268 lines
6.6 KiB
Java
268 lines
6.6 KiB
Java
/*
|
|
* Copyright (C) 2004-2014 L2J Server
|
|
*
|
|
* This file is part of L2J Server.
|
|
*
|
|
* L2J Server is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* L2J Server is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package com.l2jserver.gameserver.model;
|
|
|
|
import java.util.List;
|
|
import java.util.function.Function;
|
|
|
|
import javolution.util.FastList;
|
|
|
|
import com.l2jserver.Config;
|
|
import com.l2jserver.gameserver.model.actor.L2Character;
|
|
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
|
import com.l2jserver.gameserver.network.SystemMessageId;
|
|
import com.l2jserver.gameserver.network.serverpackets.ExCloseMPCC;
|
|
import com.l2jserver.gameserver.network.serverpackets.ExMPCCPartyInfoUpdate;
|
|
import com.l2jserver.gameserver.network.serverpackets.ExOpenMPCC;
|
|
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
|
|
|
/**
|
|
* This class serves as a container for command channels.
|
|
* @author chris_00
|
|
*/
|
|
public class L2CommandChannel extends AbstractPlayerGroup
|
|
{
|
|
private final List<L2Party> _parties;
|
|
private L2PcInstance _commandLeader = null;
|
|
private int _channelLvl;
|
|
|
|
/**
|
|
* Create a new command channel and add the leader's party to it.
|
|
* @param leader the leader of this command channel
|
|
*/
|
|
public L2CommandChannel(L2PcInstance leader)
|
|
{
|
|
_commandLeader = leader;
|
|
L2Party party = leader.getParty();
|
|
_parties = new FastList<L2Party>().shared();
|
|
_parties.add(party);
|
|
_channelLvl = party.getLevel();
|
|
party.setCommandChannel(this);
|
|
party.broadcastMessage(SystemMessageId.THE_COMMAND_CHANNEL_HAS_BEEN_FORMED);
|
|
party.broadcastPacket(ExOpenMPCC.STATIC_PACKET);
|
|
}
|
|
|
|
/**
|
|
* Add a party to this command channel.
|
|
* @param party the party to add
|
|
*/
|
|
public void addParty(L2Party party)
|
|
{
|
|
if (party == null)
|
|
{
|
|
return;
|
|
}
|
|
// Update the CCinfo for existing players
|
|
broadcastPacket(new ExMPCCPartyInfoUpdate(party, 1));
|
|
|
|
_parties.add(party);
|
|
if (party.getLevel() > _channelLvl)
|
|
{
|
|
_channelLvl = party.getLevel();
|
|
}
|
|
party.setCommandChannel(this);
|
|
party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_JOINED_THE_COMMAND_CHANNEL));
|
|
party.broadcastPacket(ExOpenMPCC.STATIC_PACKET);
|
|
}
|
|
|
|
/**
|
|
* Remove a party from this command channel.
|
|
* @param party the party to remove
|
|
*/
|
|
public void removeParty(L2Party party)
|
|
{
|
|
if (party == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_parties.remove(party);
|
|
_channelLvl = 0;
|
|
for (L2Party pty : _parties)
|
|
{
|
|
if (pty.getLevel() > _channelLvl)
|
|
{
|
|
_channelLvl = pty.getLevel();
|
|
}
|
|
}
|
|
party.setCommandChannel(null);
|
|
party.broadcastPacket(new ExCloseMPCC());
|
|
if (_parties.size() < 2)
|
|
{
|
|
broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_COMMAND_CHANNEL_HAS_BEEN_DISBANDED));
|
|
disbandChannel();
|
|
}
|
|
else
|
|
{
|
|
// Update the CCinfo for existing players
|
|
broadcastPacket(new ExMPCCPartyInfoUpdate(party, 0));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Disband this command channel.
|
|
*/
|
|
public void disbandChannel()
|
|
{
|
|
if (_parties != null)
|
|
{
|
|
for (L2Party party : _parties)
|
|
{
|
|
if (party != null)
|
|
{
|
|
removeParty(party);
|
|
}
|
|
}
|
|
_parties.clear();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @return the total count of all members of this command channel
|
|
*/
|
|
@Override
|
|
public int getMemberCount()
|
|
{
|
|
int count = 0;
|
|
for (L2Party party : _parties)
|
|
{
|
|
if (party != null)
|
|
{
|
|
count += party.getMemberCount();
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
/**
|
|
* @return a list of all parties in this command channel
|
|
*/
|
|
public List<L2Party> getPartys()
|
|
{
|
|
return _parties;
|
|
}
|
|
|
|
/**
|
|
* @return a list of all members in this command channel
|
|
*/
|
|
@Override
|
|
public List<L2PcInstance> getMembers()
|
|
{
|
|
List<L2PcInstance> members = new FastList<L2PcInstance>().shared();
|
|
for (L2Party party : getPartys())
|
|
{
|
|
members.addAll(party.getMembers());
|
|
}
|
|
return members;
|
|
}
|
|
|
|
/**
|
|
* @return the level of this command channel (equals the level of the highest-leveled character in this command channel)
|
|
*/
|
|
@Override
|
|
public int getLevel()
|
|
{
|
|
return _channelLvl;
|
|
}
|
|
|
|
@Override
|
|
public void setLeader(L2PcInstance leader)
|
|
{
|
|
_commandLeader = leader;
|
|
if (leader.getLevel() > _channelLvl)
|
|
{
|
|
_channelLvl = leader.getLevel();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param obj
|
|
* @return true if proper condition for RaidWar
|
|
*/
|
|
public boolean meetRaidWarCondition(L2Object obj)
|
|
{
|
|
if (!((obj instanceof L2Character) && ((L2Character) obj).isRaid()))
|
|
{
|
|
return false;
|
|
}
|
|
return (getMemberCount() >= Config.LOOT_RAIDS_PRIVILEGE_CC_SIZE);
|
|
}
|
|
|
|
/**
|
|
* @return the leader of this command channel
|
|
*/
|
|
@Override
|
|
public L2PcInstance getLeader()
|
|
{
|
|
return _commandLeader;
|
|
}
|
|
|
|
/**
|
|
* Check if a given player is in this command channel.
|
|
* @param player the player to check
|
|
* @return {@code true} if he does, {@code false} otherwise
|
|
*/
|
|
@Override
|
|
public boolean containsPlayer(L2PcInstance player)
|
|
{
|
|
if ((_parties != null) && !_parties.isEmpty())
|
|
{
|
|
for (L2Party party : _parties)
|
|
{
|
|
if (party.containsPlayer(player))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Iterates over all command channel members without the need to allocate a new list
|
|
* @see com.l2jserver.gameserver.model.AbstractPlayerGroup#forEachMember(Function)
|
|
*/
|
|
@Override
|
|
public boolean forEachMember(Function<L2PcInstance, Boolean> function)
|
|
{
|
|
if ((_parties != null) && !_parties.isEmpty())
|
|
{
|
|
for (L2Party party : _parties)
|
|
{
|
|
if (!party.forEachMember(function))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Check whether the leader of this command channel is the same as the leader of the specified command channel<br>
|
|
* (which essentially means they're the same group).
|
|
* @param cc the other command channel to check against
|
|
* @return {@code true} if this command channel equals the specified command channel, {@code false} otherwise
|
|
*/
|
|
public boolean equals(L2CommandChannel cc)
|
|
{
|
|
return (cc != null) && (getLeaderObjectId() == cc.getLeaderObjectId());
|
|
}
|
|
}
|