56 lines
1.8 KiB
Java
56 lines
1.8 KiB
Java
/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.targethandlers;
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import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
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import com.l2jserver.gameserver.network.SystemMessageId;
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/**
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* @author UnAfraid
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*/
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public class One implements ITargetTypeHandler
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{
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@Override
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public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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{
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// Check for null target or any other invalid target
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if ((target == null) || target.isDead() || ((target == activeChar) && skill.isBad()))
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{
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activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
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return EMPTY_TARGET_LIST;
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}
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// If a target is found, return it in a table else send a system message TARGET_IS_INCORRECT
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return new L2Character[]
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{
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target
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};
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}
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@Override
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public Enum<L2TargetType> getTargetType()
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{
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return L2TargetType.ONE;
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}
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}
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