Files
l2j_mobius/L2J_Mobius_C6_Interlude/dist/game/config/Character.ini
2021-11-08 17:00:19 +00:00

315 lines
12 KiB
INI

# ---------------------------------------------------------------------------
# Character Settings
# ---------------------------------------------------------------------------
# AutoLoot enable. True to enable, False to disable
AutoLoot = False
# If False herbs will drop on ground even if AutoLoot is enabled
AutoLootHerbs = False
# Auto loot from Raid Boss's drop
AutoLootBoss = False
# AutoLearnSkills: True to enable, False to disable
AutoLearnSkills = False
# AutoLearn DivineInspiration: True to enable, False to disable
AutoLearnDivineInspiration = False
# Life crystal needed to learn clan skills
LifeCrystalNeeded = True
# Spell Books needed to learn skills
SpBookNeeded = True
# Books needed to enchant skills
EnchantSkillSpBookNeeded = True
# Books needed to Divine Inspiration
DivineInspirationSpBookNeeded = True
# Alternative skill learn rules:
# - all classes can learn all skills
# - skills of another class costs x2 SP
# - skills of another race costs x2 SP
# - skills of fighters/mages costs x3 SP
AltGameSkillLearn = False
# Number of allowed Subclasses
AllowedSubclass = 3
# Starting level for subclasses.
# Default: 40
BaseSubclassLevel = 40
# Maximum subclass level. 81 is level 80 99%
# Default: 81
MaxSubclassLevel = 81
# Allow player sub-class addition without checking for unique quest items.
AltSubClassWithoutQuests = False
# Restore Buffs On Subclass Change.
# IMPORTANT: It's better put it False to avoid exploit
AltRestoreEffectOnSub = False
# When you made damage to a mob and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1500
AltPartyRange = 1500
# Weight Limit multiplier - default 1
# If >1 - Weight Limit Double
AltWeightLimit = 1
# If XP loss (and deleveling) is enabled, default is 'true'
Delevel = True
# If disabled, magic dmg has always 100% chance of success, default is 'true'
MagicFailures = True
# Alternative cancel of attack (bow, cast, all)
AltGameCancelByHit = cast
# Alternative rules for shields - if they block, the damage is powerAtk-shieldDef,
# otherwise it's powerAttack / (shieldDef + powerDef)
AltShieldBlocks = False
# Alternative Rate Value for Perfect Shield Block Rate.
AltPerfectShieldBlockRate = 5
# Alternative AltGameMobAttackAI, like C1
AltGameMobAttackAI = False
# Alternative mob behavior in peace zones
# Default = True; Set to False to prevent mobs from auto-agro against players in peace zones
AltMobAgroInPeaceZone = True
# Alternative Freight mode. If true, freights can be withdrawed from any place.
# Also, possibility to change Freight price (in adena) for each item slot in freight.
# NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the
# player will actually get charged for the value set in here.
AltGameFreights = True
AltGameFreightPrice = 1000
# Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef),
# A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3."
# diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1
# diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2
# diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17
# diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16
AltGameExponentXp = 0
AltGameExponentSp = 0
# Use tiredness (instead of combat points)
AltGameTiredness = False
# Allow free teleportation around the world.
AltFreeTeleporting = False
# Set true for disallow recommend character twice or more a day
AltRecommend = False
# Alternative Max Recommendation Number
AltMaxRecommendationNumber = 255
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Maximum level players who can not be attacked
MaxLevelNewbie = 20
# When char lost newbie status > = value
MaxLevelNewbieStatus = 40
# Disable tutorial on new player enter into Game
# Please remember its sometimes important to novice players
# Default: False
DisableTutorial = False
# Amount of adena/AA that a new character is given
StartingAdena = 0
StartingAncientAdena = 0
# Enable this if you want the below configuration to work.
# Default: False
CustomStarterItemsEnabled = False
# Starting itens for fighter's classes
StartingCustomItemsFighter = 57,1000;
# Starting itens for mage's classes
StartingCustomItemsMage = 57,1000;
# Inventory space limits
# All race without dwarf
MaximumSlotsForNoDwarf = 80
# Dwarf race
MaximumSlotsForDwarf = 100
# GM char
MaximumSlotsForGMPlayer = 250
# Warehouse space limits (Must be < 300 for prevent client crash)
# Dwarfs will get bonus from lvl 60
MaximumWarehouseSlotsForDwarf = 120
MaximumWarehouseSlotsForNoDwarf = 100
MaximumWarehouseSlotsForClan = 200
MaximumFreightSlots = 20
# The maximum number of slots for the purchase / sale (for dwarves and other races)
# By default, dwarf 5 slots, the other 4 races
MaxPvtStoreSlotsDwarf = 5
MaxPvtStoreSlotsOther = 4
# % regeneration of normal regeneration speed
HpRegenMultiplier = 100
MpRegenMultiplier = 100
CpRegenMultiplier = 100
# Enable keyboard movement.
# Retail: True
KeyboardMovement = True
# Unstuck interval, seconds, default is 300 sec.
UnstuckInterval = 300
# Player Protection on login in seconds, 0 for disabled
PlayerSpawnProtection = 0
# Player Protection after teleporting, 0 for disabled
PlayerTeleportProtection = 0
# Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled
PlayerFakeDeathUpProtection = 0
# If True, the following deep blue mobs' drop penalties will be applied:
# - When player's level is 9 times greater than mob's level, drops got divided by 3
# - After 9 lvl's of difference between player and deep blue mobs, drop chance is
# lowered by 9% each lvl that difference increases. (9lvls diff = -9%; 10lvls diff = -18%; ...)
# NOTE1: These rules are applied to both normal and sweep drops
# NOTE2: These rules ignores the server's rate when drop is of adena type (Complies with retail server)
UseDeepBlueDropRules = True
# PARTY XP DISTRIBUTION
# The first option can be set to auto, percentage, level, none.
# When is "auto" member of the party receives less Exp / SP, where its level is low
# If the party received a bonus for him (30% for 2 members of the party)
# In this case, he will not get Exp / SP of the party, and will not receive a bonus party
# Not used quite too high values of the parameter "percentage"!
# Not used quite too low values of the parameter "level"!
# If you do not want to be the distribution of XP for the members of the Party
# Just put "none". Default:, 3.0, 30
PartyXpCutoffMethod = auto
PartyXpCutoffPercent = 3.0
PartyXpCutoffLevel = 30
# Levels restore HP, MP, and CP after death
# Values are specified in percentage
RespawnRestoreCP = 70
RespawnRestoreHP = 70
RespawnRestoreMP = 70
# Allow random regeneration in cities, indicating the maximum displacement
# From the main origin.
RespawnRandomInTown = True
RespawnRandomMaxOffset = 20
# Allow player to send petition?
PetitioningAllowed = True
# The number of petitions per session
MaxPetitionsPerPlayer = 5
# The number of petitions, which may consider GM
MaxPetitionsPending = 25
# Chance to get Death Penalty
DeathPenaltyChance = 20
# If True, when effects of the same stack group are used, lesser
# effects will be canceled if stronger effects are used. New effects
# that are added will be canceled if they are of lesser priority to the old one.
# If False, they will not be canceled, and it will switch to them after the
# stronger one runs out, if the lesser one is still in effect.
CancelLesserEffect = True
# Keep the effects buffs and debuff when you exit the game
StoreSkillCooltime = True
# Character name restriction
# Disallow characters to have a name which contains the words.
# Split them with ",". Example: announcements,announce...
ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# ---------------------------------------------------------------------------
# Buffs
# ---------------------------------------------------------------------------
# Maximum number of buffs (default = 20 + 4 Divine Inspiration in C5)
MaxBuffAmount = 20
# Maximum number of debuffs
MaxDebuffAmount = 6
# --------------------------------------
# Alternative time buffs
# --------------------------------------
# When the reads, buff, and their duration.
# Default: False
EnableModifySkillDuration = False
# Format: id_skill time; id_skill2, time2 ;....
# Example:
#SkillDurationList = 264,3660;265,3660;266,3660;267,3660;268,3660;\
#269,3660;270,3660;304,3660;305,3660;306,3660;308,3660;349,3660;\
#363,3660;364,3660;529,3660;271,3660;272,3660;273,3660;274,3660;\
#275,3660;276,3660;277,3660;307,3660;309,3660;310,3660;311,3660;\
#305,3660;366,3660;530,3660;365,3660;\
#1086,3660;1240,3660;1242,3660;1243,3660;1388,3660;1389,3660;336,3660;\
#1035,3660;1043,3660;1044,3660;1062,3660;1268,3660;1040,3660;1393,3660;\
#1077,3660;1078,3660;1085,3660;1204,3660;1036,3660;1045,3660;1048,3660;\
#1007,3660;1006,3660;1009,3660;1251,3660;1252,3660;1253,3660;1307,3660;\
#1284,3660;1308,3660;1309,3660;1310,3660;1390,3660;1391,3660;1362,3660;\
#1303,3660;1087,3660;1259,3660;1059,3660;1311,3660;1033,3660;1002,3660;\
#1068,3660;1397,3660;1032,3660;1189,3660;1191,3660;1182,3660;1365,3660;\
#1010,3660;1282,3660;1004,3660;1008,3660;1249,3660;1250,3660;1260,3660;\
#1261,3660;1364,3660;1259,3660;1073,3660;1257,3660;1304,3660;1460,3660;\
#1353,3660;1354,3660;1003,3660;1005,3660;\
#1352,3660;1442,3660;1392,3660;\
#1355,3660;1356,3660;1357,3660;1363,3660;1461,3660;1413,3660;1414,3660
SkillDurationList =
# ---------------------------------------------------------------------------
# Class Master
# ---------------------------------------------------------------------------
# Allow Change Class with ClassMaster
AllowClassMasters = False
# Allow Upgrade Strider with ClassMaster
AllowClassMastersStriderUpdate = False
# Allow to define which class is allowed to be assigned through class master
AllowClassMastersFirstClass = True
AllowClassMastersSecondClass = True
AllowClassMastersThirdClass = True
# Config for special Class Master npc that can change players occupation
# If you need change occupation only use quest then set this to False (Default)
# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...
# Examples:
#
# ConfigClassMaster = 1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]
# 1st occupation change for 100.000 Adena (item id 57)
# 2nd occupation change for 1.000.0000 Adena (item id 57)
# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)
# On 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
#
# ConfigClassMaster = 1;[];[];2;[];[];3;[];[]
# 1st, 2nd, 3rd occupation change for free, without rewards
ConfigClassMaster = 1;[];[];2;[];[];3;[];[]
# Class Manager Handled Remotely at Level 20/40/76
AllowRemoteClassMasters = True
# ---------------------------------------------------------------------------
# Voice-command for turning off XP-gain
# ---------------------------------------------------------------------------
# Player can use .xpoff to disable XP-gain, and .xpon to enable again.
# Default: False
EnableExpGainCommands = False