Files
l2j_mobius/trunk/dist/game/data/stats/skills/01600-01699.xml
2016-06-12 01:34:09 +00:00

1958 lines
58 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1600" toLevel="1" name="Soul Instinct">
<!-- Glory Days confirmed -->
<!-- For 15 seconds, awakens party members' destructive instincts to increase P. Atk., P. Critical Rate, M. Atk., and M. Critical Rate by 50%, and Atk. Spd. and Casting Spd. by 20%. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>INSTINCT</abnormalType>
<affectRange>600</affectRange>
<icon>icon.skill1600</icon>
<operateType>A2</operateType>
<mpConsume>148</mpConsume>
<hitTime>2500</hitTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>549</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>83</magicLvl>
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="PAtk">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1601" toLevel="1" name="Fishing">
<!-- AUTO GENERATED SKILL -->
<!-- Attempt to fish at the dock. Put on a fishing rod and bait. -->
<icon>icon.skill1312</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
</skill>
<skill id="1602" toLevel="13" name="Reeling">
<!-- AUTO GENERATED SKILL -->
<!-- Loosen the fishing line when the fish is struggling. -->
<icon>icon.skill1314</icon>
<operateType>A1</operateType>
<mpConsume>2</mpConsume>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="1603" toLevel="13" name="Pumping">
<!-- AUTO GENERATED SKILL -->
<!-- Tighten the fishing line when the fish is tired. -->
<icon>icon.skill1313</icon>
<operateType>A1</operateType>
<mpConsume>2</mpConsume>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="1604" toLevel="13" name="Fishing Expertise">
<!-- AUTO GENERATED SKILL -->
<!-- Higher expertise gets you better fish. -->
<icon>icon.skill1315</icon>
<operateType>P</operateType>
</skill>
<skill id="1627" toLevel="1" name="Power Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 60580. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>2000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<reuseDelay>5000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>60580</power>
</effect>
</effects>
</skill>
<skill id="1628" toLevel="1" name="Super Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 277440. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>3000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<reuseDelay>5000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>277440</power>
</effect>
</effects>
</skill>
<skill id="1629" toLevel="1" name="Might">
<!-- Glory Days confirmed -->
<!-- Increases P. Atk. by 100%. -->
<icon>icon.skill1068</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>PA_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1630" toLevel="1" name="Focus">
<!-- Glory Days confirmed -->
<!-- Increases Critical Rate/Damage by 100%. -->
<icon>icon.skill1077</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1631" toLevel="1" name="Absolute Defense">
<!-- Glory Days confirmed -->
<!-- Monster absolute defense. P. Def. and M. Def. + 5000. -->
<icon>icon.skill0110</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>PD_UP_SPECIAL</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<hitTime>1000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockMove">
</effect>
<effect name="MagicalDefence">
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistDispelByCategory">
<amount>-80</amount>
<slot>BUFF</slot>
</effect>
</effects>
</skill>
<skill id="1632" toLevel="1" name="Shield">
<!-- Glory Days confirmed -->
<!-- P. Def. and M. Def. + 20%. -->
<icon>icon.skill1040</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>PD_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1633" toLevel="1" name="Heal">
<!-- Glory Days confirmed -->
<!-- Monster heal. Power 1024. -->
<icon>icon.skill1401</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<effectPoint>403</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1100</effectRange>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>1024</power>
</effect>
</effects>
</skill>
<skill id="1634" toLevel="1" name="Spinning Slasher">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 36675. -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>95</magicLvl>
<affectRange>150</affectRange>
<affectLimit>6-12</affectLimit>
<reuseDelay>10000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>36675</power>
</effect>
</effects>
</skill>
<skill id="1635" toLevel="1" name="Blood Siphon">
<!-- Glory Days confirmed -->
<!-- Damage blood siphon 100%. -->
<icon>icon.skill1268</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>300</amount>
<chance>30</chance>
</effect>
</effects>
</skill>
<skill id="1636" toLevel="1" name="Petrify">
<!-- Glory Days confirmed -->
<!-- Petrify -->
<icon>icon.skill1540</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>343</effectPoint>
<abnormalType>TURN_STONE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
<trait>TURN_STONE</trait>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<effect name="BuffBlock" />
<effect name="DebuffBlock" />
<effect name="HpRegen">
<amount>-100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1637" toLevel="1" name="Stun">
<!-- Glory Days confirmed -->
<!-- Inflicts stun on the enemy for 7 seconds. -->
<icon>icon.skill0092</icon>
<operateType>A2</operateType>
<castRange>40</castRange>
<hitTime>1200</hitTime>
<coolTime>300</coolTime>
<effectPoint>-1</effectPoint>
<abnormalType>STUN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<activateRate>99</activateRate>
<magicLvl>95</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<trait>SHOCK</trait>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<nextActionAttack>true</nextActionAttack>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="1638" toLevel="1" name="Stun">
<!-- Glory Days confirmed -->
<!-- Inflicts stun on the enemy for 7 seconds. -->
<icon>icon.skill0092</icon>
<operateType>A2</operateType>
<castRange>40</castRange>
<hitTime>1200</hitTime>
<coolTime>300</coolTime>
<effectPoint>-1</effectPoint>
<abnormalType>STUN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1200</effectRange>
<activateRate>99</activateRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<trait>SHOCK</trait>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<nextActionAttack>true</nextActionAttack>
<targetType>ENEMY_ONLY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="1639" toLevel="1" name="Stun">
<!-- Glory Days confirmed -->
<!-- Inflicts stun on the enemy for 7 seconds. -->
<icon>icon.skill0092</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>-1</effectPoint>
<abnormalType>STUN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<activateRate>99</activateRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
<trait>SHOCK</trait>
<affectRange>1000</affectRange>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<nextActionAttack>true</nextActionAttack>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="1640" toLevel="1" name="Hold">
<!-- Glory Days confirmed -->
<!-- Immobilizes the enemy for 15 seconds. -->
<icon>icon.skill1201</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1200</hitTime>
<coolTime>300</coolTime>
<isMagic>1</isMagic>
<effectPoint>-1</effectPoint>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1100</effectRange>
<activateRate>99</activateRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<trait>HOLD</trait>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Root" />
<effect name="DefenceTrait">
<HOLD>100</HOLD>
</effect>
</effects>
</skill>
<skill id="1641" toLevel="1" name="Hold">
<!-- Glory Days confirmed -->
<!-- Immobilizes the enemy for 15 seconds. -->
<icon>icon.skill1201</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1200</hitTime>
<coolTime>300</coolTime>
<isMagic>1</isMagic>
<effectPoint>-1</effectPoint>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1200</effectRange>
<activateRate>99</activateRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<trait>HOLD</trait>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="Root" />
<effect name="DefenceTrait">
<HOLD>100</HOLD>
</effect>
</effects>
</skill>
<skill id="1642" toLevel="1" name="Hold">
<!-- Glory Days confirmed -->
<!-- Immobilizes the enemy for 15 seconds. -->
<icon>icon.skill1201</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<isMagic>1</isMagic>
<effectPoint>-1</effectPoint>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<activateRate>99</activateRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<trait>HOLD</trait>
<affectRange>1000</affectRange>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="Root" />
<effect name="DefenceTrait">
<HOLD>100</HOLD>
</effect>
</effects>
</skill>
<skill id="1643" toLevel="1" name="Paralysis">
<!-- Glory Days confirmed -->
<!-- Causes the enemy's body to go completely rigid for 15 seconds and causes paralysis for 10 seconds. -->
<icon>icon.skill1170</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<hitTime>1200</hitTime>
<coolTime>300</coolTime>
<isMagic>1</isMagic>
<effectPoint>-1</effectPoint>
<abnormalType>PARALYZE</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>900</effectRange>
<lvlBonusRate>20</lvlBonusRate>
<activateRate>99</activateRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<trait>PARALYZE</trait>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>
<endEffects>
<effect name="CallSkill">
<skillId>6091</skillId>
<skillLevel>1</skillLevel>
</effect>
</endEffects>
</skill>
<skill id="1644" toLevel="1" name="Damage Reflect">
<!-- Glory Days confirmed -->
<!-- Reflect damage 50% -->
<icon>icon.skill0086</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>379</effectPoint>
<abnormalType>DMG_SHIELD</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamageShield">
<amount>50</amount>
</effect>
</effects>
</skill>
<skill id="1645" toLevel="1" name="Debuff Invincibility">
<!-- Glory Days confirmed -->
<!-- Becomes invincible from debuffs for 30 seconds. Can only be used on party members. -->
<icon>icon.skill1411</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>ABNORMAL_INVINCIBILITY</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DebuffBlock" />
</effects>
</skill>
<skill id="1646" toLevel="1" name="Mana Burn">
<!-- Glory Days confirmed -->
<!-- Mana burn. Power 110. Enchant Power: Increases the effect. -->
<icon>icon.skill1398</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>4000</hitTime>
<effectPoint>-655</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<affectRange>500</affectRange>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttackMp">
<power>110</power>
<critical>true</critical>
<criticalLimit>1600</criticalLimit>
</effect>
</effects>
</skill>
<skill id="1647" toLevel="1" name="50% Instant Herb of Mana">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>300</affectRange>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<effects>
<effect name="ManaHealPercent">
<power>50</power>
</effect>
</effects>
</skill>
<skill id="1648" toLevel="1" name="MP Recovery Herb">
<!-- Glory Days confirmed -->
<!-- Herb's effect increases MP Recovery. -->
<icon>icon.etc_herb_red_i00</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>PA_UP_HERB</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<affectRange>300</affectRange>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="MpRegen">
<amount>263</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="1649" toLevel="1" name="MP Regen">
<!-- Glory Days confirmed -->
<!-- Increases MP recovery for 10 seconds. -->
<icon>icon.skill4106</icon>
<operateType>A2</operateType>
<effectPoint>-100</effectPoint>
<abnormalType>PA_UP_HERB</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>17</abnormalTime>
<affectRange>1100</affectRange>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MpRegen">
<amount>263</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="1650" toLevel="1" name="Absolute Defense">
<!-- Glory Days confirmed -->
<!-- Monster absolute defense. Defense increased 50000. -->
<icon>icon.skill0110</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>PD_UP_SPECIAL</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<hitTime>1000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>50000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="1651" toLevel="1" name="Melee Weapon Resistance">
<!-- Glory Days confirmed -->
<!-- Resistant to melee weapon attacks. -->
<icon>icon.skill4071</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<effects>
<effect name="DefenceTrait">
<BLUNT>100</BLUNT>
<SWORD>100</SWORD>
<DUAL>100</DUAL>
<ANCIENTSWORD>100</ANCIENTSWORD>
<DAGGER>100</DAGGER>
<RAPIER>100</RAPIER>
<DUALFIST>100</DUALFIST>
<DUALDAGGER>100</DUALDAGGER>
</effect>
</effects>
</skill>
<skill id="1652" toLevel="1" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 54355. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>2000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<reuseDelay>1000</reuseDelay>
<nextActionAttack>true</nextActionAttack>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>54355</power>
</effect>
</effects>
</skill>
<skill id="1653" toLevel="1" name="Super Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 50937. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>3000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>95</magicLvl>
<reuseDelay>1000</reuseDelay>
<nextActionAttack>true</nextActionAttack>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>50937</power>
</effect>
</effects>
</skill>
<skill id="1654" toLevel="1" name="Long Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 49414. -->
<icon>icon.skill0056</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>95</magicLvl>
<reuseDelay>1000</reuseDelay>
<nextActionAttack>true</nextActionAttack>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>49414</power>
</effect>
</effects>
</skill>
<skill id="1655" toLevel="1" name="Long Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 50937. -->
<icon>icon.skill0056</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>95</magicLvl>
<reuseDelay>1000</reuseDelay>
<nextActionAttack>true</nextActionAttack>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>50937</power>
</effect>
</effects>
</skill>
<skill id="1656" toLevel="1" name="Mass Shot">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 54355. -->
<icon>icon.skill1181</icon>
<operateType>A1</operateType>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2500</effectRange>
<magicLvl>85</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<affectRange>300</affectRange>
<affectLimit>5-12</affectLimit>
<castRange>2000</castRange>
<nextActionAttack>true</nextActionAttack>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>54355</power>
</effect>
</effects>
</skill>
<skill id="1657" toLevel="1" name="Self-destruction">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 237492. -->
<icon>icon.skill1181</icon>
<operateType>A1</operateType>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>5</hitCancelTime>
<magicLvl>85</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<affectRange>500</affectRange>
<affectLimit>5-12</affectLimit>
<hitTime>5000</hitTime>
<isSuicideAttack>true</isSuicideAttack>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>237492</power>
</effect>
</effects>
</skill>
<skill id="1658" toLevel="1" name="Self-destruction">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 500000. -->
<icon>icon.skill1181</icon>
<operateType>A1</operateType>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>5</hitCancelTime>
<magicLvl>85</magicLvl>
<affectRange>500</affectRange>
<affectLimit>5-12</affectLimit>
<hitTime>5000</hitTime>
<isSuicideAttack>true</isSuicideAttack>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>500000</power>
</effect>
</effects>
</skill>
<skill id="1659" toLevel="1" name="Wild Sweep">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 54355. -->
<icon>icon.skill0245</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>1080</hitTime>
<coolTime>720</coolTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<affectLimit>5-12</affectLimit>
<fanRange>0;0;1000;90</fanRange>
<reuseDelay>4000</reuseDelay>
<nextActionAttack>true</nextActionAttack>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>54355</power>
</effect>
</effects>
</skill>
<skill id="1660" toLevel="1" name="Spinning Slasher">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 100000. -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<hitTime>1067</hitTime>
<coolTime>733</coolTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>150</affectRange>
<affectLimit>6-12</affectLimit>
<reuseDelay>4000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>100000</power>
</effect>
</effects>
</skill>
<skill id="1661" toLevel="1" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 54355. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>2000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<reuseDelay>1000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>54355</power>
</effect>
</effects>
</skill>
<skill id="1662" toLevel="1" name="Super Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 296865. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>3000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<reuseDelay>1000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>296865</power>
</effect>
</effects>
</skill>
<skill id="1663" toLevel="1" name="Berserker">
<!-- Glory Days confirmed -->
<!-- Triples Atk. Spd. for 1 minute. -->
<icon>icon.skill1092</icon>
<operateType>A2</operateType>
<mpConsume>2</mpConsume>
<reuseDelay>2000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>BERSERKER</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>200</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1664" toLevel="1" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 6984. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<mpConsume>2</mpConsume>
<castRange>40</castRange>
<hitTime>4000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<reuseDelay>1000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>6984</power>
</effect>
</effects>
</skill>
<skill id="1665" toLevel="1" name="Mana Burn">
<!-- Glory Days confirmed -->
<!-- Mana burn. Power 110. Enchant Power: Increases the effect. -->
<icon>icon.skill1398</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>4000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackMp">
<power>110</power>
<critical>true</critical>
<criticalLimit>1600</criticalLimit>
</effect>
</effects>
</skill>
<skill id="1666" toLevel="1" name="Cancellation">
<!-- Glory Days confirmed -->
<!-- Cancels multiple enemy buffs. -->
<icon>icon.skill1056</icon>
<operateType>A1</operateType>
<mpConsume>2</mpConsume>
<castRange>600</castRange>
<hitTime>700</hitTime>
<coolTime>300</coolTime>
<reuseDelay>30000</reuseDelay>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1100</effectRange>
<magicLvl>85</magicLvl>
<affectRange>1000</affectRange>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effect name="DispelByCategory">
<slot>BUFF</slot>
<rate>30</rate>
<max>5</max>
</effect>
</skill>
<skill id="1667" toLevel="1" name="Long Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 6984. -->
<icon>icon.skill0056</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<reuseDelay>1000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>6984</power>
</effect>
</effects>
</skill>
<skill id="1668" toLevel="1" name="Vampiric Touch">
<!-- Glory Days confirmed -->
<!-- Monster Blood Siphon Range Attack -->
<icon>icon.skill1668</icon>
<operateType>A1</operateType>
<castRange>1000</castRange>
<hitTime>500</hitTime>
<reuseDelay>3000</reuseDelay>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1500</effectRange>
<magicLvl>85</magicLvl>
<affectRange>500</affectRange>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HpDrain">
<power>18</power>
<percentage>100</percentage>
</effect>
</effects>
</skill>
<skill id="1669" toLevel="1" name="Sleep">
<!-- Glory Days confirmed -->
<!-- Sleep -->
<icon>icon.skill1669</icon>
<operateType>A2</operateType>
<castRange>1000</castRange>
<isMagic>1</isMagic>
<effectPoint>-1</effectPoint>
<abnormalType>SLEEP</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1500</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<trait>SLEEP</trait>
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="DefenceTrait">
<SLEEP>100</SLEEP>
</effect>
</effects>
</skill>
<skill id="1670" toLevel="1" name="Silence">
<!-- Glory Days confirmed -->
<!-- No magic use -->
<icon>icon.skill1670</icon>
<operateType>A2</operateType>
<castRange>1000</castRange>
<hitTime>1000</hitTime>
<reuseDelay>8000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-1</effectPoint>
<abnormalType>SILENCE</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1500</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<trait>DERANGEMENT</trait>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Mute" />
</effects>
</skill>
<skill id="1671" toLevel="1" name="Disarm">
<!-- Glory Days confirmed -->
<!-- Disarms equipment. -->
<icon>icon.skill01671</icon>
<operateType>A2</operateType>
<trait>DISARM</trait>
<mpConsume>1</mpConsume>
<castRange>1000</castRange>
<hitTime>1000</hitTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-1</effectPoint>
<abnormalType>DISARM</abnormalType>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1500</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Disarm" />
<effect name="PAtk">
<amount>-40</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1672" toLevel="1" name="Gust">
<!-- Glory Days confirmed -->
<!-- Blow -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<affectRange>300</affectRange>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="ThrowUp" /><!-- TODO: {i_fly_away;curve;push;300} -->
</effects>
</skill>
<skill id="1673" toLevel="1" name="Death">
<!-- Glory Days confirmed -->
<!-- 1 HP after 15 seconds -->
<icon>icon.skill1673</icon>
<operateType>A2</operateType>
<castRange>1000</castRange>
<hitTime>1000</hitTime>
<isMagic>1</isMagic>
<effectPoint>-1</effectPoint>
<abnormalType>PARALYZE</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1500</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<trait>PARALYZE</trait>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<endEffects>
<effect name="CallSkill">
<skillId>1674</skillId> <!-- Death -->
<skillLevel>1</skillLevel>
</effect>
</endEffects>
</skill>
<skill id="1674" toLevel="1" name="Death">
<!-- Glory Days confirmed -->
<!-- hp1 -->
<icon>icon.skill1170</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Lethal">
<fullLethal>100</fullLethal>
</effect>
</effects>
</skill>
<skill id="1675" toLevel="1" name="Flood">
<!-- Glory Days confirmed -->
<!-- Increases P. Atk., Critical rage/damage, and Atk. Spd. by 100%. -->
<icon>icon.skill1068</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>PA_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>100</amount>
<mode>PER</mode>
</effect>
</effects>
<endEffects>
<effect name="CallSkill">
<skillId>1676</skillId> <!-- Crazy After-effect -->
<skillLevel>1</skillLevel>
</effect>
</endEffects>
</skill>
<skill id="1676" toLevel="1" name="Crazy After-effect">
<!-- Glory Days confirmed -->
<!-- Aftereffect of going insane. -->
<icon>icon.skill1170</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>44</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<trait>PARALYZE</trait>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="PhysicalDefence">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1677" toLevel="1" name="Spinning Slasher">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 54355. -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>1000</affectRange>
<affectLimit>6-12</affectLimit>
<hitTime>300</hitTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>54355</power>
</effect>
</effects>
</skill>
<skill id="1678" toLevel="1" name="Self-destruction">
<!-- Glory Days confirmed -->
<!-- Self-destruction after 5 seconds -->
<icon>icon.skill1678</icon>
<operateType>A2</operateType>
<castRange>1000</castRange>
<hitTime>1000</hitTime>
<isMagic>1</isMagic>
<effectPoint>-1</effectPoint>
<abnormalType>PUBLIC_SLOT</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1500</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<endEffects>
<effect name="CallSkill">
<skillId>1679</skillId> <!-- Self-destruction -->
<skillLevel>1</skillLevel>
</effect>
</endEffects>
</skill>
<skill id="1679" toLevel="1" name="Self-destruction">
<!-- Glory Days confirmed -->
<!-- Self-destruction -->
<icon>icon.skill1170</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>500</affectRange>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<isSuicideAttack>true</isSuicideAttack>
<effects>
<effect name="Lethal">
<fullLethal>100</fullLethal>
</effect>
</effects>
</skill>
<skill id="1680" toLevel="1" name="Smokescreen">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-689</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>1000</affectRange>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetCancel">
<chance>90</chance>
</effect>
</effects>
</skill>
<skill id="1681" toLevel="1" name="Haste">
<!-- Glory Days confirmed -->
<!-- Increases Atk. Spd. -->
<icon>icon.skill1681</icon>
<operateType>A2</operateType>
<mpConsume>2</mpConsume>
<castRange>400</castRange>
<hitTime>4000</hitTime>
<reuseDelay>2000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>900</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>200</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1682" toLevel="1" name="Aggression">
<!-- Glory Days confirmed -->
<!-- Look at me -->
<icon>icon.skill0028</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<hitTime>700</hitTime>
<coolTime>200</coolTime>
<reuseDelay>6000</reuseDelay>
<effectPoint>-1</effectPoint>
<abnormalType>TARGET_LOCK</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>900</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
</effects>
</skill>
<skill id="1683" toLevel="1" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 45844. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>2000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>95</magicLvl>
<reuseDelay>15000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>45844</power>
</effect>
</effects>
</skill>
<skill id="1684" toLevel="2" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 60580. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>2000</hitTime>
<reuseDelay>15000</reuseDelay>
<effectPoint>-1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<isDebuff>false</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>174752</power>
</effect>
</effects>
</skill>
<skill id="1685" toLevel="3" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 60580. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>2000</hitTime>
<reuseDelay>15000</reuseDelay>
<effectPoint>-1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<isDebuff>false</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>139802</power>
</effect>
</effects>
</skill>
<skill id="1686" toLevel="4" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 60580. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>2000</hitTime>
<reuseDelay>15000</reuseDelay>
<effectPoint>-1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<isDebuff>false</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>116501</power>
</effect>
</effects>
</skill>
<skill id="1687" toLevel="1" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 50937. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>3000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>95</magicLvl>
<reuseDelay>15000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>50937</power>
</effect>
</effects>
</skill>
<skill id="1688" toLevel="2" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 60580. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>3000</hitTime>
<reuseDelay>15000</reuseDelay>
<effectPoint>-1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<isDebuff>false</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>174752</power>
</effect>
</effects>
</skill>
<skill id="1689" toLevel="3" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 60580. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>3000</hitTime>
<reuseDelay>15000</reuseDelay>
<effectPoint>-1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<isDebuff>false</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>139802</power>
</effect>
</effects>
</skill>
<skill id="1690" toLevel="4" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 60580. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>3000</hitTime>
<reuseDelay>15000</reuseDelay>
<effectPoint>-1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<isDebuff>false</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>116501</power>
</effect>
</effects>
</skill>
<skill id="1691" toLevel="1" name="Strike">
<!-- Glory Days confirmed -->
<!-- Monster Rush -->
<icon>icon.skill0493</icon>
<operateType>DA1</operateType>
<castRange>400</castRange>
<hitTime>3000</hitTime>
<coolTime>200</coolTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>600</effectRange>
<magicLvl>95</magicLvl>
<affectRange>150</affectRange>
<affectLimit>5-12</affectLimit>
<reuseDelay>15000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>ANCIENTSWORD</item>
</weaponType>
</condition>
<condition name="OpCheckCastRange">
<distance>200</distance>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>50937</power>
</effect>
</effects>
</skill>
<skill id="1692" toLevel="1" name="Power Shot">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 50937. -->
<icon>icon.skill0056</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>95</magicLvl>
<reuseDelay>15000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>50937</power>
</effect>
</effects>
</skill>
<skill id="1693" toLevel="2" name="Power Shot">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 49414. -->
<icon>icon.skill0056</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>15000</reuseDelay>
<effectPoint>-1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<isDebuff>false</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>49414</power>
</effect>
</effects>
</skill>
<skill id="1694" toLevel="3" name="Power Shot">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 49414. -->
<icon>icon.skill0056</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>15000</reuseDelay>
<effectPoint>-1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<isDebuff>false</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>49414</power>
</effect>
</effects>
</skill>
<skill id="1695" toLevel="4" name="Power Shot">
<!-- Glory Days confirmed -->
<!-- Monster attack! Power 49414. -->
<icon>icon.skill0056</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>15000</reuseDelay>
<effectPoint>-1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<isDebuff>false</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>49414</power>
</effect>
</effects>
</skill>
<skill id="1696" toLevel="1" name="Power Shot">
<!-- Glory Days confirmed -->
<!-- slowly -->
<icon>icon.skill0354</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<hitTime>3000</hitTime>
<reuseDelay>15000</reuseDelay>
<effectPoint>-507</effectPoint>
<abnormalType>SPEED_DOWN</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<lvlBonusRate>20</lvlBonusRate>
<activateRate>40</activateRate>
<magicLvl>85</magicLvl>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>BOW</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>1973</power>
<criticalChance>15</criticalChance>
</effect>
<effect name="Speed">
<amount>-30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1697" toLevel="1" name="Prominence">
<!-- Glory Days confirmed -->
<icon>icon.skill1230</icon>
<operateType>A1</operateType>
<mpConsume>2</mpConsume>
<castRange>900</castRange>
<hitTime>4000</hitTime>
<reuseDelay>1200</reuseDelay>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>4</hitCancelTime>
<effectRange>1400</effectRange>
<magicLvl>95</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackRange">
<power>318</power>
<shieldDefPercent>40</shieldDefPercent>
</effect>
</effects>
</skill>
<skill id="1698" toLevel="1" name="Rain of Fire">
<!-- Glory Days confirmed -->
<icon>icon.skill1296</icon>
<operateType>A1</operateType>
<mpConsume>2</mpConsume>
<castRange>500</castRange>
<hitTime>4000</hitTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>4</hitCancelTime>
<effectRange>1000</effectRange>
<magicLvl>95</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<affectRange>100</affectRange>
<affectLimit>5-12</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>254</power>
</effect>
</effects>
</skill>
<skill id="1699" toLevel="1" name="Blink">
<!-- Glory Days confirmed -->
<icon>icon.skill1448</icon>
<operateType>A2</operateType>
<mpConsume>2</mpConsume>
<hitTime>300</hitTime>
<coolTime>200</coolTime>
<reuseDelay>15000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-1</effectPoint>
<abnormalType>STUN</abnormalType>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<lvlBonusRate>20</lvlBonusRate>
<activateRate>99</activateRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<trait>SHOCK</trait>
<affectRange>150</affectRange>
<affectLimit>6-12</affectLimit>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="OpBlink">
<direction>BACK</direction>
<range>400</range>
</condition>
</conditions>
<selfEffects>
<effect name="Blink">
<angle>0</angle> <!-- Teleport to Back -->
<range>400</range>
</effect>
</selfEffects>
<effects>
<effect name="PhysicalAttack">
<power>1</power>
</effect>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
</list>