217" count="1" />
</item>
<item chance="0.00009">
<item id="10218" count="1" />
</item>
<item chance="0.00009">
<item id="10219" count="1" />
</item>
<item chance="0.00009">
<item id="10220" count="1" />
</item>
<item chance="0.00009">
<item id="10221" count="1" />
</item>
<item chance="0.00009">
<item id="10222" count="1" />
</item>
<item chance="0.00009">
<item id="10223" count="1" />
</item>
<item chance="0.00009">
<item id="10224" count="1" />
</item>
<item chance="0.00009">
<item id="10225" count="1" />
</item>
<item chance="0.00009">
<item id="10226" count="1" />
</item>
<item chance="0.00016">
<item id="9380" count="1" />
</item>
<item chance="0.00016">
<item id="9446" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9449" count="1" />
</item>
<item chance="0.00016">
<item id="9450" count="1" />
</item>
<item chance="0.00016">
<item id="9445" count="1" />
</item>
<item chance="0.00016">
<item id="9443" count="1" />
</item>
<item chance="0.00016">
<item id="9442" count="1" />
</item>
<item chance="0.00016">
<item id="10252" count="1" />
</item>
<item chance="0.00016">
<item id="9448" count="1" />
</item>
<item chance="0.00016">
<item id="10253" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9444" count="1" />
</item>
<item chance="0.00016">
<item id="9447" count="1" />
</item>
<item chance="0.1111">
<item id="15428" count="1" />
</item>
<item chance="0.0004">
<item id="10480" count="1" />
</item>
<item chance="0.0004">
<item id="10481" count="1" />
</item>
<item chance="0.0004">
<item id="10482" count="1" />
</item>
<item chance="0.0002">
<item id="13071" count="1" />
</item>
<item chance="0.0002">
<item id="13072" count="1" />
</item>
<item chance="0.0002">
<item id="13073" count="1" />
</item>
<item chance="0.1466">
<item id="12365" count="1" />
</item>
<item chance="0.1466">
<item id="12366" count="1" />
</item>
<item chance="0.1466">
<item id="12370" count="1" />
</item>
<item chance="0.1466">
<item id="12371" count="1" />
</item>
<item chance="0.1466">
<item id="729" count="1" />
</item>
<item chance="0.1466">
<item id="730" count="1" />
</item>
<item chance="0.1466">
<item id="959" count="1" />
</item>
<item chance="0.1466">
<item id="960" count="1" />
</item>
<item chance="0.0489">
<item id="5908" count="1" />
</item>
<item chance="0.0489">
<item id="5911" count="1" />
</item>
<item chance="0.0489">
<item id="5914" count="1" />
</item>
<item chance="0.0489">
<item id="9570" count="1" />
</item>
<item chance="0.0489">
<item id="9571" count="1" />
</item>
<item chance="0.0489">
<item id="9572" count="1" />
</item>
<item chance="0.1466">
<item id="13420" count="1" />
</item>
<item chance="9.6773">
<item id="15427" count="1" />
</item>
<item chance="4.8387">
<item id="13421" count="1" />
</item>
<item chance="3.2174">
<item id="14683" count="1" />
</item>
<item chance="3.2174">
<item id="14684" count="1" />
</item>
<item chance="3.2174">
<item id="14685" count="1" />
</item>
<item chance="3.2174">
<item id="14686" count="1" />
</item>
<item chance="3.2174">
<item id="14687" count="1" />
</item>
<item chance="3.2174">
<item id="14689" count="1" />
</item>
<item chance="3.2174">
<item id="14690" count="1" />
</item>
<item chance="3.2174">
<item id="14691" count="1" />
</item>
<item chance="3.2174">
<item id="14692" count="1" />
</item>
<item chance="3.2174">
<item id="14693" count="1" />
</item>
<item chance="3.2174">
<item id="14695" count="1" />
</item>
<item chance="3.2174">
<item id="14696" count="1" />
</item>
<item chance="3.2174">
<item id="14697" count="1" />
</item>
<item chance="3.2174">
<item id="14698" count="1" />
</item>
<item chance="3.2174">
<item id="14699" count="1" />
</item>
<item chance="2.0161">
<item id="8751" count="1" />
</item>
<item chance="2.0161">
<item id="8752" count="1" />
</item>
<item chance="2.0161">
<item id="9575" count="1" />
</item>
<item chance="2.0161">
<item id="10485" count="1" />
</item>
<item chance="2.0161">
<item id="8761" count="1" />
</item>
<item chance="2.0161">
<item id="8762" count="1" />
</item>
<item chance="2.0161">
<item id="9576" count="1" />
</item>
<item chance="2.0161">
<item id="10486" count="1" />
</item>
<item chance="6.4516">
<item id="2133" count="1" />
</item>
<item chance="12.9032">
<item id="2134" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9046" toLevel="1" name="6th Anniversary Cube">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>82800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0002">
<item id="13143" count="1" />
</item>
<item chance="0.0002">
<item id="14105" count="1" />
</item>
<item chance="0.0002">
<item id="14108" count="1" />
</item>
<item chance="0.0002">
<item id="14109" count="1" />
</item>
<item chance="0.0002">
<item id="14110" count="1" />
</item>
<item chance="0.0002">
<item id="14111" count="1" />
</item>
<item chance="0.0002">
<item id="13144" count="1" />
</item>
<item chance="0.0002">
<item id="14106" count="1" />
</item>
<item chance="0.0002">
<item id="14112" count="1" />
</item>
<item chance="0.0002">
<item id="14113" count="1" />
</item>
<item chance="0.0002">
<item id="14114" count="1" />
</item>
<item chance="0.0002">
<item id="13145" count="1" />
</item>
<item chance="0.0002">
<item id="14107" count="1" />
</item>
<item chance="0.0002">
<item id="14115" count="1" />
</item>
<item chance="0.0002">
<item id="14116" count="1" />
</item>
<item chance="0.0002">
<item id="14117" count="1" />
</item>
<item chance="0.0002">
<item id="13887" count="1" />
</item>
<item chance="0.00033">
<item id="9514" count="1" />
</item>
<item chance="0.00033">
<item id="9515" count="1" />
</item>
<item chance="0.00033">
<item id="9516" count="1" />
</item>
<item chance="0.00033">
<item id="9517" count="1" />
</item>
<item chance="0.00033">
<item id="9518" count="1" />
</item>
<item chance="0.00033">
<item id="9529" count="1" />
</item>
<item chance="0.00033">
<item id="9519" count="1" />
</item>
<item chance="0.00033">
<item id="9520" count="1" />
</item>
<item chance="0.00033">
<item id="9521" count="1" />
</item>
<item chance="0.00033">
<item id="9522" count="1" />
</item>
<item chance="0.00033">
<item id="9523" count="1" />
</item>
<item chance="0.00033">
<item id="9524" count="1" />
</item>
<item chance="0.00033">
<item id="9525" count="1" />
</item>
<item chance="0.00033">
<item id="9526" count="1" />
</item>
<item chance="0.00033">
<item id="9527" count="1" />
</item>
<item chance="0.00033">
<item id="9528" count="1" />
</item>
<item chance="0.00033">
<item id="13886" count="1" />
</item>
<item chance="0.00005">
<item id="13457" count="1" />
</item>
<item chance="0.00005">
<item id="13458" count="1" />
</item>
<item chance="0.00005">
<item id="13459" count="1" />
</item>
<item chance="0.00005">
<item id="13460" count="1" />
</item>
<item chance="0.00005">
<item id="13461" count="1" />
</item>
<item chance="0.00005">
<item id="13462" count="1" />
</item>
<item chance="0.00005">
<item id="13463" count="1" />
</item>
<item chance="0.00005">
<item id="13464" count="1" />
</item>
<item chance="0.00005">
<item id="13465" count="1" />
</item>
<item chance="0.00005">
<item id="13466" count="1" />
</item>
<item chance="0.00005">
<item id="13467" count="1" />
</item>
<item chance="0.00005">
<item id="13468" count="1" />
</item>
<item chance="0.00005">
<item id="13469" count="1" />
</item>
<item chance="0.00005">
<item id="13470" count="1" />
</item>
<item chance="0.00009">
<item id="10215" count="1" />
</item>
<item chance="0.00009">
<item id="10216" count="1" />
</item>
<item chance="0.00009">
<item id="10217" count="1" />
</item>
<item chance="0.00009">
<item id="10218" count="1" />
</item>
<item chance="0.00009">
<item id="10219" count="1" />
</item>
<item chance="0.00009">
<item id="10220" count="1" />
</item>
<item chance="0.00009">
<item id="10221" count="1" />
</item>
<item chance="0.00009">
<item id="10222" count="1" />
</item>
<item chance="0.00009">
<item id="10223" count="1" />
</item>
<item chance="0.00009">
<item id="10224" count="1" />
</item>
<item chance="0.00009">
<item id="10225" count="1" />
</item>
<item chance="0.00009">
<item id="10226" count="1" />
</item>
<item chance="0.00016">
<item id="9380" count="1" />
</item>
<item chance="0.00016">
<item id="9446" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9449" count="1" />
</item>
<item chance="0.00016">
<item id="9450" count="1" />
</item>
<item chance="0.00016">
<item id="9445" count="1" />
</item>
<item chance="0.00016">
<item id="9443" count="1" />
</item>
<item chance="0.00016">
<item id="9442" count="1" />
</item>
<item chance="0.00016">
<item id="10252" count="1" />
</item>
<item chance="0.00016">
<item id="9448" count="1" />
</item>
<item chance="0.00016">
<item id="10253" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9444" count="1" />
</item>
<item chance="0.00016">
<item id="9447" count="1" />
</item>
<item chance="0.1111">
<item id="15428" count="1" />
</item>
<item chance="0.0004">
<item id="10480" count="1" />
</item>
<item chance="0.0004">
<item id="10481" count="1" />
</item>
<item chance="0.0004">
<item id="10482" count="1" />
</item>
<item chance="0.0002">
<item id="13071" count="1" />
</item>
<item chance="0.0002">
<item id="13072" count="1" />
</item>
<item chance="0.0002">
<item id="13073" count="1" />
</item>
<item chance="0.1466">
<item id="12365" count="1" />
</item>
<item chance="0.1466">
<item id="12366" count="1" />
</item>
<item chance="0.1466">
<item id="12370" count="1" />
</item>
<item chance="0.1466">
<item id="12371" count="1" />
</item>
<item chance="0.1466">
<item id="729" count="1" />
</item>
<item chance="0.1466">
<item id="730" count="1" />
</item>
<item chance="0.1466">
<item id="959" count="1" />
</item>
<item chance="0.1466">
<item id="960" count="1" />
</item>
<item chance="0.0489">
<item id="5908" count="1" />
</item>
<item chance="0.0489">
<item id="5911" count="1" />
</item>
<item chance="0.0489">
<item id="5914" count="1" />
</item>
<item chance="0.0489">
<item id="9570" count="1" />
</item>
<item chance="0.0489">
<item id="9571" count="1" />
</item>
<item chance="0.0489">
<item id="9572" count="1" />
</item>
<item chance="0.1466">
<item id="13420" count="1" />
</item>
<item chance="9.6773">
<item id="15427" count="1" />
</item>
<item chance="4.8387">
<item id="13421" count="1" />
</item>
<item chance="3.2174">
<item id="14683" count="1" />
</item>
<item chance="3.2174">
<item id="14684" count="1" />
</item>
<item chance="3.2174">
<item id="14685" count="1" />
</item>
<item chance="3.2174">
<item id="14686" count="1" />
</item>
<item chance="3.2174">
<item id="14687" count="1" />
</item>
<item chance="3.2174">
<item id="14689" count="1" />
</item>
<item chance="3.2174">
<item id="14690" count="1" />
</item>
<item chance="3.2174">
<item id="14691" count="1" />
</item>
<item chance="3.2174">
<item id="14692" count="1" />
</item>
<item chance="3.2174">
<item id="14693" count="1" />
</item>
<item chance="3.2174">
<item id="14695" count="1" />
</item>
<item chance="3.2174">
<item id="14696" count="1" />
</item>
<item chance="3.2174">
<item id="14697" count="1" />
</item>
<item chance="3.2174">
<item id="14698" count="1" />
</item>
<item chance="3.2174">
<item id="14699" count="1" />
</item>
<item chance="2.0161">
<item id="8751" count="1" />
</item>
<item chance="2.0161">
<item id="8752" count="1" />
</item>
<item chance="2.0161">
<item id="9575" count="1" />
</item>
<item chance="2.0161">
<item id="10485" count="1" />
</item>
<item chance="2.0161">
<item id="8761" count="1" />
</item>
<item chance="2.0161">
<item id="8762" count="1" />
</item>
<item chance="2.0161">
<item id="9576" count="1" />
</item>
<item chance="2.0161">
<item id="10486" count="1" />
</item>
<item chance="6.4516">
<item id="2133" count="1" />
</item>
<item chance="12.9032">
<item id="2134" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9047" toLevel="1" name="6th Anniversary Cube">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>82800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0002">
<item id="13143" count="1" />
</item>
<item chance="0.0002">
<item id="14105" count="1" />
</item>
<item chance="0.0002">
<item id="14108" count="1" />
</item>
<item chance="0.0002">
<item id="14109" count="1" />
</item>
<item chance="0.0002">
<item id="14110" count="1" />
</item>
<item chance="0.0002">
<item id="14111" count="1" />
</item>
<item chance="0.0002">
<item id="13144" count="1" />
</item>
<item chance="0.0002">
<item id="14106" count="1" />
</item>
<item chance="0.0002">
<item id="14112" count="1" />
</item>
<item chance="0.0002">
<item id="14113" count="1" />
</item>
<item chance="0.0002">
<item id="14114" count="1" />
</item>
<item chance="0.0002">
<item id="13145" count="1" />
</item>
<item chance="0.0002">
<item id="14107" count="1" />
</item>
<item chance="0.0002">
<item id="14115" count="1" />
</item>
<item chance="0.0002">
<item id="14116" count="1" />
</item>
<item chance="0.0002">
<item id="14117" count="1" />
</item>
<item chance="0.0002">
<item id="13887" count="1" />
</item>
<item chance="0.00033">
<item id="9514" count="1" />
</item>
<item chance="0.00033">
<item id="9515" count="1" />
</item>
<item chance="0.00033">
<item id="9516" count="1" />
</item>
<item chance="0.00033">
<item id="9517" count="1" />
</item>
<item chance="0.00033">
<item id="9518" count="1" />
</item>
<item chance="0.00033">
<item id="9529" count="1" />
</item>
<item chance="0.00033">
<item id="9519" count="1" />
</item>
<item chance="0.00033">
<item id="9520" count="1" />
</item>
<item chance="0.00033">
<item id="9521" count="1" />
</item>
<item chance="0.00033">
<item id="9522" count="1" />
</item>
<item chance="0.00033">
<item id="9523" count="1" />
</item>
<item chance="0.00033">
<item id="9524" count="1" />
</item>
<item chance="0.00033">
<item id="9525" count="1" />
</item>
<item chance="0.00033">
<item id="9526" count="1" />
</item>
<item chance="0.00033">
<item id="9527" count="1" />
</item>
<item chance="0.00033">
<item id="9528" count="1" />
</item>
<item chance="0.00033">
<item id="13886" count="1" />
</item>
<item chance="0.00005">
<item id="13457" count="1" />
</item>
<item chance="0.00005">
<item id="13458" count="1" />
</item>
<item chance="0.00005">
<item id="13459" count="1" />
</item>
<item chance="0.00005">
<item id="13460" count="1" />
</item>
<item chance="0.00005">
<item id="13461" count="1" />
</item>
<item chance="0.00005">
<item id="13462" count="1" />
</item>
<item chance="0.00005">
<item id="13463" count="1" />
</item>
<item chance="0.00005">
<item id="13464" count="1" />
</item>
<item chance="0.00005">
<item id="13465" count="1" />
</item>
<item chance="0.00005">
<item id="13466" count="1" />
</item>
<item chance="0.00005">
<item id="13467" count="1" />
</item>
<item chance="0.00005">
<item id="13468" count="1" />
</item>
<item chance="0.00005">
<item id="13469" count="1" />
</item>
<item chance="0.00005">
<item id="13470" count="1" />
</item>
<item chance="0.00009">
<item id="10215" count="1" />
</item>
<item chance="0.00009">
<item id="10216" count="1" />
</item>
<item chance="0.00009">
<item id="10217" count="1" />
</item>
<item chance="0.00009">
<item id="10218" count="1" />
</item>
<item chance="0.00009">
<item id="10219" count="1" />
</item>
<item chance="0.00009">
<item id="10220" count="1" />
</item>
<item chance="0.00009">
<item id="10221" count="1" />
</item>
<item chance="0.00009">
<item id="10222" count="1" />
</item>
<item chance="0.00009">
<item id="10223" count="1" />
</item>
<item chance="0.00009">
<item id="10224" count="1" />
</item>
<item chance="0.00009">
<item id="10225" count="1" />
</item>
<item chance="0.00009">
<item id="10226" count="1" />
</item>
<item chance="0.00016">
<item id="9380" count="1" />
</item>
<item chance="0.00016">
<item id="9446" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9449" count="1" />
</item>
<item chance="0.00016">
<item id="9450" count="1" />
</item>
<item chance="0.00016">
<item id="9445" count="1" />
</item>
<item chance="0.00016">
<item id="9443" count="1" />
</item>
<item chance="0.00016">
<item id="9442" count="1" />
</item>
<item chance="0.00016">
<item id="10252" count="1" />
</item>
<item chance="0.00016">
<item id="9448" count="1" />
</item>
<item chance="0.00016">
<item id="10253" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9444" count="1" />
</item>
<item chance="0.00016">
<item id="9447" count="1" />
</item>
<item chance="0.1111">
<item id="15428" count="1" />
</item>
<item chance="0.0004">
<item id="10480" count="1" />
</item>
<item chance="0.0004">
<item id="10481" count="1" />
</item>
<item chance="0.0004">
<item id="10482" count="1" />
</item>
<item chance="0.0002">
<item id="13071" count="1" />
</item>
<item chance="0.0002">
<item id="13072" count="1" />
</item>
<item chance="0.0002">
<item id="13073" count="1" />
</item>
<item chance="0.1466">
<item id="12365" count="1" />
</item>
<item chance="0.1466">
<item id="12366" count="1" />
</item>
<item chance="0.1466">
<item id="12370" count="1" />
</item>
<item chance="0.1466">
<item id="12371" count="1" />
</item>
<item chance="0.1466">
<item id="729" count="1" />
</item>
<item chance="0.1466">
<item id="730" count="1" />
</item>
<item chance="0.1466">
<item id="959" count="1" />
</item>
<item chance="0.1466">
<item id="960" count="1" />
</item>
<item chance="0.0489">
<item id="5908" count="1" />
</item>
<item chance="0.0489">
<item id="5911" count="1" />
</item>
<item chance="0.0489">
<item id="5914" count="1" />
</item>
<item chance="0.0489">
<item id="9570" count="1" />
</item>
<item chance="0.0489">
<item id="9571" count="1" />
</item>
<item chance="0.0489">
<item id="9572" count="1" />
</item>
<item chance="0.1466">
<item id="13420" count="1" />
</item>
<item chance="9.6773">
<item id="15427" count="1" />
</item>
<item chance="4.8387">
<item id="13421" count="1" />
</item>
<item chance="3.2174">
<item id="14683" count="1" />
</item>
<item chance="3.2174">
<item id="14684" count="1" />
</item>
<item chance="3.2174">
<item id="14685" count="1" />
</item>
<item chance="3.2174">
<item id="14686" count="1" />
</item>
<item chance="3.2174">
<item id="14687" count="1" />
</item>
<item chance="3.2174">
<item id="14689" count="1" />
</item>
<item chance="3.2174">
<item id="14690" count="1" />
</item>
<item chance="3.2174">
<item id="14691" count="1" />
</item>
<item chance="3.2174">
<item id="14692" count="1" />
</item>
<item chance="3.2174">
<item id="14693" count="1" />
</item>
<item chance="3.2174">
<item id="14695" count="1" />
</item>
<item chance="3.2174">
<item id="14696" count="1" />
</item>
<item chance="3.2174">
<item id="14697" count="1" />
</item>
<item chance="3.2174">
<item id="14698" count="1" />
</item>
<item chance="3.2174">
<item id="14699" count="1" />
</item>
<item chance="2.0161">
<item id="8751" count="1" />
</item>
<item chance="2.0161">
<item id="8752" count="1" />
</item>
<item chance="2.0161">
<item id="9575" count="1" />
</item>
<item chance="2.0161">
<item id="10485" count="1" />
</item>
<item chance="2.0161">
<item id="8761" count="1" />
</item>
<item chance="2.0161">
<item id="8762" count="1" />
</item>
<item chance="2.0161">
<item id="9576" count="1" />
</item>
<item chance="2.0161">
<item id="10486" count="1" />
</item>
<item chance="6.4516">
<item id="2133" count="1" />
</item>
<item chance="12.9032">
<item id="2134" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9048" toLevel="1" name="6th Anniversary Cube">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>82800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0002">
<item id="13143" count="1" />
</item>
<item chance="0.0002">
<item id="14105" count="1" />
</item>
<item chance="0.0002">
<item id="14108" count="1" />
</item>
<item chance="0.0002">
<item id="14109" count="1" />
</item>
<item chance="0.0002">
<item id="14110" count="1" />
</item>
<item chance="0.0002">
<item id="14111" count="1" />
</item>
<item chance="0.0002">
<item id="13144" count="1" />
</item>
<item chance="0.0002">
<item id="14106" count="1" />
</item>
<item chance="0.0002">
<item id="14112" count="1" />
</item>
<item chance="0.0002">
<item id="14113" count="1" />
</item>
<item chance="0.0002">
<item id="14114" count="1" />
</item>
<item chance="0.0002">
<item id="13145" count="1" />
</item>
<item chance="0.0002">
<item id="14107" count="1" />
</item>
<item chance="0.0002">
<item id="14115" count="1" />
</item>
<item chance="0.0002">
<item id="14116" count="1" />
</item>
<item chance="0.0002">
<item id="14117" count="1" />
</item>
<item chance="0.0002">
<item id="13887" count="1" />
</item>
<item chance="0.00033">
<item id="9514" count="1" />
</item>
<item chance="0.00033">
<item id="9515" count="1" />
</item>
<item chance="0.00033">
<item id="9516" count="1" />
</item>
<item chance="0.00033">
<item id="9517" count="1" />
</item>
<item chance="0.00033">
<item id="9518" count="1" />
</item>
<item chance="0.00033">
<item id="9529" count="1" />
</item>
<item chance="0.00033">
<item id="9519" count="1" />
</item>
<item chance="0.00033">
<item id="9520" count="1" />
</item>
<item chance="0.00033">
<item id="9521" count="1" />
</item>
<item chance="0.00033">
<item id="9522" count="1" />
</item>
<item chance="0.00033">
<item id="9523" count="1" />
</item>
<item chance="0.00033">
<item id="9524" count="1" />
</item>
<item chance="0.00033">
<item id="9525" count="1" />
</item>
<item chance="0.00033">
<item id="9526" count="1" />
</item>
<item chance="0.00033">
<item id="9527" count="1" />
</item>
<item chance="0.00033">
<item id="9528" count="1" />
</item>
<item chance="0.00033">
<item id="13886" count="1" />
</item>
<item chance="0.00005">
<item id="13457" count="1" />
</item>
<item chance="0.00005">
<item id="13458" count="1" />
</item>
<item chance="0.00005">
<item id="13459" count="1" />
</item>
<item chance="0.00005">
<item id="13460" count="1" />
</item>
<item chance="0.00005">
<item id="13461" count="1" />
</item>
<item chance="0.00005">
<item id="13462" count="1" />
</item>
<item chance="0.00005">
<item id="13463" count="1" />
</item>
<item chance="0.00005">
<item id="13464" count="1" />
</item>
<item chance="0.00005">
<item id="13465" count="1" />
</item>
<item chance="0.00005">
<item id="13466" count="1" />
</item>
<item chance="0.00005">
<item id="13467" count="1" />
</item>
<item chance="0.00005">
<item id="13468" count="1" />
</item>
<item chance="0.00005">
<item id="13469" count="1" />
</item>
<item chance="0.00005">
<item id="13470" count="1" />
</item>
<item chance="0.00009">
<item id="10215" count="1" />
</item>
<item chance="0.00009">
<item id="10216" count="1" />
</item>
<item chance="0.00009">
<item id="10217" count="1" />
</item>
<item chance="0.00009">
<item id="10218" count="1" />
</item>
<item chance="0.00009">
<item id="10219" count="1" />
</item>
<item chance="0.00009">
<item id="10220" count="1" />
</item>
<item chance="0.00009">
<item id="10221" count="1" />
</item>
<item chance="0.00009">
<item id="10222" count="1" />
</item>
<item chance="0.00009">
<item id="10223" count="1" />
</item>
<item chance="0.00009">
<item id="10224" count="1" />
</item>
<item chance="0.00009">
<item id="10225" count="1" />
</item>
<item chance="0.00009">
<item id="10226" count="1" />
</item>
<item chance="0.00016">
<item id="9380" count="1" />
</item>
<item chance="0.00016">
<item id="9446" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9449" count="1" />
</item>
<item chance="0.00016">
<item id="9450" count="1" />
</item>
<item chance="0.00016">
<item id="9445" count="1" />
</item>
<item chance="0.00016">
<item id="9443" count="1" />
</item>
<item chance="0.00016">
<item id="9442" count="1" />
</item>
<item chance="0.00016">
<item id="10252" count="1" />
</item>
<item chance="0.00016">
<item id="9448" count="1" />
</item>
<item chance="0.00016">
<item id="10253" count="1" />
</item>
<item chance="0.00016">
<item id="9384" count="1" />
</item>
<item chance="0.00016">
<item id="9444" count="1" />
</item>
<item chance="0.00016">
<item id="9447" count="1" />
</item>
<item chance="0.1111">
<item id="15428" count="1" />
</item>
<item chance="0.0004">
<item id="10480" count="1" />
</item>
<item chance="0.0004">
<item id="10481" count="1" />
</item>
<item chance="0.0004">
<item id="10482" count="1" />
</item>
<item chance="0.0002">
<item id="13071" count="1" />
</item>
<item chance="0.0002">
<item id="13072" count="1" />
</item>
<item chance="0.0002">
<item id="13073" count="1" />
</item>
<item chance="0.1466">
<item id="12365" count="1" />
</item>
<item chance="0.1466">
<item id="12366" count="1" />
</item>
<item chance="0.1466">
<item id="12370" count="1" />
</item>
<item chance="0.1466">
<item id="12371" count="1" />
</item>
<item chance="0.1466">
<item id="729" count="1" />
</item>
<item chance="0.1466">
<item id="730" count="1" />
</item>
<item chance="0.1466">
<item id="959" count="1" />
</item>
<item chance="0.1466">
<item id="960" count="1" />
</item>
<item chance="0.0489">
<item id="5908" count="1" />
</item>
<item chance="0.0489">
<item id="5911" count="1" />
</item>
<item chance="0.0489">
<item id="5914" count="1" />
</item>
<item chance="0.0489">
<item id="9570" count="1" />
</item>
<item chance="0.0489">
<item id="9571" count="1" />
</item>
<item chance="0.0489">
<item id="9572" count="1" />
</item>
<item chance="0.1466">
<item id="13420" count="1" />
</item>
<item chance="9.6773">
<item id="15427" count="1" />
</item>
<item chance="4.8387">
<item id="13421" count="1" />
</item>
<item chance="3.2174">
<item id="14683" count="1" />
</item>
<item chance="3.2174">
<item id="14684" count="1" />
</item>
<item chance="3.2174">
<item id="14685" count="1" />
</item>
<item chance="3.2174">
<item id="14686" count="1" />
</item>
<item chance="3.2174">
<item id="14687" count="1" />
</item>
<item chance="3.2174">
<item id="14689" count="1" />
</item>
<item chance="3.2174">
<item id="14690" count="1" />
</item>
<item chance="3.2174">
<item id="14691" count="1" />
</item>
<item chance="3.2174">
<item id="14692" count="1" />
</item>
<item chance="3.2174">
<item id="14693" count="1" />
</item>
<item chance="3.2174">
<item id="14695" count="1" />
</item>
<item chance="3.2174">
<item id="14696" count="1" />
</item>
<item chance="3.2174">
<item id="14697" count="1" />
</item>
<item chance="3.2174">
<item id="14698" count="1" />
</item>
<item chance="3.2174">
<item id="14699" count="1" />
</item>
<item chance="2.0161">
<item id="8751" count="1" />
</item>
<item chance="2.0161">
<item id="8752" count="1" />
</item>
<item chance="2.0161">
<item id="9575" count="1" />
</item>
<item chance="2.0161">
<item id="10485" count="1" />
</item>
<item chance="2.0161">
<item id="8761" count="1" />
</item>
<item chance="2.0161">
<item id="8762" count="1" />
</item>
<item chance="2.0161">
<item id="9576" count="1" />
</item>
<item chance="2.0161">
<item id="10486" count="1" />
</item>
<item chance="6.4516">
<item id="2133" count="1" />
</item>
<item chance="12.9032">
<item id="2134" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9049" toLevel="1" name="Golden Spice">
<castRange>400</castRange>
<effectPoint>-150</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15474</itemConsumeId> <!-- Golden Spice -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1500</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>18873</item>
<item>18874</item>
<item>18875</item>
<item>18876</item>
<item>18877</item>
<item>18878</item>
<item>18879</item>
<item>18880</item>
<item>18881</item>
<item>18882</item>
<item>18883</item>
<item>18884</item>
<item>18885</item>
<item>18886</item>
<item>18887</item>
<item>18888</item>
<item>18889</item>
<item>18890</item>
<item>18891</item>
<item>18892</item>
<item>18893</item>
<item>18894</item>
<item>18895</item>
<item>18896</item>
<item>18897</item>
<item>18898</item>
<item>18899</item>
<item>18900</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9050" toLevel="1" name="Crystal Spice">
<castRange>400</castRange>
<effectPoint>-150</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15475</itemConsumeId> <!-- Crystal Spice -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1500</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>18873</item>
<item>18874</item>
<item>18875</item>
<item>18876</item>
<item>18877</item>
<item>18878</item>
<item>18879</item>
<item>18880</item>
<item>18881</item>
<item>18882</item>
<item>18883</item>
<item>18884</item>
<item>18885</item>
<item>18886</item>
<item>18887</item>
<item>18888</item>
<item>18889</item>
<item>18890</item>
<item>18891</item>
<item>18892</item>
<item>18893</item>
<item>18894</item>
<item>18895</item>
<item>18896</item>
<item>18897</item>
<item>18898</item>
<item>18899</item>
<item>18900</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9051" toLevel="1" name="Blessed Golden Spice">
<castRange>400</castRange>
<effectPoint>-150</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15476</itemConsumeId> <!-- Blessed Golden Spice -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1500</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>18873</item>
<item>18880</item>
<item>18887</item>
<item>18894</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9052" toLevel="1" name="Blessed Crystal Spice">
<castRange>400</castRange>
<effectPoint>-150</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15477</itemConsumeId> <!-- Blessed Crystal Spice -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1500</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>18873</item>
<item>18880</item>
<item>18887</item>
<item>18894</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9053" toLevel="1" name="Golden Spice (S-grade)">
<castRange>400</castRange>
<effectPoint>-150</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15478</itemConsumeId> <!-- Golden Spice (S-Grade) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1500</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>18873</item>
<item>18880</item>
<item>18887</item>
<item>18894</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9054" toLevel="1" name="Crystal Spice (S-grade)">
<castRange>400</castRange>
<effectPoint>-150</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15479</itemConsumeId> <!-- Crystal Spice (S-Grade) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1500</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>18873</item>
<item>18880</item>
<item>18887</item>
<item>18894</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9055" toLevel="1" name="Golden Spice Capsule">
<!-- Confirmed CT2.5 -->
<hitTime>500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15482</itemConsumeId> <!-- Golden Spice Crate -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="90">
<item id="15474" count="50" />
</item>
<item chance="5">
<item id="15474" count="40" />
<item id="15476" count="5" />
</item>
<item chance="5">
<item id="15474" count="40" />
<item id="15478" count="5" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9056" toLevel="1" name="Crystal Spice Capsule">
<!-- Confirmed CT2.5 -->
<hitTime>500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15483</itemConsumeId> <!-- Crystal Spice Compressed Pack -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="90">
<item id="15475" count="50" />
</item>
<item chance="5">
<item id="15475" count="40" />
<item id="15477" count="5" />
</item>
<item chance="5">
<item id="15475" count="40" />
<item id="15479" count="5" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9057" toLevel="1" name="Frozen Core">
<!-- Prevents user from being affected by Freya's Eternal Blizzard. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SKILL_IGNORE</abnormalType>
<affectRange>2000</affectRange>
<icon>icon.skill1418</icon>
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1200000</reuseDelay>
<rideState>NONE</rideState>
<staticReuse>true</staticReuse>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<hitTime>1500</hitTime>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<cond msgId="113" addName="1">
<player insideZoneId="90578" />
</cond>
<effects>
<effect name="ResistSkill">
<skillId1>6662</skillId1>
<skillId3>6275</skillId3>
<skillId2>6274</skillId2>
</effect>
</effects>
</skill>
<skill id="9058" toLevel="1" name="Black Frozen Core">
<!-- Prevents user from being affected by Freya's Eternal Blizzard. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SKILL_IGNORE</abnormalType>
<affectRange>2000</affectRange>
<icon>icon.skill1418</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15470</itemConsumeId> <!-- Black Frozen Core -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1200000</reuseDelay>
<rideState>NONE</rideState>
<staticReuse>true</staticReuse>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<hitTime>1500</hitTime>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<cond msgId="113" addName="1">
<player insideZoneId="90578" />
</cond>
<effects>
<effect name="ResistSkill">
<skillId1>6662</skillId1>
<skillId3>6275</skillId3>
<skillId2>6274</skillId2>
</effect>
</effects>
</skill>
<skill id="9059" toLevel="1" name="Torch Light">
<!-- Confirmed CT2.5 -->
<castRange>40</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>400</effectRange>
<hitTime>2000</hitTime>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9060" toLevel="1" name="Maguen Plasma Collector">
<!-- Confirmed CT2.5 -->
<affectRange>200</affectRange>
<hitTime>4000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>9000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>FRIEND</affectObject>
</skill>
<skill id="9061" toLevel="1" name="Summon Scroll: Uldie">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15431</itemConsumeId> <!-- Event - Uldie Summon Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<hitTime>3000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanSummon" />
<condition name="OpCanNotUseAirship" />
<condition name="OpSkillAcquire">
<skillId>8369</skillId>
<hasLearned>true</hasLearned>
</condition>
</conditions>
</skill>
<skill id="9062" toLevel="1" name="Summon Scroll: Belldandy">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15432</itemConsumeId> <!-- Event - Belldandy Summon Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<hitTime>3000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanSummon" />
<condition name="OpCanNotUseAirship" />
<condition name="OpSkillAcquire">
<skillId>8369</skillId>
<hasLearned>true</hasLearned>
</condition>
</conditions>
</skill>
<skill id="9063" toLevel="1" name="Summon Scroll: Skooldie">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15433</itemConsumeId> <!-- Event - Skooldie Summon Scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<hitTime>3000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanSummon" />
<condition name="OpCanNotUseAirship" />
<condition name="OpSkillAcquire">
<skillId>8369</skillId>
<hasLearned>true</hasLearned>
</condition>
</conditions>
</skill>
<skill id="9064" toLevel="1" name="Halloween Toy Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15434</itemConsumeId> <!-- Halloween Toy Chest -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="15443" count="1" />
</item>
<item chance="20">
<item id="15444" count="1" />
</item>
<item chance="20">
<item id="15445" count="1" />
</item>
<item chance="20">
<item id="15446" count="1" />
</item>
<item chance="20">
<item id="15447" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9065" toLevel="1" name="Shiny Halloween Toy Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15435</itemConsumeId> <!-- Shiny Halloween Toy Chest -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="15450" count="1" />
</item>
<item chance="20">
<item id="15451" count="1" />
</item>
<item chance="20">
<item id="15452" count="1" />
</item>
<item chance="20">
<item id="15453" count="1" />
</item>
<item chance="20">
<item id="15449" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9066" toLevel="1" name="Transformation Scroll Pack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15437</itemConsumeId> <!-- Transformation Scroll Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33">
<item id="10131" count="1" />
</item>
<item chance="33">
<item id="10132" count="1" />
</item>
<item chance="34">
<item id="10133" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9067" toLevel="1" name="Vitality Maintaining Potion">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>VP_KEEP</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<icon>icon.etc_lesser_potion_blue_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15438</itemConsumeId> <!-- Vitality Maintaining Potion (10 minutes) -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>-100</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="9068" toLevel="2" name="Potion of Vitality Maintenance">
<!-- Confirmed CT2.5 -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>VP_KEEP</abnormalType>
<effectPoint>100</effectPoint>
<icon>icon.etc_lesser_potion_scarlet_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15440</itemConsumeId> <!-- Vitality Maintaining Potion (30 Minutes) -->
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<specialLevel>-2</specialLevel>
<magicCriticalRate>5</magicCriticalRate>
<basicProperty>NONE</basicProperty>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>-100</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="9069" toLevel="1" name="10,000 SP scroll">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15439</itemConsumeId> <!-- 10,000 SP scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="GiveSp">
<sp>10000</sp>
</effect>
</effects>
</skill>
<skill id="9070" toLevel="1" name="Halloween Pumpkin">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15461</itemConsumeId> <!-- Halloween Nectar Pumpkin -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="50">
<item id="15463" count="1" />
<item id="14055" count="1" />
</item>
<item chance="50">
<item id="15463" count="1" />
<item id="10649" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9071" toLevel="1" name="Halloween Pumpkin (Event)">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15467</itemConsumeId> <!-- Halloween Nectar Pumpkin (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="50">
<item id="15463" count="1" />
<item id="14055" count="1" />
</item>
<item chance="50">
<item id="15463" count="1" />
<item id="10649" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9072" toLevel="1" name="Small Halloween Pumpkin">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15463</itemConsumeId> <!-- Small Halloween Pumpkin -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="5">
<item id="14706" count="1" />
</item>
<item chance="5">
<item id="14711" count="1" />
</item>
<item chance="10">
<item id="14705" count="1" />
</item>
<item chance="10">
<item id="14704" count="1" />
</item>
<item chance="10">
<item id="14710" count="1" />
</item>
<item chance="10">
<item id="14709" count="1" />
</item>
<item chance="10">
<item id="15439" count="1" />
</item>
<item chance="15">
<item id="14065" count="1" />
</item>
<item chance="15">
<item id="13273" count="1" />
</item>
<item chance="15">
<item id="13016" count="10" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9073" toLevel="1" name="Energy of HP Drain">
<!-- Confirmed CT2.5 -->
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>480</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.xel_mahun_vampiric_rage_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>40</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>30</chance>
</effect>
</effects>
</skill>
<skill id="9074" toLevel="1" name="Salmon Porridge">
<!-- Glory Days Confirmed -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Hp">
<amount>2300</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9075" toLevel="1" name="Awful Soup">
<!-- Confirmed CT2.5 -->
<castRange>150</castRange>
<effectPoint>100</effectPoint>
<effectRange>300</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15507</itemConsumeId> <!-- Foul Fruit -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9076" toLevel="1" name="Secret Gate Key">
<!-- Confirmed CT2.5 -->
<castRange>40</castRange>
<effectPoint>-100000</effectPoint>
<effectRange>400</effectRange>
<hitTime>500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15690</itemConsumeId> <!-- Secret Key -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>DOOR_TREASURE</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
</conditions>
<effects>
<effect name="OpenDoor">
<chance>100</chance>
<isItem>true</isItem>
</effect>
</effects>
</skill>
<skill id="9077" toLevel="1" name="Open Packaged Book">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>15716</itemConsumeId> <!-- Packaged Book -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="40">
<item id="8619" count="1" />
</item>
<item chance="40">
<item id="8620" count="1" />
</item>
<item chance="20">
<item id="15715" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9078" toLevel="1" name="Hot Springs Recovery Potion">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SIGNAL_A</abnormalType>
<icon>icon.etc_cp_potion_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>300000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9079" toLevel="1" name="Santa's Buff Scroll">
<!-- Confirmed CT2.5 -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<icon>icon.mysterious_wedding_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>16408</itemConsumeId> <!-- Santa's Buff Scroll -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="9080" toLevel="1" name="Santa's Sock">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>16407</itemConsumeId> <!-- Santa's Stocking -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="82.9">
<item id="16408" count="1" />
<item id="14739" count="1" />
<item id="5561" count="1" />
</item>
<item chance="10">
<item id="14678" count="1" />
</item>
<item chance="5">
<item id="14679" count="1" />
</item>
<item chance="2">
<item id="14680" count="1" />
</item>
<item chance="0.1">
<item id="14681" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9081" toLevel="1" name="Holiday Cake">
<!-- Confirmed CT2.5 -->
<icon>icon.event_six_party_cake_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>16403</itemConsumeId> <!-- Christmas Cake -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
<value>20000</value>
</effect>
</effects>
</skill>
<skill id="9082" toLevel="1" name="White Winter Wish Candle">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>VP_KEEP</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.etc_candle_white_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>16404</itemConsumeId> <!-- White Christmas Wish Candle -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>-100</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="9083" toLevel="1" name="Holiday Cake (Event)">
<!-- Confirmed CT2.5 -->
<icon>icon.event_six_party_cake_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>16405</itemConsumeId> <!-- Christmas Cake (event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
<value>20000</value>
</effect>
</effects>
</skill>
<skill id="9084" toLevel="1" name="White Winter Wish Candle (Event)">
<!-- Confirmed CT2.5 -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>VP_KEEP</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.etc_candle_white_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>16406</itemConsumeId> <!-- White Christmas Wish Candle (event) -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>-100</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="9085" toLevel="1" name="Santa Claus's Gift">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17003</itemConsumeId> <!-- Santa Claus's Gift -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0000498">
<item id="13457" count="1" />
</item>
<item chance="0.0000498">
<item id="13458" count="1" />
</item>
<item chance="0.0000498">
<item id="13459" count="1" />
</item>
<item chance="0.0000498">
<item id="13460" count="1" />
</item>
<item chance="0.0000498">
<item id="13461" count="1" />
</item>
<item chance="0.0000498">
<item id="13462" count="1" />
</item>
<item chance="0.0000498">
<item id="13463" count="1" />
</item>
<item chance="0.0000498">
<item id="13464" count="1" />
</item>
<item chance="0.0000498">
<item id="13465" count="1" />
</item>
<item chance="0.0000498">
<item id="13466" count="1" />
</item>
<item chance="0.0000498">
<item id="13467" count="1" />
</item>
<item chance="0.0000498">
<item id="13468" count="1" />
</item>
<item chance="0.0000498">
<item id="13469" count="1" />
</item>
<item chance="0.0000498">
<item id="13470" count="1" />
</item>
<item chance="0.0001162">
<item id="10215" count="1" />
</item>
<item chance="0.0001162">
<item id="10216" count="1" />
</item>
<item chance="0.0001162">
<item id="10217" count="1" />
</item>
<item chance="0.0001162">
<item id="10218" count="1" />
</item>
<item chance="0.0001162">
<item id="10219" count="1" />
</item>
<item chance="0.0001162">
<item id="10220" count="1" />
</item>
<item chance="0.0001162">
<item id="10221" count="1" />
</item>
<item chance="0.0001162">
<item id="10222" count="1" />
</item>
<item chance="0.0001162">
<item id="10223" count="1" />
</item>
<item chance="0.0001162">
<item id="10224" count="1" />
</item>
<item chance="0.0001162">
<item id="10225" count="1" />
</item>
<item chance="0.0001162">
<item id="10226" count="1" />
</item>
<item chance="0.0001486">
<item id="9380" count="1" />
</item>
<item chance="0.0001486">
<item id="9446" count="1" />
</item>
<item chance="0.0001486">
<item id="9384" count="1" />
</item>
<item chance="0.0001486">
<item id="9449" count="1" />
</item>
<item chance="0.0001486">
<item id="9450" count="1" />
</item>
<item chance="0.0001486">
<item id="9445" count="1" />
</item>
<item chance="0.0001486">
<item id="9443" count="1" />
</item>
<item chance="0.0001486">
<item id="9442" count="1" />
</item>
<item chance="0.0001486">
<item id="10252" count="1" />
</item>
<item chance="0.0001486">
<item id="9448" count="1" />
</item>
<item chance="0.0001486">
<item id="10253" count="1" />
</item>
<item chance="0.0001486">
<item id="9384" count="1" />
</item>
<item chance="0.0001486">
<item id="9444" count="1" />
</item>
<item chance="0.0001486">
<item id="9447" count="1" />
</item>
<item chance="0.0000733">
<item id="13143" count="1" />
</item>
<item chance="0.0000733">
<item id="14105" count="1" />
</item>
<item chance="0.0000733">
<item id="14108" count="1" />
</item>
<item chance="0.0000733">
<item id="14109" count="1" />
</item>
<item chance="0.0000733">
<item id="14110" count="1" />
</item>
<item chance="0.0000733">
<item id="14111" count="1" />
</item>
<item chance="0.0000733">
<item id="13144" count="1" />
</item>
<item chance="0.0000733">
<item id="14106" count="1" />
</item>
<item chance="0.0000733">
<item id="14112" count="1" />
</item>
<item chance="0.0000733">
<item id="14113" count="1" />
</item>
<item chance="0.0000733">
<item id="14114" count="1" />
</item>
<item chance="0.0000733">
<item id="13145" count="1" />
</item>
<item chance="0.0000733">
<item id="14107" count="1" />
</item>
<item chance="0.0000733">
<item id="14115" count="1" />
</item>
<item chance="0.0000733">
<item id="14116" count="1" />
</item>
<item chance="0.0000733">
<item id="14117" count="1" />
</item>
<item chance="0.0000733">
<item id="13887" count="1" />
</item>
<item chance="0.0001458">
<item id="9514" count="1" />
</item>
<item chance="0.0001458">
<item id="9515" count="1" />
</item>
<item chance="0.0001458">
<item id="9516" count="1" />
</item>
<item chance="0.0001458">
<item id="9517" count="1" />
</item>
<item chance="0.0001458">
<item id="9518" count="1" />
</item>
<item chance="0.0001458">
<item id="9529" count="1" />
</item>
<item chance="0.0001458">
<item id="9519" count="1" />
</item>
<item chance="0.0001458">
<item id="9520" count="1" />
</item>
<item chance="0.0001458">
<item id="9521" count="1" />
</item>
<item chance="0.0001458">
<item id="9522" count="1" />
</item>
<item chance="0.0001458">
<item id="9523" count="1" />
</item>
<item chance="0.0001458">
<item id="9524" count="1" />
</item>
<item chance="0.0001458">
<item id="9525" count="1" />
</item>
<item chance="0.0001458">
<item id="9526" count="1" />
</item>
<item chance="0.0001458">
<item id="9527" count="1" />
</item>
<item chance="0.0001458">
<item id="9528" count="1" />
</item>
<item chance="0.0001458">
<item id="13886" count="1" />
</item>
<item chance="0.0008261">
<item id="9570" count="1" />
</item>
<item chance="0.0008261">
<item id="9571" count="1" />
</item>
<item chance="0.0008261">
<item id="9572" count="1" />
</item>
<item chance="0.0004649">
<item id="10480" count="1" />
</item>
<item chance="0.0004649">
<item id="10481" count="1" />
</item>
<item chance="0.0004649">
<item id="10482" count="1" />
</item>
<item chance="0.0002325">
<item id="13071" count="1" />
</item>
<item chance="0.0002325">
<item id="13072" count="1" />
</item>
<item chance="0.0002325">
<item id="13073" count="1" />
</item>
<item chance="0.5263449">
<item id="729" count="1" />
</item>
<item chance="0.5263449">
<item id="959" count="1" />
</item>
<item chance="0.7655924">
<item id="730" count="1" />
</item>
<item chance="0.7655924">
<item id="960" count="1" />
</item>
<item chance="1.4975597">
<item id="1538" count="1" />
</item>
<item chance="0.7681786">
<item id="14686" count="1" />
</item>
<item chance="0.7681786">
<item id="14687" count="1" />
</item>
<item chance="0.7686099">
<item id="14693" count="1" />
</item>
<item chance="0.7686099">
<item id="14692" count="1" />
</item>
<item chance="0.7681786">
<item id="14698" count="1" />
</item>
<item chance="0.7681786">
<item id="14699" count="1" />
</item>
<item chance="1.5217011">
<item id="15439" count="1" />
</item>
<item chance="0.12009793">
<item id="14611" count="1" />
</item>
<item chance="1.5389435">
<item id="5560" count="1" />
</item>
<item chance="0.2401959">
<item id="5562" count="1" />
</item>
<item chance="0.2401959">
<item id="5563" count="1" />
</item>
<item chance="0.2401959">
<item id="5564" count="1" />
</item>
<item chance="0.2401959">
<item id="5565" count="1" />
</item>
<item chance="0.2401959">
<item id="5566" count="1" />
</item>
<item chance="1.3044378">
<item id="6622" count="1" />
</item>
<item chance="22.5439206">
<item id="14701" count="1" />
</item>
<item chance="63.06608387">
<item id="17005" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9086" toLevel="2" name="Santa - Potion of Will">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Cp">
<amount>300</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9087" toLevel="1" name="Create Item">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17030</itemConsumeId> <!-- Forgotten Scroll - Create Item Lv 10 -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>82</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>172</skillId>
<skillLevel>10</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MAESTRO</classId>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>172</skillId>
<skillLvl>10</skillLvl>
</effect>
</effects>
</skill>
<skill id="9088" toLevel="1" name="Cupid's Arrow">
<effectPoint>-1000</effectPoint>
<icon>icon.skill3260</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17067</itemConsumeId> <!-- Event - Cupid's Fatigue Relief Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<hitTime>1000</hitTime>
<castRange>500</castRange>
<staticReuse>true</staticReuse>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>13286</item>
<item>13287</item>
<item>13288</item>
<item>13289</item>
<item>13290</item>
<item>13291</item>
<item>13196</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9089" toLevel="1" name="Cupid's Major Cure">
<effectPoint>-1000</effectPoint>
<icon>icon.skill3260</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17068</itemConsumeId> <!-- Event - Cupid's Powerful Fatigue Relief Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>4000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<hitTime>1000</hitTime>
<castRange>500</castRange>
<staticReuse>true</staticReuse>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>13286</item>
<item>13287</item>
<item>13288</item>
<item>13289</item>
<item>13290</item>
<item>13291</item>
<item>13196</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9090" toLevel="1" name="Fighter's Will">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17034</itemConsumeId> <!-- Forgotten Scroll - Fighter's Will - For Events -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>758</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ELVEN_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ELVEN_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>DARK_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ORC_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>758</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="9091" toLevel="1" name="Archer's Will">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17035</itemConsumeId> <!-- Forgotten Scroll - Archer's Will - For Events -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>759</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpCheckClass">
<classId>MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ELVEN_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ELVEN_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>DARK_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
<condition name="OpCheckClass">
<classId>ORC_MAGE</classId>
<affectType>CASTER</affectType>
<isWithin>false</isWithin>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>759</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="9092" toLevel="1" name="Magician's Will">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17036</itemConsumeId> <!-- Forgotten Scroll - Magician's Will - For Events -->
<learnSkillId>945</learnSkillId>
<magicLvl>81</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>81</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckClassList">
<classIds>
<item>ARCHMAGE</item>
<item>SOULTAKER</item>
<item>ARCANA_LORD</item>
<item>CARDINAL</item>
<item>HIEROPHANT</item>
<item>MYSTIC_MUSE</item>
<item>ELEMENTAL_MASTER</item>
<item>EVA_SAINT</item>
<item>STORM_SCREAMER</item>
<item>SPECTRAL_MASTER</item>
<item>SHILLIEN_SAINT</item>
<item>DOMINATOR</item>
<item>DOOMCRYER</item>
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>945</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>945</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="9093" toLevel="1" name="Protection of Rune">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17037</itemConsumeId> <!-- Forgotten Scroll - Protection of Rune - For Events -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>82</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>755</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>755</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="9094" toLevel="1" name="Protection of Elemental">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17038</itemConsumeId> <!-- Forgotten Scroll - Protection of Elemental - For Events -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>82</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>756</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>756</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="9095" toLevel="1" name="Protection of Alignment">
<!-- Confirmed CT2.5 -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17039</itemConsumeId> <!-- Forgotten Scroll - Protection of Alignment - For Events -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>82</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>757</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>757</skillId>
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="9096" toLevel="1" name="Event - Summon Scroll: Baby White Tiger">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_scroll_of_return_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17062</itemConsumeId> <!-- Event - Scroll of Summon Baby White Tiger -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<hitTime>1500</hitTime>
<reuseDelay>10000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13286</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="9097" toLevel="1" name="Event - Summon Scroll: Baby White Tiger Captain">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_scroll_of_return_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17064</itemConsumeId> <!-- Event - Scroll of Summon Baby White Tiger Captain -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<hitTime>1500</hitTime>
<reuseDelay>10000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13287</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="9098" toLevel="1" name="Event - Summon Scroll: Gloomy Baby White Tiger">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_scroll_of_return_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17063</itemConsumeId> <!-- Event - Scroll of Summon Gloomy Baby White Tiger -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13293</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="9099" toLevel="1" name="Event - Summon Scroll: Gloomy Baby White Tiger Captain">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_scroll_of_return_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17065</itemConsumeId> <!-- Event - Scroll of Summon Gloomy Baby White Tiger Captain -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13294</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
</list>