119 lines
3.2 KiB
Java
119 lines
3.2 KiB
Java
/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.targethandlers;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.util.Util;
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/**
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* @author UnAfraid
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*/
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public class Area implements ITargetTypeHandler
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{
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@Override
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public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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{
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List<L2Character> targetList = new ArrayList<>();
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if ((target == null) || (((target == activeChar) || target.isAlikeDead()) && (skill.getCastRange() >= 0)) || (!(target.isAttackable() || target.isPlayable())))
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{
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activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
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return EMPTY_TARGET_LIST;
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}
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final L2Character origin;
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final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE));
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if (skill.getCastRange() >= 0)
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{
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if (!Skill.checkForAreaOffensiveSkills(activeChar, target, skill, srcInArena))
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{
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return EMPTY_TARGET_LIST;
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}
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if (onlyFirst)
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{
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return new L2Character[]
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{
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target
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};
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}
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origin = target;
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targetList.add(origin); // Add target to target list
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}
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else
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{
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origin = activeChar;
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}
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int maxTargets = skill.getAffectLimit();
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final Collection<L2Character> objs = activeChar.getKnownList().getKnownCharacters();
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for (L2Character obj : objs)
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{
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if (!(obj.isAttackable() || obj.isPlayable()))
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{
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continue;
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}
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if (obj == origin)
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{
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continue;
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}
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if (Util.checkIfInRange(skill.getAffectRange(), origin, obj, true))
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{
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if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena))
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{
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continue;
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}
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if ((maxTargets > 0) && (targetList.size() >= maxTargets))
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{
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break;
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}
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targetList.add(obj);
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}
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}
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if (targetList.isEmpty())
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{
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return EMPTY_TARGET_LIST;
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}
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return targetList.toArray(new L2Character[targetList.size()]);
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}
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@Override
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public Enum<L2TargetType> getTargetType()
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{
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return L2TargetType.AREA;
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}
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}
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