l2j_mobius/L2J_Mobius_C4/java/com/l2jmobius/gameserver/RecipeController.java
2017-07-19 21:24:06 +00:00

869 lines
24 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.LineNumberReader;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.StringTokenizer;
import java.util.WeakHashMap;
import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.model.Inventory;
import com.l2jmobius.gameserver.model.L2ItemInstance;
import com.l2jmobius.gameserver.model.L2ManufactureItem;
import com.l2jmobius.gameserver.model.L2RecipeInstance;
import com.l2jmobius.gameserver.model.L2RecipeList;
import com.l2jmobius.gameserver.model.L2Skill;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import com.l2jmobius.gameserver.network.serverpackets.ItemList;
import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jmobius.gameserver.network.serverpackets.RecipeBookItemList;
import com.l2jmobius.gameserver.network.serverpackets.RecipeItemMakeInfo;
import com.l2jmobius.gameserver.network.serverpackets.RecipeShopItemInfo;
import com.l2jmobius.gameserver.network.serverpackets.SetupGauge;
import com.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.gameserver.skills.Stats;
import com.l2jmobius.gameserver.util.Util;
import com.l2jmobius.util.Rnd;
import javolution.util.FastList;
import javolution.util.FastMap;
public class RecipeController
{
protected static Logger _log = Logger.getLogger(RecipeController.class.getName());
private static RecipeController _instance;
private final Map<Integer, L2RecipeList> _lists;
protected static Map<L2PcInstance, RecipeItemMaker> activeMakers = Collections.synchronizedMap(new WeakHashMap<L2PcInstance, RecipeItemMaker>());
public static RecipeController getInstance()
{
return _instance == null ? _instance = new RecipeController() : _instance;
}
public RecipeController()
{
_lists = new FastMap<>();
String line = null;
final File recipesData = new File(Config.DATAPACK_ROOT, "data/recipes.csv");
try (FileReader fr = new FileReader(recipesData);
BufferedReader br = new BufferedReader(fr);
LineNumberReader lnr = new LineNumberReader(br))
{
while ((line = lnr.readLine()) != null)
{
if ((line.trim().length() == 0) || line.startsWith("#"))
{
continue;
}
parseList(line);
}
_log.config("RecipeController: Loaded " + _lists.size() + " Recipes.");
}
catch (final Exception e)
{
_log.warning("Error loading recipes.");
}
}
public int getRecipesCount()
{
return _lists.size();
}
public L2RecipeList getRecipeList(int listId)
{
return _lists.get(listId);
}
public L2RecipeList getRecipeByItemId(int itemId)
{
for (int i = 0; i < _lists.size(); i++)
{
final L2RecipeList find = _lists.get(new Integer(i));
if (find.getRecipeId() == itemId)
{
return find;
}
}
return null;
}
public L2RecipeList getRecipeById(int recId)
{
for (int i = 0; i < _lists.size(); i++)
{
final L2RecipeList find = _lists.get(new Integer(i));
if (find.getId() == recId)
{
return find;
}
}
return null;
}
public synchronized void requestBookOpen(L2PcInstance player, boolean isDwarvenCraft)
{
RecipeItemMaker maker = null;
if (Config.ALT_GAME_CREATION)
{
maker = activeMakers.get(player);
}
if (maker == null)
{
final RecipeBookItemList response = new RecipeBookItemList(isDwarvenCraft, player.getMaxMp());
response.addRecipes(isDwarvenCraft ? player.getDwarvenRecipeBook() : player.getCommonRecipeBook());
player.sendPacket(response);
return;
}
final SystemMessage sm = new SystemMessage(SystemMessage.CANT_ALTER_RECIPEBOOK_WHILE_CRAFTING);
player.sendPacket(sm);
return;
}
public synchronized void requestMakeItemAbort(L2PcInstance player)
{
activeMakers.remove(player); // TODO: anything else here?
}
public synchronized void requestManufactureItem(L2PcInstance manufacturer, int recipeListId, L2PcInstance player)
{
final L2RecipeList recipeList = getValidRecipeList(player, recipeListId);
if (recipeList == null)
{
return;
}
final List<L2RecipeList> dwarfRecipes = Arrays.asList(manufacturer.getDwarvenRecipeBook());
final List<L2RecipeList> commonRecipes = Arrays.asList(manufacturer.getCommonRecipeBook());
if (!dwarfRecipes.contains(recipeList) && !commonRecipes.contains(recipeList))
{
Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false recipe id.", Config.DEFAULT_PUNISH);
return;
}
RecipeItemMaker maker;
if (Config.ALT_GAME_CREATION && ((maker = activeMakers.get(manufacturer)) != null)) // check if busy
{
player.sendMessage("Manufacturer is busy, please try later.");
return;
}
maker = new RecipeItemMaker(manufacturer, recipeList, player);
if (maker.isValid)
{
if (Config.ALT_GAME_CREATION)
{
activeMakers.put(manufacturer, maker);
ThreadPoolManager.getInstance().scheduleGeneral(maker, 100);
}
else
{
maker.run();
}
}
}
public synchronized void requestMakeItem(L2PcInstance player, int recipeListId)
{
final L2RecipeList recipeList = getValidRecipeList(player, recipeListId);
if (recipeList == null)
{
return;
}
final List<L2RecipeList> dwarfRecipes = Arrays.asList(player.getDwarvenRecipeBook());
final List<L2RecipeList> commonRecipes = Arrays.asList(player.getCommonRecipeBook());
if (!dwarfRecipes.contains(recipeList) && !commonRecipes.contains(recipeList))
{
Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false recipe id.", Config.DEFAULT_PUNISH);
return;
}
RecipeItemMaker maker;
// check if already busy (possible in alt mode only)
if (Config.ALT_GAME_CREATION && ((maker = activeMakers.get(player)) != null))
{
final SystemMessage sm = new SystemMessage(614);
sm.addString("You are busy creating ");
sm.addItemName(recipeList.getItemId());
player.sendPacket(sm);
return;
}
maker = new RecipeItemMaker(player, recipeList, player);
if (maker.isValid)
{
if (Config.ALT_GAME_CREATION)
{
activeMakers.put(player, maker);
ThreadPoolManager.getInstance().scheduleGeneral(maker, 100);
}
else
{
maker.run();
}
}
}
private void parseList(String line)
{
try
{
final StringTokenizer st = new StringTokenizer(line, ";");
final List<L2RecipeInstance> recipePartList = new FastList<>();
// we use common/dwarf for easy reading of the recipes.csv file
final String recipeTypeString = st.nextToken();
// now parse the string into a boolean
boolean isDwarvenRecipe;
if (recipeTypeString.equalsIgnoreCase("dwarven"))
{
isDwarvenRecipe = true;
}
else if (recipeTypeString.equalsIgnoreCase("common"))
{
isDwarvenRecipe = false;
}
else
{ // prints a helpfull message
_log.warning("Error parsing recipes.csv, unknown recipe type " + recipeTypeString);
return;
}
final String recipeName = st.nextToken();
final int id = Integer.parseInt(st.nextToken());
final int recipeId = Integer.parseInt(st.nextToken());
final int level = Integer.parseInt(st.nextToken());
// material
final StringTokenizer st2 = new StringTokenizer(st.nextToken(), "[],");
while (st2.hasMoreTokens())
{
final StringTokenizer st3 = new StringTokenizer(st2.nextToken(), "()");
final int rpItemId = Integer.parseInt(st3.nextToken());
final int quantity = Integer.parseInt(st3.nextToken());
final L2RecipeInstance rp = new L2RecipeInstance(rpItemId, quantity);
recipePartList.add(rp);
}
final int itemId = Integer.parseInt(st.nextToken());
final int count = Integer.parseInt(st.nextToken());
// npc fee
/* String notdoneyet = */st.nextToken();
final int mpCost = Integer.parseInt(st.nextToken());
final int successRate = Integer.parseInt(st.nextToken());
final L2RecipeList recipeList = new L2RecipeList(id, level, recipeId, recipeName, successRate, mpCost, itemId, count, isDwarvenRecipe);
for (final L2RecipeInstance recipePart : recipePartList)
{
recipeList.addRecipe(recipePart);
}
_lists.put(new Integer(_lists.size()), recipeList);
}
catch (final Exception e)
{
_log.severe("Exception in RecipeController.parseList() - " + e);
}
}
public class RecipeItemMaker implements Runnable
{
public boolean isValid;
List<TempItem> items = null;
final L2RecipeList recipeList;
final L2PcInstance player; // "crafter"
final L2PcInstance target; // "customer"
final L2Skill skill;
final int skillId;
final int skillLevel;
double creationPasses;
double manaRequired;
int price;
int totalItems;
int materialsRefPrice;
int delay;
public RecipeItemMaker(L2PcInstance pPlayer, L2RecipeList pRecipeList, L2PcInstance pTarget)
{
player = pPlayer;
target = pTarget;
recipeList = pRecipeList;
isValid = false;
skillId = recipeList.isDwarvenRecipe() ? L2Skill.SKILL_CREATE_DWARVEN : L2Skill.SKILL_CREATE_COMMON;
skillLevel = player.getSkillLevel(skillId);
skill = player.getKnownSkill(skillId);
player.isInCraftMode(true);
if (player.isAlikeDead())
{
player.sendMessage("Dead people can't craft.");
player.sendPacket(new ActionFailed());
abort();
return;
}
if (target.isAlikeDead())
{
target.sendMessage("Dead customers can't use manufacture.");
target.sendPacket(new ActionFailed());
abort();
return;
}
if (target.isProcessingTransaction())
{
target.sendMessage("You are busy.");
target.sendPacket(new ActionFailed());
abort();
return;
}
if (player.isProcessingTransaction())
{
if (player != target)
{
target.sendMessage("Manufacturer " + player.getName() + " is busy.");
}
player.sendPacket(new ActionFailed());
abort();
return;
}
// validate recipe list
if ((recipeList == null) || (recipeList.getRecipes().length == 0))
{
player.sendMessage("No such recipe.");
player.sendPacket(new ActionFailed());
abort();
return;
}
manaRequired = recipeList.getMpCost();
// validate skill level
if (recipeList.getLevel() > skillLevel)
{
player.sendMessage("Need skill level " + recipeList.getLevel());
player.sendPacket(new ActionFailed());
abort();
return;
}
// check that customer can afford to pay for creation services
if (player != target)
{
for (final L2ManufactureItem temp : player.getCreateList().getList())
{
if (temp.getRecipeId() == recipeList.getId()) // find recipe for item we want manufactured
{
price = temp.getCost();
if (target.getAdena() < price) // check price
{
target.sendPacket(new SystemMessage(SystemMessage.YOU_NOT_ENOUGH_ADENA));
abort();
return;
}
break;
}
}
}
// make temporary items
if ((items = listItems(false)) == null)
{
abort();
return;
}
// calculate reference price
for (final TempItem i : items)
{
materialsRefPrice += i.getReferencePrice() * i.getQuantity();
totalItems += i.getQuantity();
}
// initial mana check requires MP as written on recipe
if (player.getCurrentMp() < manaRequired)
{
target.sendPacket(new SystemMessage(SystemMessage.NOT_ENOUGH_MP));
abort();
return;
}
// determine number of creation passes needed
// can "equip" skillLevel items each pass
creationPasses = (totalItems / skillLevel) + ((totalItems % skillLevel) != 0 ? 1 : 0);
if (Config.ALT_GAME_CREATION && (creationPasses != 0))
{
manaRequired /= creationPasses; // checks to validateMp() will only need portion of mp for one pass
}
updateMakeInfo(true);
updateCurMp();
updateCurLoad();
player.isInCraftMode(false);
isValid = true;
}
@Override
public void run()
{
if (!Config.IS_CRAFTING_ENABLED)
{
target.sendMessage("Item creation is currently disabled.");
abort();
return;
}
if ((player == null) || (target == null))
{
_log.warning("player or target == null (disconnected?), aborting" + target + player);
abort();
return;
}
if ((player.isOnline() == 0) || (target.isOnline() == 0))
{
_log.warning("player or target is not online, aborting " + target + player);
abort();
return;
}
if (Config.ALT_GAME_CREATION && (activeMakers.get(player) == null))
{
if (target != player)
{
target.sendMessage("Manufacture aborted");
player.sendMessage("Manufacture aborted");
}
else
{
player.sendMessage("Item creation aborted");
}
abort();
return;
}
if (Config.ALT_GAME_CREATION && !items.isEmpty())
{
if (!validateMp())
{
return; // check mana
}
player.reduceCurrentMp(manaRequired); // use some mp
updateCurMp(); // update craft window mp bar
grabSomeItems(); // grab (equip) some more items with a nice msg to player
// if still not empty, schedule another pass
if (!items.isEmpty())
{
// divided by RATE_CONSUMABLES_COST to remove craft time increase on higher consumables rates
delay = (int) ((Config.ALT_GAME_CREATION_SPEED * player.getMReuseRate(skill) * GameTimeController.TICKS_PER_SECOND) / Config.RATE_CONSUMABLE_COST) * GameTimeController.MILLIS_IN_TICK;
// FIXME: please fix this packet to show crafting animation (somebody)
final MagicSkillUse msk = new MagicSkillUse(player, skillId, skillLevel, delay, 0);
player.broadcastPacket(msk);
player.sendPacket(new SetupGauge(0, delay));
ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + delay);
}
else
{
// for alt mode, sleep delay msec before finishing
player.sendPacket(new SetupGauge(0, delay));
try
{
Thread.sleep(delay);
}
catch (final InterruptedException e)
{
}
finally
{
finishCrafting();
}
}
} // for old craft mode just finish
else
{
finishCrafting();
}
}
private void finishCrafting()
{
if (!Config.ALT_GAME_CREATION)
{
player.reduceCurrentMp(manaRequired);
}
// first take adena for manufacture
if ((target != player) && (price > 0)) // customer must pay for services
{
// attempt to pay for item
final L2ItemInstance adenatransfer = target.transferItem("PayManufacture", target.getInventory().getAdenaInstance().getObjectId(), price, player.getInventory(), player);
if (adenatransfer == null)
{
target.sendPacket(new SystemMessage(SystemMessage.YOU_NOT_ENOUGH_ADENA));
abort();
return;
}
}
if ((items = listItems(true)) == null) // this line actually takes materials from inventory
{ // handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if (Rnd.get(100) < recipeList.getSuccessRate())
{
RewardPlayer(); // and immediately puts created item in its place
updateMakeInfo(true);
}
else
{
player.sendMessage("Item(s) failed to create.");
if (target != player)
{
target.sendMessage("Item(s) failed to create.");
}
updateMakeInfo(false);
}
// update load and mana bar of craft window
updateCurMp();
updateCurLoad();
activeMakers.remove(player);
player.isInCraftMode(false);
target.sendPacket(new ItemList(target, false));
}
private void updateMakeInfo(boolean success)
{
if (target == player)
{
target.sendPacket(new RecipeItemMakeInfo(recipeList.getId(), target, success));
}
else
{
target.sendPacket(new RecipeShopItemInfo(player.getObjectId(), recipeList.getId()));
}
}
private void updateCurLoad()
{
final StatusUpdate su = new StatusUpdate(target.getObjectId());
su.addAttribute(StatusUpdate.CUR_LOAD, target.getCurrentLoad());
target.sendPacket(su);
}
private void updateCurMp()
{
final StatusUpdate su = new StatusUpdate(target.getObjectId());
su.addAttribute(StatusUpdate.CUR_MP, (int) target.getCurrentMp());
target.sendPacket(su);
}
private void grabSomeItems()
{
int numItems = skillLevel;
while ((numItems > 0) && !items.isEmpty())
{
final TempItem item = items.get(0);
int count = item.getQuantity();
if (count >= numItems)
{
count = numItems;
}
item.setQuantity(item.getQuantity() - count);
if (item.getQuantity() <= 0)
{
items.remove(0);
}
else
{
items.set(0, item);
}
numItems -= count;
if (target == player)
{
final SystemMessage sm = new SystemMessage(368); // you equipped ...
sm.addNumber(count);
sm.addItemName(item.getItemId());
player.sendPacket(sm);
}
else
{
target.sendMessage("Manufacturer " + player.getName() + " used " + count + " " + item.getItemName());
}
}
}
private boolean validateMp()
{
if (player.getCurrentMp() < manaRequired)
{
// rest (wait for MP)
if (Config.ALT_GAME_CREATION)
{
player.sendPacket(new SetupGauge(0, delay));
ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + delay);
}
else
// no rest - report no mana
{
target.sendPacket(new SystemMessage(SystemMessage.NOT_ENOUGH_MP));
abort();
}
return false;
}
return true;
}
private List<TempItem> listItems(boolean remove)
{
final L2RecipeInstance[] recipes = recipeList.getRecipes();
final Inventory inv = target.getInventory();
final List<TempItem> materials = new FastList<>();
for (final L2RecipeInstance recipe : recipes)
{
final int quantity = recipeList.isConsumable() ? (int) (recipe.getQuantity() * Config.RATE_CONSUMABLE_COST) : recipe.getQuantity();
if (quantity > 0)
{
final L2ItemInstance item = inv.getItemByItemId(recipe.getItemId());
// check materials
if ((item == null) || (item.getCount() < quantity))
{
target.sendMessage("You dont have the right elements for making this item" + ((recipeList.isConsumable() && (Config.RATE_CONSUMABLE_COST != 1)) ? ".\nDue to server rates you need " + Config.RATE_CONSUMABLE_COST + "x more material than listed in recipe" : ""));
abort();
return null;
}
// make new temporary object, just for counting puroses
final TempItem temp = new TempItem(item, quantity);
materials.add(temp);
}
}
if (remove)
{
for (final TempItem tmp : materials)
{
inv.destroyItemByItemId("Manufacture", tmp.getItemId(), tmp.getQuantity(), target, player);
}
}
return materials;
}
private void abort()
{
updateMakeInfo(false);
player.isInCraftMode(false);
activeMakers.remove(player);
}
/**
* FIXME: This class should be in some other file, but I don't know where Class explanation: For item counting or checking purposes. When you don't want to modify inventory class contains itemId, quantity, ownerId, referencePrice, but not objectId
*/
private class TempItem
{
// no object id stored, this will be only "list" of items with it's owner
private final int _itemId;
private int _quantity;
// private final int _ownerId;
private final int _referencePrice;
private final String _itemName;
/**
* @param item
* @param quantity of that item
*/
public TempItem(L2ItemInstance item, int quantity)
{
super();
_itemId = item.getItemId();
_quantity = quantity;
// _ownerId = item.getOwnerId();
_itemName = item.getItem().getName();
_referencePrice = item.getReferencePrice();
}
/**
* @return Returns the quantity.
*/
public int getQuantity()
{
return _quantity;
}
/**
* @param quantity The quantity to set.
*/
public void setQuantity(int quantity)
{
_quantity = quantity;
}
public int getReferencePrice()
{
return _referencePrice;
}
/**
* @return Returns the itemId.
*/
public int getItemId()
{
return _itemId;
}
/**
* @return Returns the ownerId.
*/
// public int getOwnerId()
// {
// return _ownerId;
// }
/**
* @return Returns the itemName.
*/
public String getItemName()
{
return _itemName;
}
}
private void RewardPlayer()
{
final int itemId = recipeList.getItemId();
final int itemCount = recipeList.getCount();
final L2ItemInstance createdItem = target.getInventory().addItem("Manufacture", itemId, itemCount, target, player);
// inform customer of earned item
SystemMessage sm = null;
if (itemCount > 1)
{
sm = new SystemMessage(SystemMessage.EARNED_S2_S1_s);
sm.addItemName(itemId);
sm.addNumber(itemCount);
target.sendPacket(sm);
}
else
{
sm = new SystemMessage(SystemMessage.EARNED_ITEM);
sm.addItemName(itemId);
target.sendPacket(sm);
}
if (target != player)
{
// inform manufacturer of earned profit
sm = new SystemMessage(SystemMessage.EARNED_ADENA);
sm.addNumber(price);
player.sendPacket(sm);
}
if (Config.ALT_GAME_CREATION)
{
final int recipeLevel = recipeList.getLevel();
long exp = createdItem.getReferencePrice() * itemCount;
// one variation
// exp -= materialsRefPrice; // mat. ref. price is not accurate so other method is better
if (exp < 0)
{
exp = 0;
}
// another variation
exp /= recipeLevel;
for (int i = skillLevel; i > recipeLevel; i--)
{
exp /= 4;
}
final long sp = exp / 10;
// Added multiplication of Creation speed with XP/SP gain
// slower crafting -> more XP, faster crafting -> less XP
// you can use ALT_GAME_CREATION_XP_RATE/SP to
// modify XP/SP gained (default = 1)
player.addExpAndSp((long) player.calcStat(Stats.EXPSP_RATE, exp * Config.ALT_GAME_CREATION_XP_RATE * Config.ALT_GAME_CREATION_SPEED, null, null), (int) player.calcStat(Stats.EXPSP_RATE, sp * Config.ALT_GAME_CREATION_SP_RATE * Config.ALT_GAME_CREATION_SPEED, null, null));
}
updateMakeInfo(true); // success
}
}
private L2RecipeList getValidRecipeList(L2PcInstance player, int id)
{
final L2RecipeList recipeList = getRecipeList(id - 1);
if ((recipeList == null) || (recipeList.getRecipes().length == 0))
{
player.sendMessage("No recipe for: " + id);
player.isInCraftMode(false);
return null;
}
return recipeList;
}
}