l2j_mobius/trunk/dist/game/data/instances/UrbanArea.xml
2015-01-01 20:02:50 +00:00

64 lines
5.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<instance name="UrbanArea" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/instance.xsd">
<activityTime val="30" />
<allowSummon val="false" />
<emptyDestroyTime val="180" />
<spawnPoint spawnX="13725" spawnY="255403" spawnZ="-2023" />
<spawnlist>
<group name="general">
<spawn npcId="32343" x="19604" y="250067" z="-2022" heading="16384" respawn="60" /> <!-- Moonlight Tombstone -->
<spawn npcId="32358" x="14127" y="250622" z="-1940" heading="0" respawn="0" /> <!-- Native Prisoner -->
<spawn npcId="32358" x="15724" y="252362" z="-2015" heading="0" respawn="0" /> <!-- Native Prisoner -->
<spawn npcId="32358" x="19927" y="256340" z="-2090" heading="0" respawn="0" /> <!-- Native Prisoner -->
<spawn npcId="32358" x="21998" y="254210" z="-2014" heading="0" respawn="0" /> <!-- Native Prisoner -->
<spawn npcId="32358" x="17238" y="252901" z="-2015" heading="0" respawn="0" /> <!-- Native Prisoner -->
<spawn npcId="22359" x="19713" y="253994" z="-2030" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="20671" y="252761" z="-2015" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="20317" y="253829" z="-2030" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="18928" y="253367" z="-2030" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="21059" y="252988" z="-2020" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="20444" y="254130" z="-2020" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="18042" y="253607" z="-2020" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="20727" y="252722" z="-2019" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="18552" y="252839" z="-2035" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="20775" y="252957" z="-2013" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="18310" y="252436" z="-2025" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="20164" y="254332" z="-2015" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="19202" y="253217" z="-2025" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="21353" y="253200" z="-2025" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="18625" y="252792" z="-2033" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="16091" y="255184" z="-2060" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="16310" y="255157" z="-2080" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="15960" y="254648" z="-2066" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="16150" y="254762" z="-2080" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="16052" y="255063" z="-2060" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="20046" y="250616" z="-2016" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="20089" y="250776" z="-2020" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="19804" y="250856" z="-2020" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="20106" y="250574" z="-2010" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="20070" y="250414" z="-2006" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="19008" y="256250" z="-2100" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="18882" y="256236" z="-2098" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="18867" y="256040" z="-2080" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="18854" y="256358" z="-2100" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="19141" y="256018" z="-2100" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="15556" y="250954" z="-1960" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="15657" y="251717" z="-2000" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="15338" y="250997" z="-1960" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="14811" y="251421" z="-1987" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="15462" y="251478" z="-1980" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="14127" y="253927" z="-2020" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="14444" y="253998" z="-2034" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="14422" y="253606" z="-2025" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="14119" y="253493" z="-2020" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22359" x="14436" y="253491" z="-2020" heading="0" respawn="0" /> <!-- Town Guard -->
<spawn npcId="22360" x="14840" y="251949" z="-2009" heading="17616" respawn="0" /> <!-- Town Patrolman -->
<spawn npcId="22360" x="16082" y="251790" z="-2000" heading="11536" respawn="0" /> <!-- Town Patrolman -->
<spawn npcId="22360" x="16524" y="255244" z="-2080" heading="10664" respawn="0" /> <!-- Town Patrolman -->
<spawn npcId="22360" x="17670" y="252256" z="-2022" heading="19040" respawn="0" /> <!-- Town Patrolman -->
<spawn npcId="22361" x="14091" y="250533" z="-1940" heading="0" respawn="0" /> <!-- Steel Citadel Keymaster -->
</group>
<!-- Due to AI needs better to spawn Amaskari by script -->
<!-- <spawn npcId="22449" x="19424" y="253360" z="-2032" heading="16860" respawn="0" /> --> <!-- Amaskari -->
</spawnlist>
</instance>