183 lines
4.5 KiB
Java
183 lines
4.5 KiB
Java
/*
|
|
* Copyright (C) 2004-2014 L2J DataPack
|
|
*
|
|
* This file is part of L2J DataPack.
|
|
*
|
|
* L2J DataPack is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* L2J DataPack is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package handlers.targethandlers;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.Collection;
|
|
import java.util.List;
|
|
|
|
import com.l2jserver.gameserver.handler.ITargetTypeHandler;
|
|
import com.l2jserver.gameserver.model.L2Clan;
|
|
import com.l2jserver.gameserver.model.L2ClanMember;
|
|
import com.l2jserver.gameserver.model.L2Object;
|
|
import com.l2jserver.gameserver.model.actor.L2Character;
|
|
import com.l2jserver.gameserver.model.actor.L2Npc;
|
|
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
|
import com.l2jserver.gameserver.model.entity.TvTEvent;
|
|
import com.l2jserver.gameserver.model.skills.Skill;
|
|
import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
|
|
import com.l2jserver.gameserver.util.Util;
|
|
|
|
/**
|
|
* @author UnAfraid
|
|
*/
|
|
public class Clan implements ITargetTypeHandler
|
|
{
|
|
@Override
|
|
public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
|
|
{
|
|
List<L2Character> targetList = new ArrayList<>();
|
|
|
|
if (activeChar.isPlayable())
|
|
{
|
|
final L2PcInstance player = activeChar.getActingPlayer();
|
|
|
|
if (player == null)
|
|
{
|
|
return EMPTY_TARGET_LIST;
|
|
}
|
|
|
|
if (player.isInOlympiadMode())
|
|
{
|
|
return new L2Character[]
|
|
{
|
|
player
|
|
};
|
|
}
|
|
|
|
if (onlyFirst)
|
|
{
|
|
return new L2Character[]
|
|
{
|
|
player
|
|
};
|
|
}
|
|
|
|
targetList.add(player);
|
|
|
|
final int radius = skill.getAffectRange();
|
|
final L2Clan clan = player.getClan();
|
|
|
|
if (Skill.addSummon(activeChar, player, radius, false))
|
|
{
|
|
targetList.add(player.getSummon());
|
|
}
|
|
|
|
if (clan != null)
|
|
{
|
|
L2PcInstance obj;
|
|
for (L2ClanMember member : clan.getMembers())
|
|
{
|
|
obj = member.getPlayerInstance();
|
|
|
|
if ((obj == null) || (obj == player))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (player.isInDuel())
|
|
{
|
|
if (player.getDuelId() != obj.getDuelId())
|
|
{
|
|
continue;
|
|
}
|
|
if (player.isInParty() && obj.isInParty() && (player.getParty().getLeaderObjectId() != obj.getParty().getLeaderObjectId()))
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Don't add this target if this is a Pc->Pc pvp casting and pvp condition not met
|
|
if (!player.checkPvpSkill(obj, skill))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (!TvTEvent.checkForTvTSkill(player, obj, skill))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (!onlyFirst && Skill.addSummon(activeChar, obj, radius, false))
|
|
{
|
|
targetList.add(obj.getSummon());
|
|
}
|
|
|
|
if (!Skill.addCharacter(activeChar, obj, radius, false))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (onlyFirst)
|
|
{
|
|
return new L2Character[]
|
|
{
|
|
obj
|
|
};
|
|
}
|
|
|
|
targetList.add(obj);
|
|
}
|
|
}
|
|
}
|
|
else if (activeChar.isNpc())
|
|
{
|
|
// for buff purposes, returns friendly mobs nearby and mob itself
|
|
final L2Npc npc = (L2Npc) activeChar;
|
|
if ((npc.getTemplate().getClans() == null) || npc.getTemplate().getClans().isEmpty())
|
|
{
|
|
return new L2Character[]
|
|
{
|
|
activeChar
|
|
};
|
|
}
|
|
|
|
targetList.add(activeChar);
|
|
|
|
final Collection<L2Object> objs = activeChar.getKnownList().getKnownObjects().values();
|
|
int maxTargets = skill.getAffectLimit();
|
|
for (L2Object newTarget : objs)
|
|
{
|
|
if (newTarget.isNpc() && npc.isInMyClan((L2Npc) newTarget))
|
|
{
|
|
if (!Util.checkIfInRange(skill.getCastRange(), activeChar, newTarget, true))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if ((maxTargets > 0) && (targetList.size() >= maxTargets))
|
|
{
|
|
break;
|
|
}
|
|
|
|
targetList.add((L2Npc) newTarget);
|
|
}
|
|
}
|
|
}
|
|
|
|
return targetList.toArray(new L2Character[targetList.size()]);
|
|
}
|
|
|
|
@Override
|
|
public Enum<L2TargetType> getTargetType()
|
|
{
|
|
return L2TargetType.CLAN;
|
|
}
|
|
}
|